Witcher 3 dettlaff: Dettlaff van der eretein | Witcher Wiki

Witcher 3 Blood and Wine: How to Beat Dettlaff

The Witcher 3: Blood and Wine DLC offers some of the most powerful monsters in the series, but few are more difficult or more deadly than Dettlaff, the Elder Vampire who Geralt can encounter and battle on multiple occasions. We’ll show you how to beat this dangerous enemy and what his weaknesses are.

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  • How to Beat Dettlaff in the First Fight
  • Dettlaff’s Weaknesses
  • How to Beat Dettlaff in the Second Fight in Tesham Mutna
  • How to Beat Dettlaff’s First Phase
  • How to Beat Dettlaff’s Second Phase
  • How to Beat Dettlaff’s Third Phase

When you fight Dettlaff in during the Blood Run quest when he’s known to you only as the Beast of Beauclair, you’ll be fighting Dettlaff in a weakened form where you can get a sense of his weaknesses, strengths and attacks patterns. Just in case, we’ll list those below.

Dettlaff’s Weaknesses

The Bestiary gives some of Dettlaff’s vulnerabilities and weaknesses, but not all of them. | Joel Franey/USgamer, CD Projekt Red

Dettlaff’s extreme power is matched by a few weaknesses, some of which aren’t listed in the bestiary. Fortunately, we’ve got them here.

  • Vampire Oil — This is the obvious one, but being an Elder Vampire, you can boost the damage of your silver sword by spreading some vampire oil on it. If you’ve got the superior version, you’ll be doing an extra 50% damage on every attack, a huge advantage.
  • Black Blood — This potion is another vampire-specific one, doing damage back to any vampire who manages to hit you. It’s not something you should rely on — you are still getting hurt — but if you are going to get hit, you might as well get him back for it.
  • Quen — This spell is pretty ideal against an enemy like Dettlaff, who tends to do single, high-damage strikes while leaping across the room, but doesn’t follow up on any of them. Tanking the blow with your magical shield, then using his pause afterwards to do some damage is a very valid strategy, just back up and cast it again the moment it’s recharged.
  • Yrden — This isn’t like a noonwraith where Yrden actually makes the enemy take more damage, but it can open him up for extra attacks if used correctly. Throw down a circle, then back up so it’s placed between you and Dettlaff. When he leaps through it as part of his attack, it’ll slow him down and leave him vulnerable to a stab from behind, assuming you’re quick enough to make use of it.
  • Stay defensive, stay patient — Dettlaff’s long claws are very good at blocking your sword strikes, meaning that this is one of those bosses who you can’t fight at your own pace. Wait for him to drop his guard after an attack, then start attacking him from the back. You should be able to get a few hits in, then back up and cast Quen again if you didn’t have it already up.

Assuming you keep these in mind and play carefully, it shouldn’t take long before Dettlaff retreats, giving you his bestiary page and giving you some knowledge about what to expect for your follow-up match.

Dettlaff’s high defensive ability means you can only really hurt him when he lets you. | Joel Franey/USgamer, CD Projekt Red

How to Beat Dettlaff in the Second Fight in Tesham Mutna

To be clear, there’s a possibility this fight doesn’t happen, depending on your choices and how the game plays out. Out of the three main endings to Blood and Wine, Geralt and Dettlaff don’t fight in one of them. However, that still means there’s a more likely chance you are going to war, so we’ll explain how to win that here.

How to Beat Dettlaff’s First Phase

Here Dettlaff is basically the same as he was when you fought him before in Beauclair, with all the same weaknesses and attack patterns, so use the information above again to start damaging him. Also use this opportunity to drink a Thunderbolt potion and prepare whatever you think you’ll need for a difficult fight — otherwise this is going to be a nightmare when Detlaff enters his second form, which triggers after you do about a quarter of his health bar.

How to Beat Dettlaff’s Second Phase

Once you lower his health enough, there’ll be a brief cinematic where Dettlaff turns into a winged Giger-looking monstrosity, before you enter the second stage of the fight. This is easily the most difficult and one of the most challenging aspects in all of Witcher 3, as Dettlaff begins to use unpredictable, high-damage attacks with no easy rebuttal and very little chance to damage him back. He’s still weak to Vampire Oil and Black Blood, but now you have far less opportunity to make the most of these things, so this can drag on a bit. Fortunately we’ve listed his different attacks below with an explanation of how to avoid or counterattack.

It’s hard to say what’s more horrible, this hairless abberation or the attack patterns he wields. | Joel Franey/USgamer, CD Projekt Red

  • Swarm of Bats — From in the air, Dettlaff summons a whole cloud of bats that power towards Geralt. This is by far his most dangerous attack, as the perspective makes it difficult to anticipate and Quen does nothing to block it, as you’re technically taking numerous hits almost instantly, rather than one big strike. Back away as much as possible, make sure you’re on as much health as you can get, then roll to the side at the very last moment. It’s difficult to learn the timing precisely, but the moment to roll is usually a little bit later than you think it is — like we said, the perspective plays tricks on you.
  • Diving Swoop — Dettlaff attempts to fly down and tackle Geralt mid-flight. There’s usually a little bit of a feint first, ducking down, then up, then back down again for the attack. Roll to avoid it rather than block, though if you’re feeling brave you can always try to use Aard to knock Dettlaff out of the air. It’s a difficult counter with a very small window of opportunity, but it does give you a chance to land some hits afterwards. Use with caution.
  • Blood Spikes — After a while, strange swirling blood spikes will start to appear on the battlefield. Avoid them at all costs, as they can trap Geralt in place and do damage to him, as well as leaving him open to further attacks.
  • Crash Landing — Dettlaff teleports upwards in a stream of red mist, then slams into the ground wherever Geralt is standing. Roll to the side, but don’t go too far — this is your opportunity to do some real damage back to him after he lands. You should be able to get in roughly four hits at most, but then give him some distance, as when he takes off again he’ll damage anybody close to him. If you’re feeling clever, throw Yrden on the ground just before he lands to give yourself an extra moment.

How to Beat Dettlaff’s Third Phase

Once you get Dettlaff down to a third of his health, there’ll be another cinematic where Geralt cuts off his wings, then gets bitten in return, before reality finally dissolves into a weird dimension made of meat, and Dettlaff is now a monster made completely of blood. This is easier than the previous stage of the fight, but it can still be dangerous, so don’t forget to heal and cast Quen at every opportunity.

The blood avatar is just a deadly distraction — Dettlaff’s real weakness are the white organs around the battlefield. | Joel Franey/USgamer, CD Projekt Red

Here the trick is not to focus your efforts on the new Bloodlaff, but instead to attack the white, pulsating organs around the edge of the arena. Bloodlaff is just an avatar who will respawn if killed, while the organs are what are keeping Dettlaff alive. Split your efforts between them, attacking the copy to give yourself a moment’s respite in which you can do some major damage to the organs. The Whirl ability is very useful here, allowing you to devastate both simultaneously, or use Aard to throw the blood avatar back if you need a moment. Once you destroy all three organs, this weird dimension vanishes and you’ll be back at Tesham Mutna with the real vampire again. Hit him with one more attack to complete the fight.

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Now that you’ve conquered Blood and Wine, why not check out our guide to seeing what other endings were possible and how to accomplish them? Or if you consider yourself more of a lover than a fighter, take a look at what romances were available in this DLC and how to fulfil them.

The Witcher 3: How To Defeat Dettlaff

The Witcher franchise is known for its epic adventures and terrifying monsters. Some of these encounters are nothing more than thoughtless, bloodthirsty monsters, while others are driven by passionate motives developed from delicate and often heart-rending backstories. As a witcher with a white knight complex, Geralt’s self-appointed duty is often to decipher the difference between these two and fulfill the contract accordingly. But with characters such as Olgierd Von Everec and the higher vampire, Dettlaff, that line can get blurred beyond comprehension, even to a witcher’s eyes.

RELATED: The Witcher 3: Everything You Will Need To Defeat The Game On Death March Difficulty

The first time Geralt meets Dettlaff in The Witcher 3’s Blood and Wine expansion, the encounter is sudden, taking Geralt off-guard by Dettlaff’s speed and ferocity, though he manages to navigate the fight until help arrives. However, their second face-off is largely regarded as one of the most challenging boss fights of the entire game. This is rightly so as it is the very last showdown before Geralt may wind down at his newly acquired vineyard — Corvo Bianco.

Updated on October 18, 2021 by Kim Dailey: The Witcher franchise is regularly attracting new fans thanks to the Netflix series and countless other projects, such as CD Project Red’s AR mobile title, The Witcher: Monster Slayer. So much buzz has new and seasoned players alike investing time into The Witcher 3 and its expansions, so we wanted to be sure we were bringing you the best tips on tackling one of the game’s most challenging boss fights.

Preparing For The Final Showdown

Via deviantart.com

Proper preparation is always a big part of a witcher’s success, but it is absolutely crucial when coming up against Dettlaff in this final showdown. If this is your first playthrough, you will want to prioritize getting your OP build in check, as some of the features that can really make a well-thought-out skill set shine will have only recently become available to you while playing through the Blood and Wine DLC.

Fighting Dettlaff is a rare instance where an overpowered sign build could even be a massive boon to your gameplay, as Dettlaff, like any vampire, is averse to fire. Regardless, Geralt will want his silver blade coated in vampire oil (superior if he has it). There are a slew of other alchemicals and skillsets Geralt will want to have at the ready, as well.

Useful Decoctions

Witcher Decoction

Effects

Arachas Decoction

Reduces damage received relative to Geralt’s armor and inventory weight. As long as you make sure Geralt’s inventory is brimming before the battle, this handy alchemical can severely decrease Geralt’s incoming damage.

Ekhidna Decoction

Restores vitality as Geralt uses stamina, which he will be using a lot of between all the rolling he’ll need to do and keeping his Quen shield active.

Ekimmara Decoction

Restores vitality as Geralt deals damage. This, coupled with the Ekhidna decoction, will ensure Geralt is almost constantly regenerating vitality.

Succubus Decoction

Consistently raises attack power throughout the fight. This is a fight where every strike counts, so enabling Geralt’s strikes to deal more and more damage as the battle goes on will aid in a swift ending.

RELATED: The Witcher 3: A Greedy God Walkthrough

Enhanced Mutations

Enhanced Mutation

Effects

Euphoria

Boosts Geralt’s outgoing damage higher for every point of toxicity. (This mutation from the Blood and Wine DLC is almost unanimously regarded as the best Enhanced Mutation in the game. ) With all those toxins from the decoctions mentioned above surging through him, this will send Geralt’s DPS off the charts.

Second Life

If Geralt’s already been bested by Dettlaff countless times and you’re worried more about staying alive than you are causing massive damage, you’ll like this. Second Life causes Geralt to fully revive to max vitality and become momentarily invulnerable upon depleting his health bar. Dettlaff deals many lethal blows, so having this mutation active is a great safety net. It will only work every 180 seconds, but as long as Geralt can be elusive enough to survive for three minutes at a time, he’ll be essentially unkillable.

Abilities

Ability

Effects

Protective Coating

Enable the vampire oil coating on Geralt’s silver blade to not only deal bonus damage but also protect him against the higher vampire’s attack.

Heightened Tolerance


Acquired Tolerance


Metabolic Control

These last three abilities combined will allow Geralt to have four decoctions coursing through his system simultaneously. Alternatively, players can simply throw back a modest three decoctions and open up the option for Geralt to ingest other potions during the battle if need be.

Now, let’s discuss how to utilize these tools well enough to survive the three intense phases of this battle.

Detlaff’s Vampire Form

Via youtube.com

Unsurprisingly, the first phase is the easiest. Dettlaff is a swift and aggressive fighter — as you would expect from a higher vampire. This means that Geralt will need to utilize a combination of dodges and swift attacks.

The objective is simple: Savage the opponent and don’t get hit. A big part of that is planning ahead and generally keeping your distance when possible. Geralt should keep Quen active as often as he can to cover himself in case of any missteps. A strong Igni cast can create more of an opening for Geralt to land some extra hits.

RELATED: The Witcher 3: How To Defeat The Toad Prince

His Beastial Form

Via devieantart.com

Dettlaff will alternate between three phases of attacks while in his bestial form. All of these attacks cause massive damage, but some are easier to dodge than others.

Bat Minions

The swarm of bats that Dettlaff summons is by far the most difficult attack to dodge. When you see the bats begin flocking towards Dettlaff, it’s time for Geralt to turn tail and run in the opposite direction. As the bats gather for the dive, there will be two phases of a black cloud-like animation.

  • The first is slightly more spread out horizontally as the bats continue to accumulate.
  • The second grows condensed and becomes darker and more solid.

Keep running until you see this second animation and then dodge to the side. It will take some practice, but it’s not impossible, as some have come to believe.

Raining Blood

The next warning sign you’ll need to watch out for is a jet stream of blood that pools on the ground. After growing into a larger column, Dettlaff will materialize. As soon as you see the blood, dodge out of its radius, but don’t run too far. Unlike with the bats, Geralt will have an opening to attack, but only briefly.

Once Dettlaff appears amidst the bloody pool, he will take a moment to gather his strength. This is when Geralt can run in and get a couple of good strong attacks in. Then he should roll away in anticipation for Dettlaff to launch himself skyward, which can damage Geralt.

Swooping Lunge

From there, Dettlaff will prepare to dive out of the air at Geralt, who can counter his lunge with Aard just as he would a siren, wyvern, or any other winged beast. This will provide Geralt with his best opening to cause damage during this phase, so be sure to time the cast just right and be ready to rush in as quickly as possible.

RELATED: The Witcher 3: In Wolf’s Clothing Walkthrough and How To Get The Best Reward

The Belly of The Beast

Well, it’s probably not his belly, but Geralt does seem to have wound up somewhere within Dettlaff’s internal organs. What’s even creepier is that Dettlaff’s most grotesque form yet is also present within this fleshy prison. Finding yourself inside your foe is enough to cause anyone to start hacking mindlessly to find a way out.

However, Geralt must keep his wits about him and stick to the witcher’s way of analyzing the situation and formulating a tactical strategy. If you look around the arena-like flesh trap, you will notice three bulging masses the size of small boulders against the fleshy walls. These appear to be Dettlaff’s hearts, and it is far more effective to focus Geralt’s efforts on them rather than Dettlaff himself.

Get A Rhythm Going

xLetalis on YouTube discovered a rhythm of rolling and strong attacks that allows Geralt to systematically take out Dettlaff’s three hearts while simultaneously avoiding the fleshy blood-soaked creature himself. Geralt will expend a mass amount of stamina using this method, so a sign build or any skill build focusing on stamina regeneration is optimal. You may also consider using a Superior Tawny Owl (which never runs out when ingested at night) to boost stamina regeneration further.

You’ll want to auto-lock on to each heart in turn for this method. Start by running up to one of the hearts from the side until Geralt can reach it in one roll, then follow this three-step method:

  1. Roll up to the heart.
  2. Hit the heart with a strong attack.
  3. Roll away the other direction from which you approached, and then repeat the pattern in reverse.

This pattern will create a sort of v-shape. And because Dettlaff should be in close pursuit as Geralt begins the assault on Dettlaff’s heart, it should put Dettlaff in the middle of that «V.» Continuing the cycle repeatedly in a seamless flow will keep Dettlaff relatively stationary as he constantly turns to retarget Geralt. Dettlaff’s constant readjustments render him incapable of striking too often.

Repeat this cycle on the two remaining hearts, and Geralt will have slain Dettlaff at last.

NEXT: The Witcher 3: Wild Hunt — A Complete Guide

How to defeat him in The Witcher 3

Related: The Witcher 3: How to defeat the Ofieri Mage

Detlaff’s second encounter in The Witcher 3’s Blood and Wine expansion is pretty much considered one of the hardest boss fights in the entire game. That’s right, as this is the last fight before Geralt can wind down on his newly acquired vineyard, Corvo Bianco.

one
Preparing for the final battle

1.1 Useful decoctions

1.2 Enhanced mutations

1.3 Abilities

2 Detlaff Vampire Form

3
His brutal form

3.1 Babies Minions

3.2 Rain from blood

3.3 Lugus in jump

4 Belief of the beast

5 Get the rhythm of movement

Preparation for the final battle

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Proper preparation — always a large part of the success of the witcher, but it is it absolutely essential when you face Detlaff in this final duel. Naturally, Geralt will want his silver blade coated with vampire oil (better if he has it). There are plenty of other alchemy tools and skill sets that Geralt will want to have at the ready. same. nine0003

Healthy Decoctions

  • Peanut Decoction reduces damage taken relative to Geralt’s armor and inventory weight. If you make sure Geralt’s inventory is filled to the brim before a battle, this handy alchemy drug can greatly reduce Geralt’s incoming damage.
  • Decoction of the Echidna restores vitality as Geralt uses stamina which he will use a lot between all the rolls he needs to do and keeping his Quen shield active. nine0040
  • Ekimmara Decoction restores vitality when Geralt deals damage. This, combined with the Echidna’s Decoction, ensures that Geralt almost constantly restores vitality.
  • Succubus Brew permanently increases attack power throughout the fight. This is a fight where every hit counts, so Geralt’s ability to deal more and more damage as the fight goes on will help in a quick end.
  • nine0053

    Related: The Witcher 3: The Bloody Baron — All Endings

    Enhanced Mutations

    • Euphoria is almost unanimously considered the best enhanced mutation possible. It increases Geralt’s outgoing damage per point of toxicity. With all those toxins from the aforementioned concoctions surging through him, this will cause Geralt’s DPS to go haywire.
    • Second Life is also a great alternative. If Geralt has already been defeated by Detlaff countless times and you’re more worried about staying alive than dealing massive damage, you’ll love this. The second life causes Geralt to fully respawn to maximum vitality and become invulnerable for a moment after his health bar is depleted. Detlaff deals a lot of fatal blows, so an active mutation is a great safety net. It will only trigger every 180 seconds, but as long as Geralt can dodge enough to survive for three minutes at a time, he’s nearly impossible to kill. nine0040

    Abilities

    • Protective coating will allow the vampire’s oil coating on Geralt’s silver blade not only to deal additional damage, but also protect him from the attack of higher vampires.
    • Increased tolerance
    • Acquired tolerance
    • Metabolic control

    The combination of these last three abilities will allow Geralt to have four concoctions flowing through his body at the same time. Or players can simply forgo the three humble brews and let him ingest other potions during the battle if needed. nine0003

    Now let’s discuss how to use these tools well enough to survive the three intense phases of this battle.

    Detlaff Vampire Skin

    Unsurprisingly, the first phase is the easiest. Detlaff is a fast and aggressive fighter, which is to be expected from a taller vampire. So Geralt will need use a combination of tricks and quick attacks .

    The task is simple: harass the enemy and not hit him. Geralt should keep Quen active as often as possible to cover for him in case of any mistakes. Igni’s strong throw can create more opportunities for Geralt to land additional hits. nine0003

    His Beast Form

    In this form, Detlaff will alternate three phases of attacks. All of these attacks deal massive damage, but some are easier to dodge than others.

    Bats Minions

    Detlaff’s swarm of bats is by far the most difficult attack to dodge. When you see the bats flocking to Detlaff, it’s time for Geralt to turn his tail and run in the opposite direction.

    When the bats gather to dive, there will be two phases of a black cloud animation. The first one is a little more spread out horizontally as the bats keep accumulating. The second thickens, becomes darker and denser. nine0038 Keep running until you see the second animation, then dodge to the side. . This will take some practice, but some people think it’s not impossible.

    Related: The Witcher 3: The King is Dead; Long live the king! Walkthrough

    Rain of Blood

    The next warning sign you need to look out for is a stream of blood that spreads across the ground. After transforming into a larger column, Detluff materializes. As soon as you see blood, dodge is outside of its radius, but don’t go too far. Unlike bats, Geralt will have the ability to attack, but not for long.

    As soon as Detluff appears among the blood pool, he will need time to gather his strength. This is when Geralt can run in and land a couple of good strong attacks. He must then roll back in anticipation of Detlaff flying into the sky, which could hurt Geralt.

    Jump Lunge

    From there, Detlaff will prepare to air jump on Geralt, who can to deflect his attack with Aard just as he would with a siren, wyvern, or any other winged beast. This will give Geralt the best chance to deal damage during this phase, so be sure to time your cast and be ready to attack as quickly as possible.

    Belly of the beast

    Well, it’s probably not his stomach, but Geralt seems to be somewhere in Detlaff’s internal organs. What’s even more creepy is that Detlaff’s most grotesque form is also present in this carnal prison. Being inside an enemy is enough for someone to start mindlessly hacking to find a way out. This is something Gears of War fans are very familiar with. nine0003

    Related: The Witcher 3: Cave of Dreams Walkthrough

    However, Geralt must be careful and adhere to the Witcher’s way of analyzing the situation and developing a tactical strategy. If you look around the arena-like flesh trap, you will notice three bulging masses the size of small boulders set against the fleshy walls. These appear to be Detlaff’s hearts, and it’s much more efficient to focus Geralt’s efforts on them rather than on Detlaff himself.

    Get the rhythm of the movement

    xLetalis on YouTube discovered a rhythm of rolling and strong attacks that allows Geralt to systematically cut out three of Detlaff’s hearts while avoiding the fleshiest, blood-soaked creature. Geralt will spend a lot of stamina using this method, so a sign build or any skill focused on stamina regeneration is optimal . You might also want to consider using Superior Tawny Owl (which never runs out if swallowed at night) to further boost your stamina regen. nine0003

    For this method, you will need to bind to each heart in turn. Start by running up to one of the hearts from the side until Geralt can reach it in one roll, then follow the following three-step method:

    • Roll up to the heart.
    • Hit the heart with a strong attack.
    • Roll back in the opposite direction from where you came from, and then repeat everything in reverse order.

    This pattern will create a sort of V-shape, and since Detlaff will most likely end up right on Geralt’s tail when he starts stepping on Detlaff’s heart, he should place Detlaff in the middle of that «V». Repeating the loop over and over will result in Keep Detlaff relatively still as he constantly calls out to Geralt which in turn means he can’t hit as often.

    Repeat this cycle with the two remaining hearts and Geralt will finally kill Detlaff.

    Next: The Witcher 3: Passage of the quest of swords and dumplings

    Passage of the task «Tesham Mutna». How to kill Detlaff van der Erethein

    The player will pass it regardless of which of the options they chose earlier — a good ending and a trip to the Land of a Thousand Tales in the mission «Once upon a time» or a bad one with the search for the higher Hidden vampire in the «Between Worlds» quest . nine0003

    Syanna’s Fate

    Either way, the action takes place in the abandoned vampire dungeon Tesham Mutna. Detlaff will come here in any case — both at the invitation of Geralt and Regis to talk with Syanna, and at the request of the Hidden One.

    If you find Anna-Henrietta’s sister imprisoned in illusion, she will have a very unpleasant dialogue with the vampire. Without waiting for an answer to his tormenting question — did the girl love him, or was he unceremoniously used, like a pawn, Detlaff will tear out her heart. When Syanna dies, the good ending of the storyline becomes unavailable. nine0003

    The only way to avoid the girl’s death is to buy or win a ribbon from the Match Girl while in the Land of a Thousand Tales. The one that Master Artorius Vigo gave Sianna as a child. In this case, the victim is teleported back into the illusion, and Detlaff will have only the same ribbon in his hands. But this is far from a happy ending.

    Alternate: Syanna will stay alive (for a short while), if not at all for the meeting. This is possible if you choose the option of passing the story with the search for the Hidden One. Not recommended if you are interested in a good ending. nine0003

    Fight with Detlaff van der Erethein

    In any case, the next ones the vampire has some claims against are Regis and Geralt. In a short cutscene, the two vampires will grapple, jumping fervently and trying to stab each other with their sharp claws. Detlaff will be able to capture Regis and break one of the stone walls surrounding the parade ground with them, filling him with stones. And here comes Geralt of Rivia, the ultimate monster slayer…

    This is the last opportunity to create the missing elixirs and ointments. You may have to rebuild the build, using the Potion of Purification and redistributing the talent points. In a battle with a higher vampire, a melee fighter with an emphasis on damage and fast attacks, who is guarded by the shield of the witcher sign Quen, will be effective. Exotic builds that use bombs, crossbow, or long-range signs are less suitable. Or, to be more precise, they don’t fit at all.

    First stage

    The player will not see anything new — the vampire repeats the pattern of behavior already familiar from the first meeting with him in the task «On the Trail». The only difference is that then the battle had to be fought in a cramped room, so the room for maneuver was very limited. This time, everything seems to be simpler — there is where to roll back from the line of attack. nine0003

    However, the high vampire will not be an easy victim: he deflects and parries most attacks, as well as bolts fired from a crossbow. The most effective tactic is to stand at a medium distance and wait for a lunge, roll to the side and stab in the back. Detlaff cannot parry such blows, while receiving the prescribed damage. In this case, Geralt does not always have time to carry out a powerful attack.

    Witcher signs, with the exception of Quen and Igni, are useless in this fight. He easily dodges bombs and bolts. The exception is the Devil’s Mushroom, a bomb with delayed area damage. However, it is also difficult to lure a vampire into a cloud of poisonous gas — he almost always tries to bypass it. The vampire is immune to Yrden, Aard and Axius. nine0003

    Second stage

    After losing a third of his health, Detlaff will take the form of a huge bat. His attacks are already more powerful: hovering at a certain distance, he launches a flock of bats at the enemy. Dodging them is easy if you calculate the start of the cast of this spell. As in the previous stage, ranged attacks are ineffective.

    Traps appear here and there on the parade ground where the fight takes place. They will stun Geralt and deal some damage to him. They look like tentacles that stretch upward. You should wait until the vampire lands for a few seconds — then you can beat him freely. After sitting on the ground for a short time, the bat will again rush up, throwing the witcher away with a force wave. Quen for help. nine0003

    Third stage

    After losing another third of his health, the vampire will return to his true form after Geralt cuts off his wings. A protective dome is formed over the battlefield in the form of intertwined veins and arteries, between which three hearts hang. They are the ones that need to be destroyed. On the mini-map they are marked as opponents with red dots.

    The vampire, if killed with a few powerful blows, reappears. In terms of strength, it is inferior to the previous form: it deals less damage, and it is easier to kill, as it is too slow — apparently, it is already tired of a short battle. nine0003

    Finale

    In the final cut-scene, the witcher cuts the bat with a precise blow of the silver sword and it falls backwards.