Super mario cheats: Super Mario Bros. Cheats, Codes, & Secrets For NES

10 Incredible Super Mario Bros. Cheats

10 Incredible Super Mario Bros. Cheats

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My friend made me a cross-stitch of Mario through the years.

Karyne Levy/Business Insider

Amazon announced on Monday that it was buying Twitch, a video-streaming site devoted to video-game-related content, for $970 million.

Watching other people play video games might sound boring, but tell that to the 1 million people who have channels on the site. Or the 50 million unique visitors who spend more than 15 billion minutes watching content on the site. Or to the people making some crazy amounts of money via subscriptions and sponsorships playing video games.

People post videos on the site of themselves playing video games, sometimes offering viewers neat tips and tricks on how to pass certain levels or even great strategies on how to win games.

If Twitch were around in the ’80s, it’d be a sure bet that these tips and tricks would be shared far and wide.

Of course, some of these gems are more glitches than actual cheats. But that doesn’t make them any less awesome. 

Shoot fire balls as small Mario.

At the end of any level, try to get hit by Bowser while also touching the ax at the same time. In the next level, you’ll get a mushroom instead of a fire flower, which will make you small. The next time you find a fire flower, you’ll stay small, but you’ll have fire power! 

(Via Cheat-Database)

Keep playing after the «Game Over» screen.

YouTube

If you die and want to keep playing, but don’t want to start all the way back at World 1-1, you’re in luck. When you get back to the Player 1 or 2 screen after Game Over, hold the A button and hit Start. You’ll then be taken back to the beginning of the world you died in. So if you die in World 3-3, you’ll be taken back to World 3-1. 

Minus world.

YouTube

There’s a glitch at the end of World 1-2 that takes you to what people lovingly refer to as «Minus World.» At the end of the level, when you get to the pipe and bricks, stand on the edge of the pipe while ducking and facing the left. Jump to the right and try not to break the block that’s directly next to the pipe. If you do it correctly, you’ll slide right through the bricks and end up in a Warp Zone level. Go into the first pipe you see, and you’ll be ferried away to World -1. 

There’s nothing really to do in the level but swim around (it’s a water level). Once you get to the end, you go through a pipe that takes you back to the beginning.

As Transmission Zero points out, the level isn’t really called -1. It’s actually World 36-1, but the 36 doesn’t actually show up. Also, the level is identical to World 7-2. A strange glitch indeed!

A bonus 1-Up mushroom.

YouTube

If you collect all the coins in the third level of any world — for example, World 1-3 — you’ll get a bonus 1-Up mushroom in the first level of the next world — for example, World 2-1.

The 1-Up mushroom is located in an invisible block you have to hit. 

Slide on one foot.

Supper Mario Broth

OK, this isn’t really a cheat, but it is fun to watch. When you get out of a tube or start any level, press A and B at the same time. Then continue to hold B, and Mario will slide. But make sure Mario is nice and fiery for this trick to work. 

(Via Supper Mario Broth)

Warp Zone in World 1-2.

At the end of the level, jump up and run across the bricks. At the end, you’ll reach a Warp Zone that takes you to World 5-1. 

The second Warp Zone in World 4-2.

But an even better Warp Zone is located by finding a secret beanstalk in the middle of the level. If you can find it, you’re rewarded by a Warp Zone to levels 6, 7, or 8. 

You can essentially beat the game in just a few minutes by warping to World 4, then World 8.  

With a little bit of finesse, you can get infinite lives.

At the end of World 3-1, there’s a staircase that leads to the flagpole. Two Koopas come down the stairs. Jump over the first one, but then when the second one comes down, jump on the Koopa so he bounces against the stair. If you jump again and time it just right, you can jump on him multiple times, leading to multiple lives. 

Don’t get greedy, though. If you get more than 128, your game will be over the next time you lose a life. 

(Via Transmission Zero)

Bonus cheat!

Flickr/Matt Chan

After beating the entire game, you’ll return to the title screen. If you hit the B button, you’ll be able to choose which world you’d like to start in. 

Want some more video game secrets?

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Super Mario
Tips and tricks
Features

Super Mario Bros. Cheats, codes, hints, tips, tricks (Nintendo Entertainment System/Famicom)

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Continue Game Play

When the “Game Over” screen appears, hold the A button. Keep this button held when the title screen appears and press Start to continue at the last world where you left off. This cheat can also be achieved by holding A at the title screen and pressing Start twice or by holding A and B and pressing Start at the “Game Over” screen.

Fireworks

For fireworks to appear at the end of the level, jump through the flagpole when the last digit on the timer is a 1, 3 or 6.

Have fire power while small

At the end of any boss level except for the final level, make sure you are Super Mario and jump onto the axe object at the end of the bridge at the same instance as also hitting the Koopa boss. You will flash as if you have been hit, but remain as Super Mario. In the next level, collecting a flower will make you smaller, however, you will still be able to throw fireballs. This cheat can also be achieved if you jump onto an already-released flower at the same moment as being hit by an enemy. You will have shrunk in size at the same time as receiving fire power, thus allowing you to throw fireballs while small.

Alternate Music

For alternate music in the boss levels, collect an invincibility star towards the end of the level before the boss level so that you are still invincible while passing through the flagpole at the end. In the boss level that follows, you will still be invincible at the beginning, but after the invincibilty runs out, the music will return to normal level music rather than boss level music.

100 Lives

At the end of World 1-3, you’ll reach a pyramid with a koopa walking down at you. Carefully leap on the left side of its shell, pinning it. Do this again and again and each time you hit it, you will receive an extra life. But do not go over 100 lives.

Warp Zones

World Location
World 1-2 Towards the end of the underground section, jump onto the moving platform and jump right up to the top of the screen so you are standing on the brick ceiling. Keep running along the brick ceiling, past the pipe where you would normally exit. You will eventually come to a room with 3 pipes, allowing you to warp to World 2, 3 or 4.
World 1-2 Near the exit pipe at the end of the underground section in World 1-2, break the second to last and third to last blocks from the edge above the exit pipe, but not the one closest to the pipe (You will need to be Super Mario or Fire Mario to do this). Stand on top of the exit pipe entrance as far left as you can without falling off. Hold DOWN to crouch and keep this button held while you press A to jump and press RIGHT as Mario is about to reach the peak of his jump, making him brush his back against the first from last block remaining at the top, but not breaking it. Mario should then begin walking through the wall, accessing a warp area with 3 pipes. Normally, going down any of these pipes will take you to World -1, however, if done very quickly, you can warp to World 5 via the middle pipe. If this has worked, the words «Welcome to Warp Zone» and the number 5 will appear above this pipe upon entering.
World 4-2 At the first set of 2 platforms, you will see 3 blocks floating in the air to the right of these platforms. Stand directly under the space to the left of the first of these blocks and jump, revealing a block under that space. Stand directly under the second block and jump, revealing another block. Stand directly under the third block and jump again, revealing yet another block. Now, jump onto the third block that you just revealed, then jump to the second block that you just revealed. Move as close to the left as you can without falling off this block, then jump again. You will then hit the second block that already existed and a beanstalk will come out. Climb the beanstalk to find a warp zone, allowing you to warp to World 6, 7 or 8.
World 4-2 In the underground section, find your way up to the very top of the screen, like in World 1-2, so that you are standing on the ceiling bricks. Run along to the end of the level, past the pipe where you would normally exit and you should come to a warp zone, allowing you to warp to World 5.
World 5-1 When you get to the first pipe, walk back about 10 steps, then jump, revealing an invisible block. Jump onto this block, then hit the block on your right. A beanstalk should then appear. Climb the beanstalk to find a world full of coins with a warp zone at the end allowing you to warp to World 6, 7 or 8.

World -1

Near the exit pipe at the end of the underground section in World 1-2, break the second to last and third to last blocks from the edge above the exit pipe, but not the one closest to the pipe (You will need to be Super Mario or Fire Mario to do this). Stand on top of the exit pipe entrance as far left as you can without falling off. Hold Down to crouch and keep this button held while you press A to jump and press Right as Mario is about to reach the peak of his jump, making him brush his back against the first from last block remaining at the top, but not breaking it. Mario should then begin walking through the wall, accessing a warp area with 3 pipes, taking you to World -1.

Jump over the flagpole

In World 3-3, jump onto the moveable platforms near the flagpole and wait until the closest one is at its highest point before jumping towards the flagpole. If you have enough height, you will jump over the flagpole and be able to continue running past the castle into a never-ending world.

Pro Action Replay Codes

This cheat requires the Pro Action Replay cheat device.

Effect Code
Invincibility and always able to fire 0007 56FF
Infinite Lives 0007 5A02
Freeze Timer 0007 FA04
Always have 99 Coins 0007 EE99
Start on World 1-2 0007 6002
Different World 0000 E8AC

Game Genie Codes

Some of these codes may only work on the Super Mario Bros/Duck Hunt multi-cart.

This cheat requires the Game Genie cheat device.

Effect Code
Infinite Lives SXIOPO
Begin the game with 9 lives AATOZE
Begin the game with 6 lives IATOZA
Begin the game with 1 life AATOZA
Player 1 starts with 8 lives and Player 2 with 3 VATOLE
Take no damage from most enemies PAASNO or PAZSSO
Take no damage from touching enemies UAYIUA
Invincibility SSASSA or UATIUE
Invincibility for first 10 seconds plus extra time on timer GUAOPO
Able to move through walls and floors AEAAAE
Able to move through enemies UATIUA
Enemies can move through walls and pipes PIATYP
Start with 900 on the timer VGYOKK
Start with 460 on the timer LEAOPO
Start with 150 on timer and 30 seconds of invincibility YNAOPO
Start with 600 on timer and 10 seconds of invincibility LXAOPP
Start with 995 on timer and 20 seconds of invincibility GVAOPP
Timer counts up VVAANY
Higher jumping from standing start only APZLGK
Higher jumping from running only TPZLTG
Higher jumping from turbo running only GPZUAG
Extra high jumping from standing start only APZLGG
Extra high jumping from running only APZLTG
Extra high jumping from turbo running only GAZUAG
Extremely high jumping AETLTK
Extremely high jumping from a standing start AETLIK
Jump higher and longer AEAENT
Variable jump heights YETLYG or PETLYG
Jump over flagpole VTPOZI
Walk past flagpole AITOSA
Float from standing start YAZULG
Float from a running start YAZUIG
Float from turbo running only YAZUYG
Always Float GETLYG
Always Float for long time PAZULG
Slow Walking OVAAAE
Keep fire power on pick-up PAZSKO
Always Super OZTLLX + AATLGZ + SZLIVO
Always Swimming PAKOPPAA or PIGOAP
Always swimming in above ground worlds SYLOGK
Always swimming in some worlds NTLOGK
Always swimming and start halfway through AAGOPO
Always Sliding VTTNYA
Always Crouching VGANYA
Get bigger when walking VTLNYA
Get bigger when jumping VGANZA
Get smaller when jumping VGANPA
Always change size VTLNGA
Fast leg movement VTYNYA
Run and jump at the same time VGANAA
Start the level swimming NLTOGK
Unusable pipes are upside down ANTOSA
Able to easily access World -1 at end of World 1-2 LEAOGK
Invisibility ZSNENT
Backgrounds and objects invisible OKGASA or AXAENT
Enemies Invisible but are destroyed when you touch them KEATPE
Gain lives from jumping on enemies KEATZE
Removes most holes SVPOUU
Removes or relocates most enemies TSLIIT or SYLOKG
Removes all enemies TSPIIT
Freeze most enemies AALLEY
Different Enemies VGLOKK
Different Enemies in World 1-1 KTLOKK
Different enemies in Some Wevels YSYENT
Enemies follow you GNATUE
No castles STPONE
No obstacles after first pipe NTPOLS
Begin the game on World 1-2 NGPOKG
Begin the game on World 2 YSAOPE + YEAOZA + PEAPYA
Begin the game on World 2-1 PLZOKG or PLZOKK or ILAPKK
Begin the game on World 3 YSAOPE + YEAOZA + ZEAPYA or NGZOKK + PIGAOP
Begin the game on World 3-1 PLAPKG
Begin the game on World 4 YSAOPE + YEAOZA + LEAPYA
Begin the game on World 5 YSAOPE + YEAOZA + GEAPYA or VTPOKG
Begin the game on World 6 YSAOPE + YEAOZA + IEAPYA or NTPOKK
Begin the game on World 7 YSAOPE + YEAOZA + TEAPYA
Begin the game on World 8 YSAOPE + YEAOZA + YEAPYA
Turn World 1-1 into World 4-3 with water EIPOKK
Cloud World OXOOKK or OVPAIE + NNPOKG
Data feedback mode PGAOAA
Turn everything into a run off PGAOGG (Works best if used with the «Data feedback mode» code)
Different World PAAPIK
Different World NVAOGK
Different World LAOKK
Different World PLAOKG
Different World ASAENT
Different World OLAOKK
Different World NVPOKG
Different World NNPOKG
Different World ONZOGG
Different World PLLOVG
Different World VTPOZG
Different World NGPOKK
Different World ASAENT + LSTETA
Different World VTZOZK
Different World TTLEXP
Different World VGAOKK + PIGAOP
Different World VGPOKG
Different World VTPOKK
Different World ASAOGG + PIGAOP
Different World VGAOGG + ZLAOKK
Different World TEGOGG
Different World PLAOKK
Different World LSAENT + ZLGOKG
Different World ASAENT + NTPOPI
Different World ASAENT + NTPOZT
Different World OLZPKG
Different World YSAENV
Different World 1-1 TTPOZG
Different World 1-1 TPPOZG
Different World 1-1 and 1-2 TAAPIG
Different World 1-1 and 1-2 PAAPIK
Different World with no castle at end NTPOLT
Different Worlds ASAEVT
Different Worlds ASAENP
Different Worlds YLAOKK
Different Worlds and always swimming YLAOKK + ILAPKK
Different Worlds with coin rooms when you fall down holes VGAOPO
Different Worlds upon pressing RESET PLGOKG
Lots more coins in World 1-1 NTPOPT
Play World 1-1 with different or no enemies VTLOKK
1 point worth 1 000 000 points NYTELN
Hold A on controller 2 to move Mario anywhere GSAENT
Hold A on controller 1 to move Mario anywhere ISAENT
Play in Darkness ASTETE
Play in Black and White NEPELA
Offset objects NTPOLE
Unable to shoot EAZLIT
Reveal hidden blocks STPENT
Falling 200 Point symbols VTLNKA
Enemies have hammers in World 1-1 NIYNEE
Enemies on blocks won’t fall TEYVPA
«Level Select». Enter this code, then play through the new world (0-1) that you are placed in. Swim past the first pipe you see and keep going until you see water at the bottom of the screen. Swim over the blocks above this water but go down and backwards a little to drop down through the little opening in the blocks that leads to the bottom of the screen. Continue the level on this platform and after the message is displayed, press B to enter the Level Select screen. Press B at the Level Select screen to choose a level (as seen at the top of the screen), then press Start. YSAOPE + YEAOZA

Hint: Extra life in World 3-2

In World 3-2, there is an island located towards the middle of the level. The island has a pole with a brick above it. To the right of this island there are Koopa Troopas. Hit the first Koopa Troopa twice so that it moves to the right, hitting the other Koopa Troopas. This will give you an extra life if performed correctly. You have to wait slightly after you hit it so that by the time you get to the last group of turtles the shell is off the screen. The shell will then bounce off of the pipe and come back at you, hitting the last group of turtles in the process. If done correctly the extra life sound will be heard.

Hint: Moonwalk

In World 4-2, enter as small Mario and press the Jump button to hit the box that is located after several ledges. Then, run all the way to the left edge of the screen while still holding the Jump button the entire time. When Mario gets the mushroom, he will appear to do a moonwalk.

Hint: Jump over the flagpole

In World 3-3 (and possibly in World 7-2), there are two platforms that move up and down at the end before the flag. Stand on the left platform until you reach a point where it is safe to jump onto the right platform. Jump onto the right platform, then wait until it gets to its highest point before jumping towards the flagpole. If done correctly, you will jump over the flagpole and can keep walking past it. Note: If you walk to the right of the castle, a never-ending wall will appear as you continue to walk.

Glitch: Disappearing Star

In World 1-1, hit the brick that has the star in it found halfway through the level. Before it goes off-screen, hit the highest Question Mark block seen on screen. When the item comes out (mushroom or flower), the star will disappear. This also may be done in other levels.

Game Genie Codes (Home Brew)

Contributed by: Marcus Farley

This cheat requires the Game Genie cheat device.

Effect Code
Allow Mario to go down every pipe on every level AGAPPT
Invincibility XXPPPO
Strange World VNLPOG
Strange World ENLPOG
Strange World YNLPOG
Strange World GNLPOG
Strange World PNLPOG
Strange World STPPOK
Strange World TNLPOG

Codes for dandy super mario bros 6. Secrets of Super Mario

  • Many of you must remember a simple computer toy about the brave plumber Mario. It has been published for many consoles, types of computers and even mobile phones. With its fun and simplicity, it can easily compete with bestsellers like Tetris. I want to tell you some interesting facts about this game, many of which I did not know.
  • In most editions of Super Mario, the graphics for clouds and bushes are the same, only their color is different.
  • There is a negative world in the game. This, apparently, is a defect in the program, which leads the player to several game locations with negative serial numbers. At the end of room 2-1, you can go through a solid wall and get into the so-called. «World -1», which is a distorted version of room 1-3. The action in it takes place under water, where you can meet several interesting characters, such as a tanker or a toadstool princess.
  • Perhaps the character of the game got his name — Mario — thanks to the owner of the building in America, where the local development team was located. At 19In the 1980s, the American office of the company was going through difficult times, and at that time the owner of the building, Mario Siegel, came to them with a question about paying another amount of money for renting the premises. After brief negotiations, an agreement was reached to extend the lease, and Mario was named as compensation for the hero of the release-ready game. Before this character was called Jumpman (jumper).
  • There are many similarities between Mario and Carroll’s Alice in Wonderland. When game designer Shigeru Miyamoto and his colleagues were developing the concept of the game, they came up with the idea that the hero should move by jumping, and the blue sky would serve as the background. After that, we assumed that it should increase and decrease. How? And then the idea came to use mushrooms, after which they remembered Alice
  • Contrary to popular belief, Mario does not break blocks suspended above him with his head, but with his fist.
  • Super Mario Bros was released in Japan on Friday the 13th.
  • Mario wears a headdress due to the fact that his creator, Shigeru Miyamoto, thought that drawing hair would be difficult given the power of the game console and his artistic abilities. Mario got a mustache because in eight-bit graphics they look better than a mouth.
  • Rare Japanese version of Mario
  • There are many versions of the game, including the very rare All Night Super Mario Bros, whose characters are taken from the Japanese show All Night Nippon. This version was distributed only on this show in 1986 and was intended for the Famicom Disk System game system. In the game, the characters were similar to famous musicians in Japan and other famous Japanese people.

  • Mario is wearing a jumpsuit to make the animation more visual as he moves. Without this workwear, the image would merge, and it would be difficult to make out the movements of the brave plumber. So the reason is not beauty, but solely the convenience for animation.

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Super Mario Bros 3 Télécharger

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Super Mario Bros 3 Rom Fr

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Super Mario Bros 3 Rom

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»

SUPER MARIO BROS
.» (Russian version)

Nintendo’s signature masterpiece has been successfully transferred to the Mega Drive. Turtle King Browser, captivated by the beauty of Princess Red Amanita, captivated her in a literal sense, however, and imprisoned her with her retinue in one of the castles. Mario sets off in search of the princess.

TIPS

1. Keep the Mario brothers’ fireball ability until bosses. The maximum number of charges is nine. To do this, you need to collect prizes in the form of palms.

2. Collect nuts (energy replenishment), stars (attempts) and numerous badges that add up to extra lives.

3. Each level is divided into three or four stages, at the end there is a boss. All ordinary enemies (there are about a dozen of them) die with one blow, but they are not the main danger. The fact is that both horizontally and vertically, the screen moves in only one direction. Therefore, when lifting, the slightest oversight leads to a fall into the resulting abyss and loss of life. And often you have to jump on small and fast moving platforms.

4. Out of habit, at first, there is often a desire to jump on the old familiar Nintendo turtles and koloboks or, crouching, go down the pipe to the bonus room. Finally, just bang your head on the bricks in search of prizes. Unfortunately, everything around is just scenery…

5. Do you remember the main distinguishing feature of the Chip and Dale series — the ability of heroes to lift boxes and some other objects, carry them and throw them at the enemy as a weapon? Particularly violent emotions have always been caused by the opportunity to use a partner instead of a box — also, one might say, a brand name.

6. When playing alone, choose the Two Players mode — after death, your hero will not be thrown back to the beginning of the level until his life runs out. Since the levels (there are six of them) in Super Mario Bros. very long, with an abundance of abysses, and lives are collected, as if from a bush, this advice is very helpful in passing.

CONTROL

A — fireball

C — jump;

B — take/throw box/partner.

SECRET

Funny. On the second level, sometimes «sticky» walls are located at the top of the screen. The roofs from Squirrel King are hiding behind them, from which the heroes gradually slide off, but, constantly jumping, they can remain practically behind the screen, out of reach of the enemy.

Super Mario Bros.
is not
the ancestor of a series of games about two great Italian plumbers, but
it was in it that Mario first began to turn into Super Mario
and Fiery Mario
. It can hardly be called the best game about Mario on Dandy
, it is clearly inferior, in our opinion, to the best game about Mario on Dandy
— . But this does not beg its merits and should not prevent you from playing it!

How many troubles from black magic in life!
A little bit they bewitch you, turn you into something. And here is the whole
the kingdom of mushroom men was completely ruined, and they themselves
who were turned into what: some into stone, some into bricks, and some into weeds.
And they did these outrages … simply turtles! No wonder turtles
they live so long, what you just can’t learn in a couple of centuries. BUT
turtle king Browser, captivated by the beauty of Princess Red Amanita, in
in turn captivated her in a literal, however, sense and imprisoned her together
with retinue in one of the castles. Mario
, a heroic personality, cannot stay away from the troubles of the mushroom men and goes in search of the princess.

TIPS
Walkthrough Super Mario Bros.
:

very rugged terrain, covered with mountains, depressions, seas, and
consists of several areas. Each region is divided into four zones,
the last of which is a castle — a fortress. Princess imprisoned in
the very last castle, but Mario
will have to go through the whole difficult path, overcoming obstacles and storming fortress after fortress.

2. But what are these obstacles compared to the armed resistance and intrigues of enemies! Mario
is opposed by a whole army of the turtle kingdom: soldiers — infantrymen, winged paratroopers, pursuing Mario

on the heels and ready at any moment to pounce on him and destroy him;
special forces represented by the Willie ball, Pip-Pip amphibian, Mumbler,
some guys armed with hammers and throwing them like
tomahawks. With this audience Mario
is able to cope using kickboxing techniques.

3. It will be harder for him in the fight against the unclean
force: the tortoise Lakitu with her biting dog Shtakhi, predatory toothy
plants and if Mario
will be supported by the Browser Turtle King himself. The only thing that will help Mario here is his super-weapon — fireballs.

4. But not only enemies surround Mario
.
The local mushroom population, although turned into stones, does not stop
guerrilla warfare against the oppressors. Active support for mushrooms
populace pours additional vitality into Mario, turning
him at Super Mario
or the invincible Fire Mario, who is capable of any feat.

5. However, Mario must not lose his vigilance. And in
The mushroom kingdom has its own traitor — the Kid-Chumba. However, good
a kick will restore the unity of the mushroom people.

6. Mario’s control is very inertial, so
when jumping on small platforms at the moment of landing, press the joystick in
side opposite to the direction of the jump.

CONTROL
in the game:

«left» or «right» — movement in the specified direction;

«left» or «right» + B — to — run or run to jump;

A — jump up;

«down» — dive in the water.

Super weapon — fireballs — obtained after Mario picks a fire flower, and used by pressing V.

SECRETS
in Super Mario Bros. (Super Mario)
:

1. From the «Warp Zone» you can get to any level. To do this, stand on the pipe and press «down»

2. You can finish the dragon in stage 8-4 by hitting it
5 — 6 times, or if, seizing the moment, run under it at full
speed and jump on the lever. The dragon, having lost its support, will wave amusingly
paws and falls into the water.

3. No hand-to-hand combat techniques will help you kill a fish or a sea urchin. A weapon is required.

4. In the uppermost bricks on some levels
hidden one useful thing. It’s worth hitting a brick like this
it grows a long plant, on which you can climb into the sky,
free from earthly troubles, but full of coins.

5. In some columns with predatory flowers
secret passages leading to the dungeons with coins are hidden. To get in

6. Sublevels in any world can be rearranged by pressing the A button on the player selection screen. Here is a trick that allows «little» Mario

(not super) shoot a fiery flower.