Half-Life 2: Episode One Cheats For PC Macintosh Linux
- PC
- MAC
- LNX
Half-Life 2: Episode One Cheats For PC
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Passwords
Hit the ‘~’ key to open a prompt, type «sv_cheats 1» and enter codes.
Effect Effect Impulse 101 All guns, extra ammo. showtriggers_toggle Draw game triggers. mat_normalmaps 1 Draw normal maps. mat_normals 1 Draw surface materials. notarget Enemies can’t see you. npc_kill Kills all npc’s in the area. vcollide_wireframe 1 Only objects effected by physics are wireframe. impulse 200 Removes the weapon model from the screen. ch_createjeep Spawn a scout car. ch_createairboat Spawn an airboat. impulse 83 Spawn an airboat. god Toggle god mode on/off noclip Toggle walking through walls on/off mat_fastnobump 0 Turn off bump mapping. mat_wireframe1 Wire frame models. Contributed by:
Darth2337, Shadow., Mephisto852, TotalSpaceshipG -
Steam Achievements
Achievement Achievement Destroy the gunship in the hospital attic. Attica! Use the cars to squash 15 antlions in Episode One. Car Crusher Don’t let any citizens die when escorting them to the escape train. Citizen Escort Kill five enemies with the same energy ball. Conservationist Contain the Citadel core. Containment Survive long enough to get on the parking garage elevator. Elevator Action Escape city 17 with alyx. Escape From City 17 Help Alyx snipe 30 enemies in Episode One. Live Bait Contain the Citadel core without killing any stalkers. Pacifist Finish the game firing exactly one bullet. Grenade, crowbar, rocket, and Gravity Gun kills are okay! The One Free Bullet Kill an Elite Soldier with his own energy ball. Think Fast! Make it to the bottom of the Citadel’s main elevator shaft in one piece. Watch Your Head! Use flares to light 15 zombies on fire. Zombie-que Contributed by:
Guard Master -
Black Hole Grenade
At the console, accessable by pressing ~, enter hopwire_vortex 1.
Then enter the following code:Effect Effect weapon_hopwire Black Hole Grenade Contributed by:
Gram_kun -
Console Commands
To enter this commands you must open up the console by pressing the «~» key.
Effect Effect hurtme # Damages you for however much damage you put as the number. maps Lists all maps sk_plr_dmg_357 # Set Damage Value for .357 Magnum sk_plr_dmg_crossbow # Set Damage Value for Crossbow sk_plr_dmg_crowbar # Set Damage Value for Crowbar sk_plr_dmg_grenade # Set Damage Value for Grenades sk_plr_dmg_pistol # Set Damage Value for Pistol sk_plr_dmg_ar2 # Set Damage Value for Pulse Rifle sk_plr_dmg_rpg_round # Set Damage Value for RPG Rockets sk_plr_dmg_buckshot # Set Damage Value for Shotgun sk_plr_dmg_smg1_grenade # Set Damage Value for SMG Grenades sk_plr_dmg_smg1 # Set Damage Value for Submachine Gun sk_max_357 # Set Max Ammo for . 357 Magnum sk_max_crossbow # Set Max Ammo for Crossbow sk_max_grenade # Set Max Ammo for hand Grenades sk_max_pistol # Set Max Ammo for Pistol sk_max_ar2 # Set Max Ammo for Pulse Rifle sk_max_ar2_altfire # Set Max Ammo for Pulse Rifle energy orbs sk_max_rpg_round # Set Max Ammo for RPG sk_max_buckshot # Set Max Ammo for Shotgun sk_max_smg1_grenade # Set Max Ammo for SMG Grenades sk_max_smg1 # Set Max Ammo for Submachine Gun Contributed by:
Shadow. -
Spawning NPCs
Access the console, type in «npc_create npc_<name>» and replace the name with one of these:
Effect Effect barnacle Spawns a barnacle. turret_ceiling Spawns a Ceiling Turret. citizen Spawns a City 17 Citizen. combinedropship Spawns a Combine Dropship helicopter Spawns a Combine Helicopter metropolice Spawns a Combine Metrocop cscanner Spawns a Combine Scanner. combine_s Spawns a Combine Soldier. crabsynth Spawns a Crab Synth crow Spawns a Crow headcrab_fast Spawns a Fast Headcrab fastzombie Spawns a Fast Zombie. turret_floor Spawns a Floor Turret. launcher Spawns a Headcrab Launcher headcrab Spawns a Headcrab. ichthyosaur Spawns a Ichthyosaur. manhack Spawns a Manhack mortarsynth Spawns a Mortar Synth pigeon Spawns a Pigeon. headcrab_poison Spawns a Poison Headcrab headcrab_black Spawns a Poison Headcrab poisonzombie Spawns a Poison Zombie. rollermine Spawns a Rollermine. seagull Spawns a Seagull stalker Spawns a Stalker. strider Spawns a Strider. vortigaunt Spawns a Vortigaunt. zombie_torso Spawns a Zombie without legs. zombie Spawns a Zombie. zombine Spawns a Zombine (Combine Zombie) alyx Spawns Alyx. antlionguard Spawns an Antlion Guard. antlion Spawns an Antlion. barney Spawns Barney. breen Spawns Breen. combinegunship Spawns Combine Gunship dog Spawns Dog. eli Spawns Eli monk Spawns Father Gregori gman Spawns Gman kleiner Spawns Kleiner mossman Spawns Mossman Contributed by:
Shadow. -
Spawn an early version of the Hunter
With the console enabled through advanced keyboard options, go into the console with the tilde (~) key and type:
Effect Effect npc_create npc_ministrider Spawns the Hunter Contributed by:
Shoy -
Map codes
Enter these with the ‘map’ code in the console. Press ~ to activate the console.
Effect Effect ep1_c17_00 Spawns you at the beginning of Chapter 3 ep1_c17_01 Spawns you at the beginning of Chapter 4 ep1_c17_02 Spawns you in Chapter 4 City 17 after the first load point. ep1_c17_02a Spawns you in Chapter 4 City 17 after the second load point. ep1_c17_02b Spawns you in Chapter 4 City 17 after the third load point. ep1_c17_00a Spawns you in City 17 after the first load point. ep1_citadel_01 Spawns you in the Citadel after the first load point. ep1_citadel_02 Spawns you in the Citadel after the second load point. ep1_citadel_03 Spawns you in the Citadel after the third load point. ep1_citadel_02b Spawns you in the Citadel before the lift ride. ep1_c17_06 Spawns you in the last Chapter near the end. ep1_c17_05 Spawns you in the last Chapter. ep1_background01a Spawns you looking in the car garage. (You are unable to move or do anything) ep1_background02 Spawns you looking off into the damaged City 17. (You are unable to move or do anything) ep1_background01 Spawns you looking up at the citadel. (You are unable to move of do anything) ep1_citadel_04 Spawns you near the end of the Citadel. credits Starts you at the credits. ep1_citadel_00 Starts you at the intro of the game. Contributed by:
Shadow.
Walkthroughs & FAQs
Half-Life 2: Episode One Cheats For Macintosh
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Steam Achievements
Achievement Achievement Kill an acid antlion worker. Acid Reflex Kill 30 enemies with thrown physics objects. Bone Breaker Find every radar cache in chapter Under The Radar. Cache Checker Kill an enemy by planting a hopper mine. Deadly Harvest Save the missile silo from the Combine offensive. Defense of the Armament Squish every antlion grub in Episode Two. Get Some Grub Unlock the rocket launcher lambda cache in chapter Under The Radar. Gordon Propelled Rocket Steal a Zombine’s grenade. Grave Robber Destroy the Combine Autogun in the junkyard. Gunishment! Run over 20 enemies with the car in Episode Two. Hit and Run Kill a Combine soldier with his own grenade. Hot Potat0wned Help Griggs and Sheckley hold off the antlion invasion inside the mine shaft. Into the Breach Send the garden gnome into space. Little Rocket Man Survive the Hunter ambush with Alyx. Meet the Hunters Save all buildings outside the missile silo from destruction. Neighborhood Watch Kill a Hunter with its own flechettes. Payback Beat DOG in a race to the White Forest base. Pedal to the Metal Find and break every web cache in Episode Two. Pin~ata Party Defeat the chopper in Episode Two without any misses. Puttin’ On a Clinic Survive the ambush at White Forest Inn. Quiet Mountain Getaway Secure the launch doors on missile silo 2. Secondary Silo Secured Defeat both antlion guards outside the White Forest. Twofer Contributed by:
Guard Master
Walkthroughs & FAQs
Half-Life 2: Episode One Cheats For Linux
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Steam Achievements
This title has a total of 13 Steam Achievements.
Achievement Destroy the gunship in the hospital attic. Attica! Use the cars to squash 15 antlions in Episode One. Car Crusher Don’t let any citizens die when escorting them to the escape train. Citizen Escort Kill five enemies with the same energy ball. Conservationist Contain the Citadel core. Containment Survive long enough to get on the parking garage elevator. Elevator Action Escape City 17 with Alyx. Escape From City 17 Help Alyx snipe 30 enemies in Episode One. Live Bait Contain the Citadel core without killing any stalkers. Pacifist Finish the game firing exactly one bullet. Grenade, crowbar, rocket, and Gravity Gun kills are okay! The One Free Bullet Kill an Elite Soldier with his own energy ball. Think Fast! Make it to the bottom of the Citadel’s main elevator shaft in one piece. Watch Your Head! Use flares to light 15 zombies on fire. Zombie-que Contributed by:
Eevee-Trainer
Episode One Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC
Half-Life 2: Episode One
Commentary track
Successfully complete the game. Then, start a new game and choose a level to get an option to play it with an audio commentary track.
Cheat Codes
Open Steam, go to your «Play Games» menu, and select Half-Life 2: Episode One. Right click on it and select «Properties». Click the «Launch Options» button, then type «-console«. Click «Ok», then close. Double click «Half-Life 2: Episode One» to start the game. While playing the game, press ~ to display the console window. Type «sv_cheats 1» and press [Enter] to enable cheat mode. Then, enter one of the following codes to activate the corresponding cheat function. Also, any code can be used as a command line parameter by prefixing it with the «-» character. Note: For games that were downloaded from Steam, to use cheats in Single Player mode, start the game with the «-applaunch -dev -tconsole» command line parameter.
Result | Cheat Code |
Toggle God mode | god |
All weapons and extra ammunition | Impulse 101 |
Toggle no clipping mode | noclip |
Spawn indicated item | give [item name] |
Reduce your health | buddha |
Damage player | hurtme [amount] |
Ignored by NPCs | notarget |
List maps | maps |
Load indicated map | map [map name] |
Spawn indicated NPC | npc_create [name] |
Set max ammo for . 357 Magnum | sk_max_357 [number] |
Set max ammo for Pulse Rifle | sk_max_ar2 [number] |
Set max ammo for Pulse Rifle energy orbs | sk_max_ar2_altfire [number] |
Set max ammo for shotgun | sk_max_buckshot [number] |
Set max ammo for crossbow | sk_max_crossbow [number] |
Set max ammo for hand grenades | sk_max_grenade [number] |
Set max ammo for pistol | sk_max_pistol [number] |
Set max ammo for RPG | sk_max_rpg_round [number] |
Set max ammo for submachine gun | sk_max_smg1 [number] |
Set max ammo for SMG grenades | sk_max_smg1_grenade [number] |
Set damage value for pistol | sk_plr_dmg_pistol [number] |
Set damage value for .357 Magnum | sk_plr_dmg_357 [number] |
Set damage value for Pulse Rifle | sk_plr_dmg_ar2 [number] |
Set damage value for shotgun | sk_plr_dmg_buckshot [number] |
Set damage value for crossbow | sk_plr_dmg_crossbow [number] |
Set damage value for crowbar | sk_plr_dmg_crowbar [number] |
Set damage value for grenades | sk_plr_dmg_grenade [number] |
Set damage value for RPG rockets | sk_plr_dmg_rpg_round [number] |
Set damage value for submachine gun | sk_plr_dmg_smg1 [number] |
Set damage value for SMG grenades | sk_plr_dmg_smg1_grenade [number] |
Map names
Use one of the following values with the «map [map name]» code:
- Introduction: ep1_citadel_00
- Beginning of Chapter 3: ep1_c17_00
- Beginning of Chapter 4: ep1_c17_01
- Chapter 4 City 17 after the first load point: ep1_c17_02
- Chapter 4 City 17 after the second load point: ep1_c17_02a
- Chapter 4 City 17 after the third load point: ep1_c17_02b
- City 17 after the first load point: ep1_c17_00a
- Citadel after the first load point: ep1_citadel_01
- Citadel after the second load point: ep1_citadel_02
- Citadel after the third load point: ep1_citadel_03
- Citadel before the lift ride: ep1_citadel_02b
- Near the end of the Citadel: ep1_citadel_04
- Last Chapter near the end: ep1_c17_06
- Last Chapter: ep1_c17_05
- Looking in the car garage (glitch): ep1_background01a
- Looking off into the damaged City 17 (glitch): ep1_background02
- Looking up at the citadel (glitch): ep1_background01
NPC names
Use one of the following values with the «npc_create [name]» code:
- Alyx: npc_alyx
- Antlion guard: npc_antlionguard
- Antlion: npc_antlion
- Barnacle: npc_barnacle
- Barney: npc_barney
- Breen: npc_breen
- Ceiling Turret: npc_turret_ceiling
- City 17 Citizen: npc_citizen
- Combine Scanner: npc_cscanner
- Combine Soldier: npc_combine_s
- Crow: npc_crow
- Dog: npc_dog
- Fast Zombie: npc_fastzombie
- Hunter (early version): npc_hunter
- Pigeon: npc_pigeon
- Seagull: npc_seagull
- Stalker: npc_stalker
- Strider: npc_strider
- Vortigaunt: npc_vortigaunt
- Zombie without legs: npc_zombie_torso
- Zombie: npc_zombie
- Zombine (Combine Zombie): npc_zombine
Item names
Use one of the following values with the «give [item name]» code:
- Black Hole grenade: weapon_hopwire
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Half Life 2: Episode One Cheats
Half Life 2: Episode One Game / Half Life 2: Episode One Cheats
Articles
- Game Overview
Cheat codes
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Article type | Cheats and Cheats |
Game | Half Life 2: Episode One |
Half Life 2: Episode One Cheats are for getting new features. Run the game like this: «C:\Program Files\Half Life 2\hl2.exe» -console
Activate cheat mode while playing by pressing [~] on your keyboard, type sv_cheats 1 and press [~] again.
give
impulse 101 — gives all weapons and ammo to it
noclip — the ability to pass through walls
ch_createairboat — new boat
god or buddha — become invulnerable
+mlook — mouse view
impulse 82 — gives jeep
notarget — opponents do not see you
impulse 102 — shards
infinite_aux_power — unlimited power for suit
ch_createjeep — add jeep
npc_kill — Destroy everyone in the area of npc
maps — display map
Command line options:
-fullscreen — full screen
-windowed
-dx8
-dxlevel 90
-heapsize 80000 — select memory size
-shaderdll shader_nvfx_ps20.dll
-window
-mat_preloadshaders
-width 1024 -height 768 — select window mode size
-netgraph 3
-mouselook
-condebug
-startwindowed
-preload
-r_anamorphic 0
List all items:
item_ar2_grenade
item_box_sniper_rounds
item_healthkit
item_suit
item_healthvial
item_box_mrounds
item_ml_grenade
item_box_srounds
item_box_buckshot
item_battery
List of all weapons:
weapon_brickbat
weapon_stickylauncher
weapon_physcannon
weapon_flaregun
weapon_immolator
weapon_ar1
weapon_extinguisher
weapon_rpg
weapon_cguard
weapon_sniperrifle
weapon_binoculars
weapon_gauss
weapon_ar2
weapon_frag
weapon_stunstick
weapon_manhack
weapon_hopwire
weapon_smg1
weapon_slam
weapon_physgun
weapon_cubemap
weapon_alyxgun
weapon_thumper
weapon_ml
weapon_bugbait
weapon_smg2
weapon_hmg1
weapon_crowbar
weapon_molotov
weapon_shotgun
weapon_iceaxe
weapon_roller wand
weapon_irifle
weapon_pistol
To get an upgraded powerful cannon, type give weapon_physcannon and physcannon_mega_enabled 1 while playing in the console panel.
physcannon_pullforce — the force with which various objects will be pulled
physcannon_tracelength is the distance at which the cannon can affect all items
physcannon_maxforce — the force with which the cannon will repel objects
Half Life 2: Episode One navigation
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Files for the game Half Life 2: Episode One
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