Mario kart 64 cheat: Blocked IP Address — GameFAQs

Mario Kart 64 Cheats, Codes, Cheat Codes for Nintendo 64 (N64)

Mario Kart 64

Strategy Guide

Glitches

Mirrored courses

Win the gold cup in the 150cc class. Then, reset the Nintendo 64 system. If done correctly, the title screen will change to confirm that mirrored courses are enabled. Enter the 150cc option under GP mode to access the courses. Note: When racing the mirrored Toads’ Turnpike, you will be going against the traffic.

Mario 64 castle

On the Royal Raceway course, follow the yellow road to the right of the big jump to reach the castle from Mario 64.

View Mario Raceway record

At the title screen, press R to see the best time trial record for Mario Raceway.

Course ghost racers

Enter time trial mode and complete a course, beating the time indicated below. Then, choose «Retry» to race the course again. The phrase «Now Meet the Course Ghost» will appear. The course ghosts are automatically saved to the cartridge for future replay without beating the course time again.

Course Time
Mario Raceway 1’30″00
Luigi Raceway 1’52″00
Royal Raceway 2’40″00

Hints

    Air increase

    Line your kart up directly behind another next racer. Wisps of air will appear from the sides of your kart. The small speed increase that your kart will gain should be enough to pass the racer that is being followed.



    Turbo start

    At the instant between the dimming of the second light and the flashing of the blue light at the start of the race, press A to accelerate. If done correctly, your kart will rapidly accelerate ahead of the other racers. Note: Accelerating too soon will result in a spin out.



    Turbo boost slide

    To slide around a corner, hold R and press the Analog-stick to steer in the direction of the turn, then to the opposite direction. If done correctly, the smoke from your kart will change from white to yellow. Continue to hold R and repeat the steering motion with the Analog-stick to change the smoke from yellow to red. Release R once the smoke becomes red. Now the speed of your kart should increase for a few seconds.



    Banana peel recovery

    When a banana peel is run over, immediately hold the brake for one second, then accelerate to avoid skidding or losing a balloon in battle mode.



    Quick restart

    After falling off a course, watch as Lukita places your kart back on the track. When your kart is two or three tire widths from the track, press A to immediately resume the race.


Game Shark Codes

P1 Always Last Place 81164390 FFFF
81164392 FFFF
P2 Always Last Place 81164394 FFFF
81164396 FFFF
P3 Always Last Place 81164398 FFFF
8116439A FFFF
P4 Always Last Place 8116439C FFFF
8116439E FFFF
P1 Cannot Use Weapons 80165F5D 01B2
80165F8A 01B2
P2 Cannot Use Weapons 8016603D 01B2
8016606A 01B2
Shadow Items 80165F1A 0000
Logo Loop 8018EDE0 0001
Automatic Mario 8018EDE8 0001
Cannot Select Cup 8018EDEC 0001
Crazy Items 80165F1D 000F
80165F6D 000F
No Eighth Place (It Removes Yoshi Or Luigi) 81164399 0005
Press GS Button For Debug Menu 8818EDEF 0002
Press GS Button For a Purple Title Screen 881EEDC4 0002
Press GS Button For Smeared Title Screen 881FEDC4 0002
Press GS Button at Title Screen to Lower Flag 8818EDD9 0002
Press GS Button at Title Screen For Even Lower Flag 8818EDD8 0002
Press GS Button at Title Screen For Flag to Left 818EDD1 0002
Press GS Button at Title Screen For Flag to Right 8818EDD5 0002
Press GS Button at Title Screen For Tilt Flag Forward 8818EDCD 0002
Press GS Button at Title Screen For Move Flag Up 8818EDC9 0002
Press GS Button at Title Screen For Shrink Flag 8818EDC5 0002
Press GS Button at Title Screen For No Flag 8818EDC4 0002
Press GS Button at Title Screen For Big Flag 8818EDC2 0002
Press GS to Play 2 Players in 1 Player Game 8918EDE4 0003
8918EDE4 0001
8918EDE4 0005
8918EDE4 0007
Lap Modifier Codes
No Laps To Race P1 81164390 0000
81164392 0002
No Laps To Race P2 81164394 0000
81164396 0002
No Laps To Race P3 81164398 0000
8116439A 0002
No Laps To Race P4 8116439C 0000
8116439E 0002
Press GS Button For One Lap To Race P1 [Note 1] 89164390 0000
89164392 0001
Press GS Button For One Lap To Race P2 [Note 1] 89164394 0000
89164396 0001
Press GS Button For One Lap To Race P3 [Note 1] 89164399 0000
8916439A 0001
Press GS Button For One Lap To Race P4 [Note 1] 8916439C 0000
8916439E 0001
P1 & P2 Mode Only
Weapon Modifier P1 [Note 2] 80165F5D 00??
80165F8A 00??
Weapon Modifier P2 [Note 2] 8016603D 00??
8016606A 00??
P3 & P4 Mode Only
Weapon Modifier P1 [Note 2] 8016611D 00??
8016614A 00??
Weapon Modifier P2 [Note 2] 801661FD 00??
8016622A 00??
Weapon Modifier P3 [Note 2] 801662DD 00??
8016630A 00??
Weapon Modifier P4 [Note 2] 801663BD 00??
801663EA 00??
Balloon Codes [Note 3]
Infinite Balloons P1 8118D8C0 0002
Infinite Balloons P2 8118D8C2 0002
Infinite Balloons P3 8118D8C4 0002
Infinite Balloons P4 8118D8C6 0002
GS Button For Balloon Number Modifier P1 8918D8C1 00??
GS Button For Balloon Number Modifier P2 8918D8C3 00??
GS Button For Balloon Number Modifier P3 8918D8C5 00??
GS Button For Balloon Number Modifier P4 8918D8C7 00??
The Bomb Codes [Note 4]
P1 Always The Bomb 8118D8C0 FFFF
P2 Always The Bomb 8118D8C2 FFFF
P3 Always The Bomb 8118D8C4 FFFF
P4 Always The Bomb 8118D8C6 FFFF
Character Codes
P1 Character Modifier 8018EDE4 00??
P2 Character Modifier 8018EDE5 00??
P3 Character Modifier 8018EDE6 00??
P4 Character Modifier 8018EDE7 00??
Always Have 46 Points Codes
Mario 8118D9C8 002D
Luigi 8118D9C9 002D
Yoshi 8118D9CA 002D
Toad 8118D9CB 002D
D. K. 8118D9CC 002D
Wario 8118D9CD 002D
Peach 8118D9CE 002D
Bowser 8118D9CF 002D
Quantity Digits to Accompany Character Modifier Codes
01 — Mario
02 — Luigi
03 — Peach
04 — Toad
05 — Yoshi
06 — D.K.
07 — Wario
08 — Bowser
Quantity Digits to Accompany Weapon Modifier Codes
00 — Nothing
01 — Single Banana
02 — Multi Bananas
03 — Single Green Shell
04 — 3 Green Shells
05 — Single Red Shell
06 — 3 Red Shells
07 — Blue Shell
08 — Lightning Bolt
09 — Upside Down ‘?’
0A — Star
0B — Ghost
0C — Single Mushroom
0D — 2 Mushrooms
0E — 3 Mushrooms
0F — Gold Mushroom

Note 1: Press the GS button after passing the staring line.

Note 2: Sometimes this code glitches in battle mode, when using an item that you cannot normally get.

Note 3: With this code, the amount of balloons are not reflected on the screen.

Note 4: With these codes, you will not be a bomb on the screen, nor can you kill others by running into them.

Around The Web

Around The Web

X


«Like» CheatCC on Facebook


Follow @cheatcc

Mario Kart 64 cheats | GamesRadar+

MARIO KART 64 GLITCHES

N64 | Submitted by David Rethwill (aka master of cheats)

Get 5 Second Laps On «Frappe Snowland»

First, go through one time around the lap. Stop at the bridge. DO NOT GO ANY FURTHER OR IT WILL NOT WORK!!! At the bridge, run off the right side without touching the track ground. Stay on the «Out of bounds position». As soon as you pass the lapline, power slide right and get into the spot where you cant go any further. The cloud koopa will pick you up and drop you behind the line, go forward and WAZZAM!! One lap do it again. Make sure he drops you back on the bridge and repeat. My record lap is 3 secs. Amazing trick try it! And don’t worry if you get a 7 second lap. It’s normal for starters. When you get serious, go all the way. I’d like to see someone beat my record — 59 secs for whole thing.

MARIO KART 64 CHEATS

N64 | Submitted by Quinn Jette

Shortcut On Koopa Troopa Beach

Once you start the race you will go around a few turns. After this you will come to a ramp. You don’t have to go off the ramp you if you want to. Once you land or pass the ramp get one of the items. As soon as you do this go right you will run onto a sandbar which puts you in first alot of the time and shaves off valuable seconds. This trick is safer than the waterfall one because you can’t miss unless you go too deep into the water. Oh yeah watch out for the crabs. There aren’ t many so they should be easy to avoid.

N64 | Submitted by Chickenman

See The Princess’ Castle

n the Royal Raceway circuit, right after land from falling off the ramp, stay to the right, and you will see a pathway. Follow it, and you will be in front of the castle. Although this only wastes time, it’s just a nice thing to see.

N64 | Submitted by CHRIS

Game Glitches

1. Luigi,(need two or more players.) First pass a lap and get the itembox from the hot air balloon. Then go to the finish line. Then line up with the white line by the mountain. The person with spiny shell hold it. The other person goes to the opposite side of the track then charge at the spiny shell. You will fly through the mountain and land in the bridge.

2. Toads turnpike.Must have 2 players. First one gets shield power.Then go to intersection on track. Plyers get on opposite sides of the track. The person with the shield power turns it on. The other person charges at the person with the shield power. He then goes through the wall and on to the track. He lands inside a tunnell. This counts as a lap.

3.Royal Raceway.(Not use heavy people) In expert mode Race untill you are at the ramp when you hit the boooster make a hard left. Not to hard or you will go in the moat. When you hit mountain side, hold control stick up, hold ‘A’ button, and rapidly press ‘R’. and you are on the mountain ledge.

4. Put out many fake itemboxs, and a few will be invisible.(You can Still blow up when you hit the invisible prize box.)

N64 | Submitted by GrahamBCP

Different Award Ceremony

This is a trick (sort of) that I only recently found out about, even though I’ve owned the game for some time. In the one player grand prix, the difficulty doesn’t matter but it’s easier to do in 50cc, all you have to do is get 4th. It can get tricky because the racers won’t always rank in the same order every race. After getting fourth, the awards ceremony will take place. The three winneres will go to the castle and you will stay behind. As you drive away a bomb will follow you and blow you away. Try it!

N64 | Submitted by GamesRadar

Ghost Rider: Mario Raceway

Like all of the courses, Mario Raceway has a ghost to race against in Time Trials.

Try to beat this time: 1’30″00 to get the ghost to appear.

After you beat the above times, immediately RETRY and you will see the message «Now Meet the Course Ghost.»

N64 | Submitted by GamesRadar

Super Cornering

1. Press and hold R and the joystick while turning. (Left or Right it doesn’t

matter)

2. Behind the car dust should be coming out in the form of a V then it will

change to a gray E.

3. (If turning left) Click the control stick right then back left. The E’s

should now turn yellow.

4. Repeat and the E’s should turn red.

5. Release R and you car will get a burst of speed.

6. Note the moving of the stick changes how hard your car is turning, keep you

car in control

7. Try this trick on Rainbow Road, you can do it three or four times in one

turn. (This is essential for beating the computer in the harder levels)

N64 | Submitted by Anonymous

All New Tracks

If you beat the game in 150cc and you come in first every time, after you restart the game there will be a whole new begining and there will be new tracks.

N64 | Submitted by Matthew baron

Yoshis Highway Shortcut

When the course starts getting mazy go right, then go left at junction, then make sharp right(across Bridge),then follow arrow on mountain.

N64 | Submitted by GamesRadar

Passing Trick

When driving, if you can get directly behind a racer for a short time, you’ll see air come off of both sides of your kart (like when you go off a ramp), and you’ll get a short outburst of speed, not much, but enough to pass whomever is in front of you.

N64 | Submitted by GamesRadar

Ride In Reverse

To race any course in reverse you must earn a gold cup in all of the 50cc, 100cc and 150cc races. You’ll know you’ve succeeded when the title screen changes.

N64 | Submitted by GamesRadar

Lightning Fast Start

Start a race and watch the lights carefully. Press A as soon as the second light dims. If your timing is right you’ll get a turbo boost that’ll leave your opponents eating your dust!

N64 | Submitted by Patrick Conway

Bowser’s Castle Glitch

This code takes practice and precision. I noticed this when I was bored with the game.

— BOWSER’S CASTLE —

When the race starts, go in reverse around the corner and fall into the lava. You will be put on the «island» with the item boxes. Try to get shells or a blue shell and again, go in reverse. You will be put by the loop. Go the correct way, and stay to the right, and stop where the course begins to straighten out and stop there.(the last little bend on the wall to the right) before the drop to the island. Now hold the shell and wait for the other karts to drive by. If you were in the right spot, the other karts will hit your shell and go over the wall and land back at the bottom of the loop. Instead of going foreward, they think they need to go straight and instead, they bounce off the wall. You can drive by and watch without coming in 8th place.

N64 | Submitted by Joe Cummings

D.K. Parkway Hint

At the beginning turn around and go into the cave. About halfway inside turn around and just before you leave the cave turn a sharp left. You should fall down a black whole, you will the be picked up by clowdy and put onto the course somewhere else. If its in the cave you can go and pass the finish line and turn around and do it again. If it doesn’t then keep practicing

N64 | Submitted by GamesRadar

Banana Trick

When you hit a bannana peel put on your brakes immediately. This will prevent you from skidding out. After you brake for 1 second release and give her the gas. This is really helpful in Battle Mode because you will not LOSE A BALOON.

N64 | Submitted by GamesRadar

Wario Stadium Shortcut

On Wario Stadium, as soon as you start you’ll go over four jumps. On the third jump start moving to the left hand wall of the forth jump, so that you are perpendicular to the wall. At the top of the jump, use the R button and jump the wall. This may take a while to master, but it is worth the practice. (Don’t worry if you fail on your first attempt, try again because your opponents will not get to the landing point of the short-cut for at least half the race).

N64 | Submitted by GamesRadar

4. Yoshi Valley:

This course is a tangle, as shown in the introductory map, but here are a few short cuts that will enable you to beat just about anybody. Follow the course until you hit the mazey part. Immediately go left and stay left. The first part of the short-cut is to stay left and on the narrow part of the course.

After managing to do that, you’ll hit a little checkered ledge, and you’ll see a big red and white sign on the left pointing right. This is the hard part. Accelerate as fast as possible and stay to the far right. As soon as the rail on the left side ends pull a hard left powerslide off the road. You’ll continue the powerslide onto the upcoming road after you land, and if you do it right, you’ll have shaved off at least 10 seconds or lead the pack. Of course, this one takes a lot of practice, but once mastered, it can’t be beat.

N64 | Submitted by GamesRadar

Big Rainbow ShortCut

Here’s a massive, risky shortcut that’ll absolutely blow the socks off anyone who challenges you to a game of Mario Kart 64.

Go to the Rainbow Ride Course, and at the start, before you get air on the big, long hill, take a wide turn left off the course and into midair. If you’ve got the correct angle and speed (which will take some practice), you’ll fly through the air for nearly 10 seconds, and will land on the same course below with a sizeable bounce. While you’re in mid-air pull your hand off the accleration and hit the brakes because when you land your speed will cause you to bounce right off the course.

If all goes well, you’ll be so far ahead of everyone else the rest of the race should be a breeze (that is unless the cheating AI kicks in…).

N64 | Submitted by GamesRadar

5. Donkey Jungle Park:

Near the beginning of the race is a self-propelling ramp which sends your racer across a giant river. This one is quite simple. Instead of jumping straight off it, aim to the far left and you’ll be ahead of the crowd by a few seconds. It works.

Second, this course is full of sharp turns. Use the mushroom power-ups as you pass across the jungle terrain and though you’ll be hit by coconuts, you’ll still end up farther ahead than if you didn’t.

Third, there is one cave on this course that disrupts many players because of its weird angles and hard-to-follow path. But look at the ground and there is a light-colored path, which makes it far easier to follow.

Fourth, upon entering the cave, accelerate to the maximum and aim toward the steep slope. If your racer is going fast enough then pull a hard left powerslide and you’ll slide right up the slope, thereby shaving a few seconds.

There are more, but they have been listed separately, so don’t forget to check them out!(like Wario Stadium and Rainbow Ride)

N64 | Submitted by GamesRadar

2. Hydro Pond (The Ghost House):

After driving through about half the course, your driver will enter the ghost house. Upon entering, take a right, but not as sharp as normal, and you’ll pass by a wall on your left. Instead of aiming toward the bats, you’ll aim slightly left and pass on the left side of the wooden pole. This might look like suicide, but jump over the edge of the star-shaped pool and you’ll pass up that first-place player.

N64 | Submitted by GamesRadar

1. Noku Noku Beach:

The waterfall: Many people believe this is only accessible with a mushroom power-up, but this is false. Gamers can make the jump off the ramp without a power-up. Just aim straight into the cave, use jump (the right shoulder button) make sure not to hit the walls, and jump right out from under the waterfall.

N64 | Submitted by GamesRadar

Essential Short-Cuts

There are many short cuts in Mario Kart 64, most of which are easy to see and to execute. But even the most obvious ones are easily overseen, and N64.com has organized them into a short, quick reference guide for Mario Kart fans to access. We realize many short cuts have not been listed here, but we believe these are the real key shavers designed to clip off a few seconds, putting you ahead of your rivals in any mode.

N64 | Submitted by GamesRadar

3. Rainbow Road:

Right at the start of the race there is a large hill from which each racer makes a slight jump. Oftentimes if you’re aiming too far left or right your racer will fly off the course, which is not a short-cut. Here’s the deal: just as the slope begins to descend, press jump and you’ll fly much higher and farther than ever. This shaves seconds, and in the second and third laps, your racer should jump right over the heads of those difficult-to-see Chomps.

N64 | Submitted by GamesRadar

Ghost Rider: Luigi

Go to the Luigi Circuit and race the course under 1 minute and 52 seconds (1:51). If you’re able to do it you can then race against your ghost, «a recording of the course’s best time.» What’s even better is that the ghost is permanently saved into the game.

N64 | Submitted by Nicofos

Shortcut In Royal Raceway

When you off the big self prepelled ramp take asharp left and if you make it you will be right by the finish lineif you don`t make it you`ll run into the mountain or you`ll just miss.