Battlefield 5 coop: The Best Tips For The Co-Op Campaign

The Best Tips For The Co-Op Campaign

The Battlefield games have gone through a lot like changing time periods to how they play and how they feel, every single Battlefield game has done something for the series. While some have been met with mixed opinions, Battlefield has been through a lot. Just like its rival Call Of Duty, both series have been the pillar in the first-person shooter’s department and have helped the genre become more mainstream. The Battlefield series hasn’t gone back to its roots in World War 2 for a while, so when DICE announced that latest entry at the time, Battlefield 5, fans were happy to see the second world war on the next-gen consoles at the time.

RELATED:Battlefield 5: How To Unlock The Commando Carbine

Because of that, Battlefield 5 became one of the most anticipated games of 2018, and for good measure, with the diverse range of modes and the look, although the battle royal wasn’t warmly met but players still found it playable and fun. On top of that, the latest entryBattlefield 2042, is facing issues meaning players are going back to Battlefield 5, so it’s a good time for both new and old players to jump back in. One of the best modes of Battlefield 5, is the co-op mode called Combined Arms where a squad with 4 players can play with bots in these computer-generated modes which act as a co-op campaign, if players arm themselves with these tips, they’ll be able to beat these missions with ease.

5 The Right Loadout

This tip goes for both the player and the team because with the right set up the squad can run through enemies better, so each class should have gear that makes them do better during these modes. So in a player in the assault class, picking a weapon with strong firepower and less recoil is good, but each gun within the class operates differently. Some may be good for a close-range like the STG 44 or long-range like the Gewehr 43, so players in each class can pick something they want to get better at.

Not only the weapon, but players should also take a look at the gear and other items that will make life easier for the squad, so if players are a medic it’s a good idea for them to have a large medic crate on them, so they can heal the squad better. Players should also gear up for the situation because each mode and map is different from the rest so sticking with what the player knows is good, but it limits the gameplay for them because they will stick to the same loadout that may not work in that setting. Changing things up frequently is a good thing.

4 Communication

Now, this rule is pretty much universal, but it’s best displayed when in its Battlefield 5, which is why it’s one of the better multiplayer games. Veteran Battlefield players truly understand how important this tip is, and it’s even more needed in the co-op. Players who scout or call out enemy’s positions should be talking the most since they can see ahead and warn the rest of the squad, not only that, but it gives players a better idea of the situation they’re about to face and on harder difficulties’ communication becomes a bigger deal.

RELATED: Games Set In World War 2 (That Aren’t Call of Duty: Vanguard)

If the squad wants to take a stealth approach, they can communicate and count when to take the attack, it just allows the squad to be in sync with one another. Generally speaking, players should be communicating what they’re doing in case the plan goes south or whenever someone goes down, it’s good for players to keep the squad alert by communicating it.

3 Full Squad

Players going in with less than 3 squadmates is manageable and doable, but it forces one player to pull the weight of two if the squad wants to successfully get through it, and it gets even harder when the difficulty is raised. Having a full squad is more pros than cons because each player is now doing something, healing, attacking, scouting, supporting so having the machine running on all engines can make each of these sections easier, easier when there is a full squad.

It feels more rewarding when players get through each area alive because each player is helping out one another plus they complement each squadmate’s traits. Having a full squad also has the benefits that each player can utilize their passive traits which can change the battle to the favor of the players, so going in with a full squad is always better, it also works better with communication.

2 Building Fortifications

This component is new to the Battlefield series, where players build walls of sandbags to protect themselves, the team, and the squad, and is quite important. In Combined Arms, it’s even more important because there are many points during those missions that force players to hold a position for a certain amount of time because now players don’t have to run to cover when they just make it. It’s even faster to build cover when more than one player is doing it, so if players plan it correctly they can fortify their position even faster allowing them to fight back earlier.

RELATED: What Battlefield 2042 Gets Right

Plus, when building these fortifications they can double as those houses that were blown up, so it’s helpful for players to start building positions as soon as they can. It can also offer players to get some unique kills because going on the offensive can be easier.

1 Team Makeup

This is a crucial tip, while Battlefield allows the freedom for players to pick whichever class they want, it works the best if players fill the roles that are designated within the game. If the squad is made up of all 4 classes then playing Combined Arms is much easier, even on the harder difficulties, because all members on the squad are contributing to the fight, allowing them to win faster. Plus if each member is doing something, the survival rate increases, for example, medics will drop health and get heals quickly and snipers, which are quite already overpowered, can snipe and keep enemies at bay.

Battlefield 5 gets much more manageable when players are fighting with a squad that has each role filled out because now each player has done or will be doing something that increases the chance to get out alive even higher. Plus a full team enhances each class’s abilities, if an assault class player runs out of rocket ammo from taking out tanks, the support class can come in and drop or build ammo stations, same for medics that can build a medic station for players to run back to and refilled. So it’s a good idea for players to have a full team makeup filling all those roles.

Battlefield 5 is available now on Xbox Series X/S, Xbox One, PS5, PS4, and PC.

MORE: Battlefield 2042: The Best Settings To Increase FPS

Battlefield 5’s Combined Arms co-op mode is a waste of everyone’s time

As I trudged through different missions in Battlefield 5’s newly-released co-op mode, Combined Arms, I couldn’t help but wonder if DICE’s time could have been better spent elsewhere.

Months on from release, DICE continues to slowly but surely build the Battlefield 5 it pitched back in May last year at the game’s reveal event. With every new update, the WW2 shooter’s technical shortcomings dwindle, and its content expands.

This week’s patch introduced Combined Arms, a four-player co-op mode spanning four maps, and four different scenarios — a total of eight variations so far. It’s hard to imagine the core Battlefield community ever getting excited about a co-op mode — before Combined Arms, Battlefield games featured co-op modes exactly twice — but here we are.

The first was a console-only, wave-based mode in Bad Company 2. I never played it, so I don’t have an opinion one way or another. Then there’s Battlefield 3’s co-op missions; a tightly-structured series of attack and defend missions. These missions were full of game-breaking bugs. They regularly relied on unfair enemy spawns and lack of checkpoints for difficulty. Battlefield 3’s co-op pretty much had all the hallmarks of the back-of-the-box, tacked-on modes of that era.

For all their faults, though, they were designed to each offer a unique experience. One mission sent you stealthing around the streets of Paris, only to provide sniper overwatch a few minutes later. One let you take part in a night raid, while another gave you control of an attack helicopter. The different scenarios felt like something straight out of a single-player mission, only you brought a buddy along. Even at their worst, they managed to offer an experience you couldn’t find in any of the game’s other modes.

Years later, we have yet another attempt in Battlefield 5. Only this time, DICE built the most unambitious, pedestrian co-op mode you could imagine. Re-using existing multiplayer maps, DICE copied some of the objectives in multiplayer, walled off most of the area, and plopped players down a hundred meters away. The developer even brought along the worst parts of the game’s campaign, including flimsy AI and forced stealth – perhaps as a way of quietly warning you what you’re in for.

I would love to detail the unique encounters these missions set up, or my personal experience of outsmarting the enemy and bringing back my dead teammates, but I didn’t find any of that here. You only need to play each of the scenarios once to get the full experience, and even then, two of them play out in almost the same way. The rest only offer a change of scenery, which would be great in a game as great looking as Battlefield 5 is, except this is all built from the same multiplayer maps I’ve been running across for 60 hours.

Even the scorestreak call-ins feel like hacks. Reach this score to instantly revive dead teammates, reach that score to instantly build all fortifications. Adding insult to injury, Combined Arms doesn’t offer matchmaking. However many poor souls you manage to convince to jump in with you is all you’re going to get.

You do earn XP and Company Coin while playing, but the rate is so pitiful you may as well have spent that time idling in a Conquest match. Strangely, and I honestly couldn’t say if that’s intended or a bug, it lets you complete weapon camo assignments. Players took this opportunity to grind some of the more challenging assignments in Combined Arms, and some are already lamenting the hours spent doing it the hard way in multiplayer.

The existence of this mode in Battlefield 5 is really puzzling. This is no longer the X360/PS3 generation where publishers demanded co-op or multiplayer from developers of every big game. The whole point of that push at the time was to curb sales of used games, and offer more value on day one. Everyone knew these modes were boring, and you could see how little time and effort went into them the minute you start playing, but most games had them anyway.

Having Combined Arms in the box on day one would have made some sense. Times have certainly changed since those days, but you could at least justify the mode’s existence had it been a part of the package.

By missing that window, Combined Arms turned from a back-of-the-box bullet point to a liability – a feature DICE needed to deliver to save face. This is unquestionably part of why it’s so hackneyed.

The other dilemma in all this is that DICE took the extra time to, presumably, make it better. If the intention was never to invest in a serious co-op mode, why not cancel it outright? In fact, considering how dominant co-op-based games are today, why couldn’t DICE put together an experienced team that could produce something worthwhile?

The more I think about it, the more I realise there’s no justifying what we ended up with today. Unless you really want to practice your aim on some live targets. If you want soulless grinding and aim practise, Combined Arms has got you covered.

Battlefield V Co-Op Mode

Battlefield™ V will feature a permanent Co-op Co-op Mode in Battlefield V on February 13, during Chapter 2: Thunderbolt, where you can hone your fighting skills before playing multiplayer, fighting against AI-controlled enemies in the company of friends. Eight PVE missions await you behind enemy lines with four different objectives, the action of which will unfold on four maps. You can complete them both alone and as part of a squad that includes up to three of your friends. nine0005

Progress in Joint Battles is directly reflected in your troops — this means that experienced fighters will have an additional way to increase their level and earn more military coins. In addition, the co-op mode will allow new players to test and develop their troops without immersing themselves in the harsh conditions of multiplayer battles. Whichever of these categories you fall into, Co-op Battles is another fun mode for you to earn experience points and war coins by playing with your friends. nine0005

Mission start

After selecting a mission, you can adjust its difficulty level (from low to high) and pick up equipment for a fighter from the arsenal of your troops, and then go to the area of ​​operation. Each mission presents a unique challenge, and we encourage you to experiment with gear sets and difficulty levels to get a different feel for the game.

Mission Types

The eight Joint Battle missions belong to one of four types. Each of them requires you to have a different degree of planning and different tactics, which, in turn, depend on the map, the size of your squad and the selected difficulty level. nine0005

  • Elimination: Some of the enemies are your priority targets and must be eliminated by all means. Since the mission is carried out in hostile territory, and the opponents know that the lives of their comrades are at stake, it will not be easy to solve the task assigned to you.
  • Elimination: Show off your combat power by clearing the area of ​​enemy forces. Whether your squad relentlessly marches forward, destroying everyone in its path, or hunting the enemy from behind cover, by the end of the task, the barrel of your weapon will definitely be red hot. nine0022
  • Obliteration: Similar to the Battlefield V Frontline multiplayer mode, here you will have to recapture a control point from the enemies, and then eliminate their artillery, thereby dealing a double blow.
  • Abduction: Get ahead of the enemy in information warfare by depriving them of their mission-critical plans. Think over the retreat route in advance: if the enemy finds out about the theft, the situation will seriously escalate.

Each mission ends with an evacuation phase. Your squad must break through to the desired area, fortify their positions in 30 seconds, and then repel enemy attacks for 3 minutes. Below we will talk about the tasks in more detail. nine0005

Eight missions

In Joint Battles, you will fight on the side of the allies against the Axis forces. The scene will be the standard versions of the Rotterdam, Twisted Steel, Hamada, and Arras maps. Each map will have two missions available for selection. Choose a difficulty level, then a class and its equipment available to your troops and read a short introductory briefing. You will never enter the map in the midst of a battle — all enemies will initially be in a calm state. nine0005

To successfully complete the task, you must complete its objective and evacuate without losing the entire squad. Below is information about tasks and their types for each of the cards.

Rotterdam

  • «Port headquarters» (elimination)
  • «Market raid» (liquidation)

«Twisted Steel»

  • «Coast Battery» (destruction)
  • «Impregnable Bridge» (liquidation)

Hamada

  • «Declaration for the Desert» (abduction)
  • «On the heels» (liquidation)

«Arras»

  • «Builders and mortarmen» (destruction)
  • «Escape Plan» (elimination)

Playing With Friends

Co-op Battles can be played solo, but we recommend that you play with friends. As in multiplayer, you can invite them to your squad via the invite/join feature. Check who is online and run Battlefield V with selected friends. Keep in mind that when playing alone or in an incomplete squad, you will not be able to fill vacancies with AI-controlled fighters.

Combined Battles rewards

You will earn military coins and experience just by playing in this mode. Another way to receive rewards will be the Daily Orders associated with the «Joint Battles».

More quests in the future

Originally in Co-op Battlefield V will be available eight tasks that will not let you and your friends get bored. In the future, their number will grow thanks to the «Tides of War».

Jeff Landa (Follow Jeff on Twitter: @JeffLanda)

Engage in the biggest military conflict ever on Xbox One, PlayStation®4 and PC with the Standard or Deluxe Edition of Battlefield™ V . Access the full game in Origin Access Premier, or check out the 10-hour trial on EA Access or Origin Access Basic*. nine0005

Sign up to our newsletter to receive the latest Battlefield news, behind-the-scenes content, exclusive offers, and more (including other EA news, products, events, and promotions) by email.

Follow Battlefield on Twitter and Instagram, like our Facebook page and subscribe to our YouTube channel. Keep us company — join the community on the forum Battlefield and join our conversations on Reddit and Discord.

*CERTAIN CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. FOR MORE DETAILS SEE PAGES
ea.com/ea-access/terms AND origin.com/store/origin-access/terms .

Battlefield 5 Overview — They fought for points! | igrasan

  • Full name: Battlefield 5
  • Release date: 2018
  • Localization: Full
  • Genre: Action, FPS
  • Playable: PC, Xbox one, PS4
  • Multiplayer: Yes
  • Cooperative: No

DICE’s attempts to plunge gamers into the fiercest battles of the First World War were partly successful. ..

Partly because this hadn’t happened before, and moving to an improved engine better unlocked the potential of the Battlefield shooter. But in terms of balance (and I’m not talking about authenticity or historicity), BF1 was limping on both legs. 3D detection, machine guns and sniper rifles that shoot through the entire map from respawn, gut-shaped maps without a hint of verticality and balance — horror, in general …

Battlefield 5 is a return to basics. Well, at least that’s what the developers themselves say. After all, the games in the WW2 setting were the first in the series.

After modern games in the series, 1942 seems almost like a 32-bit shooter with PS One 🙂


*Vanilla author’s memories*

]. The game did not work hard even at 20 fps. Not only did it take 10 minutes to load, it also periodically rolled into a “slide show”. At that time, cooler than Battlefield 1942 there was nothing, but the game did not become massive for the reason I described earlier + the general lack of high-speed Internet. In the clubhouses, everyone raced, preferably in CS and HL, until their sunset. And I was at home, on the local LAN in 3 snouts, hollowed out the first bots …


The largest military conflict

«Five», and in the numbered it is the 16th in a row, sends players to the front of World War II from almost its very beginning. It’s sad, but the single player game is again screwed up in haste. Absurd, stupid, devoid of not only historicity, but also more or less entertaining game mechanics — this is the kind of misunderstanding awaiting fans of the «single». nine0005

Trailer for the single-player campaign for German soldiers:


The most flattering feature that fits within the bounds of decency is a primitive shooting range. In general, if you have a 9-year-old nephew (or someone at his level of development) — he will like the campaign.

Historicity is something that Battlefield 5 does not have. The parties to the conflict do not use uniforms and authentic weapons. Everyone is literally running around with what, in principle, was in the war. Therefore, neither at first nor at a second glance it is impossible to determine who exactly is running in the crosshairs of the sight. Maybe that’s why they cut out friendly fire …



If in Red Orchestra 2 you immediately determined the work of an enemy machine gun or sniper by sound, intuitively ducking down or freezing, then in Battlefield 5 the situation is the opposite. The mess with weapons de facto deprives the player of the opportunity to survive, relying on their own feelings. And this slightly violates the authentic immersion in the conflict of some parties. Everything slides into a customized hell, like in CoD. Even the V-1 opposed the late JB-2.

But for fans of the series, the single is like the fifth leg of a dog. Some people never even started it. Every seasoned warrior who has trodden his way out of thousands of frags is sure that all the juiciest goodies are waiting on the fronts of hurricane network battles. And here, to be honest, the new Battlefield 5 has something to trump.

Total and unimaginable

The first thing that makes BFV strikingly stand out from the background of previous games in the series is the rebuilt mode of realism and norms. Yes, from now on there is no 3D detection like on hardcore. There are no outline marks, but 200% bullet damage too. Ordinary infantrymen, machine gunners, pilots and doctors, etc., only mark the area where, in their opinion, the enemy is seen. Only a sniper can put a regular mark over his head (in fact, branding him), and only by using the device designated for this business. nine0005

There are about 5-7 enemies in front of me, besieging point «B». They are like gophers: we don’t see them, but they are there.

Thus a) sniper craft became more believable — the first shot is always yours; b) ambushes on vehicles and units are now easier to implement; c) through fog, rain and snow, the enemy can no longer be targeted and on the mark. Only the reworked suppression mechanics (the suppression target no longer shreds) allows you to highlight the positions where the enemy was when the machine gun fired at him furiously. nine0005

At the forefront of attack

For the beauty and juiciness of the fights in Battlefield 5 was — finally! — Added proper fall mechanics. The player can fall not only on the belly, but also on the side, and on the fifth point. In this case, firing is possible from any position. Now machine guns work not only on what is moving, but also on what is just lying (do not forget that there are no more marks). And, of course, there was an opportunity to literally fall out from behind a corner, meeting the enemy with a sudden burst from a position on its side. Cool? Oh yeah! nine0005

And the infantry finally knows how to jump and climb. Now it is not necessary to land with your feet on the ledge in order to overcome it. GG will pull himself up and get where he needs to. True, not always…

Wars are terrible through the eyes of the victim

The mechanics of healing and revival have also been tricked. Firstly, the detachment is now raised not only by doctors, but also by ordinary warriors. Yes, only their “greens”, and they don’t care about everyone else. Secondly, doctors now use creaking resuscitation — 1.5 seconds of an injection and a wellness slap on the ass. Remarkably, life after injury can only be restored with a personal first-aid kit or at a first-aid post. If you were wounded in battle without it, then you will have to wait for help from the “brother” with a cross, or go into battle crippled. nine0005

Wounded allies and enemies will scream in pain, writhe in the mud and call for help. And you won’t be able to help most of them because of the dense fire of the enemy — they will die, bleeding and pressing their wounds with shaking hands …

map with a stone, they will stop restoring hit points with impunity. Plus, on top of all that, even an attack aircraft can take a Gewehr 43 with a 3x speed — and it’s great to respond to the lens flare! nine0005

Of course, there have also been major changes with cartridges and ammunition. For example, a player respawns with 70% of their maximum supply. If you want 100% — visit the warehouse. And you can no longer pull more than one rocket from a support bag on a long cooldown. Grenades are generally only in the warehouse — no more explosive spam. What’s funny, but the technique will have to go for replenishment and repairs to support points. Thank Kratos, the infantry can pick up magazines directly from the corpses of enemies. But you still have to run to the shot one 🙂

Brothers in Arms

Taken together, these changes lead to the fact that the units and their command must cooperate closely. They are, simply put, more interdependent than they used to be. Which leads to a reduction not only in senseless solo camping — especially in the camp of tank artillerymen — but also complicates the mechanics of a protracted positional battle.

In terms of weapons, another total reworking has taken place, which seriously affects the balance of power and the rules of the game. Rifles and optics for an attack aircraft, shotguns and anti-tank guns | Support mines. It turns out that the assault no longer needs to get close to the snipers, and the machine gunner does not have to blame the ATs for destroying equipment. nine0005

Tide of War — a temporary stage in the game when you can unlock something rare. Passes by date, after which it becomes unavailable. The most controversial thing in BFV, which players are already looking at with displeasure.

We complete tasks to open equipment

The engine is not new, but it is capable of a lot. For example, building destructibility takes the detail of crushing and collapsing objects to a new level. It cannot be called completely procedural, but everything crumbles logically — in pieces with a realistic sequence. And the game has become noticeably less indestructible environment. Nevertheless, in large cities everything cannot be mowed down under the foundation — there is almost only static around. But in maps with a lower density of buildings, it’s very easy. nine0005

Deadly and modern

But this does not introduce any tactical imbalance. After all, players can rebuild fortifications at points with their own hands. Sandbag walls, barbed wire, anti-tank hedgehogs, machine guns — this is all to prevent the enemy from destroying fresh forces just entering the battle with impunity for half a map.

But it’s worth talking about the balance of characteristics in weapons and TTK. By abolishing the bullet stall scale, the developers have introduced fixed direct and remote damage. At the same time, the weapon is similar to one another, and begins to differ only after full pumping by 4 perks out of 8 available. From the presented there is almost nothing that would be suitable for some purposes and could not be applied with the same efficiency for others. There are just good weapons and just bad ones. And this means that everyone will play with the same weapons…

Before unlocking perks, the player uses a base weapon with reduced stats. Yes, yes, the basic and fundamental rule of «Battles» is in action: the noob must suffer 🙂

Problems with the TTC came with the update. Game modes now increase their Time to Kill (TTK) requirements beyond Realistic Capture. The rebalance turned out to be so monstrous, breaking the only normal development from the beta, that the community is now simply in revolt.

The inter-team balance in Battlefield 5 also benefits from a certain obsession and variety of battlefields. In fact, there were no gut-shaped, tight and corridor cards. Therefore, they can press on the base only in very, very rare cases. There was even a certain verticality as in Battlefield 4, in which the central overhead sections and underground passages make it possible to avoid total destruction. Often, if you do not pick your nose, then you can break through anywhere — from the respawn zone, for example, it is easy to go to two or three points at once. Well, except that the Kryazh map with its narrow corridors can play a cruel joke with an unprepared team. nine0005

Curious design by positions. In this map, there is no way to pin down the enemy even for a short time.

Each officer in the squad is given the opportunity to call on the battlefield not only the drop of supplies, but also equipment and even an V-1 or JB-2 strike. This «baby» is able to immediately condemn all the equipment and infantry in a huge radius of destruction of one flag.

A terrifying thing… As soon as you hear a characteristic sound, you begin to peer into the sky in a panic, feeling for a hole with your fifth point in order to burrow there as soon as possible. In fact, there is no escape from it … The only good news is that 42 thousand team points are needed to launch. As a rule, they appear at the end of the match on 50-100 remnants of reinforcements. nine0005

Imported, but not delivered

Arsenal is not rich yet. The presented weapons and equipment so far capture only 1/50 of everything that was involved in the Second World War. Actually, as well as the total amount of game content.

The lack of a season pass deprives gamers of guaranteed DLC with strictly metered portions of content. Now, if the developers and the publisher consider the game unprofitable, no update can be expected. This means that the modes of co-op, assault and royal battle may not only be delayed, but may not even get into the game at all. The same applies to new maps, weapons, equipment and participants in the conflict. including the largest ones. Yes, yes, ladies and gentlemen, we are talking about the USSR, which was not included in the first content pool. nine0005


Combat ground vehicles are divided into vehicles, light, medium and heavy. Remarkably, mobility depends on the class. And by the way, the idea with the animation of entering the tank has been improved: now, even when jumping out, you will have to open the hatch and slide off the armor. It’s the same with aviation: all the saddened kamikaze idiots who crashed the plane in order to get to the farthest point faster now miss. And they do this because the evacuation animation is summed up with the randomly gained speed of the aircraft. Now it is difficult even to jump out onto the battlefield without becoming a deserter. nine0005


Visually, Battlefield 5 can definitely be considered one of the most beautiful games in the series, and maybe even today. Fresh engine + RDX (ray tracing effects), make the image extremely lively and realistic. The option is available only on GeForce RTX 2070 and 2080 cards. Alas, even with this treasure (the cards are far from cheap), confident and stable performance is not guaranteed. The best version, as always, is made for PC. XOX even in 4K manages to forget about ultra-sharp shadows, reflections and textures. nine0005

However, all the other bells and whistles — realistic snow, live foliage, complex shadows, reflections, volumetric smoke and fire, high-resolution textures — are available to everyone. System requirements for BF5 are not much higher than for BF1. The game works well, losing fps only in extremely rare cases. On medium-high settings, you can safely get your 60-90 fps on gaming assemblies of 2016.

With such a detailed drawing, the backs of the player are met on the battlefield

But the bugs again piled up to the very ears. Literally from everywhere stick out monstrous flaws and banal jambs that prevent doing one thing or another. Battlefield 5 can be considered not only the most beautiful, but also one of the most raw games in the series. Only 4 started worse, which became pleasant to play after about a year and a half from the release.

Batelfield 5 is rightly called the first battle in «early access». And not only because the game crashes, freezes, does not search for matches, etc., but also because technically the client suffers from all sorts of abscesses. The “icing on the cake” was the total lack of content. At the same time, constant experiments with the TTK and distant respawn zones continually turn the balance in different directions. And all this, unfortunately, is not in favor of an early post-release purchase. nine0005

Total…

Based on a lot of extremely negative reviews online, BFV might seem like the worst part of the series. It is not true. The gaming community destroys the novelty for reasons that are often not related to the quality of that treasured piece of content, for which we land in every fresh game of the Battlefield series. In fact, they are not drowning her, but DICE and EA. For their lack of historicity, for their politics, for their fucking early access, for their prices, for trying to push gender diversity where it doesn’t belong. BFV is just a pain point. nine0005

In the statements, the developers were a lot of hype and shook with historical accuracy, but in the trailer they dumped a chaotic clowning, more inherent in a series of colorful arcade shooters Fortnite or Call of Duty. The latter, by the way, in WW2 approached issues of historical accuracy with more attention than DICE. Although there were sudden Negro-Nazis 🙂

Closer to the release and in beta to gamer complaints regarding bugs and gameplay, the developers almost did not answer, continuing to brand those who were dissatisfied with racists, sexists and other «ists». The result of such a thoughtless war with its own audience resulted in a 40% drop in the price of the shooter just a week after the release. Why? Because the negative background works better than bribes for the gamer. BFV just did not buy. nine0005

With all the dirt poured from both sides aside, Battlefield 5 could very well be a good game, which it isn’t yet. There are all the prerequisites for this, there is a cool engine and excellent gameplay mechanics. And even in its raw form, the fifth battle is not without entertainment, tactful and hurricane confrontation. This is still the most meticulous multiplayer shooter with a total immersion in the severity of total war with the simultaneous use of infantry, vehicles and aircraft.