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Diablo III PTR 2.7.5 | Has Concluded — Diablo III — Blizzard News

Diablo III

Blizzard Entertainment

Update on February 8: The PTR 2.7.5 has concluded. Thank you for playing!

Update on February 7: Season 27 of Diablo III will end on February 19. See our forum post for additional details.

Update on January 27: We have added additional information to further explain the Altar of Rites and Primordial Ashes features.

Nephalem, we welcome you to our seven-day PTR for the 2.7.5 update. Beginning on January 31st, we’ll need your help in testing the Rites of Sanctuary seasonal theme, Primordial Ashes feature, and changes to both Class Skills and items. Take time to acquaint yourself with these patch notes—we have some substantial new features in store.


Seasonal Journey

  • PTR Focus and Details
  • PTR Testing Tips
  • Season 28: Rites of Sanctuary
  • Primordial Ashes Feature
  • Monk Skill Change
  • Item Changes
  • Bug Fixes
  • How to Participate in PTR
  • PTR Character Copy

Please note that this is a preview for PTR content, which is subject to change.


PTR Focus and Details

We’ll be conducting the Patch 2.7.5 PTR starting Tuesday, January 31st. During this time there may be periodic maintenances, outages, hotfixes, or minor patches.

  • There will be PTR-unique buffs active to help you on your journey: increased experience gains, and double Blood Shard drops. You can also buy new gear for testing from the special PTR vendor, Djank Mi’em, who will exchange Blood Shards for class-specific bags full of Legendary Items that we’d love for you to test! Read down below to learn more on the new vendor updates that have been implemented to assist in the PTR experience starting with PTR 2. 7.5.
  • Class Balance and Item Changes: To ensure that the most significant class changes receive an ample amount of attention, we’d love for you to focus testing and feedback on the skill changes to the Monk class and item changes for the Barbarian, Demon Hunter, Monk, Necromancer, and Wizard classes.
  • New Season Theme Testing: We’re looking to gather feedback on the seasonal content around Rites of Sanctuary.

So that we can efficiently review your posts, feedback should be provided in the PTR Feedback forum while bug reports should be provided in the PTR Bug Report forum.

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PTR Testing Tips

As with our previous PTRs, this testing period is short, so it’s best to hit the ground running. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.

  • Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing.
    • For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself.
  • Try to break things! Just tell us when you do so we can make sure that the patch’s launch is as smooth as possible.
  • When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something “off” that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome but identifying the issues themselves is most important.

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Season 28: Rites of Sanctuary

For Season 28, Rites of Sanctuary, we’re travelling deep into the mysterious ruins of the Festering Woods. Amid a hunting expedition, citizens hailing from New Tristram stumbled across an ominous Altar carved from an archaic material bearing cryptic markings. Shaken to their core by the eldritch aroma of the monolith, they’ve enlisted the assistance of brave Nephalem willing to investigate this sinister discovery that was once left to time—the Altar of Rites.

Home to power thought to be extinct from Sanctuary, the Altar of Rites will bestow these mystic forces upon worthy Nephalem. . .after a sacrifice is offered. You can begin interacting with the Altar of Rites at Level one.

Upon arrival at the Altar of Rites, players will see 26 icons called Seals and three Legendary Potion Powers. Take a moment to familiarize yourself with the elements below.

Seal and Legendary Potion Powers
































Seal Power
A Your Kill Streak timer duration and reward bonus are doubled.
B Pools of Reflection last for the entire Season and are not removed by death.
C Items have no level requirement.
D +200 Damage
E +25% Missile Damage Reduction
F +25% Movement Speed (Uncapped)
G Increase damage against elites by 15%.
H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
I +25% Melee Damage Reduction.
J Increases your highest elemental skill damage bonus by 10%.
K Increase damage against elites by 20%.
L +10% Damage
M Double the amount of Death’s Breaths that drop.
N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
O Double the amount of Bounty Caches that drop from completing bounties.
P Progress orbs from Nephalem and Greater Rifts are picked up automatically.
Q Reduces the damage taken from elites by 25%.
R +15% Damage
S Gain immunity to crowd-controlling effects.
T Gain passability.
U Pets pick up Death’s Breath.
V Elite packs drop one additional progress orb.
W Increase damage done to Bosses by 25%.
X Pets pick up and salvage common, magic, and rare items.
Y Increase your chance to Dodge by 15%.
Z Double the chance to find a legendary item purchased from Kadala.
Potion AA When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
Potion AB When you drink your health potion, all enemies within 25 yards deal 25% less damage.
Potion AC When you drink your health potion, gain a random shrine or pylon effect.
AD When a primal item drops, a second random primal item drops as well.

How Seals and Potions Work

As you can see, after unlocking the first Seal, the order in which you unlock additional Seals and obtain their powers is entirely up to you and which powers align with your character’s build the most. Once a Seal or Legendary Potion Power is unlocked, you’ll immediately receive that Seal or Potion’s power and will have the ability to unlock connected Seals or Potions once you have the required materials. All Seals and Potions can be unlocked by players and the powers apply to all your characters—these powers last for the entirety of Season 28.

How to Unlock Seals and Potions

Unlocking Seals and Potions will be no easy feat, especially after multiple sacrifices—you’ll find yourself rummaging across Sanctuary slaying scores of demons hellbent on preventing you from acquiring the Altar of Rites’ full power.

Players must gather materials listed in the Altar of Rites menu and sacrifice them in order to gain a Seal or Potion’s power. In addition to receiving the power after unlocking, you’ll notice the generic text previously displayed has been swapped with a small story scrap about Sanctuary’s tumultuous past.

To unlock a Seal, the Seal preceding it must first be unlocked—this does not apply to Seals R, S, and T because of how they’re positioned within the Altar. For example, if you want to unlock Seal B or C, Seal A must first be unlocked. There is also no limit to how many Seals or Potions can be unlocked within a given time period, if you have the required materials to sacrifice to the Altar. Regardless of the order in which you unlock Seals and Potions, the cost will increase as shown below.

Study the cost of each sacrifice and theorize where within Sanctuary you can find some of these rare materials.

Costs to Unlock a Seal or Legendary Potion Power































# Cost
1 10 Reusable Parts
2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
3 1 Greater Rift Key, 10 Death’s Breaths
4 Any Class Specific Set Helm
5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
6 1 Leoric’s Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
7 Reaper’s Wraps
8 30 Forgotten Souls
9 1,100 Bloodshards
10 1 Flawless Royal Ruby, 20 Death’s Breaths, Ring of Royal Grandeur
11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
12 20 Greater Rift Keys, 1 Ramaladni’s Gift
13 1,300 Bloodshards
14 Petrified Scream
15 Challenge Rift Cache
16 250 Forgotten Souls
17 1,400 Bloodshards
18 Ancient Hellfire Amulet
19 Never Ending Questions
20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
21 500 Death’s Breaths, 300 Forgotten Souls
22 1,500 Bloodshards
23 Whisper of Atonement Rank 125
24 Any Augmented Weapon
25 Staff of Herding
26 1,600 Bloodshards
Potion 1 55 Primordial Ashes
Potion 2 110 Primordial Ashes
Potion 3 165 Primordial Ashes

Uncover an Ancient Legend—Unlock All Seals

After you’ve conquered the armies of Hell and acquired the needed materials to unlock all 26 Seals and three Potions, you’ll receive a reward truly fitting of an unstoppable force—the Wings of Terror Cosmetic, Seal AD. We recommend you unlock all Seals and Potions within the Altar of Rites, not only to inspire terror within your foes, but also to piece together the fragments of Sanctuary’s past.

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Primordial Ashes Feature

Acquiring Primal Items is no small task. That’s why we are adding a new Primordial Ashes feature with this patch to aid in your quest. At the Blacksmith, you can now salvage a Primal Item for 55 Primordial Ashes.

We have also added a Primal Item recipe to Kanai’s Cube, allowing you to upgrade any non-crafted legendary item to a Primal Item for 100 Primordial Ashes. Only one upgraded Primal Item may be worn at a time and upgraded Primal Items do not retain the properties of the Legendary Item that was used. New affixes are rolled for all upgraded Primal Items.

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Monk Skill Changes

Monk

  • Combination Strike Passive Skill:
    • Each different Spirit Generator you use increases your damage by 10% for three seconds.
    • Each Spirit Generator you use increases the damage of your other Spirit Generators by 100% for 10 seconds.
  • Crippling Wave Skill:
    • Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for three seconds.
    • Every third hit also dazes enemies within 11 yards, slowing their movement speed by 30% and attack speed by 20% for 10 seconds.
      • Concussion Rune: Enemies hit by Crippling Wave deal 20% less damage for three 10 seconds.
      • Breaking Wave Rune: Enemies hit by Crippling Wave take 10% additional damage from all attacks for three 10 seconds.
  • Deadly Reach Skill:
    • Foresight Rune: Every third hit also increases the damage of all your stacks by 15% for five seconds.
    • Foresight Rune: Every third hit also increases the damage of all of your attacks by 15% for 10 seconds.
  • Way of the Hundred Fists:
    • Assimilation Rune: Each enemy hit with the third hit increases your damage by 5% for five seconds.
    • Assimilation Rune: Each enemy hit with the third hit increases your damage by 5% for 10 seconds.

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Item Changes

Barbarian

  • Horde of the Ninety Savages (6-piece bonus):
    • Frenzy deals 1,000% increased damage per stack.
    • Frenzy deals 2,000% increased damage per stack.

Demon Hunter

  • Chanon Bolter:
    • Spike Traps lure enemies to them. Enemies may be taunted once every 12-16 seconds.
    • Your Spike Traps lure enemies to them and deal 150-200% increased damage. Enemies may be taunted once every 10 seconds.
  • The Demon’s Demise:
    • The blast from Spike Trap will damage all enemies again after one second.
    • Each blast from Spike Trap will damage all enemies again after 1 second and deals 150-200% increased damage.
  • Natalya’s Slayer:
    • Increases Rain of Vengeance Damage by 20-25%.
    • Increases Spike Trap Damage by 10 -15%.
  • Natalya’s Vengeance (2-piece bonus):
    • Reduce the cooldown of Rain of Vengeance by 4 seconds when you hit with a Hatred-generating attack or Hatred-spending attack.
    • Hitting an enemy summons a Spike Trap if it is on your action bar. Each Spike Trap detonation restores 1 Discipline.
  • Natalya’s Vengeance (4-piece bonus):
    • Rain of Vengeance deals 100% increased damage.
    • Laying a Spike Trap grants 60% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
  • Natalya’s Vengeance (6-piece bonus):
    • After casting Rain of Vengeance, deal 14,000% increased damage and take 60% reduced damage for 10 seconds.
    • Spike Traps deal 10,000% increased damage, and each consecutive blast from the detonation chain reaction will deal 10% more damage than the previous blast.
  • The Shadow’s Mantle (2-piece bonus):
    • While equipped with a melee weapon, all damage is increased by 6,000%.
    • While equipped with a melee weapon, the damage of your Bolas, Chakram, Fan of Knives, and Impale is increased by 6,000%.
  • Trag’oul Coils:
    • Spike Traps gain the Impaling Spines Rune and are deployed twice as fast.
    • Spike Traps gain the Scatter Rune, are deployed twice as fast, and deal 150-200% increased damage.
  • Unhallowed Essence (6-piece bonus):
    • Hatred generators, Vengeance attacks, and Multishot deal 350% increased damage per point of Discipline the Demon Hunter currently has.
    • Hatred generators, Vengeance attacks, and Multishot deal 1700% increased damage per point of discipline the Demon Hunter currently has.

Monk

  • Patterns of Justice (6-piece bonus):
    • Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind as well and increases all damage delt by 15,000%.
    • Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind as well and increases all damage dealt by 20,000.
  • Raiment of Thousand Storms (4-piece bonus):
    • Dashing Strike spends 75 Spirit but refunds a Charge when it does.
    • Dashing Strike spends 25 Spirit but refunds a Charge when it does.

Necromancer

  • Masquerade of the Burning Carnival (6-piece bonus):
    • Bone Spear deals 6,000% increased damage
    • Bone Spear deals 9,000% increased damage. Simulacrums gain triple this bonus.

Wizard

  • The Typhon’s Veil (6-piece-bonus):
    • Hydras deal 2,000% increased damage for each Hydra head alive.
    • Hydras deal 4,000% increased damage for each Hydra head alive.

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How to Participate in the PTR

To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn’t been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.

Step 1: Restart the Battle.net desktop app.

Step 2: Navigate to the Diablo III tab on the left-hand menu.

Step 3: On the Diablo III screen, there is a drop-down menu right above the «Play» button (note that this may say «Install» if you do not have Diablo III currently installed). Select «PTR: Diablo III» from this drop-down menu before proceeding.

Step 4: Click Install to begin the installation process.

Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.

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PTR Character Copy

The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.

Step 1: Log into the live game and then log out.

Step 2: Log into PTR client and create a level 1 character. After you’re done, return to the main character screen.

Step 3: Click on the «PTR Copy» button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)

Step 4: Select your region.

Step 5: Click «Copy.» This will copy all characters on your account from the selected region.

Step 6: You will be disconnected from the PTR client.

Step 7: Log back in. Your copied characters will be available for play.

Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost. In addition, you can only copy characters over to your PTR account once every 24 hours. Attempting to copy characters before this cooldown is up will result in an error.

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As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback!

Season 26 | The Fall of the Nephalem | Has Ended

Update on 8/21: Season 26 has ended. Stay tuned for updates and details on Season 27 here.

Update on 8/5: Season 26 will be ending on August 21 at 5pm PDT. See the following post for the exact times for each region.

Update on 4/15: Season 26 is now live! 

Update on 4/12: Patch 2.7.3 is now live. 

Season 26 will begin on April 15, at 5PM (PDT/CEST/KST) shortly after our next Diablo III update. Read on to learn more about the season theme and balance changes coming in Patch 2.7.3. We are expecting this update to be released on April 12.


Table of Contents

  • Season Theme
  • Season Cosmetic Rewards
  • Season Journey Rewards
  • Season Conquests
  • Haedrig’s Gifts
  • Patch Notes
    • Seasons
    • Greater Rift Updates
    • Items
    • Bug Fixes

New Season Theme

The souls of heroes defeated in the eternal struggle against evil call for aid! Astute Nephalem will listen to the petrified screams of the dead, and find themselves attuned to the last agonizing moments of the departed. Will these Nephalem heed the whispers of atonement of fallen heroes and survive their echoing nightmare? Or will they be forever trapped, becoming just another fallen Nephalem? Only time will tell…

In Season 26, we introduce the Echoing Nightmare. This is our first Seasonal Theme that introduces a new activity to the game. In the Echoing Nightmare, players will experience an intense, densely packed, increasingly challenging event that stretches their ability to stay in the fight as long as possible. We found inspiration in Orek’s warning, «Many Nephalem have stood where you are now, but few succeeded in overcoming the trials.» The Echoing Nightmare explores what happened to those Nephalem who did not succeed.

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Seasonal Cosmetic Rewards

Beginning with Season 17, we began reintroducing previous rewards to make them available to players who may have missed them the first time around. For Season 26, this means awards originally available from Season 14 are returning. In addition to the Boots and Pants slots of the exclusive Conqueror Set, a series of portrait frames themed around the enigmatic Tal Rasha will be available. For the nephalem hero who wants to embody the spirit of Justice, a pennant dedicated to everyone’s favorite archangel will also be available. Just remember—you cannot judge Justice itself!

However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Endure The Fall of the Nephalem and complete the Season 26 Guardian Journey to earn the Rakkis’ Remembrance portrait and the Toothsome Trooper pet.

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Season Journey Rewards

If you’ve been playing the past few Seasons diligently and reached Conqueror in the Season Journey each time, you’ve accrued a few extra stash tabs. Players who have not yet earned a total of five stash tabs via the Season Journey can still unlock an additional one by completing the following tasks at the Conqueror tier:

  • Complete a level 70 Torment XIII Rift in under 5 minutes
  • Complete Greater Rift 60 solo
  • Kill Greed on Torment XIII
  • Kill the Butcher at level 70 in Torment XIII in under 30 seconds
  • Reforge a Legendary or Set item
  • Augment an Ancient item with a Level 50 or greater Legendary Gem
  • Level three Legendary Gems to 55
  • Complete two Conquests

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Seasonal Conquests

Speaking of Conquests, we’re rotating those, too! Returning for the Season of Greed is Avarice and Avarita, where every gold piece you find will count! Speed Demon and Need for Speed will ask you to kick it into full gear in your Nephalem Rift runs. On a Good Day and I Can’t Stop will congratulate high ranking Legendary Gems. Finally, for the solo crowd, Divinity and Lionhearted will ask you to climb Greater Rift heights by your lonesome, while Years of War and Dynasty challenge your game mastery of at least six classes.

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Haedrig’s Gift

Finally, just as before, you’ll get a shiny new Class Set courtesy of Haedrig’s Gift for completing certain chapters in the Season Journey. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:

Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!

The set you will receive depends on the Class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

Here are the sets granted by Haedrig’s Gift in Season 26:

  • Barbarian – The Legacy of Raekor
  • Crusader – Armor of Akkhan
  • Demon Hunter – Embodiment of the Marauder
  • Monk – Inna’s Reach
  • Necromancer – Pestilence Master’s Shroud
  • Witch Doctor – Zunimassa’s Haunt
  • Wizard – Delsere’s Magnum Opus

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Patch Notes

Below you will find the patch notes for the upcoming update for Diablo III, Patch 2.7.3

Table of Contents:

  • Seasons
  • Greater Rift Updates
  • Items
  • Bug Fixes and Misc Updates

Note: All changes apply to all versions of Diablo III, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC unless otherwise indicated.

2.7.3 Update: Xbox Series X|S resolution has been updated. Xbox Series X now runs at true 4K resolution and Xbox Series S runs at true 1080p.


Seasons

Season 26 introduces the Echoing Nightmare, an optional and rewarding end-game challenge where players fight within the memories of Nephalem who fell in a Greater Rift. Today’s Nephalem must stand their ground until they are inevitably Overwhelmed or defeated. Players must collect a Petrified Scream from defeated Greater Rift Guardians to gain entry to the Echoing Nightmare. Transmuting a Petrified Scream in Kanai’s Cube summons a portal that players can enter to face the horrors of the Nephalem’s past.

Season Theme Details:

  • Petrified Screams and the Echoing Nightmare can only be accessed with seasonal characters.
  • Only one player is required to transmute a Petrified Scream to open an Echoing Nightmare in a multiplayer game.
  • Similar to a boss encounter, all players in a multiplayer game must accept a prompt to enter.
  • While within an Echoing Nightmare, the difficulty scales as players progress in the encounter. Players can progress faster by defeating monsters quickly.
  • Players receive the following rewards upon completing an Echoing Nightmare: EXP, Legendary Items, Blood Shards, Gems, and a new Legendary Gem, Whisper of Atonement.
  • The Whisper of Atonement is a Legendary Gem used exclusively for Augmenting Ancient Legendary items. It drops pre-ranked based upon the player’s performance in the Echoing Nightmare.
  • Rare monsters now spawn within an Echoing Nightmare.
  • Meteors now fall from the sky.
  • Hellish Machinations now appear, which spawn streams of Exploding Lunatics.
  • Rift Guardians now spawn.
  • Increased the frequency of which monsters spawn.
  • Updated the Shadow Clone explosion to better reflect the area of effect.
  • The exit timer has been increased to 60 seconds.
  • Increased the possible rank a Whisper of Atonement can drop to 125 based on the Tier completed.
  • Monsters in Echoing Nightmares can no longer be Frozen, Stunned, Rooted or Knocked Back.
  • Fixed a bug that caused Conduit Shrines to deal less damage than intended.

New Updates (Post-PTR)

  • Monsters from the Echoing Nightmares no longer drop gold, items or health globes.
  • Adjusted the damage done by Exploding Lunatics and Meteors to be more deadly.
  • Adjust Meteor and Fallen Lunatic Molten damage to be Physical.
  • Adjusted the difficulty of Tiers 100+.
  • Replaced the Shield Pylon with a Speed Pylon.
  • Adjusted the EXP rewarded by Echoing Nightmares to be aligned with Greater Rift turn-in rewards.
  • Reduced the Echoing Nightmare closing timer to 30 seconds.
  • Prevented Echoing Nightmares from being opened in games lower than level 70.
  • Adjusted the drop rate of Petrified Screams from Greater Rift Guardians.

Return to Patch Notes Table of Contents

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Greater Rift Updates

We wanted to improve the Greater Rift experience through quality of life updates, balance changes and addressing community feedback. We reviewed all of the maps and monsters that appear in Greater Rifts and reworked the probabilities overall to make sure players spend more time with the content they enjoy. Less spaghetti and more chickens!

Orek’s Dream: Greater Rifts have a small chance to roll as Orek’s Dream. These dreamlike rifts have a curated list of maps and monster compositions.

  • 3 maps have been added and 2 maps have been removed from the Greater Rift pool.
    • Added: Fields of Misery, Desolate Sands and Briarthorn Cemetery
    • Removed: Sewers of Caldeum, and Hidden Aqueducts
  • The probability of Greater Rift maps has been adjusted.
  • The probability of monster groups has been adjusted.
  • The following monsters have been adjusted to grant more progression and EXP within Greater Rifts.
    • Blazing Guardians
    • Smoldering Guardians
    • Frost Guardian
    • Noxious Guardian
    • Shock Guardian
    • Blood Clan Spearman
    • Dark Moon Clan Impaler
    • Moon Clan Impaler
    • Blood Clan Impaler
    • Ice Clan Impaler
    • Hell Witch
    • Vile Temptress
  • Players can speak to Orek to close an active Greater Rift. This option is only available when in a single player game.
  • Further increased the progression granted by some monsters in Greater Rifts.
  • Additionally, increased the progression granted by Fallen Shaman, Fallen Conjurer, Fallen Prophet and Fallen Firemage.
  • Updated visual effects upon entering an Orek’s Dream.
  • Updated the Orek’s Dream vignette to be more pronounced.

Return to Patch Notes Table of Contents

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Items

Barbarian

  • Legacy of Raekor (4-piece Bonus): Furious Charge gains the effect of every rune and deals 1000% increased damage. For every 1% Life you are missing, the damage of your Ancient Spear is increased by 2%.
  • Legacy of Raekor (6-piece Bonus): Hitting enemies with Furious Charge or Weapon Throw increases the damage of your next Ancient Spear by 5500% and causes it to release multiple spears from its target. This effect stacks and each spear throw consumes a maximum of 5 stacks.
  • Arreat’s Law: Weapon Throw and Ancient Spear deal 150-200% increased damage.
    • Weapon Throw generates up to 25 50 additional Fury based on the distance of the enemy hit. The generated Fury can go above the maximum cap by 200 Fury.
    • Ancient Spear refunds up to 25 50 Fury based on the distance of the enemy hit and resets your Fury cap to its base maximum.
  • The Three Hundredth Spear: Increase the damage of Weapon Throw and Ancient Spear by 150-200%. The attack speed of Weapon Throw is increased by 200%.
  • Skular’s Salvation: Increase the damage of Ancient Spear by 150-200%. If your Ancient Spear — Boulder Toss hits 5 or fewer enemies, the damage is increased by 100%.

Developer’s Note: We’ve added additional Weapon Throw buffs to give players more build options when playing the reworked Legacy of Raekor set. We’ve also updated Arreat’s Law to allow players to reach new levels of Fury.

Developer’s Note: We reworked Raekor’s Legacy to give the set its own identity. It felt natural to the team to infuse the charging fantasy of Raekor’s Legacy with the Barbarian’s ranged skills.

Crusader

  • Thorns of the Invoker: The attack speed of Punish and Slash are increased by 100% and deal 67,500% of your Thorns damage.
  • Norvald’s Fervor: Gain 200% increased damage while using Steed Charge and for 5 seconds after it ends.

Developer’s Note: Norvald’s Fervor is overperforming across multiple sets. We want to bring its power down, but we are Increasing the utility of Thorns of the Invoker to compensate.

Monk

  • All Mystic Allies spawned by Inna’s Mantra 6-piece bonus now have their duration refreshed with each attack.
  • Mystic Ally — Fire Ally: Mini allies now have Passability.
  • Mystic Ally — Earth Ally:
    • Earth Ally boulders speed has been increased. Boulders always leash to the player regardless of how many monsters are on screen.
    • Prevented Earth Ally boulders from being slowed by missile dampening.

Developer’s Note: We’ve made improvements to Mystic Ally that should make the skill feel more fluid and less clunky at times.

  • Bindings of the Lesser Gods: Enemies hit by your Cyclone Strike take 150%-200% more damage from your Mystic Ally for 5 seconds.

Developer’s Note: We’re happy with the gameplay of Inna’s Mantra Monks, but the Fire build is overperforming, so we removed the Fire Ally bonus from the Bindings of the Lesser Gods.

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Bug Fixes | 2.7.3

  • Prevented players from changing difficulty while an Echoing Nightmare is active.
  • Fixed a bug where Boon of the Hoarder allowed gold to drop in Echoing Nightmares.
  • Fixed a bug where Orek’s Dream vignette sometimes goes away on Shrouded Moors and Festering Woods when entering anything other than level 1.
  • Fixed a bug that caused Orek’s Dream opening VFX to display inconsistently.

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news, updates, changelogs, translations of the latest blueposts

Diablol 3 Animated Series by Carbot Animation

[Updated] New episode added.
Diablol 3 is a series of animated videos from Carbot Animations, consisting mainly of special episodes that focus on the release of various add-ons and other important events related to Diablo 3.
Diablo IV: the developers talked about the creation of the world of Sanctuary

The developers of Diablo IV have published a video dedicated to the creation of the game, in which they talked about filling the world of Sanctuary with various interesting elements, working on monster families and much more.

22/02/2023 19:24

novax

Blizzard Gear Store: Inarius Collectible Statue

The Blizzard Gear Store has added a new collectible statue of Inarius from the Diablo universe. The great-great-grandfather of all Nephalem and one of the creators of Sanctuary, made and painted by Blizzard Entertainment’s team of sculptors and artists.

19/02/2023 1:00

novax

Diablo IV Open Beta Begins March 24th

At the ongoing IGN Fan Fest 2023 event, Diablo IV Director Joe Shelley announced the start of the game’s open beta testing, which will run from March 24 to March 26, 2023. Those who pre-order the game will have early access to the beta testing from March 17 to March 19, 2023.

18/02/2023 21:21

novax

Diablo IV: Open Beta Start Date Might Be Announced at IGN Fan Fest

[Updated] New information added.
At IGN Fan Fest 2023 on February 17 and 18, Blizzard may announce a start date for the first round of the Diablo IV Open Beta, according to Rod Fergusson.

18/02/2023 1:00

novax

Diablo III Patch 2.7.5 Preview and Season 28 Start Date

The developers of Diablo III have announced the start date of the new season. Season 28, dubbed Rites of Sanctuary, will begin on February 24 at 7 p.m.:00 Moscow time. Check out the final patch notes for Update 2.7.5, seasonal rewards, and conquests right now.

17/02/2023 23:19

novax

Blizzard to release ‘Diablo: The Official Cookbook’ cookbook

[Updated] Cover added.
The announcement of the 192-page cookbook «Diablo: The Official Cookbook» appeared in online stores, the English version of which is due out on October 24, 2023. The book will collect various unique recipes for dishes inspired by the games of the Diablo series.

10/02/2023 22:27

novax

Diablo II Resurrected Patch 2.6 Changelog

On February 16, a fresh update 2.6 will be installed on the servers of Diablo II: Resurrected. With this update, the game will begin its third season, introduce eight new runewords, redesign horror zones, improve gameplay, and fix several bugs.

08/02/2023 21:31

novax

Diablo III: Season 27 will end on 19February

The developers of Diablo 3 have announced the end date for the twenty-seventh season of Call of the Light — February 19 (16:00 GMT). A review and start date for the twenty-eighth season will be posted soon.

08/02/2023 21:30

novax

Activision Blizzard: Q4 2022 Report

Activision Blizzard released another quarterly report to investors. The company spoke about its financial success in the fourth quarter of 2022, shared various interesting information about plans to release new games and content for them.

07/02/2023 6:12

novax

Diablo II Resurrected: Season 3 Begins February 16th

The PezRadar Community Manager on the official forums announced that Diablo II: Resurrected Ranked Season 3 will begin on February 16th, shortly after the release of Update 2.6, which adds new runewords to the game.

31/01/2023 18:49

novax

Diablo III PTR Update 2.7.5 Preview

[Updated] Added translation.
The developers of Diablo III have released an overview of update 2.7.5, which should be installed on the PTR server on January 31st. In this update, a new character development system will appear in the game, which will require you to spend different resources and items.

29/01/2023 23:00

novax

Diablo IV: the developers talked about different aspects of the game

[Updated] Added a second Diablo IV cinematic trailer video.
During the broadcast, the developers of Diablo IV talked about the battle pass, the power code, elements of other games in the Diablo series that were transferred to the game, and also answered some questions from the community.

27/01/2023 1:00

novax

Diablo II Resurrected PTR Update 2.6 Changelog

The developers of Diablo II: Resurrected have released the changelog for Update 2.6, which will be available for testing on the PTR server starting January 24 at 10:00 AM PDT. Eight new runewords will be added to the game in this update.

23/01/2023 21:20

novax

Diablo II Resurrected: New Runewords Update 2.6

[Updated] Added new rune words.
Streamers and content creators for Diablo II: Resurrected have begun posting new runewords that will be added to the game in update 2.6. The update itself should appear on the game’s PTR server next week.

22/01/2023 19:00

novax

Blizzard Entertainment and NetEase suspend cooperation

[Updated] New details added.
Blizzard has announced that it will be suspending most services and nearly all of its services in China effective January 23, 2023 due to the expiration of its current distribution license agreement with NetEase.

01/19/2023 8:00 AM

novax

Diablo IV: Game Grade 6 Datamining [SPOILER]

Looking through the files of the Diablo IV client, we found confirmation of which sixth class the developers have been working on (and probably still working on). It is highly likely that this particular class will appear in add-ons for the game.

Blizzard to release artbook The Art of Diablo: Volume II

An announcement of The Art of Diablo: Volume II artbook has appeared in online stores, the English version of which will be released on November 7, 2023. Cover art, artist names, description, sample pages, and other details will be revealed closer to the release date.

10/01/2023 10:00

novax

Diablo 3 Season 28 Release Date, Time, Theme, Content

This article explains what Nephalem can expect from Diablo 3 Season 28 in terms of new content, seasonal cosmetics, item sets, and more, so let’s get started.

Contents

When will Diablo 3 Season 28 be released?

Set these alarms for 17:00 server time in your area. (Source: Blizzard)

Each season of Diablo 3 starts at the same time. You can expect Diablo 3 Season 28 to start at 5:00 PM Server Time.

As with any online game, unforeseen issues or extended maintenance may occur at the start of a new season, so keep this in mind when planning your game. time in Sanctuary.

Diablo 3 Season 28 Theme and Content

Season 27, titled Call of Light, includes consecrated powers, consecrated items, angelic crucibles, and dozens of class/set item balance changes. It had an angel theme from heaven, but what about the Diablo 3 season 28 theme?

At this time, it’s too early to say exactly what the theme of Diablo 3 Season 28 will be. However, we know it should be a completely different theme, with season-exclusive items and mechanics.

Diablo 3 Season 28 Journey

Earn items from class sets through Hedrig’s Gift. (Source: Blizzard)

Each season, Diablo 3 players can work towards completing certain chapters of the seasonal journey, and Season 28 is no different. Gift of Hedrig Class Packs will rotate again with Diablo 3 Season 28.

Players can only unlock one set of classes with Gift of Hedrig in Diablo 3 Season 28 in Non-Hardcore and Hardcore modes.

S27 List of class sets:

  • Barbarian — Wasteland Wrath
  • Knight — Roland’s Legacy
  • Demon Hunter — Unholy Essence
  • Monk — Robe of a Thousand Storms
  • Necromancer — Bones of Rathma
  • Witch Doctor — Helltooth Harness
  • Wizard — Elements of Tal Rashi

Finally, new seasonal cosmetic rewards will be available.

Diablo 3 Season 28 Cosmetic Rewards

Earn the Wings of Lempo cosmetics through Diablo 3 Season 28. (Image source: Blizzard)

In Season 17, Blizzard started to introduce cosmetic rewards from previous seasons again for players who might have missed them the first time or just didn’t play at the time.