Nvidia geforce gtx 560: NVIDIA GeForce GTX 560 Specs

The Nvidia GeForce GTX 560 Review: Take Off Your Ti

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Nvidia and AMD go to great lengths to make sure they offer an alternative to every single one of their competitor’s products. No price point gets dominated by one graphics card for very long.

Cases in point: Nvidia recently launched its GeForce GTX 550 Ti to compete with the Radeon HD 5770/6770, and AMD just introduced the Radon HD 6790 to compete with Nvidia’s GeForce GTX 460 768 MB.

Today, Nvidia throws another reactionary jab: GeForce GTX 560. Note the lack of a ‘Ti’ designation. The GeForce GTX 560 Ti is pitted against AMD’s Radeon HD 6950 1 GB. So, this new product is destined to do battle with the slightly cheaper Radeon HD 6870, a card that exists for roughly $200 online.

How exactly does Nvidia turn a GeForce GTX 560 Ti into a GeForce GTX 560? Yes, it involves more than removing the suffix. Its GF114 ASIC ends up taking a slight beating from the Nerf bat.

That is to say Nvidia disables a single Streaming Multiprocessor (SM). The GeForce GTX 560 operates using seven of GF114’s eight SMs. Each functioning SM has 48 shader cores, four dispatch units, and eight texture units. All four 64-bit ROP partitions are enabled, each capable of handling eight 32-bit integer pixels per clock cycle. As a result, the GeForce GTX 560 has 336 shader cores, 56 texture units, and 32 ROPs, with a 256-bit memory interface. 

If those specs sound vaguely familiar, that’s because they’re the same as Nvidia’s GeForce GTX 460 1 GB. It makes sense; after all, the GF114 is functionally identical to GF104. It was simply reworked to deliver higher clocks while using less power. With this in mind, you might assume that GeForce GTX 560 is intended to replace the GeForce GTX 460. But there’s one more variable to consider: clock rates. The reference GeForce GTX 460 has a 675 MHz core and 900 MHz GDDR5 memory. But GeForce GTX 560 sports an 810 MHz core and 1002 MHz memory—much closer to the GeForce GTX 560 Ti’s 822/1022 MHz core and memory combination. 

Now, we all remember that the GeForce GTX 460 scales incredibly well when it gets overclocked. So, we expect the GeForce GTX 560 to give AMD’s Radeon HD 6870 a run for its money. Speaking of the competition, let’s consider the similarly-priced options:

Swipe to scroll horizontally

Header Cell — Column 0 GeForce GTX 460 1 GB GeForce GTX 560 1 GB GeForce GTX 560 Ti 1 GB Radeon HD 6870 1 GB
Shader Cores 336 336 384 1120
Texture Units 56 56 64 56
Full Color ROPs 32 32 32 32
Graphics Clock 675 MHz 810 MHz 822 MHz 900 MHz
Shader Clock 1350 MHz 1620 MHz 1644 MHz N/A
Memory Clock 900 MHz 1002 MHz 1002 MHz 1050 MHz
GDDR5 Memory 1 GB 1 GB 1 GB 1 GB
Memory Interface 256-bit 256-bit 256-bit 256-bit
Memory Bandwidth 115. 2 GB/s 128.2 GB/s 128.2 GB/s 134.4 GB/s
Texture Filtering Rate 37.8 GTex/s 45.4 GTex/s 52.5 GTex/s 50.4 GTex/s
Connectors 2 x DL-DVI, 1 x mini-HDMI 2 x DL-DVI, 1 x mini-HDMI 2 x DL-DVI, 1 x mini-HDMI 2 x DVI, 1 x HDMI, 2 x DisplayPort
Form Factor Dual-slot Dual-slot Dual-slot Dual-slot
Power Connectors 2 x 6-pin 2 x 6-pin 2 x 6-pin 2 x 6-pin
Recommended Power Supply 450 W 450 W 500 W 500 W
Thermal Design Power 160 W 160 W 170 W 151 W

The chart makes it easier to see that GeForce GTX 560 is essentially a GeForce GTX 460 overclocked to GeForce GTX 560 Ti levels.

Nvidia didn’t provide a reference board for this launch. Instead, it directed us to a couple of its board partners. We have two cards in the lab for this introduction: Zotac’s GeForce GTX 560 AMP! Edition and Asus’ GTX 560 DirectCU II TOP.

Nvidia’s New 275.20 Driver

In addition to the new graphics card, Nvidia is also taking advantage of today’s launch to introduce its next GeForce driver iteration. In addition to the usual claims of performance increases—specifically for Crysis 2, Portal 2, and Bulletstorm—there are some interesting new features included.

You may be familiar with the update notifications included in the 270-series drivers, where you’re told when a new driver is available for download. According to Nvidia, over 90% of users with that driver opt to enable this feature. In the new 275.20 release, SLI and AA updates can be set to automatically download. Then, you can see which updates were installed by looking at a history tab in the driver control panel. 3D Vision profiles are scheduled to be added in a future driver revision, but Nvidia didn’t commit to a date for this.

Speaking of 3D Vision, there are also few enhancements included in the driver. More than 525 game profiles are now included, the 3D Photo viewer now has windowed support, and the Portal 2 profile is tweaked to fix some issues, so the game now carries an Excellent rating.

Nvidia also ties in improvements to the driver’s desktop scaling options. The new interface shows a much-needed preview of what you can expect to see after picking new settings. Moreover, there’s an option to override game settings for Windows 7, an OS that has a bad habit of ignoring driver settings in the past. Nvidia dedicated significant effort to guiding users through disabling overscan on their televisions. And where overscan cannot be disabled, the driver creates a custom-resized resolution with 1:1 pixel mapping, in addition to resizing standard resolutions for games that don’t support custom values.

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Nvidia GeForce GTX 1060 vs Nvidia GeForce GTX 560 Ti: What is the difference?

58points

Nvidia GeForce GTX 1060

34points

Nvidia GeForce GTX 560 Ti

Comparison winner

vs

54 facts in comparison

Nvidia GeForce GTX 1060

Nvidia GeForce GTX 560 Ti

Why is Nvidia GeForce GTX 1060 better than Nvidia GeForce GTX 560 Ti?

  • 683MHz faster GPU clock speed?
    1506MHzvs823MHz
  • 2.59 TFLOPS higher floating-point performance?
    3.85 TFLOPSvs1.26 TFLOPS
  • 59.1 GPixel/s higher pixel rate?
    72. 3 GPixel/svs13.2 GPixel/s
  • 50W lower TDP?
    120Wvs170W
  • 1000MHz faster memory clock speed?
    2002MHzvs1002MHz
  • 5GB more VRAM?
    6GBvs1GB
  • 4000MHz higher effective memory clock speed?
    8008MHzvs4008MHz
  • 67.8 GTexels/s higher texture rate?
    120.5 GTexels/svs52.7 GTexels/s

Why is Nvidia GeForce GTX 560 Ti better than Nvidia GeForce GTX 1060?

  • 64bit wider memory bus width?
    256bitvs192bit
  • 8°C lower load GPU temperature?
    66°Cvs74°C
  • Has Double Precision Floating Point (DPFP)?
  • 6.2dB lower load noise level?
    41.2dBvs47.4dB
  • 1 more DVI outputs?
    2vs1
  • 22mm narrower?
    228mmvs250mm

Which are the most popular comparisons?

Nvidia GeForce GTX 1060

vs

AMD Radeon RX 580

Nvidia GeForce GTX 560 Ti

vs

Nvidia GeForce GTX 560

Nvidia GeForce GTX 1060

vs

Nvidia GeForce GTX 1650

Nvidia GeForce GTX 560 Ti

vs

Nvidia GeForce GTX 650 Ti

Nvidia GeForce GTX 1060

vs

Nvidia GeForce RTX 3050 Laptop

Nvidia GeForce GTX 560 Ti

vs

Nvidia GeForce GTX 1050

Nvidia GeForce GTX 1060

vs

Nvidia GeForce GTX 1650 Ti Laptop

Nvidia GeForce GTX 560 Ti

vs

AMD Radeon RX 580

Nvidia GeForce GTX 1060

vs

AMD Radeon RX 570

Nvidia GeForce GTX 560 Ti

vs

MSI GeForce GTX 960

Nvidia GeForce GTX 1060

vs

Nvidia GeForce GTX 1050

Nvidia GeForce GTX 560 Ti

vs

Nvidia GeForce GTX 750 Ti

Nvidia GeForce GTX 1060

vs

Manli GeForce GTX 1650

Nvidia GeForce GTX 560 Ti

vs

Nvidia GeForce GTX 550 Ti

Nvidia GeForce GTX 1060

vs

Nvidia GeForce RTX 3050 Ti Laptop

Nvidia GeForce GTX 560 Ti

vs

Asus HD 7770

Nvidia GeForce GTX 1060

vs

Nvidia GeForce RTX 2060

Nvidia GeForce GTX 560 Ti

vs

MSI GeForce GTX 1050 Ti

Nvidia GeForce GTX 1060

vs

Nvidia GeForce RTX 3050

Price comparison

User reviews

Overall Rating

Nvidia GeForce GTX 1060

7 User reviews

Nvidia GeForce GTX 1060

8. 9/10

7 User reviews

Nvidia GeForce GTX 560 Ti

0 User reviews

Nvidia GeForce GTX 560 Ti

0.0/10

0 User reviews

Features

Value for money

8.6/10

7 votes

No reviews yet

 

Gaming

8.7/10

7 votes

No reviews yet

 

Performance

8.3/10

7 votes

No reviews yet

 

Quiet operation

8.4/10

7 votes

No reviews yet

 

Reliability

8.1/10

7 votes

No reviews yet

 

Performance

GPU clock speed

1506MHz

823MHz

The graphics processing unit (GPU) has a higher clock speed.

GPU turbo

1708MHz

Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 560 Ti)

When the GPU is running below its limitations, it can boost to a higher clock speed in order to give increased performance.

pixel rate

72.3 GPixel/s

13.2 GPixel/s

The number of pixels that can be rendered to the screen every second.

floating-point performance

3.85 TFLOPS

1.26 TFLOPS

Floating-point performance is a measurement of the raw processing power of the GPU.

texture rate

120.5 GTexels/s

52.7 GTexels/s

The number of textured pixels that can be rendered to the screen every second.

GPU memory speed

2002MHz

1002MHz

The memory clock speed is one aspect that determines the memory bandwidth.

shading units

Shading units (or stream processors) are small processors within the graphics card that are responsible for processing different aspects of the image.

texture mapping units (TMUs)

TMUs take textures and map them to the geometry of a 3D scene. More TMUs will typically mean that texture information is processed faster.

render output units (ROPs)

The ROPs are responsible for some of the final steps of the rendering process, writing the final pixel data to memory and carrying out other tasks such as anti-aliasing to improve the look of graphics.

Memory

effective memory speed

8008MHz

4008MHz

The effective memory clock speed is calculated from the size and data rate of the memory. Higher clock speeds can give increased performance in games and other apps.

maximum memory bandwidth

192.2GB/s

128GB/s

This is the maximum rate that data can be read from or stored into memory.

VRAM (video RAM) is the dedicated memory of a graphics card. More VRAM generally allows you to run games at higher settings, especially for things like texture resolution.

GDDR version

Newer versions of GDDR memory offer improvements such as higher transfer rates that give increased performance.

memory bus width

192bit

256bit

A wider bus width means that it can carry more data per cycle. It is an important factor of memory performance, and therefore the general performance of the graphics card.

Supports ECC memory

✖Nvidia GeForce GTX 1060

✖Nvidia GeForce GTX 560 Ti

Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server.

Features

DirectX version

DirectX is used in games, with newer versions supporting better graphics.

OpenGL version

OpenGL is used in games, with newer versions supporting better graphics.

OpenCL version

Some apps use OpenCL to apply the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions introduce more functionality and better performance.

Supports multi-display technology

✔Nvidia GeForce GTX 1060

✔Nvidia GeForce GTX 560 Ti

The graphics card supports multi-display technology. This allows you to configure multiple monitors in order to create a more immersive gaming experience, such as having a wider field of view.

load GPU temperature

A lower load temperature means that the card produces less heat and its cooling system performs better.

supports ray tracing

✔Nvidia GeForce GTX 1060

✖Nvidia GeForce GTX 560 Ti

Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows, and reflections in games.

Supports 3D

✔Nvidia GeForce GTX 1060

✔Nvidia GeForce GTX 560 Ti

Allows you to view in 3D (if you have a 3D display and glasses).

supports DLSS

✖Nvidia GeForce GTX 1060

✖Nvidia GeForce GTX 560 Ti

DLSS (Deep Learning Super Sampling) is an upscaling technology powered by AI. It allows the graphics card to render games at a lower resolution and upscale them to a higher resolution with near-native visual quality and increased performance. DLSS is only available on select games.

PassMark (G3D) result

This benchmark measures the graphics performance of a video card. Source: PassMark.

Ports

has an HDMI output

✔Nvidia GeForce GTX 1060

✖Nvidia GeForce GTX 560 Ti

Devices with a HDMI or mini HDMI port can transfer high definition video and audio to a display.

HDMI ports

Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 560 Ti)

More HDMI ports mean that you can simultaneously connect numerous devices, such as video game consoles and set-top boxes.

HDMI version

HDMI 2.0

Unknown. Help us by suggesting a value. (Nvidia GeForce GTX 560 Ti)

Newer versions of HDMI support higher bandwidth, which allows for higher resolutions and frame rates.

DisplayPort outputs

Allows you to connect to a display using DisplayPort.

DVI outputs

Allows you to connect to a display using DVI.

mini DisplayPort outputs

Allows you to connect to a display using mini-DisplayPort.

Price comparison

Which are the best graphics cards?

NVIDIA GeForce GTX 560: $200 balanced gaming solution

NVIDIA continues to actively update its line of GeForce series video cards, introducing solutions based on the second generation of the Fermi architecture. This time the manufacturer paid attention to mid-range products with a price level of about $200, which are the most popular and profitable on the market. New — GeForce GTX 560 — is designed in the near future to replace the most attractive model of last summer — GeForce GTX 460 with 1 GB of memory. Let’s see how it is better than its predecessor.

Like the previously released NVIDIA GeForce GTX 560 Ti, the new product is based on the GF114 graphics processor, but it differs quite a lot from it. Recall that the transition from the first to the second generation of Fermi for most video cards was accompanied by an increase in the number of active blocks: changes in the layout of the GPU and the types of transistors used allowed NVIDIA engineers to use all the capabilities of the cores while maintaining the level of heat dissipation. So it was with the GeForce GTX 580, and with the GeForce GTX 560 Ti. However, in the middle segment, NVIDIA marketers decided to take a slightly different path and not just replace old adapters, but first supplement the line, and only then withdraw 400-series products from sale. So, the GeForce GTX 550 Ti replaced the GeForce GTX 460 768 MB (note the one step lower model number), and the GeForce GTX 560 Ti occupied a previously empty niche between the GeForce GTX 460 1 GB and the GeForce GTX 470. Today’s novelty is the GeForce GTX 560 — logically completes the transformation and takes the place of the GeForce GTX 460 1 GB. It is architecturally no different from its predecessor: the number of functional blocks and their performance are the same for both GPUs that underlie these video cards. Let’s dwell on the characteristics in more detail.

The GF114 graphics chip, on which the GeForce GTX 560 and GTX 560 Ti are based, in the maximum configuration contains 384 stream processors, 64 texture units, 32 rasterizers and 4 memory controllers with a width of 64 bits, making up a 256-bit bus. All execution units are arranged into 8 streaming multiprocessors, which also include the Polymorph Engine responsible for geometric transformations (in particular, tessellation), and 64 KB cache. In the case of the GeForce GTX 560, we are dealing with a modification of the GF114-325, in which one of the multiprocessors is disabled. Therefore, the GPU contains 336 stream processors, 56 texture units, 7 Polymorph Engines and 448 KB cache. The number of rasterizers and the bus width are left at the same level — 32 pieces and 256 bits, respectively. Therefore, the core configuration is identical to that of the GeForce GTX 460 1 GB, and the main advantage of the novelty will be its frequencies. The situation with them is quite interesting. NVIDIA decided to limit itself to the wording «from 810 MHz for GPU and 4 GHz for GDDR5 memory, TDP 150 W» here. The meaning of such a step is obvious: the frequency potential of GF114 is quite large and allows video card manufacturers to set higher values, which they will certainly use. Most likely, there will be a minority of models with reference frequencies, and overclocked accelerators to one degree or another will enter the market.

Giving the frequency characteristics of the GeForce GTX 560 to partners, NVIDIA did the same with the design of the graphics adapter itself: there is no reference as such. Therefore, we will consider the new product using the Palit GeForce GTX 560 Sony Platinum as an example — one of three modifications of this accelerator presented by the Taiwanese vendor.

Palit GeForce GTX 560 Sonic Platinum

The adapter is designed in the same style as the manufacturer’s mid-range products: a compact red circuit board, a glossy black plastic cooling shroud and a bright orange fan. Two six-pin power connectors are oriented upwards. The cooler is a fairly simple construction of a copper base connected to a radiator with two heat pipes, which is blown by the aforementioned 80mm propeller. Note that the CO does its job quite well, but under heavy load it buzzes noticeably — the speed control algorithm is set to keep the GPU temperature below 85 ° C, and the GF114 noticeably heats up when the frequencies increase. The power subsystem is organized according to the 4 + 1 scheme, the voltage supplied to the GPU can be adjusted by software. The nominal frequencies of the Palit GeForce GTX 560 Sonic Platinum are 900 MHz for the GPU (1800 MHz for the shader domain) and 4200 MHz for the memory — there is still a margin of safety.

Video Card Specifications
Model ATI Radeon
HD 6790
AMD Radeon
HD 6850
AMD Radeon
HD 6870
NVIDIA GeForce
GTX 460 1 GB
NVIDIA GeForce GTX 550 Ti NVIDIA GeForce GTX 560 NVIDIA GeForce GTX 560 Ti
GPU Barts LE Barts Pro Barts XT GF104 GF116 GF114 GF114
Number of transistors,
mln.
1700 1700 1700 1950 1170 1950 1950
Core area, mm2 255 255 255 332 238 332 332
Process technology, nm 40 40 40 40 40 40 40
GPU Configuration (SP/TMU/ROP) 800/40/16 960/48/32 1120/56/32 336/56/32 192/32/24 336/56/32 384/64/32
GPU clock speed, MHz* 840 775 900 675/1350 900/1800 810/1620 822/1645
Memory bus width, bit 256 256 256 256 192 256 256
Memory type, capacity GDDR5,
1 GB
GDDR5,
1 GB
GDDR5.
1GB
GDDR5,
1 GB
GDDR5,
1 GB
GDDR5,
1 GB
GDDR5,
1 GB
Memory frequency, MHz 4200 4000 4200 3600 4104 4000 4008
Supported APIs DirectX 11, OpenGL 4.0, OpenCL 1.1 DirectX 11, OpenGL 4.0, OpenCL 1.1, CUDA 2.0
TDP W 150 127 127 160 116 116 116
Estimated price, $ 160** 180** 225** 190** 155** 199 245**
* For NVIDIA video cards, the frequencies of the raster and shader domains are specified separately.
** According to Hotline.ua.

Zmist

  • 1 Test methodology
  • 2 Testing
  • 3 Conclusions

Test methodology

Video card performance was evaluated in Microsoft Windows 7 SP1 64-bit environment using both synthetic test applications (Futuremark 3DMark Vantage and 3D modern games. Since we are talking about middle-class products with a sufficient level of performance, we chose a resolution of 1920×1080. The latest versions of NVIDIA ForceWare R275 and Catalyst 11.5a Hotfix were used as drivers.

Testing

3DMark Vantage, Performance GPU Score, scores
Crysis 2 Hardcore 1920×1080 fps
S.T.A.L.K.E.R.: Call of Pripyat, Maximum, 1920×1080 fps
Aliens vs. Predator, DX11, 1920×1080, fps

Synthetic tests immediately reveal an interesting picture: if in the reference mode the new product works noticeably slower than the GeForce GTX 560 Ti, which is absolutely expected, then even with the standard overclocking of the Palit GeForce GTX 560 Sonic Platinum, it is already close to the positions of the older modification. As for the rivalry with AMD products, the situation here is predictable and fully corresponds to the prices set for video cards: without overclocking, the GeForce GTX 560 falls between the Radeon HD 6850 and HD 6870, with overclocking, it directly begins to compete with the older model from this pair. Compared to its predecessor, the GeForce GTX 460 1 GB, the GeForce GTX 560 delivers a performance boost of around 15-18%.

Game tests did not bring any revelations. We note a noticeable advantage of NVIDIA adapters in Crysis 2, which is most likely due to the features of the CryEngine 2 engine. However, in Aliens vs. Predator, the situation is reversed: the good optimization of the engine of this project for AMD Radeon gives the laurels of the championship to the Radeon HD 6870, and not to the «green» models. In general, parity is approximately preserved: without overclocking, the GeForce GTX 560 is inferior to the older modification by about 15% and is ahead of the GeForce GTX 460 1 GB by a similar margin. Overclocking brings a significant performance boost and equalizes the power of the novelty with the «titanium» version, and also makes it a direct competitor to the AMD Radeon HD 6870.

Conclusions

The new NVIDIA video card, designed to fill a niche right at the psychological price threshold of $200, fits perfectly into the company’s product line and does not raise positioning issues relative to AMD products, which happens quite often. Its performance is quite sufficient for most modern games with maximum settings in Full HD resolution. Separately, I was pleased with the overclocking potential, which allows the GeForce GTX 560 in many cases to outperform the more expensive GeForce GTX 560 Ti model. As for the balance of power with AMD Radeon, there is no need to talk about any significant victory or loss for NVIDIA here: the performance of the new product clearly corresponds to both its price and the cost of the Radeon HD 6800 family.

Unfortunately, we cannot do without clarifications: when we say that the GeForce GTX 560 is easily ahead of the GeForce GTX 560 Ti and Radeon HD 6870 in overclocking, we mean only the reference versions of these adapters, and their frequencies can also be seriously increased, and then gaps of 15-20% will again appear between them. In addition, the ideal option for NVIDIA would be to match the retail prices for the new product to the recommended $200, but most models will probably be more expensive (for example, the Palit video card we tested is offered for $230). In this case, it is compared in this indicator with some GeForce GTX 560 Ti, and those due to a full-featured GPU with a similar overclock will be noticeably faster. Consequently, everything again rests on the retail price of products: in this case, there is no need to talk about a price war between NVIDIA and AMD, rather, the “greens” are fighting with themselves. It’s likely that the premium for increased frequencies and a modified cooler will make many models unprofitable to purchase.

Nvidia GeForce GTX 560 (OEM)

27points

Nvidia GeForce GTX 560 (OEM)

Nvidia GeForce GTX 560 (OEM)

Why is Nvidia GeForce GTX 560 (OEM) better than others?

  • Design requirements for heat dissipation (TDP)?
    150W vs 199. 56W
  • Memory bus width?
    320bit vs 252.57bit
  • DVI outputs?
    2 vs 0.73
  • Width?
    228mm vs 260.4mm
  • Height?
    111mm vs 123.67mm

Which comparisons are the most popular?

Nvidia GeForce GTX 1650

vs

Nvidia GeForce RTX 3050 Laptop

Nvidia GeForce RTX 3050 Ti Laptop

vs

Nvidia GeForce RTX 3060 Laptop

Nvidia GeForce RTX 3050 Laptop

vs

Nvidia GeForce RTX 3050 Ti Laptop

AMD Radeon RX 5500M

vs

Nvidia GeForce GTX 1650

Nvidia GeForce GTX 1650

vs

Nvidia GeForce RTX 3050 Ti Laptop

Nvidia GeForce RTX 2060

vs

Nvidia GeForce RTX 3050

AMD Radeon RX 6400

vs

Nvidia GeForce GTX 1650

AMD Radeon RX 6650 XT

vs

Nvidia GeForce RTX 3060

AMD Radeon RX 6500 XT

GeForce 960 GTX 10003

AMD Radeon RX 6750 XT

VS

NVIDIA GeForce RTX 3060 Ti

Costs of prices

Users

Productivity

CCU

Turbo GPU

Unknown. Help us offer a price.

When the GPU is running below its limits, it can jump to a higher clock speed to increase performance.

pixel rate

12.1 GPixel/s

The number of pixels that can be displayed on the screen every second.

FLOPS

0.85 TFLOPS

FLOPS is a measure of GPU processing power.

texture size

24.3 GTexels/s

Number of textured pixels that can be displayed on the screen every second.

GPU memory speed

802MHz

Memory speed is one aspect that determines memory bandwidth.

Shading patterns

Shading units (or stream processors) are small processors in a video card that are responsible for processing various aspects of an image.

texture units (TMUs)

TMUs take texture units and map them to the geometric layout of the 3D scene. More TMUs generally means texture information is processed faster.

ROPs

ROPs are responsible for some of the final steps of the rendering process, such as writing the final pixel data to memory and for performing other tasks such as anti-aliasing to improve the appearance of graphics.

Memory

effective memory speed

3208MHz

The effective memory clock is calculated from the size and data transfer rate of the memory. A higher clock speed can give better performance in games and other applications.

maximum memory bandwidth

128.2GB/s

This is the maximum rate at which data can be read from or stored in memory.

VRAM (video RAM) is the dedicated memory of the graphics card. More VRAM usually allows you to run games at higher settings, especially for things like texture resolution.

GDDR versions of

Later versions of GDDR memory offer improvements such as higher data transfer rates, which improve performance.

memory bus width

320bit

A wider memory bus means it can carry more data per cycle. This is an important factor in memory performance, and therefore the overall performance of the graphics card.

Supports memory recovery code

✖Nvidia GeForce GTX 560 (OEM)

Memory troubleshooting code can detect and fix data corruption. It is used when necessary to avoid distortion, such as in scientific computing or when starting a server.

Features

DirectX version

DirectX is used in games with a new version that supports better graphics.

OpenGL version

The newer the OpenGL version, the better graphics quality in games.

OpenCL version

Some applications use OpenCL to use the power of the graphics processing unit (GPU) for non-graphical computing. Newer versions are more functional and better quality.

Supports multi-monitor technology

✔Nvidia GeForce GTX 560 (OEM)

The video card has the ability to connect multiple displays. This allows you to set up multiple monitors at the same time to create a more immersive gaming experience, such as a wider field of view.

GPU temperature at boot

Unknown. Help us offer a price.

Lower boot temperature — this means that the card generates less heat and the cooling system works better.

supports ray tracing

✖Nvidia GeForce GTX 560 (OEM)

Ray tracing is an advanced light rendering technique that provides more realistic lighting, shadows and reflections in games.

Supports 3D

✔Nvidia GeForce GTX 560 (OEM)

Allows you to view in 3D (if you have a 3D screen and glasses).

supports DLSS

✖Nvidia GeForce GTX 560 (OEM)

DLSS (Deep Learning Super Sampling) is an AI based scaling technology. This allows the graphics card to render games at lower resolutions and upscale them to higher resolutions with near-native visual quality and improved performance. DLSS is only available in some games.

PassMark (G3D) result

Unknown. Help us offer a price.

This test measures the graphics performance of a graphics card. Source: Pass Mark.

Ports

has HDMI output

✔Nvidia GeForce GTX 560 (OEM)

Devices with HDMI or mini HDMI ports can stream HD video and audio to an attached display.

HDMI connectors

Unknown. Help us offer a price.

More HDMI connections allow you to connect multiple devices at the same time, such as game consoles and TVs.

HDMI version

Unknown. Help us offer a price.

Newer versions of HDMI support higher bandwidth, resulting in higher resolutions and frame rates.