Starcraft 2 maps: Maps — Projects — SC2Mapster

Maps — Projects — SC2Mapster








  • Maps


    • Base Defense



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    • Campaign



    • Cinematics



    • Hero Arena



    • Hero Defense



    • Legacy


      • StarCraft 1



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    • Minigames & Sports


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    • Training














  • Starcraft: Mass Recall










  • A custom campaign for StarCraft 2









  • Includes Race with Destiny, Shadow of the Past and The Great Hunt









  • Annihilation has now been updated with a brand new mission launcher!









  • Hurricane Shrine (AoS)









  • Starcraft 2: Odyssey Campaign









  • income wars — kill the cannon of the enemy











  • [Campaign] Wrath of the Tal’darim











  • brood war reborn











  • Standard Tower Defense based on Elemental TD









  • Enslavers Redux is a custom campaign that is a complete overhaul remake of the original SC Enslaver campaigns. It features all new mission objectives, story, hero developments, and more, all while providing critical cohesion between SC1 and SC2.









  • All maps have been released and are now available on the Arcade










  • Singleplayer Protoss Campaign- The Zerg have infested the home planet of a faraway Protoss civilization and in a desperate measure, the Patriarch of the planet sends an expedition to retrieve the «Ignos», an artifact that might purge the Zerg.










  • SquadCraft 2











  • Wave-based survival game where your unit roster, mutators as well as the enemies you are up against are picked by a slotmachine










  • The Unit Tester allows you create Starcraft 2 units ingame to test matchups









  • Starcraft One — Terran campaign remake










  • 1-4 player cooperative Real time RPG









  • Defend a mountain pass against the zerg.










  • STARCRAFT: Replicant






Overview — Starcraft: Mass Recall — Maps — Projects

Ever wanted to donate to support Mass Recall?

Donate to help the people of Ukraine instead. 

StarCraft: Mass Recall 

StarCraft: Mass Recall (SCMR) is a project that recreates the classic StarCraft and Brood War gameplay as well as the entire single-player campaigns within the StarCraft II engine. StarCraft: Mass Recall contains 68 maps, 59 from the original StarCraft/Brood War game, 3 that were hidden or deleted on various StarCraft supports, and 6 from the 1998 demo campaign.

You need to have StarCraft II installed in order to play the Mod. StarCraft II is free-to-play, you can download the game client from the StarCraft II Official Game Site.

Also check out:

  • our project thread at TeamLiquid forums
  • a commentated playthrough by Jayborino (v6.x, hard difficulty)
  • a playthrough by professional StarCraft II player Crank (HotS version, hard difficulty)
  • story and cutscenes video series / playthrough by Executor Nral (v8)

Do not hesitate to leave feedback or suggestions in the comment section below.

 We hope you all enjoy playing StarCraft: Mass Recall!

 — The StarCraft: Mass Recall — Team

 “Ah, Executor! En Taro Adun! It is good to see you once more upon the field of battle.” – Fenix

FRIENDLY DISCLAIMER: This Mod and all campaign files are free. This means, all who work on Mass Recall are putting their free time into an incredibly comprehensive remaster of all of StarCraft and Brood War, including entirely new custom campaigns such as the Stukov Series and Enslavers Redux. Thus, there should be absolutely no expectations that bug fixes or new features will be released in any sort of timely manner. This is a «we’ll get to it when we get to it» situation. Please be aware the modders here have work lives, family lives, and simply do not have the energy to maintain a lively work cycle to keep the Mod 100% up to date. We do promise we will release updates when we feel they are ready to be released. We hope that you understand our position on this.

Latest News

“Receiving incoming transmission…” – Adjutant

December 29th, 2021

The Spanish (EU) localization of StarCraft: Mass Recall (version 8.0.1) is now available!

The first major redesign of our project page is now live!

StarCraft: Mass Recall is done for the foreseeable future. Have fun!

You can find all essential files that are required in order to play StarCraft: Mass Recall, as well as the Bonus campaign Enslavers Redux in the «Downloads» section below!

Note that the Cinematics addon has not changed. If you have the latest Cinematics addon already installed, do not replace it with the file included with StarCraft: Mass Recall v8.0, this is just a «dummy» file in case you’re not using the addon.

Trailers

“This is kind of exciting for me.” – Sarah L. Kerrigan

StarCraft: Mass Recall 7.0 Trailer #2

StarCraft: Mass Recall 7.0 Preview Trailer #`1

Downloads

“ACCESSING CONFEDERATE NETWORK >” – Confederate Network

Current Version: 8.0.1

Required files:

  • SCMR v8.0.1 — Maps and Mod
  • SCMR v8.0.1 — Assets

Localizations (one of these required):

  • SCMR Localization v8. 0.0 English
  • SCMR Localization v8.0.1 Deutsch
  • SCMR Localization v8.0.1 Español (EU)
  • SCMR Localization v8.0.0 Español (Latino)
  • SCMR Localization v8.0.1 Polski (includes Polish localization of the Stukov Series + Enslavers Redux)
  • SCMR Localization v8.0.0 Русская
    • Stukov Series v8.0.0 Русская

Optional addons: 

SCMR Cinematics Pack (Recommended)

  • SCMR Cinematics English
  • SCMR Cinematics Deutsch
  • SCMR Cinematics Español (EU)

Enslavers Redux Bonus campaign (Recommended)

  • SCMR v8.0.1 Extra Campaign — Enslavers Redux — English
  • SCMR v8.0.0 Extra Campaign — Enslavers Redux — Русская
  • SCMR v8.0.1 Extra Campaign — Enslavers Redux — Spanish

To install the SCMR Cinematics Pack if you’ve already run the installer without it, replace the «SCMRcinematics» file in your «Mods» folder with the one in the cinematics pack download. Similarly, if you have already downloaded the English Localization Mod but wish to change languages to one of the above supported versions, replace the «SCMRlocal» Mod file in your «Mods» folder with the respective language you wish to use.

If you’ve played previous versions of StarCraft: Mass Recall, for a clean installation it is recommended you delete any previous StarCraft: Mass Recall-related folders or ZIP-Archives from your StarCraft II installation directory, and delete or rename the SCMR.SC2Bank file in (Documents)/StarCraft II/Banks.

Older versions and localizations

For translators:

SCMRlocal changes from v7.3 to v8.0, provided by 628w

Installation

“Uh… how do you work this damn thing?” – Marine

Auto-Installation

(for Windows, if you’re using Mac follow the manual installation guide below)

For a fresh auto-install please carefully follow these steps:

1. Download the SCMR installer and the required files (see the «Downloads» section above).

2. Move all downloaded ZIP-Files and unzip the installer to your StarCraft II installation directory. The default path to it is: «C:\Program Files (x86)\StarCraft II\».

3. Run the installer.

4. After SCMR is successfully installed, use the shortcut on your Desktop to run SCMR.

Auto install video guide by DeltronLive

Note that this is for an older version, just make sure you have all the latest required files specified in the «Downloads» section above, otherwise the process is the same.

Manual Installation

If auto-install fails and/or you would like to manually install SCMR, please carefully follow these steps:

1. Download the required file sets (see the «Downloads» section above). For StarCraft: Mass Recall to work properly you need to download the Campaign Maps — that are bundled with the Main Mod (SCMRmod) and a «dummy» Cinematics Mod (SCMRcinematics) — as well as the Assets Mod (SCMRassets) and a Localization Mod (SCMRlocal).

2. Then extract all ZIP-Files to a folder of your choice. The extracted folder should look like graphic [1] below.

3. Now, open your StarCraft II installation directory where the StarCraft II.exe (WIN) or .app (MAC) is located. Per default this is on your primary C: drive under «Program Files (x86)» (WIN) or «Applications» (MAC). The standard paths to the StarCraft II installation directory are shown below.

Windows: "C:\Program Files (x86)\StarCraft II"
Mac OSX: "Macintosh HD/Applications/StarCraft II"

The StarCraft II installation directory should look similar to graphic [2] below. Note that you may need to create the «Maps» folder here if it does not already exist. Then move the folder called «Starcraft Mass Recall» (with lowercase «c») from the extracted folder to the «Maps» folder within your StarCraft II installation directory. The «Maps» folder should now look like graphic [3] below.

4. Next, move the «Mods» folder from the extracted folder into the StarCraft II installation directory (the same place as the «Maps» folder). Your «Mods» folder should now have four Mod files and resemble graphic [4] above.
5. While your newly placed «Starcraft Mass Recall» folder within the «Maps» folder should now look like graphic [5] below.

Other (older) manual installation guides:

  • Step-by-step Installation Guide (English)
  • Installations-Handbuch (Deutsch)

Alternative ways to play

If the above doesn’t work for you, first and foremost make sure that:

  • you have all the necessary files in the right directories
  • you’ve set the correct paths for the shortcut
  • you’re running the latest version of StarCraft II

Alternative way to play without the shortcut:

  • locate SC2Switcher. exe in the Support folder (your StarCraft II installation directory)/Support
  • locate the SCMR Campaign Launcher file in (your StarCraft II installation directory)/Maps/Starcraft Mass Recall
  • drag and drop the SCMR Campaign Launcher file to SC2Switcher.exe

If you wish to play while logged on to Battle.net, you will need to take the following steps:

  • Launch StarCraft II using the Battle.net launcher
  • Alt-tab to Desktop
  • Launch StarCraft: Mass Recall using the created shortcut

Note that you can still save and load any SCMR map, as long as you’re logged in.

Bonus Campaign — Enslavers Redux Installation

ZIP Download — https://www.sc2mapster. com/projects/starcraft-mass-recall/files/3246278

This file includes a new 30-mission extra bonus campaign «Enslavers Redux» by OmegaWeaponX! This series contains 4 episodes, with 9 unique maps per Terran, Protoss, and Zerg races, with 3 epilogue maps. Content and story is based on the original Enslavers custom maps in StarCraft and Dark Vengeance maps in Brood War. Features brand new dialog and story, missions, and enhanced heroes with their own level-up mechanics! Learn what happens between the major StarCraft episodes and the events leading up to StarCraft II: Wings of Liberty!

While this custom campaign can be played stand-alone by opening up the unique Enslavers Redux Campaign Launcher and launching missions from there, it is also integrated into Mass Recall via the «Extras» menu. In order to load it properly in for the Mass Recall Launcher to work with this campaign, follow these instructions:

  1. Download the above ZIP-file containing Enslavers Redux
  2. Go into your StarCraft II folder -> SCMR Mass Recall -> Extras:
  3. Within Extras, place your ZIP-file, then uncompress it there. You should have a folder that says 8. Enslavers Redux. It should look like this now:
  4. You’ve got Enslavers Redux installed! Now from the SCMR Campaign Launcher go to Extras and click on the Enslavers Redux menu panel. You can launch any mission from here or open the Enslavers Redux Campaign Launcher and launch missions from there!

Please note — This campaign has no unique audio for voices and as such it is required that subtitles are enabled in order to actually read what transmissions are saying 🙂

Informational Pages

“Come, stand here. You need to see this.” – Gerard DuGalle

  • Options
  • Terran SCMR Models
  • Zerg SCMR Models
  • Protoss SCMR Models
  • Faction Model List Options
  • Cheat Codes

Troubleshooting

“I swear it’s always some damn thing.” – Joeyray

Make sure to check out the auto install and manual install video guides also linked above. The end result in these videos is the same, regardless of install method.

Also make sure you’re using an up-to-date version of StarCraft II.

Common issues:

  • Param/Value/-Error: If lots of texts are like that, you may have a problem with your Mods: Delete SCMRmod and SCMRlocal, and re-download them from the links above. If it is only one or two lines (say, a mission objective), report it in the comments section (in that case, please specify which language you are playing in).
  • Dependency cannot be loaded: The Mods are not at the proper place. Check that you have put your Mods (SCMRmod, SCMRassets and SCMRlocal) in the «Mods» folder, as on the pictures above.
  • Unable to load map: Your Maps are not at the proper place. Check that you have put the episode files such as «1. Rebel Yell» in a folder «Starcraft Mass Recall», itself to be placed in «Maps», as on the pictures above.

Credits

“Who’s in charge here?” – Marine

[ Click here to view full credits ]

Map Design and Scripting

Jones
Telenil
Jimm
Gradius
Ultraling
Kostyarik
Re1deR
herdal8
christdaugherty
OmegaWeaponX85

SCMRmod

based on the StarCraft 2: Brood War Mod by
MavercK

Additional development by
Jones
Jimm
Telenil
Gradius
OmegaWeaponX85
Superfield
christdaugherty

Custom 3D Models and Textures by

























GhostNova Units: Dropship, Stukov (co-author SoulFilcher), SC1 Queen’s Nest, SC1 Ghost, SC1 Citadel of Adun, SC1 Battlecruiser, SC1 Siege Tank, SC1 Academy, SC1 Devourer
Portraits: Fenix, Duran, Stukov (co-author SoulFilcher), Goliath
Thrikodias Units: Tassadar, Observatory, Arbiter Tribunal, Warp Gate, Bengalaas, Kakaru, Psi Emitter, Stasis Cell, SC1 Defiler Mound, SC1 Photon Cannon, SC1 Robotics Facility, 
Portraits: SC1 Mengsk, Valkyrie, Tassadar, SC1 Adjutant, SC1 Zasz, SC1 Daggoth, SC1 Corsair, SC1 Defiler, Dropship, SC1 High Templar
GnaReffotsirk Carrier, Shuttle, Queen, Creep Colony, SC1 Guardian
Cacho56 Units: UED marine, SC1 Sunken Colony
Portraits: Duke, DuGalle, SC1 Arbiter, SC1 Siege Tank, SC1 Battlecruiser, SC1 Science Vessel, 
SoulFilcher Units: Ion Cannon, SCV (Retro), Stukov (co-author GhostNova)
Portraits: Stukov (co-author GhostNova)
Icons: Kerrigan, Tassadar, Devourer, Queen
Gradius Units: Cerebrate
Portraits: SC1 Overmind
XibadivS Control Tower, Machine Shop
Snowflake Entertainment / Project Revolution Valkyrie
buhhy Dragoon
KORroy Portraits: Aldaris
Hammer107 ComSat Station, SC1 Barracks, SC1 Engineering Bay, SC1 Missile Turret, SC1 Starport, SC1 Armory, SC1 Bunker, SC1 Factory, SC1 Medic, Raynor (Vulture), SC1 Spore Colony, Tassadar (Gantrithor)
Kailniris2 Shield Battery, Psi Disrupter textures
Delphinium1987 Psi Disrupter mesh
MSeverns Duran, Raszagal units
DaveSpectre Jim Raynor portrait
Skulluse Sarah Kerrigan portrait
Kanitala Terran beacons
ZeShmoutt Retextured Hunter Killer, Devouring One
SyCoAttack Dark Protoss (Shakuras) doodad retextures
TooMuchTuch Decals: Alpha, Delta, Nova, Omega Squadron, UED, Kel-Morian Combine
Frankiealaplaaja Decals: Mar Sara militia, Sons of Korhal
Kostyarik Animations: briefing Start button, score screen
Re1deR Briefing transitions, portrait highlight texture
Jones FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed Town sign textures FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed

Additional Artwork



luhkoala SCMR loading screen, remastered victory screen backgrounds, additional loading screen artwork
Existor FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed SCMR logo & banner FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed

Localization









qimingnan Chinese version
Khyinn French version
FirefoxGhost German version
storycraft Korean version
628w Polish version
Re1deR Russian version
Leader_DS Spanish (European) version
bluefenixcursed FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed Spanish (Latin American) version FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed

For Brood War-like multiplayer, you can have a look at Starbow.

Old time Brood War players may enjoy the Carbot Animations Brood War series.

Other custom campaigns from various authors can be found at the Custom Campaign Initiative.

This is a completely unofficial, non-profit, fan-made and free-to-play remake and in no way endorsed by or affiliated with Blizzard Entertainment, Inc. and/or Activision Blizzard, Inc.

StarCraft, Brood War, Wings of Liberty, Heart of the Swarm, Legacy of the Void, Battle.net and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.

 

Season 2 2020 New Map Preview — StarCraft II — Blizzard News to Eternal Empire RV in Season 2, 2020.

With the start of the second season of 2020, new maps for 1v1 and team play have appeared in Ranked Games!

Starting today, these cards can be tested in online play in the «Custom Game» section. Below are descriptions from the map makers. Click on the images to see them in detail.


Marras: «Death Aura has new acceleration zone generators that increase the movement speed of troops. These zones capture three bridges in the center. The front bases have two rich gas geysers each, for a total of 14 bases, and the geysers are at the front. The acceleration zone generators are located on the bridges in the center. The reconnaissance route zigzags between them. There is also enough air space on the map.”

themusic246: «You can choose between open third and more secure fourth, or more secure third and open fourth.»

Agaton: “Terran prospecting geologists reported seeing structures in the distance that looked like pillars of gold soaring skyward. The protoss settlement consists of 14 bases: the third base in a straight line from the main one is further from the enemy compared to the third, located in a triangle, but one must take into account the surrounding hills. You’ll find room for fourth base no matter which direction you take. Corner bases will become valuable vantage points and help keep an eye on the bases below them.”

Zweck: “A relatively small and aggressive map with few bases. Despite its small size, the layout of the map is fairly standard, allowing for a wide variety of strategies. A short path for a frontal attack is blocked by stones.

Panzermann: “Night Landscape” is a large fortress map for team play. In a vertical advance, the path winds between protected rear bases and aggressive forward bases, and teams are encouraged to make choices based on the situation. By destroying the rubble, you can open up options for action in case of an emergency, an opportunity for early aggressive play, or a path to a rich deposit.”

themusic246: «Suppression zones slow down movement between bases by air. You can either capture a base with a rich deposit, which is risky, or advance together to the corners of the map.

Superouman: «A large 4×4 map in the classic lava fortress style. The shortest path between the players is initially blocked by two rich deposits, and it will open after they are depleted. Starting base minerals are located closer to the center of the fortress. Don’t worry, everything is thought out so that the workers do not enter the allied fields. Bridges, by the way, are made specifically for this map.


The final card list for Season 2 2020 will be:

  • Dream RV
  • Golden Wall RV
  • Ice and Chrome PB
  • Pillars of Gold RV
  • Purity and PB production
  • Eternal Empire RV
  • Underwater World RV
    • Arctic dream RV
    • Divergence PB
    • Flowering RV
    • Emerald City RV
    • Heavy Artillery RV
    • Night landscape RV
    • Roskallian RV
    • Augustine break RV
    • Temple of Bones RV
    • Gorge of Sorrow RV
    • Remembrance RV
    • Dense jungle
    • Patrol RV
    • Thresholds PB
    • Consent RV
    • Durability RV
    • Relics RV
    • Multiprocessor PB
    • Nekodrec PB
    • Old Manor RV
    • Shipwreck RV

    The new season will bring you not only an updated list of cards, but also the opportunity to change your name for free! To change your character’s name, follow these steps:

    • log into the game;
    • left click on your character’s portrait in the upper right corner;
    • click on the gear icon next to your current name;
    • select the name change item;
    • enter a new name.
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    Cards for the first season of 2020 — StarCraft II — Blizzard News

    StarCraft II

    Blizzard Entertainment

    With the start of Season 1 2020, new 1v1 and Team Play maps have been added to Ranked Play!

    Starting today, these cards can be tested in online play in the «Custom Game» section. Below are descriptions from the map makers. Click on the images to see them in detail.


    Marras: “There are 16 blue bases on the map, two of them with rich Vespene geysers. The enemy can be reached in approximately 37 seconds. On the middle path and on the slope that leads down to the second additional base, there are rocks. Vision Limiters are placed at the 11 and 5 o’clock positions on the outer path of the map, on the high ground near the outer path, and in the middle of the map. In addition, the main bases are located not quite in the corners of the map.

    Superouman: “This card has a unique structure. The wall divides the map into two parts. At the beginning of the game, the lower part is not available. You can get down in one of three ways: collect minerals in the middle, extract resources from a rich deposit, or go through an alternative exit from the main base. Players choose their own style of play. They can play normally, capturing the five bases at the top of the map. Or they can take advantage of the map’s unique features and outsmart the opponent by taking the bottom half of the map.»

    Superouman: “I’ve decided to place suppression zone generators only in places where only air units can move. To increase the impact of the generators, I created the map in such a way that air units can quickly get to the enemy. As a result, the flight time is compensated by the presence of suppression zones. There is a zone on the border of the map where the slow does not work. This route opens up an opportunity for a less risky attack, retreat, or pressure. At the same time, air attacks do not pose a serious threat to the main bases, since the attacking player will first have to cross the suppression zone, repeatedly putting himself under attack. The distance for a ground rush here is quite large, which often encourages players to attack from the air, even if they are not very strong.

    Marras: “Each player has one main and several secondary bases. Near the main bases, there are suppression zone generators that will help stop air attacks. There are also suppression zones in the center of the map and on the slope that leads down to the rocks.