spore 2 — Answer HQ
June 2017
dear EA ,spore was a really hyped game but you let us down,so fans have wanted a sequel but YOU have not got interested making it.I know working on so many video games ane DLC’s but Spore was a marvel. It’s crying out for a sequel.we want it look like like THIS https://www.youtube.com/watch?v=IQvswZ39vq0 and this web pshttps://www.rockpapershotgun.com/2016/10/19/spore-2-sequel/ PS please make the aquatic stage please
from,us spore fans
form us spore fans
57 people had this problem.
Hero
June 2017
Hi @sporeguy98
Thanks for your wonderful feedback and enthusiasm for this game. Unfortunately I must tell you there will be no successor.
The developer studio was closed many years ago, Maxis Studio is no longer available for Spore and therefore there will be no sequel.
Thanks for playing Spore. Only through the fanbase will this game always live
~Liz
June 2017
— last edited
June 2017
by
Freggi-Liz
I know these are spin-offs, but there was 2 other spore games.
Darkspore, which was an MMO that got shutdown, like Need for Speed World. — http://darkspore.com/
and Spore Hero, which is a Wii game. XD — http://www.spore.com/what/wii
If you like the look of darkspore, I highly recommend downloading and installing the Spore mod, «Dark Injection» which gives the UI a darkspore style, and adds a ton of Darkspore parts to the creature creator.
I hope this will satisfy your want for more spore.
August 2018
can’t another studio just pick up the ip lol
May 2019
well i mean it wouldn’t be that easy to just pick it up, even though maxis is no longer EA would have to transfer data and spend tons of money getting it ready again. there really isnt a point in picking it up again. but i mean if you think its that easy why dont you pick it up? try to at least
May 2019
There are people not related to EA Games trying to make a game based on Spore.
It’s called Thrive, It is open-source and currently the team is making the microbe/cell stage
Main page: https://revolutionarygamesstudio.com/
Community forum: https://community.revolutionarygamesstudio.com/
Discord server: https://discordapp.com/invite/FZxDQ4H
Developers forum: https://forum.revolutionarygamesstudio.com/
May your species Thrive
November 2019
EA is only interest to create easy money making games, like nhl, fifa, nfs, sw and sims. Creating Spore 2 is too big risk to take.
January 2020
Maxis is dead, and no way is EA going to make a good successor. The best thing that can happen is if they patch up the game we already have.
January 2020
MBAzsi
February 2020
you know, maby just Maby I WILL DO IT!!!!!!!!!!, im learning to script and stuff but… might take 10 years…IF SOMEONE ELSE WONT LET ME!
Spore Was a Great Concept That Should Be Explored Again
By
Max Borman
Maxis released Spore in 2008, letting players manage their own species through five stages of life, and it’s a concept worth revisiting again.
Maxis decided to release a title disconnected from The Sims in 2008. Instead of greenlighting a new SimCity, Maxis chose to pursue an idea that would allow players to control the development of an entire species. This game, called Spore, would task players with leading their own personal creation through five stages of evolution.
Spore was unlike most games at the time, with players constructing their species using an advanced creature editor, then fighting for dominance on their personal planet — culminating in an intergalactic war. The game received strong reviews, but while many still utilize the character creator to make wild creatures and the game has been featured in academic studies, there has not been a Spore title since 2009.
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Spore Made Some Great Advances
Spore was broken up into five stages of gameplay with the outcome of each stage affecting the start of the next phase. The five stages were known as cell, creature, tribal, civilization, and space. Players win the game by reaching a supermassive black hole in the center of the galaxy during the space stage, assuming their species was able to survive until then. Each stage allows the player to customize an aspect of their species beyond just how it looks.
The cell stage begins with a meteor crashing into the ocean, giving players access to a single-celled organism traversing the ocean. Here, the player could choose if their organism was a herbivore or carnivore, and they would have to dodge predators while trying to eat. During this time, players would also uncover meteor bits they could use to evolve their creature in the cell editor.
During the creature stage, the player would be given access to a more advanced creature editor. In this stage, players would traverse the planet and befriend or attack other creatures. As players continue to interact with other creatures, their own species would unlock new body parts and become more intelligent until they could form a tribe.
The tribal stage transitioned the game into an RTS where players could no longer customize the look of their creature. Instead, they had control over the clothes their tribe wore. They would have to prepare for war against other tribes and make sure that their tribe is kept happy. Once they reached a certain population, a civilization stage would start that’s reminiscent of Sid Meier’s Civilization, with players able to customize the look of their buildings and the vehicles their species used. Once they captured the entire planet, the game would enter the final space stage, which felt similar to games like Stellaris — albeit not as advanced.
Spore Deserves to be Revisited
The concepts and mechanics at play in Spore were very advanced at the time, and something that has not really been revisited since. While many games represent one or two of these stages, there has not been another title like Spore that has allowed players to control a species through all five. The game sold decently and received strong reviews, leading to a couple of spin-offs, but nothing since 2009.
Maxis built a strong foundation, and the community is still messing around with Spore‘s creature editor. With advancements in video game technology, a brand-new Spore could take the concept to the next level. Each stage could be made deeper, the creature editor could be expanded upon, and there could even be a sixth stage added. One of the main criticisms levied at the game was that certain aspects felt shallow, and that could be rectified with another Spore.
While EA is seemingly only focusing on The Sims, the gaming industry should revisit the Spore concept. With a little more time and the advancements of technology, a second Spore could be one of the best simulation games around.
Spore is available now on PC.
MORE: Early Access Simulators That Could be Worth a Look
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About The Author
Max has loved video games ever since they booted up their friend’s N64 and played Mario Kart. They quickly spent all their allowance on any game they could get and spent hours playing on the PS2 that their parents bought for them. Since then, their passion took over their life and they created a YouTube channel under the name Maxmax24 as well as a Tiktok that quickly garnered thousands of followers. They pursued Journalism and English degrees through NDSU so that they could spend their time talking about their favorite hobby, and GameRant has given the ability to do just that.
Spore 2 | Culture Spore Wiki
What we all hope for.
Spore 2 is the game many Spore fans have been waiting for.
Despite the belief of the fans, it will most likely never be released, since «Maxis» was closed, but it is possible that it will be released a little later than «Half-Life 3». In addition, it is sometimes confused with «Darkspore».
Contents
- 1 Possible innovations
- 1.1 Steps
- 1. 2 Gameplay
- 1.3 Editors
- 2 Fan Sequels
Possible innovations
There is no official information about what could be in «Spore 2». However, this did not stop the fans of the game from fantasizing about this topic. Below are the most popular ideas.
Stages
- Stage «Molecule» is the initial stage, in terms of mechanics it is approximately similar to the «Cage».
- «Fish» stage is the stage between «Cage» and «Creature», where the player controls fish in the underwater world. nine0018
- Stage «City» — transition between «Tribe» and «Civilization».
- God/Universe Stage is the final stage of the game where the player can create their own planets, star systems and more, and opens up access to many new tools.
Gameplay
- Other galaxies — the possibility of intergalactic flights, alternative Galactic Centers with new tools.
- Grox analog empires — creatures that complicate the passage of the «Space» stage.
- Own Pack is the player’s own pack during the «Creature» stage. It may include representatives of different species. The player’s creature acts as an alpha male.
Editors
- Advanced creature editor — no difficulty indicator, ability to change creature bones (ribs, hips, etc.), more DNA and fragments.
- Plant editor is a stable flora editor. nine0018
You can read about some other ideas here.
Fan Sequels
Since the developers of «Spore» never released the second part of the game, there were volunteers among the members of the «Spore Wiki» who were ready to take responsibility for the creation of «Spore 2». At the moment there are several games from the participants.
- Spore: City Edition and Spore Remastered are two games from the «Ftrazoip» company founded by Sporin Galactika. Currently in development, the estimated release date for both games is 2026-2030. In addition to Sporin himself, over 10,000 people are involved in the development. nine0018
- Spore: Extreme Edition is a canceled «Ftrazoip» game, due out in 2026.
- Spore: Fight and bite is another Ftrazoip project, this time in the fighting game genre.
- Spore 2 by EngineEm — as the name implies, the sequel to «Spore», developed by EngineEm and his friends. The exact status of the project is unknown.
Community content is available under CC-BY-SA unless otherwise noted. nine0003
Spore 2 — release date, estimates, system requirements, official site
All about the game Trailers, video Spore 2. Reviews, secrets, cheat codes.
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