Characters 10 — LEGO Harry Potter Wiki Guide
By Hector Madrigal, IGN-GameGuides, Samuel Claiborn, +1.0k more
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Characters (X)
Character | Cost | Location |
Hufflepuff Girl | 22,500 | Hogwarts — Hufflepuff Dorm Room |
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Info: Head for the Hufflepuff dorm room. To reach it, you’ll first need to enter the Hufflepuff common room. As you enter, look to the left. There’s a tall candle stand. Use Wingardium Leviosa magic to give it a tug. You’ll reveal a passage below with a shrieking mandrake. Before you descend into the passage, head left along the top floor and find a wardrobe. Enter it to equip a pair of earmuffs. Now go down into the opening and grab the mandrake. Carry it back up to the pot positioned next to the wardrobe. Set the mandrake inside and the shrieking will stop. A doorway will open to your left, which you can enter to arrive in the dorm room. Once you are there, use your magic to blast apart your surroundings. Assemble some debris along the right side of the room to fashion a radio. When it begins playing, the token will appear.
Character | Cost | Location |
Arthur Weasley | 75,000 | Story Mode — Floo Powder! |
Info: In the magic shop, head to the right side of the room to find a cabinet. Open it with Dark Magic to obtain the character token.
Character | Cost | Location |
Molly Weasley | 72,500 | Hogwarts — Great Hall |
Info: Travel to the Great Hall, which you will find by passing through the top back doorway in the Great Foyer area. When you arrive inside, head to the back left corner and blast apart some debris along a table to reveal the character token.
Character | Cost | Location |
Witch (Grey) | 25,000 | Story Mode — The Shrieking Shack |
Info: In the area where you first appear, have Hermione’s cat or Fang dig at the soft spot along the right side of the area to unearth a black treasure chest. Use Dark Magic to open it and find the character token.
Character | Cost | Location |
Sirius Black | 85,000 | Story Mode — The Dark Tower |
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Info: As you arrive in the third area, a large ledge with circling Dementor enemies, look toward the lower side. You can climb down a ladder and head to the right to find a statue of a bird. Lift it up onto the overhead bar and it’ll break open a window. Jump inside the room and head left to find a safe that you can open with Dark Magic to obtain the character token.
Character | Cost | Location |
Lily Potter (Ghost) | 65,000 | Story Mode — The Dark Tower |
Info: When you appear in the second portion of the stage, a treasure chest will be positioned just ahead of you. It’s locked, but you can break apart the lock with Reducto magic and then open the chest to find the character token.
Character | Cost | Location |
James Potter (Ghost) | 65,000 | Story Mode — The Dark Tower |
Info: As you work through the stage, you’ll need to use an ice pick on some ice along a balcony. Then continue onward toward the base of a high castle wall. To the left, there’s a door with a lock on it. Hit the lock with Reducto magic, then step through the new opening to arrive on a lower balcony where you will automatically collect the hidden character token.
Character | Cost | Location |
Lord Voldemort | 1,000,000 | Bonus Level 11 |
Info: This character becomes available for purchase once you clear Bonus Level 11.
Character | Cost | Location |
Professor Quirrell (Voldemort) | 155,000 | Story Mode — Face of the Enemy |
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Info: When you reach the portion of the stage with a giant chess board, note the piece lying on the floor just ahead of it. Blast that piece with Dark Magic to reveal the character token.
Character | Cost | Location |
Lucius Malfoy | 135,000 | Story Mode — Follow the Spiders |
Info: In Free Play mode, work your way through the stage until you come to the area where you must battle the giant spider. Along the right side of that area, there’s a chest that you can break open with Reducto magic to reveal the character token.
Character | Cost | Location |
Tom Riddle | 85,500 | Story Mode — The Basilisk |
Info: When you find yourself battling the Basilisk, tend to the fight as normal. Once he is down to one heart and you have sent the red phoenix into the room, head to the back right corner as Griphook. There, you’ll find a safe. Open it to obtain the character token. Note that for whatever reason, the safe is difficult to open until the basilisk has only the one heart, so don’t waste your time trying until that is the case.
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In This Wiki Guide
LEGO Harry Potter: Years 1-4
Traveller’s Tales
Rating
ESRB: Everyone 10+
Platforms
MacintoshPlayStation 3Xbox 360PCWii
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As with the Black Lake challenge, Harry teams up with Cedric to survive the living maze and reach the Goblet of Fire.
PLOT
The first room with armor:
We break the tall grass around the yellow pedestal. We collect knightly armor from pieces and hit it with a shock spell. We memorize the sequence of swings of the sword and run through the corresponding portals — right, left.
Second room with armor:
Kill the pixies with the Immobilus, then assemble the armor with the sword from the pieces. We hit him with a shock spell and watch the next sequence for portals — left, right, bottom.
The third room with armor:
Use Lumos to drive away the sprouts of a giant plant, after which we assemble a knight’s armor from pieces. We hit him with a shock spell and remember the sequence for the portals — right, left, lower, upper.
Maze with moving walls:
Run forward along the path, avoiding the moving walls, which can push you into the pit with spikes. Toward the end of the location we find a side passage to the right, in which a pixie flies. We kill him with the help of Immobilus, raise the arrow and carry it to the switch in front of the closed door. After setting the arrow, turn it to the left to open the door. We pass to the next location.
Labyrinth with the Sphinx:
Run forward to the Sphinx, then turn right. With the help of Wingardium Leviosa, we shake out the details from the big book, from which we assemble the spring. With it, we jump over the wall, drive away the giant plant with the Lumos spell, and then move the large fly to the web with the help of Wingardium Leviosa. When the spider attacks the fly, we go to the left. A second large fly has appeared here, which must be placed on the left web. When the spider breaks the wall, we go to the Sphinx and collect the third big fly on his face. The spider will scare away the Sphinx, after which the characters will open the way to the Goblet of Fire.
Cemetery:
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FREE PLAY
Coats of arms of faculties
Labyrinth with moving walls:
Ravenclaw. At the beginning of the location, switch to the dark magician and destroy the black wall on the left. We pass to the end of the corridor, switch to the fang or Hermione’s cat and dig a pile of earth to get a piece of the shield.
Hufflepuff. Use Lumos to destroy 5 giant tentacles.
- In the maze with moving walls, after the second set of three moving walls, on the turn at the left wall.
- In the moving wall maze, in front of the third set of moving walls, by the right wall.
- In the moving wall maze, after the fourth set of three moving walls. On the right wall.
- In the labyrinth with the Sphinx, at the beginning of the location, near the left wall.
- In the labyrinth with the Sphinx, from the Sphinx itself, run to the right until it stops.
Gryffindor. At the end of the location, switch to the dark magician and destroy the black wall on the right. We pass through the portal and pick up a piece of the shield.
Cemetery:
Slytherin. Find 3 skeletons in the graveyard and pick them up with Wingardium Leviosa. One is on the gravestone on the left, the other two are in the far right and near right corners of the location.
Disciple in Need
Sphinx Labyrinth:
From the Sphinx turn right, then run into the hallway leading to the foreground. In the small alcove in the foreground, use the Lumos Solem to destroy the devil’s snares and free the apprentice.
Character badges
First armor room:
1. Hit 8 large yellow flowers with the spell. At the end we get the character icon ( Cedric. Test in the labyrinth ):
- Lower right corner of the first room with armor.
- Upper right corner of the second armor room.
- On the left wall in the third armor room.
- On the right wall in the third armor room.
- In the maze with moving walls, after passing the first three moving walls, turn left into the side passage.
- In the maze with moving walls, at the end of the area, after the square room with flowers, against the right wall.
- In the labyrinth with the Sphinx, from the Sphinx itself, turn left and run all the way.
- In the labyrinth with the Sphinx, from the Sphinx itself, turn right, then run into the corridor leading to the foreground. The last flower will be at the right wall. .
Labyrinth with moving walls:
2. Having passed the first three moving walls, turn left into the side passage, go to the end and use the Riddikulus spell to defeat the boggart. For this we get a character badge ( Fleur. Test in the maze ).
3. At the end of the location, switch to the dark magician and destroy the black wall on the right. We go through the portal, switch to Fang or Hermione’s cat and dig a pile of earth to get a character icon ( Victor. Lake Challenge )
LEGO GP: 1-4 years. Characters
We made another article with similar content (go to), but left this option too 😉
1 Harry (blue shirt): To the right of the Great Hall. It is necessary to turn into a Hufflepuff, wave to the portrait — the red curtain will draw back. Character under the stairs. | |
2 Harry (sweater) (“Flying powder”) | |
3 Harry (Hogwarts) (“Get out of the dungeon”) | |
4 Harry (dragon task) (???”First task”) (???”Dragons”) | |
5 Harry (lake task) (“Black Lake”) | |
6 Harry (Labyrinth Quest): In the gear room, accessible from a chest in the Defense Against the Dark Arts. You just need to cast a spell on the three colored flags in the upper area on the left. | |
7 Harry (Quidditch): On the broomstick training field, use Hermione’s cat to unearth 5 digging areas. | |
8 Harry (Girl Outfit) (“Enchanted Broomstick”) | |
9 Harry (Slytherin Cloak) (“Face of the Enemy”) | |
10 Harry (Pajamas) (“Forbidden Section”) | |
77 Goyle (sweater) (“Hogsmeade”) | |
78 Marcus Flint (“The Enchanted Broom”) | |
— the black booth next to the Dark Powers Protection class using Crucio. | |
80 Slytherin Head Girl | |
81 Slytherin Student: Slytherin Common Room. We cast spells on the paintings at the entrance. | |
82 Slytherin student: levitate 5 green lanterns in the Slytherin common room. | |
83 Padma Patil: In the area at the entrance to the stadium. Use Wingardium Leviosa on 4 Slytherin Flags. | |
84 Padma (ball gown): In Ravenclaw’s bedroom, shoot the canopy of the bed closest to the door and knock back the mattress. | |
85 Cho Chang: In the owlery, spell open the (suitcase) tire (?) under the stairs and levitate him/her over the feeder. As soon as the owls come down to the feeder, levitate the LEGO pieces that assemble into the Owl Lift. Climb on it to the second floor, where there is a phonograph. Find a record and levitate it into the phonograph to make it play and spit out «it». In total, you need to listen to three records, after which the character icon will appear. Note that you may need a time-wheel in the owlery in order to assemble an older version of the phonograph. | |
86 Penelope Crystal: Climb the stairs leading to the Ravenclaw/Ravenclaw bedroom. We pay attention to the closet on the left — we take out the parts from there and assemble the telescope. | |
87 Headman of Ravenclaw: In the yard. We destroy the steel armor that is in the fountain after the extraction of the red part and get green puddles, which we remove with the help of a plunger. | |
88 Ravenclaw student: Not far from the Quidditch stadium. We find a buffet on the right, levitate all nearby plants (corn) there and get a character. | |
89 Ravenclaw student: in the library we break the steel barrier with the help of a reducer. We collect the radio receiver and send a spell to it. In addition, we get three dancing skeletons. | |
90 Justin Finch-Fletchley: no need to look and buy; it will become available for use after making the first Polyjuice Potion. | |
91 Cedric Diggory (“Secret of the Egg”, for defeating the Boggart) | |
92 Cedric (Dragon Mission) (“First Mission”) | |
93 Cedric (lake task) ??? : In the area next to Hagrid’s hut, where the Pixies are holding a flying pumpkin, and where there is a rocket on the ground. Kill the Pixie with the Immobilus and shoot the Reducto at the rocket held by the steel chains, then shoot the fuse. It will fly away and explode, and a character icon will appear high in the air. Now use the flying pumpkin (it’s really a vehicle like a broom, you can fly it) and fly it to the icon. | |
94 Cedric (Maze Quest) (“Dark Lord Reborn”) | |
95 Cedric (Sweater) (“Dragons”) | |
96 Susan Bones: At the library entrance. “We print windows on the left wall. Soon a torch will become available, with the help of which we launch “fire-spewing machines”. After the character in the portrait moves to another portrait, you need to cast a spell on the flowers near this portrait. | |
97 Ernie McMillan: Use the mandrake to break the six glass flower jars near the entrance to Snape’s classroom. The headphone cabinet is located near McGonogall’s office | |
98 Hannah Abbot: Cast Wingardium Leviosa on 8 torches in the classroom area (Snape). You have to break the glass with a mandrake to get to one of them near Lockons’ office. | |
99 Head Hufflepuff: Exit in the northern part of the yard. As soon as it becomes available, you need to get rid of two Doxies, open the chest and use the dropped parts. | |
100 Student Hufflepuff: In the courtyard next to the clock tower, break 5 glass flower jars with the mandrake. | |
101 Hufflepuff student: In the Hufflepuff living room, we “fire” the tree with spells. Soon we assemble a radio receiver from the dropped parts. | |
102 Arthur Weasley («Flying Powder») | |
103 Molly Weasley: In the Great Hall. Destroy one of the metal dinner plates on the teachers’ table with the Reducto. | |
104 Sorceress (gray) (“Shrieking Hut”) | |
105 Sirius Black (“Dark Tower”, black safe) | |
106 Lily Potter (ghost) (“Dark Tower”) | |
107 James Potter (ghost) (“Dark Tower”) | |
108 becomes Lord Voldemort (Level “Fate Harry” available after collecting 200 gold parts.The entrance is collected in the shop «Gorbin and Berks», which is in the dire alley (Pub «Leaky Cauldron»->Diagon Alley->Diagon Alley)) | |
109 Professor Quirrell (Voldemort ) (“Face of the Enemy”) | |
110 Lucius Malfoy (“Following the Spiders”) | |
111 Tom Riddle (“Vasilisk”) | |
112 Pitter Pettigrew (“Creative hut”) | |
115 Death Eater (“Quidditch World Cup”) | |
116 Bloody Baron | |
117 Fat Monk: in the living room. Shoot the portrait in front of the Wardrobe and it will spit out a cake (yum yum!). Keep shooting at the cake until it explodes. | |
118 Gray Lady (“The prank was successful”) | |
119 Nearly Headless Nick: in Dumbledore’s office (located on the Main (movable) staircase, only available after beating the game). You need to cast a spell on the candelabra located in the lower right corner of the room. | |
120 Moaning Myrtle (“Tom Riddle’s Diary”) | |
121 Moaning Myrtle (swimsuit) (“The Secret of the Egg”) | |
122 Fang (“Forbidden Forest”), 1st0150 | |
123 Dobby («Dobby’s Plan») | |
124 Grip hook («Magic Time», in a chest near the safe) . | |
126 Bartemius Crouch Sr. | |
127 Doris Crockford: There are 6 torches on the walls in the vestibule and 3 in the adjoining passageway between the vestibule and the Courtyard. Use Wingardium Leviosa on all nine to get an unlocked character. One of the torches in the passage is locked with a steel lock that needs to be destroyed with the Reducto. | |
128 Wizard (red): In the Restricted Section of the Library. We launch the dark character to the balcony on the left. use Crucio, neutralize the spider, dementor. | |
129 Sorceress (White): Location in front of the entrance to the Great Hall. We blow up the black safe at the entrance to the tunnel to Hogsmeade. | |
130 Mr. Ollivander (“Magic Time”, left behind bars) | |
131 Tom, Innkeeper (“Magic Time”, right behind bars) | |
132 Argus Filch (“Forbidden Section”) | |
133 Madame Malkin (“Get Out of the Dungeon”) | |
134 Madame Rosmerta: Clocktower. We apply the flywheel of time to the old clock and return to the past, then one of the characters blocks the mechanism (as a rule, this happens automatically when Hermione approaches the «ladder»). Next, Hermione climbs up, unlocks the closet and opens it. | |
135 Stan Shunpike (News from Azkaban) | |
136 Rita Skeeter: At the entrance to the Slytherin quarters. We remove steel locks from the hatches, levitate the parts and pull the chain (Hagrid). | |
137 Cornelius Faj (“Dementor Kiss”) | |
138 Ernie PoEng (“News from Azkaban”) | |
139 rooms | where you learned the Wingardium Leviosa spell. To the right of the second student, free the glowing bookshelf next to the window. Keep using Wingardium Leviosa on her until she spits out an unlocked character. |
141 Girl: In the study where Lumos was studied, cast spells on the wicks of 4 candles. | |
142 Vocalist (“Tom Reddla Diary”) | |
143 Guitarist (“Black Lake”) | |
144 Basist | |
DROMICAL RIDED (DRIVELY OF SADEN (DRIVEN . Find and destroy the boggart. | |
146 Wizard (green) (“Basilisk”) | |
147 Dragon dill | |
148 Dewed -free wizard | |
149 Sorcerer trolley (“News from Azkaban”) | |
150 Starting Wathel | |
152 Fleur (quest with dragon) (“First mission”) | |
153 Flair (Lake Mission) (“The Secret of the Egg”) | |
154 Flair (Labyrinth Mission) (“The Dark Lord Reborn”) | |
155 Krum Shark (“Black Lake”) | 156 Viktor Krum: Not far from Hagrid’s hut, use Crucio to cover one of the rockets and send a spell to activate it. With the help of the «pumpkin for flying» we get the character. |
157 Victor (dragon mission): Broom flying yard. With the help of Reducto, we unlock the chest, get a broom and fly through the hoops. As a result of completing the task, we get a golden detail and a character. | |
158 Victor (lake quest) (“Dark Lord Reborn”) | |
159 Victor (tuxedo): In the room with gears, which can be reached through the chest in the office of protection from the dark arts, cast a spell on 7 lamps . | |
160 Gabriel Delacour: in the parlor of Ravenclaw. Find the gray semblance of a chest on the second floor and shoot it. A red ball (“Quoffle”) will pop out, start flying around the room, stick into the moose head and drop the unlocked character icon. | |
161 Durmstrang student (“Dragons”) | |
162 Vernon Dursley: Clock tower. You need to cast a spell on the image of the gear, then use levitation to grab the purple gear and place it nearby. After that, Harry needs to talk to a huge snake in another part of the room. If both tasks are completed, then a bell will ring and a gold part will become available. After the snake hides, cast a spell on its tail. | |
163 Petunia Dursley: Hagrid’s garden. We use the flywheel of time on the clock. We dig out what is there and get the character. | |
164 Dudley Dursley: In the Muggle Studies room, shoot the computer monitor (not your way!) until the icon pops up.
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