Amiga 500 best games: The 30 best Amiga games that defined Commodore’s classic computer

The 30 best Amiga games that defined Commodore’s classic computer

The Amiga is 31 years old. 31. That’s older than Shia LaBeouf.

To celebrate the family of machines from Commodore that towered over the computing landscape in the 1980s and 1990s, we’re dusting off our floppy disks to remember the 30 games that defined this iconic line of computers.

1. The Secret of Monkey Island

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Adventure games were around long before The Secret of Monkey Island, but only when Guybrush Threepwood dropped anchor on home computers did they rise to prominence.

LucasArts’ swashbuckling masterpiece brought point-and-click gaming to the fore, giving us a protagonist we could root for and a story to rival any tale from the annals of literature or celluloid, not to mention insult sword fighting.

2. Lemmings

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If there was a mascot for the Amiga, it would be the humble Lemming, the green-haired worker that was tireless in his efforts but was completely oblivious to the dangers around him.

Despite its cute looks, brilliantly simple chirpy music (partly inspired by melodies like ‘Ten Green Bottles’, which somehow still gets stuck in our heads today) Psygnosis’ classic puzzler was incredibly taxing and surprisingly dark, with Lemmings regularly meeting their demise in horrible ways, whether it’s falling from a great height and hitting the floor with a stomach-churning splat, or being suddenly crushed by a trap that springs from the ceiling.

3. Rainbow Islands

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A wildly different sequel to Bubble Bobble, Rainbow Islands was a masterpiece of beauty, design and sheer playability.

Bubby/Bobby are armed only with rainbows, which act as both weapon and bridge. They start at the bottom, get to the top and defeat the boss, defeating enemies and collecting diamonds along the way. Lather, rinse, repeat, as things get harder each level. It’s almost stupidly simple, but that simplicity belies the cleverness and ingenuity of Rainbow Islands.

4. Elite

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Inarguably one of the greatest games ever made, players were interplanetary traders with an intriguing decision to make; play it safe for lower returns — such as dealing in agricultural goods on risk free journeys — or amp up the danger and cash right away by pirating slaves and contraband in sinister alien territories that often guaranteed an early death.

Knowing the difference between a Viper Mk II, an Anaconda or a Fer-de-Lance was vital to survival as different ships posed vastly different threats, and skilful piloting, business acumen and a ruthless trigger finger were all needed if you wanted to rise through the ranks to ‘Elite’. Whatever happened, it sure felt like the closest we’d ever come to being Han Solo.

5. Wizkid

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Sensible Software’s sequel to their own Wizball, it’s really two games smooshed together as one. For the action part, you play Wizkid’s disembodied head, and with the help of a red nose power up and/or a pair of teeth, bounce and grab blocks to thwack your enemies.

Collect the bonus music notes and you sprout legs and go into puzzler mode, where you have to really think pretty broadly to get to the end. It’s part-arcade-platform, part-puzzle-adventure, part-kitten-chase, part-knob-gags with the odd mini-game thrown in, and it’s all utterly wonderful.

6. Sensible Soccer

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Sensible Soccer proved that you don’t need cutting-edge 3D graphics or realistic sound effects to create a classic football game. It was about as simplistic as they come, and that was its greatest strength.

Learning the basics took a matter of minutes but mastering the game could take a lifetime. This was the gaming equivalent of jumpers for goalposts, but Sensible Software made the beautiful game live up to its name like never before.

7. Cannon Fodder

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Cannon Fodder saw Sensible Software take the tiny, pixelated sprites from its successful footie sim Sensible Soccer, whack them in helmets and tanks, let us divide them into pincer movements and send them into enemy territory to be slaughtered mercilessly.

The easy-to-learn controls, dividing your platoon into pincer movements with a click of a mouse, and the haunting sight of your named soldiers not just joining the death toll but having their tombstones actually appearing in front of you (even X-COM isn’t that dark) were simple but genius.

8. Another World

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Another World innovated with its design — stripped of any on-screen options, carrying an extremely striking visual style, featuring minimal dialogue — to tell a story with genuine heart about the bond between Lester and the alien Buddy. A truly impressive achievement when you consider the era this game was developed in.

Eric Chahi’s cinematic platformer was an unforgiving title at times, but making the end was satisfying and worth the effort, mirroring the trouble Lester has to go through to survive and escape the unrelenting alien hostiles.

9. James Pond 2: Robocod

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The Amiga was a system awash with cartoony, brightly coloured and slightly surreal platformers, and though you could trace its lines back from home consoles, nothing represented that era better than James Pond 2: Robocod.

When our anthropomorphic fish protagonist wasn’t rescuing penguins in Santa’s toy-filled workshop (sponsored by none other than Penguin biscuits), he was riding in flying bathtubs, fighting against deadly, screen-filling teddy bears, pinging off birds with playing cards for wings, and collecting sweets on giant submarines. As we said, surreal.

10. Bubble Bobble

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In visual terms — with its square, single-screen levels, blocky layouts and ghost-like enemies — Bubble Bobble is very clearly a successor to Pac-Man. The similarities pretty much end there, with players progressing from level to level by trapping enemies in bubbles and popping them to death.

One of the best things about Bubble Bobble is that, while it offered a classic arcade challenge, it wasn’t so nose-bleedingly difficult that completing all 100 levels was an impossibility. Almost 30 years later, we can still hear the music in our heads.

11. Zool

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Zool goes down in history as yet another mascot that failed to measure up to Mario and Sonic, but his Amiga debut was a top-drawer platformer in its own right.

Gremlin Graphics’ Ninja from the Nth dimension boasted enough speed and attitude to rival Sega’s hedgehog, and the game’s colourful graphics, belting soundtrack, and free-flowing action made it match for anything in its category.

12. Speedball 2

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«Ice creaaaammm!» Regular players will remember the delicious violence and finger-numbing action of this futuristic sports game that saw armour-clad sports teams playing a deadly kind of handball.

Fast-paced, super simple and overwhelmingly fun, Speedball 2 was named the third best game of all time by Amiga Power and won further awards for the memorable music which soundtracked the action. Essentially, it was FIFA populated by mini-Robocops instead of footballers — and all the better for it.

13. Turrican II: The Final Fight

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The Amiga was capable of making jaws drop and spines tingle in its day, and one of the games that pushed the hardware to its limits was Turrican II: The Final Fight. This Metroid-style shooter combined explosive, side-scrolling action with gorgeous visuals and a thumping soundtrack that remains stuck in our heads to this day.

Smart level design and a memorable arsenal made Turrican II one of the best games in its class, while its sonic and graphical prowess served as a showcase for what the Amiga could do.

14. Pang

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Pang demands an almost zen-like level of concentration as you desperately zip between the balls bouncing all over the screen.

For added variety, the harpoon-lobbing hero — and his player two partner — battled for their lives against the backdrop of some of the most iconic cities and monuments in the world, from Barcelona to the Taj Mahal, which was delightfully incidental to the rest of the game.

15. Jimmy White’s Whirlwind Snooker

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In the ’90s, snooker was cooler than football. OK, that’s not strictly true, but everyone we knew was playing Archer MacLean’s multiplayer potting party all the same (there was a nationwide tournament and everything).

Graphically advanced for its time — no, really — it was the clever humour that injected life into the baize, with balls pulling faces at you or telling you to hurry up if you took too long. Despite the japes, though, this was a fully fledged simulation, with a rather excellent trick-shot editor to boot for one-upping your mates.

16. IK+

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IK+ looks like a primitive version of Street Fighter or Mortal Kombat on the surface, but there was a lot more to this martial arts sim than met the eye.

The game pitted three karateka against one another under the watchful eye of a Mr Miyagi-type figure, who kept track of who was kicking the most ass. The three-way battles differentiated this brawler within its genre and the list of moves was surprisingly substantial considering it sported a one-button interface.

17. Stardust

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Stardust was a spiritual successor to vintage space shooter Asteroids set against an energetic techno soundtrack. What’s not to love?

Back in 1993, the game was considered a perfect amalgamation of old and new, combining Asteroids‘ shoot-em-up gameplay with enhanced graphics and a boatload of power-ups.

18. It Came From the Desert

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B-movies have always been a guilty pleasure of ours, and It Came From the Desert on Amiga successfully captured the look and feel of one.

Cinemaware’s action-adventure followed a geologist on a mission to convince the residents of a small town in Nevada that an army of giant ants were about to overrun the place. So bad, it’s good? Absolutely.

19. Moonstone: A Hard Day’s Knight

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As far as medieval fantasy adventures go, Moonstone: A Hard Day’s Knight is one of the best we’ve ever played.

Mindscape’s action role-playing game followed four knights on a quest to return the mystical Moonstone to Stonehenge. Standing between them and a place among the gods was a horde of weird and wonderful monsters and a fire-breathing dragon. The swordplay was intricate and the gore flowed freely.

20. Super Cars 2

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Top-down racing games didn’t get much better than Super Cars, and its sequel went above and beyond with the introduction of split-screen multiplayer.

In the vein of other arcade racers like Skidmarks and Micro Machines, Super Cars 2 combined plug-and-play simplicity with smooth handling and a palpable sense of speed. It left many of its competitors behind in the dust.

21. Syndicate

EA

Syndicate is a real-time tactical offering from Bullfrog Productions that whisked players away to a brutal world of futuristic gang warfare, cyborg assassins and evil corporations.

Games back in the early-’90s traditionally involved wholesome objectives, but Syndicate was different, placing players in control of a shadowy company with ambitions for world domination. It taught us no morality lessons, but attracted a huge following during the Amiga’s lifecycle and is still considered a cult classic.

22. Batman: The Movie

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Rocksteady Studios brought use the definite Batman games with its Arkham series, but the closest we got to it back in 1989 was Batman: The Movie on Amiga.

Based on the original Tm Burton film, the game was an action-packed romp across Gotham City that saw players slinging Batarangs at anything that moved, hurtling along the streets in the Batmobile, and piloting the Batwing. Developer Ocean embraced various types of gameplay, and the result was one of the best superhero games of the ’80s.

23. Alien Breed

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Team 17’s Alien Breed combined elements of Gauntlet with James Cameron’s Aliens, merging these influences to create one of the finest top-down shooters on the Amiga.

It was space marine action at its best — darkly atmospheric and an absolute blast both solo and in multiplayer mode. There are few things more satisfying than laying waste to hordes of intergalactic nasties with a meaty arsenal.

24. Superfrog

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Every gaming system needs a cute, cartoony platformer that appeals to all the family, and the Amiga had Superfrog (among others).

Controlling an anthropomorphic amphibian, players bounced their way across colourful stages, marvelling at the cartoon-quality visuals and flawless scrolling. Superfrog is a considered a near-flawless example of its genre.

25. Worms

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Worms took multiplayer gaming to lofty new heights when the original hit the Amiga in 1995. It was a unique game that defied categorisation.

The graphics were humble, the controls were simplistic, but was there anything more satisfying than smiting your enemies with banana bombs and sheep?

26. The Chaos Engine

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Renowned developers the Bitmap Brothers introduced us to a steampunk Victorian England under quarantine in 1993’s The Chaos Engine.

Players were tasked with blasting their way through four monster-infested worlds en-route to dismantling the titular doomsday machine, the source of Britain’s woes. There was never a dull moment when the bullets were flying and the pulsating industrial soundtrack was the perfect accompaniment to the chaos.

27. Flashback: The Quest for Identity

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Cinematic platformers enjoyed a renaissance in the early 1990s and Flashback: The Quest for Identity served as a showcase for the latest advancements in this field.

Engaging puzzles and a gripping story kept us invested throughout, but the hand-drawn backdrops and rotoscoped animation were its star qualities. Flashback went on to secure a place in the Guinness World Records as the bestselling French game of all time.

28. Sid Meier’s Civilization

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Sid Meier’s Civilization is one of the most important strategy games ever made and any fan of the genre in its current form owes this turn-based masterpiece a debt of gratitude.

The game blended exploration, economics, conquest and diplomacy, and was so rich in scope that it was practically limitless. We felt like an omnipotent world ruler every time we played, and those memories have stood the test of time.

29. Dune 2

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Dune 2 was by no means the first real-time strategy game to invade home computers, but it raised the bar for the genre and established a formula that became the standard for years to come.

Based on the David Lynch movie and Frank Herbert novel of the same name, Dune 2 struck a balance between tactical depth and innovation, paving the way for the likes of Command & Conquer and Warcraft.

30. Gods

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Another Bitmap Brother classic rounds off our list. Gods maintained the standards we were accustomed to from the developers with its polished graphics and memorable soundtrack.

This side-scrolling platformer combined arcade action with puzzle solving and exploration to stand out from the crowd, and it more than deserved its place among the pantheon.

Contributions by Matthew Reynolds, Matt Hill, Mark Langshaw, David Moynihan, Mayer Nissim, Hugh Armitage, Ben Lee

Top Ten Amiga 500 Games

by Retro Gamer Team, 18 August 2014

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For many, the Amiga 500 remains one of the best gaming machines of all time. It has a staggering arraay of games that cover all sorts of different genres, some cracking arcade conversions and a number of exclusive, groundbreaking games. It’s certainly been tough coming up with 10 games that define the machine, but we think we’ve done a pretty good job with the following. Don’t agree with us? Let us know in the comments section.

Worms
Released: 1995
You’d have thought that by 1995, ten years after the Amiga 1000’s launch, it had seen every one of its defining games already. Well, Andy Davidson and Yorkshire-based Team 17 obviously thought there was room for one more and the world agreed with them. Worms was an absolute sensation and went on to sell millions of copies across countless formats, sequels and spin-offs. It’s important to remember that the multiplayer strategy game began life on the Amiga, however, and was mostly a five year labour of love of just one man and a copy of Blitz Basic. And that was what was really great about the Amiga: it turned bedroom programmers into millionaires and created memorable franchises that endure for a lifetime. Can the same be said of the Xbox? We think not.

Jimmy White’s Whirlwind Snooker
Released: 1991
It may have been written by Retro Gamer’s ex-columnist, Archer Maclean, but there’s no favouritism here. Jimmy White’s Whirlwind Snooker deserves to be in the Perfect Ten because it was the first game to really make snooker work on a home computer and remains a damn good sports title to this day. The 3D graphics and accurate real-time physics on each of the balls made Whirlwind Snooker a landmark game that pushed the hardware further than most gamers thought possible. It’s arguable that the game has never been bettered, if not in its gameplay and graphics then definitely in its humour. Who can forget the cheeky faces the balls would pull if you didn’t take a shot?

Another World
Released: 1991
Defender Of The Crown and Shadow Of The Beast may be the two games that wowed consumers enough to buy an Amiga but they were both severely lacking in the gameplay department. Another World, on the other hand, had both incredible graphics and utterly gripping gameplay to match. Essentially an evolution of the Prince Of Persia style of game, Another World swapped sword fighting for laser guns and added a bunch of fiendishly tricky action puzzles. The game looked stunning too; the use of vector graphics was a stroke of genius that ensured that Another World looked light years ahead of any other game of the time. Erik recently returned to the limelight in 2011 when he released the God sim From Dust.Lemmings
Released: 1991
What can be said about Lemmings that hasn’t been said before? It’s appeared on nearly every format known to man and is surely as much a household name as Tetris and Space Invaders. Sequels and updates continue to appear to this day and the little suicidal rodents show no sign of losing their popularity. Back in 1991, however, the release of Lemmings was a complete surprise. The concept was totally original and made for an instant hit. Its biggest achievement: the simple presentation and easy-to-use control system meant that anyone could pick up the game and play it. Lemmings had the whole family playing games together 15 years before the Nintendo Wii had even launched. It’s recently been seen on the Vita in the form of a rather poor touchscreen-based game.

Speedball 2
Released: 1990
The recent news that a next-gen remake of Speedball 2 is in the works has had the Retro Gamer staff drooling uncontrollably into their coffee cups every morning since the game’s announcement. Why, you may ask? Because the original Amiga game was sheer digital perfection, the likes of which had never been seen before, or since. Oozing style from the Bitmaps’ trademark metallic visuals to the cries of “Ice Cream!, Ice Cream!”, Speedball 2’s greatest triumph was its imaginative rule set and peerless two-player gameplay. Many Amiga owners must remember whiling away the hours with a friend and probably do so to this day. A finer sports game it is impossible to find, in the past or present. It’s so good, in fact, that we wish it was a real sport. We’d be too scared to play it mind…

The Secret Of Monkey Island
Released: 1991
The Amiga’s incredible graphical capabilities and standard mouse controller made it a perfect machine for point-and-click adventures and there were plenty of them made over the years. Picking out a favourite is an incredibly difficult task but as The Secret Of Monkey Island will have been the first adventure that many of us actually played on the Amiga, we have to go for that. Using an enhanced version of the SCUMM engine from Maniac Mansion, The Secret of Monkey Island looked great and featured plenty of brilliant puzzles. But it was the insane humour that really set it apart from the competition. The world would be a much duller place without Insult Sword fighting now wouldn’t it? LucasArts thought so to, releasing a cool special edition version before it finally closed its doors.

Alien Breed
Released: 1991
With only one previous title, the beat-em-up, Full Contact, to its name, few expected much from ex-PD codeshop Team 17 with its second title. That is until Alien Breed made its stunning debut and sent jaws hurtling towards the floor, up and down the country. One of the first Amiga games to use a full 1MB of RAM, Alien Breed looked incredible back in the day and played even better. Basically a sci-fi version of Gauntlet with a great two-player mode, tons of cool weapons and even sampled speech, Alien Breed set Team 17’s standard for creating top-quality arcade-style titles on the Amiga. Later sequels were technically better but none quite had the shocking impact of the original. No wonder its Special Edition spent a whopping 33 weeks in the budget charts. A trilogy was released on last gen systems, but sadly didn’t have the same impact.

Sensible Soccer
Released: 1992
Football games have been around for as long as games machines themselves and, over the years, have become much more realistic simulations of the sport as technology has improved. There’s one football game that managed to be extremely playable without being a simulation, however, and that game was the mighty Sensible Soccer. With the emphasis placed well and truly on the fun factor, Sensible Soccer was, for many gamers, the greatest football game of the Nineties and remains the superior choice to this day (although just as many prefer Sensible World of Soccer). There are still hundreds of people out there who kept hold of their Amigas just to play Sensible Soccer. Everyone else can play the superb Xbox Live Arcade version to see what all the fuss is about.

Theme Park
Released: 1994
Back in the early Nineties, resource management games were defined by one title alone: Will Wright’s highly influential Sim City. A truly brilliant game,  Sim City’s only problem was that constant town planning wasn’t actually that much fun. The average sugar-fuelled kid needed something with a little more colour, something with fast-moving vehicles and something where little cartoon people throw up on screen. Those needs were answered by British coding legend Peter Molyneux and his ground breaking Theme Park. Designing stomach-churning rollercoasters was endless fun for the child in all of us, whilst adding extra salt to food in order to improve drinks sales appealed to the unscrupulous capitalist inside. The recent DS remake is well worth a look as well.

Wings
Released: 1990
You couldn’t ask for a more varied game than Cinemaware’s Wings. Not only did the World War I game feature isometric shooting sections and two-dimensional bombing runs but it also had a tasty three-dimensional dog-fighting mode that was way ahead of its time. It’s hard to believe that the game was made in 1990 as the 3D sections looked absolutely incredible and far in advance of anything that had appeared on consoles, PC or even the arcades at the time. Not just a graphical treat, Wings also had emotional impact and fully immersed you in its world. In between each level it would show pages of a diary, which told of the main character’s eerily realistic wartime experiences, provoking an emotional response in the player that is all too rare in retro and modern gaming alike. An update is due in the coming months, so keep an eye out for it.

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Best Amiga games — top Amiga games of all time, popular list

2114

According to gambling rating

from high to low to high to high

on the release date

at first the old

rating

from high to high

in alphabet

A-ZZ -A

Sid Meier’s Civilization

Amiga, Atari, Mac, PC, PS, Sega Saturn, SNES

Strategy

Dune 2: The Building of a Dynasty

Amiga, PC, Sega Genesis

Adventure, Strategy, RTS

X-COM: UFO Enemy Unknown

Amiga, PS-DOS

Strategy, Turn-based strategy, Simulator Classic Macintosh

FPS, Adventure, Action

FIFA (1993)

3DO, Amiga, Game Gear, GB, PC, PS, Sega CD, Sega Genesis, Sega Master System, SNES

Sports, Simulation

Arabian

Amiga , NES

Platformer

Stunts

Amiga, PC

Racing

The Amazing Spider-Man (1990)

Amiga, Atari, Commodore 64, GB, PC, Atari ST

Action, Platform, Puzzle, Arcade, Beat-em-Up

Hybrid

Amiga, PS, Xbox 360

FPS, Action

Quest for Glory: So You Want to Be a Hero

Amiga, Atari, Mac, MS-DOS, NEC PC, PC, Atari ST

Adventure, RPG

Tetris (1984)

Amiga, GB, NES, Sega Genesis, SNES, Atari 2600, Atari ST

Puzzle

Jackal (1986)

Amiga, NES, PC

Shooter

Dragon’s Lair

3DO, Amiga, Android, Arcade automats, iOS, Jaguar, NDS, NES, PC, PS3, PSP, Sega CD, Xbox 360 , Nintendo DSi, Classic Macintosh

TOP 10 best games for Amiga

This is the most popular platform of the 90s, which many people remember fondly. It’s safe to say that if it weren’t for the Amiga… there wouldn’t be a PSX Extreme.

The founder and former editor-in-chief of PSX Extreme has repeatedly mentioned that «if not for the Amiga», then PSX Extreme would be history. Ekiryu’s breakthrough probably came with the Amiga Syndicate and then Hired Guns, which opened his eyes to the endless possibilities of digital entertainment. Of course, the idea of ​​creating the PSX Extreme was born from this passion many years later.

10. Gobliiins

The Amiga has a lot of great games in this style (including Curse of Enchantia, Simon and of course Monkey Island), but the first Gobliiins installment, offering phenomenal humor and hardcore puzzles, will always be the best .

9. Hired Guns

Hired Guns was actually a very good game. The DMA Design group was responsible for its creation, which created Grand Theft Auto 5 years later, and then turned into Rockstar North. Only the highest quality can be expected from such talented developers.

The game combined elements of games like Dungeon Master or Eye of the Beholder with shooting elements. The player controls 4 soldiers (each soldier has its own window on the screen), fighting hordes of genetically modified enemies.

8. Moonstone

Dark Souls in the 16-bit era! An extremely brutal and atmospheric fantasy game in which we controlled a knight, killing not only humanoid opponents, but also various strange beasts. The game was surprisingly eclectic for its time. Moonstone, in my opinion, combined RPG elements with a fighting game in a revolutionary way. It allowed 4 players to play.

7. Dune II: The Battle for Arrakis

Another revolution in the gaming market. Although Herzog Zwei is considered to be the first real-time strategy game, and one can certainly agree with this, Dune II was in all respects a much more mature production. Dune II was the first game to offer classic RTS themes. Mouse control? Hold. Gather raw materials to produce units and buildings? Hold.

Creating your own database using the technology tree? The authors also thought about this element. In addition, Dune II offers three factions with unique units and, of course, the so-called Fog of War. This is by far the first such mature form of RTS on the market. What is most surprising is that it is damn playable.

Don’t confuse Dune II with the first Dune, which had a completely different character despite the same theme inspired by Frank Herbert’s prose.

6. Pinball Dreams/Fantasies

What makes Flipper in the top 10 games list? It was a much better game and, in my opinion, more than today’s pinballs. Extremely good music, excellent graphics, excellent physics of «balls».

Pinball Dreams and Fantasies, created by DICE, is one of the best games.

5. Syndicate

The birth of the legend (in the full sense of the word) Peter Molinux is due to the Syndicate. It was a real breakthrough: a combination of a tactical RPG with Cannon Fodder shooting embellished with elements straight from the RTS.

Syndicate was also the first game to remodel a city on such a scale. In 1993, it was unparalleled and is still a source of inspiration for developers (including the new Tokyo 42)

4. Another World

The first game with such a great setting and storytelling. If only she had been a little longer… that was her only mistake. To this day, I consider Another World’s intro to be one of the best (if not the best) creations in gaming history.

Underworld has fascinated many modern game authors, including Fumito Uede, who was one of the few Amiga users in Japan. The mystery of the other world, the lack of dialogues and the unusual «alien» climate of this world inspired him to create a brilliant ICO.

3.Sensible World of Soccer

Every year we choose this series as the best sports game. Because he is the king. And there is only one king.

Rich control options, 20 seasons career mode, ability to create your own team, great arcade style fun and cool physics.

2. Wings

We are sad to say that this outstanding game is forgotten today. And you should know that it was like the progenitor of the Ace Combat series. World War I, team diary, pilots’ memoirs, air flight rating races. It was really beautiful.

The game not only maintains a powerful historical climate, but also shows the fragility of the lives of pilots who lived on the Western Front of the First World War for an average of two weeks. For this, Cinemamware has packaged it with great 2D animation. It was one of the first games with a truly «cinematic» quality; for me, an absolute breakthrough in the history of the industry. Wings offered such a degree of immersion that I sometimes wore a pilot’s cap.

1. Cannon Fodder

What is the best way to express the Cannon Fodder phenomenon? It may be that the «broken» version of the game on the Amiga 500/600 was impossible to save. Due to the inability to save the state of the game, we played Cannon Fodder with a friend after every shutdown of the Amiga, each time from scratch.