Xenoblade chronicles lösung: Xenoblade Chronicles: Definitive Edition Walkthrough Wiki|Game8

Xenoblade Chronicles: Definitive Edition Walkthrough Wiki|Game8

Welcome to the Xenoblade Chronicles: Definitive Edition (XC1) for Nintendo Switch Guide and Walkthrough Wiki. Story Walkthroughs, areas, boss guides, weapons and armor information, and arts and skill guides can all be found here. If you are getting stuck in Xenoblade Chronicles and need some help to get through, leave it to Game8!

List of Contents

  • Walkthrough
  • Quests
  • Super Bosses
  • Extra Skill Trees
  • Beginner’s Guide
  • Characters
  • Gems
  • New Features
  • News
  • Message Boards
  • About Xenoblade Chronicles Definitive Edition
  • Other Xenoblade Wikis

Xenoblade Chronicles Story Walkthrough

Prologue The Battle of Sword Valley
Chapter 1 Colony 9 and Tephra Cave
Chapter 2 Colony 9 (Mechon Invasion)
Chapter 3 Tephra Cave (Revisited)
Chapter 4 Bionis’ Leg
Chapter 5 Colony 6 and Ether Mine
Chapter 6 Satori Marsh and Bionis’ Interior (1st Time)
Chapter 7 Makna Forest and Frontier Village
Chapter 8 Eryth Sea, Alcamoth, and High Entia Tomb
Chapter 9 Prison Island (1st Time)
Chapter 10 Valak Mountain
Chapter 11 Sword Valley and Galahad Fortress
Chapter 12 Fallen Arm
Chapter 13 Mechonis Field
Chapter 14 Central Factory and Agniratha
Chapter 15 Mechonis Core
Chapter 16 Central Factory (Revisited)
Chapter 17 Bionis’ Interior and Prison Island (Revisited)
Final Boss Memory Space

Epilogue: Future Connected Walkthrough

Part 1 Navvir Highlands~Alcamoth
Part 2 Shoulderstone Scree~Gran Dell
Part 3 Teelan’s Laboratory~Zekr Marga Quarry
Part 4 Alcamoth (Revisited)

Side Quests Guide

Quests by Area
Colony 9 Tephra Cave Bionis’ Leg
Colony 6 Satorl Marsh Makna Forest
Frontier Village Eryth Sea Alcamoth
Valak Mountain Sword Valley Galahad Fortress
Fallen Arm Mechonis Field Central Factory
Agniratha Prison Island
Colony 9 Area
Colony 9 Tephra Cave
Colony 6 Area
Bionis’ Leg Colony 6
Central Bionis
Satorl Marsh Makna Forest Frontier Village
Upper Bionis
Eryth Sea Alcamoth Valak Mountain
Hidden Village
Fallen Arm Mechonis Field
NONE
Sword Valley Galahad Fortress Central Factory
Agniratha Prison Island

Future Connected Side Quests Guide

Future Connected Side Quests
Part 1 Part 2
Part 3 Part 4

An RPG can’t be called an RPG without extremely tough optional bosses and Xenoblade Chronicles definitely agrees with this. Check our guides to beating the Super Bosses of Xenoblade here!
Super Boss Guide

Super Bosses
Final Marcus Ancient Daedala
Despotic Arsene Blizzard Belgazas
Avalanche Abaasy

Each character starts out with 3 Skill Trees to choose froom. But there are 2 hidden skill trees for each character that can greatly improve that character’s strength and the others too via Skill Links. Learn how to obtain these skill trees to further bolster your team’s strength!

Extra Skill Trees

Hidden Skill Trees
Shulk Reyn
Sharla Dunban
Melia Riki
Seven

Xenoblade Chronicles can feel a bit complicated when starting out. If you are new to the game, you won’t want to miss our Beginner’s Guide, filled with tons of early game tips to help you make the most of your first playthrough.

Beginner’s Guide to Xenoblade Chronicles: Definitive Edition

Gameplay Mechanics
Battle System and Combat Guide Can You Switch Characters in Battle?
Stats Explained Status Effects Explained
How to Chain Attack What Does Tension Do?
How to Topple | Topple Lock Guide What is Spike Damage?
Trading and Overtrading Guide Collectopaedia Guide and Rewards
Presents Guide How to Change the Weather
What is Weight?
Guides for Leveling and Grinding
How to Level Up Fast AP Farming Guide
SP Farming Guide How to Farm Money
How to Raise Affinity Tephra Cave Glitch
Leveling Areas Post 70 How to Get Affinity Coins
Optimization Guides
Best Party and Team Setup Best Skill Trees For Each Character
Best Skill Links for Each Character Best Gifts for Each Character
Art Manuals List What to Sell | Best Items to Sell
Miscellaneous Guides
What Carries Over to New Game Plus? What is Expert Mode?
Achievement Guide and List What Happens if You Die?
Appearance Guide | How to Change Appearance List of Missables
100% Playthrough Checklist
Colony 6 Items
How to Get Gogol Horns How to Get Inferno Element
How to Get Black Liver Bean How to Get Snow Element
How to Get Azure Hollyhocks How to Get Dust Element
How to Get Red Frontier How to Get Empress Beetles
How to Get Rainbow Slugs How to Get Ice Cabbages
How to Get Sturdy Armor How to Get Squall Element
How to Get Bunnia Scent Wood How to Get Fossil Monkey
FAQs
How to Get High Entia Emblem How to Enter Hode’s Lair
Where is Banquet Vassago How to Get Bitter Kiwis
How to Enter Power Pipe Ruins

With seven unique playable characters in Xenoblade Chronicles, you may be unsure of who to include in your party. See our character guides to learn each character’s Arts and roles!

List of Playable Characters

Xenoblade Characters
Shulk Reyn Fiora Dunban
Sharla Riki Melia

Back to the List of Gems

Gem Equipment Types
Weapon Armour All
Gem Categories
Attack Attribute Defence
Field Special Support
Gem Colors
Red Blue Yellow
Light Blue Green Orange
Gem Guides
Gem Tier List Gem Crafting Guide

Xenoblade Chronicle: Definitive Edition uses completely remade graphics. Fans of the original Xenoblade for the Wii will immediately welcome the enhanced HD graphics and beautiful scenery this game holds.

Xenoblade Chronicles Definitive Edition: Remake or Remaster?

This game’s Menu Screen and Battle HUB have been totally revamped. The layout is smooth and more accessible than ever.

In adition to a graphical update, Xenoblade Chronicles: Definitive Edition uses brand new recordings of much of the OST. Fans will certainly embrace these new recordings of classic Xenoblade tracks.

While much of the game remains unchanged other than some remasters and QoL chances, this game also features a brand new Epilogue mode, called Future Connected. Little is known about this brand new story as of now, but it will expand on the Xenoblade story and feature both Shulk and Melia.

See All Xenoblade News and Updates

Xenoblade Chronicles: Definitive Edition will be released globally for the Nintendo Switch on May 29th, 2020. It will be available for both physical purchase and download via the Nintendo eShop (Downloading will require 13.7 GB of space).

Xenoblade Chronicles Switch Remake Release Date

A collector’s edition of the game, titled Xenoblade Chronicles Definitive Works Set will also be available for physical purchase. This upgraded set includes the game, as well as an art book that contains 250 pages of game illustrations. It will be made available at the same time as the standard release.

The bundle will go for $79.99 USD (plus tax). It can be found at Gamestop, Amazon, Target, as well as Best Buy, although it is currently sold out by most retailers.

Guide to Pre-Ordering and Pre-Order Bonuses

On May 7, 2020, a new video explaining features present in Xenoblade Chronicles: Definitive Edition was released on Nintendo’s Official Youtube Channel.

New Features Revealed in the Nintendo Direct

Message Boards

List of Message Boards
Discussion Board
(1)
Questions Board
(1)
Review Board
(0)
Memes Board
(10)
Price $59. 99 USD/ $79.99 CAD
Platform Nintendo Switch
Genre RPG/Adventure
Publisher Nintendo
Official Site Xenoblade Chronicles: Definitive Edition

Xenoblade Chronicles puts you in the role of Shulk and his friends, as they travel across their world to stop the evil Mechons from invading and causing destruction. Shulk gains use of the Monado, a powerful and mysterious sword which grants the user all kinds of powerful abilities.

Xenoblade Chronicles is set on the Bionis, an enormous dead titan the size of a planet, which is filled with lush landscapes and a multitude of creatures. Thanks to the remade graphics made possible due to the Switch’s upgraded hardware, even fans of the original will be able to experience this world as if it were the first time.

Xenoblade Chronicles is an RPG that boasts a unique combat system that is fought in realtime, much like an MMO. Each character has a unique role in combat, and characters can use Arts, which are unique skills with varying battle effects. However, using too many Arts in succession raises your Aggro, which will make you the target of your enemy’s attacks. Using a skillful combination of Arts, party composition, and Chain Attacks are the key to victory!

Chapter 17: Bionis’ Interior and Prison Island (Revisited) Walkthrough

This is a walkthrough for the Bionis’ Interior and Prison Island (Revisited) section of Xenoblade Chronicles Definitive Edition for Nintendo Switch. For a map of Bionis’ Interior and Prison Island (Revisited) Landmarks and Locations, as well as boss strategy and other tips and tricks, read on!

List of Contents

  • Chapter 17: Bionis’ Interior and Prison Island (Revisited) Walkthrough
  • Colony 6
  • Bionis’ Interior
  • Prison Island
  • Side Quests
  • Maps and Collectopaedia
  • Bionis’ Interior Map
  • Bionis’ Interior Landmarks and Locations
  • Bionis’ Interior Collectopaedia
  • Prison Island Map
  • Prison Island Landmarks and Locations
  • Prison Island Collectopaedia
  • Tips and Strategies
  • Boss Strategy Guide
  • Sureny Telethia
  • Sani Telethia
  • 1st Disciple
  • Master Obart
  • Dragon King Alcar
  • 2nd Disciple
  • Story Walkthrough Related Links
Objectives
1 Head to Colony 6’s entrance.
2 Return to Junks.
3 Defeat the Telethias.
4 Defeat Sureny Telethia


Beware of Soul Read and focus on removing it with Purge or Soul Blast.

5 Defeat Sani Telethia.
Note 1 Now is the best time to explore the Bionis and do all side quests available. Explore and strengthen your characters before heading inside the Bionis.


Vanea will give you a quest regarding 5 Monado Replicas. To complete the majority of these quests. You need to have a level around the high 80’s to low 90’s which might make the game too easy.

Note 2 There will be a spike in difficulty upon reaching the bionis’ interior. It is suggested to have your levels reach at least 70 to be able to proceed through the level.


But if you plan to do sidequests without making the final battle too easy, a recommended level you should attempt to reach is low 80’s.

6 Talk to Miqol and ask him to take you inside the Bionis.
Objectives
1 Make your way through the vein crossroad.


You will be encountering several Telethia elites on your way to your destination. Their levels are around the mid 70’s, so make sure your levels are close to theirs before proceeding (unless you intend to avoid most of them).

2 Defeat the 1st Disciple.
3 Use the teleporter to leave the Bionis’ Interior.
Objectives
1 Head through the Central Hall until you see a platform. Stand on it to reach the next area.
note This area is home to enemies whose levels range from 72-76. Level your characters to the high 70’s or low 80’s before proceeding.
3 Proceed to the teleporter stationed on the right side of the room.
4 Follow the narrow path until you reach the an open area.
5 Defeat the Obelis Obart and Demon Pavlosk.


The Obelis Obart and Demon Pavlosk have a rank 6 and rank 5 talent art. Level your shield art to 6 and use it against them if the fight is proving itself to be difficult.

6 Enter the area where the Demon Pavlosk came from to reveal your next destination.
7 Defeat both Sanjibal Behemoth’s to proceed.


The Behemoth inhabits the same area, but the area itself is quite spacy. The Behemoths can be fought one by one to make the fight easier.

8 Climb the debris, then head to the right side of the room. Use the elevator to lift the elevator that’s blocking the path below.
9 Descend to the Kitchen by using the walls of the elevator’s path.
10 Open the gate and examine the Bone Pillar Control.
11 Return to the Arena.


Jump to the water to avoid a possible death.

12 Defeat Master Obart.
13 Follow the quest guide, then use the teleporter.
14 Cross the Gravina Bridge then climb the stairs until you reach the next teleporter


There will be several nebula enemies scattered along the path. You can draft a heavy ether team to dispatch them or make a pure physical team so you won’t take their aggro.

15 After reaching the Gondorl Cathedral, head forward for a short scene, then head south and climb the tower. Activate the Dragon Summon.
16 Use the switch on the left most side of the teleporter to reveal the transporter.


This is the point of no return! Avoid going forward if you still wish to do some other activities, or make a duplicate save file so you can backtrack later.

17 Defeat the 2nd disciple.

From this chapter, a ton of new side quests will become available. Click on any of the buttons below to see the side quests in that area.

Quest Location Giver Rewards
Birthday Shoes Fortress Entrance Kantz +150 Reputation
42500 G
50000 EXP
Rex Helm
A Young Captain’s Revival Fortress Entrance Miller +500 Reputation
25000 G
75000 EXP
Daze Plus V, Shulk’s Skill Tree — Bravery
A Young Captain’s Trust Fortress Entrance Miller +500 Reputation
25000 G
75000 EXP
Topple Plus V, Shulk’s Skill Tree — Bravery
Friendship Tokens Tranquil Square Moritz +250 Reputation
330 G
65000 EXP
AP Up V, Friendship Tokens, Reyn’s Skill Tree — Camaraderie
The Elite Captain’s Anguish Fortress Entrance Raoul +250 Reputation
22000 G
35000 EXP
Topple Up V, Daze Up V
Getting to Know Minnie Tranquil Square Minnie 23500 G
23500 EXP
Muscle Up V, Strength Up VI
Getting to Know Dorothy Ether Light Dorothy 20000 G
20000 EXP
Ether Def Up V, Ether Up VI
A Token of Friendship Weapon Dev. Lab


72000 EXP
Vangarre Driver

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
The Book of Bafalgar Bafalgar Tomb Shura +100 Reputation
The Blood of Bafalgar Bafalgar Tomb Shura +100 Reputation
The Path of Bafalgar Bafalgar Tomb Shura +100 Reputation
The Coffin of Bafalgar Bafalgar Tomb Shura +150 Reputation
The Gratitude of Bafalgar Bafalgar Tomb Shura +300 Reputation
35000 G
80000 EXP
Aura Heal IV, Auto-Heal Up III, Truth of the Giants

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
A Flower for a Rose Refugee Camp Dulland +150 Reputation
38000 G
92500 EXP
Cosmo Drones, Initial Tension VI
Battling Brutes Refugee Camp Dulland +200 Reputation
63500 G
158000 EXP
Eternity Knives, Speed V Frame, Speed V Booster, Fiora Skill Tree — Innocence
Supplies for Satorl Refugee Camp Elior +100 Reputation
45000 G
58000 EXP
Speed V Goggles, Speed V Arms

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
Family Secrets North of the pond Zel Argentis +100 Reputation
20000 G
23000 EXP
Rondine Cap, Rondine Gloves
Betrothal Test North of the pond Oleksiy +100 Reputation
23500 G
26000 EXP
Rafaga Gauntlets, Rafaga Boots
Stopping the Elopement North of the pond Don Argentis +500 Reputation
28000 G
30000 EXP
Satellite Shot, Hierax Top, Sharla Skill Tree — Affection
Lifespan of a Machine Reconstruction HQ Neonik +150 Reputation
38000 G
31500 EXP
Revival HP Up V
A Poet’s Concerns Near the farm in town Yura +150 Reputation
38500 G
33000 EXP
Unbeatable IV
Delivering the Undeliverable Stand south of entrance Shilx +100 Reputation
23000 G
29500 EXP
Spike V
Finding the Unfindable Stand south of entrance Shilx +200 Reputation
31500 G
37500 EXP
Forma Spear
Nopon Determination Reconstruction HQ Mefimefi +150 Reputation
48000 G
72000 EXP
Arts Heal VI
A Dauntless Trader Reconstruction HQ Werner +150 Reputation
33000 G
37500 EXP
Auto-Heal Up V, Fall Defence IV, Terrain Defence IV
Securing Provisions Reconstruction HQ Dulland +150 Reputation
36000 G
42500 EXP
Replica Monado 1 Junks Ship Vanea 12000 EXP
Monado Rudra
Replica Monado 2 Junks Ship Vanea 12000 EXP
Monado Agni
Replica Monado 3 Junks Ship Vanea 12000 EXP
Monado Abyss
Replica Monado 4 Junks Ship Vanea 12000 EXP
Monado Dogma
Replica Monado 5 Junks Ship Vanea 12000 EXP
Monado Saga
Melancholy Tyrea Watchpoint Junction Surprise Quest 58500 EXP
Empress Staff, Auto-Atk Stealth VI
Defend Colony 6 — Ancient Reconstruction HQ Colony 6 Residents +100 Reputation
15000 G
10000 EXP
Defend Colony 6 — Demon Reconstruction HQ Colony 6 Residents +100 Reputation
20000 G
30000 EXP

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
Challenge Sororal Statues High Entia Refugee +50 Reputation
58000 G
52000 EXP
For a Friend Sororal Statues Rozeal +300 Reputation
20000 G
25000 EXP
A Merciful End Sororal Statues Rozeal +500 Reputation
38000 G
40000 EXP
Debuff Plus VI
A Release from Duty Sororal Statues Rozeal +700 Reputation
72000 G
85000 EXP
Aggro Down V
The Imperial Ceremony Sororal Statues Scarlen 66000 G
90000 EXP
High Entia Emblem
Imperial Ceremony Offerings Sororal Statues Scarlen

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
Final Challenge of the Sage Divine Sanctuary Nopon Sage +250 Reputation
38000 G
73500 EXP
Meteor Nibbler, Riki Skill Tree — Heroism

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
Restoring the Capital Nopon Tower Nelo +200 Reputation
13000 G
22000 EXP
Power V Goggles, HP Up V
Restoring the Capital 2 Nopon Tower Nelo +250 Reputation
16800 G
28000 EXP
Power V Arms, Agility Up VI
Broken Ether Furnace Nopon Tower Kaleka +300 Reputation
20000 G
43500 EXP
Power V Boosters, Strength Up VI
Broken Ether Furnace 2 Nopon Tower Kaleka +500 Reputation
42000 G
72000 EXP
Power V Frame, Sedna Drones, Ether Up VI
A Memento of Daddy Reservoir Atael +300 Reputation
38000 G
40000 EXP
Will-o’-Wisp Staff, Physical Protect VI
Bana the Betrayer Pollen Works Gadada +500 Reputation
100000 G
200000 EXP
Haste VI, Double Attack V, EXP Up VI
Presents for Priceless Pupils Pollen Orb Storehouse Dobadoba +150 Reputation
30000 G
35000 EXP
Aggro Up V
Safer Energy Pollen Works Gadada +100 Reputation
30000 G
50000 EXP
Slow IV
Distilling Active Ingredients Pollen Orb Storehouse Cherri +100 Reputation
30000 G
50000 EXP
Paralysis IV

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
Investigating Satorl Ether Plant Miriall +100 Reputation
20000 G
42000 EXP
Poison Defence VI
Ancient High Entia Mystery Ether Plant Talia +700 Reputation
59500 G
93000 EXP
Meteor Staff, Talent Boost V, Melia Skill Tree — Passion
The Missing Boy Ether Plant Miriall +500 Reputation
23000 G
48000 EXP
Ether Protect VI
The Only Thing I Can Do Ether Plant Vidian +300 Reputation
31000 G
56000 EXP
Rex Arms, Rex Greaves
I Will Never Forget You Ether Plant Vidian +300 Reputation
43000 G
72000 EXP
Rafaga Armour, Rafaga Leggings
Secret Research Ether Plant Teelan +300 Reputation
41000 G
68000 EXP
Rex Helm

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
Vidian Rescue Mission —— Surprise Quest +700 Reputation
58000 G
97500 EXP
Gracielle Helm, Gracielle Arms, Gracielle Greaves

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
The Missing Partner Harict Chapel Kurralth +100 Reputation
24000 G
30000 EXP
Empire Pike, Night Vision IV
The Final Giants’ Ruins Harict Chapel Zain +700 Reputation
88000 G
1750000 EXP
Damage Heal VI, Arts Stealth VI
The Giants’ Treasures Harict Chapel Zain

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Quest Location Giver Rewards
Stunted Growth Junks Orkatix +700 Reputation
44000 G
51500 EXP
Agility Up IV, Dunban Skill Tree — Enthusiasm
Transmission Bypass Junks Orkatix
The Exhaust Pump Junks Orkatix
The Mini Reactor Junks Orkatix

Quests in Red Text indicate Timed Quests. As these quests will expire after progressing to a certain part of the game, be sure to complete them while they are still available!

Currently no side quests to display. Please check back soon.
Lower Level

Enlarge

Upper Level

Enlarge

A Terminal Trachea
B Interior Landing Site
C Spinal Nerve Tower
D Pars Sympathica Tower
E Terminal Nerve Tower
F Upper Trachea
G Heart Entrance
1 Third Lung
2 First Lung
3 Vein Crossroad
4 Terminal Vein
5 Venous Plexus
6 Third Lung Bronchus
7 Second Lung
8 Aortic Pathway
Veg Sarsaparilla Black Liver Bean
Animal Blood Worm Azure Mouse Happy Duck
Strange Tap Tap Tap High Entia Jewel
Vegetables Haste V
Animals Aggro Down IV
Strange Strength Down V
100% Completion Z Speed Goggles

Currently unavailable.

A Bridge of Grief
B Prison Gate
C Empty Throne
D Gondorl Cathedral
E Prison Terrace
1 Damaged Transporter
2 Central Hall
3 First Sanctum
4 Second Sanctum
5 Banquet Hall
6 Kitchen
7 Behemoth Nest
8 Battle Arena
9 Arena
10 Great Canyon
11 Gravina Bridge
12 Corridor of Silence
13 Travalga Bridge
14 Basverg Belfry
Fruit Dry Lemon Death Lychee Hell Raspberry Deadly Kiwi
Animal Dancing Squirrel Lightning Weasel Angry Monkey
Bug Señorita Scarab Emperor Beetle
Nature Absurd Branch Insanity Moss
Parts White Cover Modern Resistor Green Cam Strong Screw
Strange Blue Glow Blue Blood
Fruit Break V
Animals Good Footing V
Bugs Agility Up V
Nature Strength Up V
Parts Ledios Cuisses
Strange Ether Up V
100% Completion Ledios Plate

It might be obvious already at this point in the game, but you can fast travel to previously visited landmarks (except landmarks on the Mechonis due to story events). There will be several sidequests that will become available in Chapter 17, and it is highly suggested to just warp to said locations instead of walking around and visiting each area one by one.

You will be given a quest by Vanea that makes you look for materials to craft 5 different Monados. This is a good time to invest powering Shulk up before heading to the last parts of the game.

This is one of the best ways to spend your time with before ending the game. Rebuilding Colony 6 will unlock several new quests and shops for you to use that can further strengthen your party.

Watch out for Soul Read! Disable the Telethia’s Soul Read to defeat it. Aura removal arts is a must-have in this fight. The Telethia can use Ether Particles, which is an Ether-based attack and also inflicts Ether Down. Getting hit with the ability twice in succession will prove fatal to your party.

Shulk is back in action! He has the best aura removal ability in the game, which is a much-needed move against the Telethia. Just don’t forget to equip some gems to Shulk’s new weapon. Sharla is also good to have with her Cure Bullet or Cure Round to remove the debuff caused by Ether Particles.

The 2nd Telethia fight in succession. This fight is completely different than the first one, as Sani Telethia won’t even use Soul Read to defend itself. It has several area attacks that deal heavy damage to units in front of it. Take note of the weather, Sani Telethia will change it at will and its moves will vary depending on the current weather.

Aside from Telethia Buster VII, which is a physical attack, all of it’s other moves are ether types. Thunder Bolt and Bolt from the Blue can inflict paralysis, but there are no notable moves that can cause too much trouble to a well prepared party.

Shock Wave and Thunderbolt.

Splash Wave, Sunlight Scatter, and Thunderbolt.

Sunlight Scatter, Bolt from the Blue.

Not many debuffs to take note of so Sharla isn’t a must-have. Riki and Shulk’s heal will be enough to sustain your party’s HP in the battle. A good chain attack can also end the fight rather quickly.

Lorithia will summon Nova enemies during the fight. Lorithia’s defenses will change depending on the number of enemies alive. Reducing the number of enemies to 2 will allow you to damage her while reducing them further will make her take more damage than usual. Build up your party gauge by using Burst Affinities. When a Chain Attack becomes available, dispatch all enemies, then use it on Lorithia to bring her down.

Lorithia will be summoning Nova type enemies, so adding Melia in the party is a must (setting her as your leader will be even better). Also, make sure to add Blaze, Wind, and Ice to your art arsenal, as attacking the Nova with Area attacks will allow you to dispatch them rather quickly.

Have Dunban take the frontline, then have Sharla take the back and equip her with Thunder Bullet to give your party a good way to dispatch the Novas. Fiora can replace Dunban if you wish to do so, but using Dunban’s Blossom Dance during a chain attack can allow you to defeat Lorithia with a single chain attack from full health if you destroy all novas and the multiplier is maxed out.

It can use the Talent Arts Annihilation V and Legendary Claw VII. Blocking these moves with Shield is a must, since Annihilation can inflict topple, while Legendary Claw inflicts high damage and can potentially KO all the targets hit. Do not topple Master Obart, as it will activate its, spike abilities which will damage you whenever you hit it.

What is Spike Damage?

Shulk is the only recommended character, and the other two depends on the player. Just avoid toppling it and keeping Shield up, and the fight will prove effortless to beat.

A big guy with a counter spike ability. Everytime you hit Dragon King Alcar, you will suffer 450 damage. The way to approach this fight will vary depending on the chosen characters for the fight which will be detailed below.

If you have the necessary materials, crafting spike defense gems and equipping them to your characters will allow you to approach this fight normally. You can get a maximum of 100% spike defense if you have the necessary gems, so you can ignore Alcar’s counter spike ability with this setup and just lay havoc on him.

Alcar’s counter spike will disappear if he gets toppled. Utilizing a topple lock party will allow you to beat him up without him being able to counter you at all. This requires a high affinity and high skill levels for your characters, as well as some topple plus gems to be executed properly.

How to Topple | Topple Lock Guide

The default strategy. Purging Alcar’s spike ability will allow you to hit him without worry. Just make sure to keep on reapplying purge whenever Alcar recovers it. Adding Sharla to your team will allow you to avoid accidental death with this strategy.

A two-phase fight. You’ll have to bring Dickson’s HP down to 50%, then fight him again to defeat him. He has a paralysis spike ability, and is immune to Purge, so using art heavy characters is recommended for the fight. He also becomes immune to topple at low health, so using a topple lock setup might prove disadvantageous in the long run.

Sharla is the chosen healer in this fight due to dickson’s ability to remove debuffs, making Riki’s value lower. Sharla can also focus on healing, so paralysis won’t be too much of an issue for her. Make sure to position Shulk away from your party to avoid Dickson’s Chaos Punish so you can remove the daze from your allies that get hit.

Xenoblade Chronicles Story Walkthrough

Prologue The Battle of Sword Valley
Chapter 1 Colony 9 and Tephra Cave
Chapter 2 Colony 9 (Mechon Invasion)
Chapter 3 Tephra Cave (Revisited)
Chapter 4 Bionis’ Leg
Chapter 5 Colony 6 and Ether Mine
Chapter 6 Satori Marsh and Bionis’ Interior (1st Time)
Chapter 7 Makna Forest and Frontier Village
Chapter 8 Eryth Sea, Alcamoth, and High Entia Tomb
Chapter 9 Prison Island (1st Time)
Chapter 10 Valak Mountain
Chapter 11 Sword Valley and Galahad Fortress
Chapter 12 Fallen Arm
Chapter 13 Mechonis Field
Chapter 14 Central Factory and Agniratha
Chapter 15 Mechonis Core
Chapter 16 Central Factory (Revisited)
Chapter 17 Bionis’ Interior and Prison Island (Revisited)
Final Boss Memory Space

Definitive Edition — Games on DTF

Not just a remaster.

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Xenoblade Chronicles: Definitive Edition is coming to Nintendo Switch on May 29th. Alas, in the Russian-speaking space, very little is written about the games of the series and about this game in particular. Therefore, I decided to compile most of the known information about the Definitive Edition into one article.

What kind of game is this?

A little explanation. Xenoblade Chronicles is a JRPG developed by Monolith Soft that was released in 2010 for the Wii console and five years later for the New Nintendo 3DS.

The plot of the game takes place literally on the dead bodies of two titans — Bionis and Mechonis. Slain by each other many centuries ago, they nevertheless became a new home for other life forms.

Mechonis and Bionis

One of the inhabitants of Bionis named Shulk becomes the owner of the Monado sword, thanks to which one can see the future. After the invasion of his hometown by the aggressive inhabitants of Mechonis, Shulk and his friends embark on a journey across two worlds in order to find out the truth about their past and future.

Coming out ten years after the release of the original, Xenoblade Chronicles Definitive Edition can be considered a remaster — but there is much more new content here than just tightened graphics. But first, let’s talk about her.

Graphics

The Xenoblade games put a lot of emphasis on the open world, and it is one of the main components of these games. Naturally, it could not be left as it was.

And from the point of view of the beauty of landscapes, one can hardly find fault here — everything looks really very cool:

The worlds in the Xenoblade series have always been incredibly beautiful — even when the games were released on low-end consoles.

But if you’re familiar with the original game, at least from the cutscenes, you’ll notice that the characters look more… anime? Top remaster, bottom original:

It cannot be said that their design has changed — not a single detail of the clothing has been changed. It is the faces that have acquired more vivid features. Especially the big eyes, which didn’t stand out at all in the original.

I do not presume to judge whether this is good or bad — let everyone decide for himself. But the graphics in general have reached a new level, and you can’t even say that once this game was released on the Wii, working at 480p.

If you don’t like the appearance of the characters compared to the original, then take comfort in the fact that in the cutscenes they have become much more expressive and emotional.

Gameplay… in which everything is the same.

Apparently, the gameplay will not undergo major changes. It’s still the same open-world party RPG. We run with our party of three characters, complete quests (the abundance of side quests here is not quite typical for a JRPG), and, of course, fight monsters. The combat system here consists of the timely use of abilities: there is no attack button at all. Seeing a hostile creature, the heroes will immediately begin a battle with him, circling around and showering with a hail of blows. The player is solely responsible for the use of abilities. There is no mana or energy for their use here — abilities go into «recharge» after use and become available again after a certain time.

Combat system visually.

But not by single battles — after all, the central idea of ​​Xenoblade is to explore the world. This part also remained unchanged. The changes will only affect the interface — as they promise, inventory management should become much more convenient. The quest screen is also much more convenient. Now players can clearly see on the screen what tasks are set during certain quests, select active quests and instantly transfer to the completion point. And quests related to the collection of materials are now much easier to complete — the necessary materials are displayed directly in the menu, and you can always track whether you have collected the right amount.

We also implemented the search for the necessary NPCs much more conveniently. Now all the characters that the heroes have ever met are entered into a special profile where you can see: the daily routine of the characters, where they live and in what places they appear, what items they sell, and much more. Considering that the game has a fairly large open world, the ability to find the right character at any time using profile information can help out.

But there is also at least one innovation that concerns gameplay and combat. Time Attack mode will allow players to be transported to a special challenge arena where they will have to endure a series of battles with various monsters. Within the framework of this mode, you can fight on your own terms (any characters, any equipment) or with various restrictions that make the battle more difficult.

Naturally, this is not just so — for victories in battles they give crystals that can be exchanged for gems (inserted into equipment, increasing performance), new costumes and more. So the mode is in no way separated from the main game.

New content

However, the matter is not limited to the Time Attack mode. At the last Nintendo Direct, a new epilogue for the game, Future Connected, was announced.

This is a completely new story that continues the story of Xenoblade Chronicles and takes the heroes to a new corner of the game world. So far, it is only known that the combat system will undergo some changes, new types of opponents will appear. And, of course, it will be possible to find out the fate of the heroes a year after the end of the original Xenoblade. And those who have already played the original can launch Future Connected without even turning on the main game.

Why would the original Xenoblade need a new epilogue at all? Perhaps the creators of the series want to smoothly bring players to either an even greater connection between other parts of the games, or to a completely new game. But we will know for sure only after the release.

And now for those little things that you should not dwell on for a long time:

— the ability to switch the soundtrack between the original version and the new arrangement

— the choice between English and Japanese dubbing

— new difficulty levels: Casual and Expert

— Event Theater for viewing story scenes

— choice of equipment appearance — keep the characteristics of the item without sacrificing style their screams in battle)

— fewer menu windows — a lot can be opened from the main screen with characters, including Affinity Chart (their relationship with each other)

If you want to learn more about the game world and characters, while also getting some of the information from the article more clearly, then be sure to watch the following videos:

That’s it. And if you have any questions about the original, feel free to ask in the comments. 🙂

Just a reminder: Xenoblade Chronicles: Definitive Edition comes out May 29 on Nintendo Switch.

Walkthrough Xenoblade Chronicles: Definitive Edition: We give advice to beginners and talk about important things

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Xenoblade Chronicles: Definitive Edition

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For those who haven’t played the original Xenoblade or any of the franchise’s titles at all, this game can be intimidating at first glance due to its many bells and whistles. However, this guide should help you understand some of the nuances of the gameplay and make them more understandable. Here we will give you tips on what to do, and this will make it easier for you to get involved and just enjoy the game.


Do not run through the story

Although the game has an incredible story, and we think that many players really want to see all that it has to offer as soon as possible, you should pay attention to the gameplay — in particular the exploration of the world . Do not count on the fact that you can overcome all obstacles with the help of random or old equipment. More often than not, you will have to be prepared, as the game is not the easiest. Many players are in a hurry to see the next piece of the plot and stumble upon obstacles that they cannot overcome.

In fact, you don’t need to specifically download the game. Just take the time to explore the world. Take more sidequests in cities and other settlements and run to look at the location in detail, opening the fog of war on a large map. While you are exploring the world, the side quests will run on their own. Don’t forget to fight the monsters.

Of course, it’s ideal to study each map, but below we have compiled a list of points where before and after it would be worthwhile to engage in various activities of the game:

  • After reuniting with Rain at the Weapon Dev. Lab.
  • After the Mechon attack on Colony 9 (Colony 9)
  • After defeating Arachno Queen
  • Before leaving for Colony 6
  • After reaching the Glowing Obelisk in the swamps (Satorl Marsh).
  • Before/after the start of The Ancient Ceremony
  • After recruiting Ricky
  • After defeating Leone Telethia
  • After completing High Entia
  • After completing Prison Island
  • Before/after visiting Ose tower
  • Before leaving for Mechonis Field
  • After meeting with Vanya
  • After completing MC

It takes time to get used to the combat system

The combat system is easy enough to understand early on, but it will become more and more complex as you unlock more characters and techniques ( Arts ). Don’t be afraid to take the time to better understand how each character’s attacks work and strategize. On your way there will be a lot of meat for training.

You need to know that some attacks only have real effect from a certain side. In the Definitive Edition, the game provides exclamation point hints for skills to use if you are in the right place relative to an enemy. For example, Shulk’s Stream Edge skill only breaks the shields of enemies from the front. Back Slash — Deals double damage from behind. Others only work from the side.

If you combine blows of different heroes into bundles, you can turn over and slow down enemies. To do this, see the description of the skills and follow the sequence of effects: Break -> Topple -> Daze. For example, it could be the following chain: Stream Edge (Shulk) -> Wild Down (Rhine) -> Shaker Edge (Shulk).


Various team members

Many players feel comfortable with the «original» team member Shulk , Reina and Sharls , and/or are afraid to try other characters that will join as the story progresses, and/or just can’t get used to them. Don’t be afraid and just change Sharl as soon as the opportunity presents itself. Sharla , although an excellent airbag, is not the most effective character. If everything new scares you, then we will give you a few explanations why you should use other characters.

  • Dunban is an agile tank with weaker techniques and not as strong defense as Rein, but he can dodge physical attacks for a long time and is much stronger. The main strategy when playing as him is to use Gale Slash and continue the attack with one of the three character-specific techniques.
  • Melia — mage-summoner. Her main fighting style is based on using her «Summon» techniques ( Summon ) and then using them as ammo for her arts » Talent Art «, « Elemental Discharge » (which can be used even when it is not full). She can become one of the strongest characters in the game due to her high ether level. Don’t forget to use her elemental duplication skill Summon Copy after summoning a creature with the main skill.
  • Ricky — imposes negative statuses, and after applying the technique « Say Sorry » deals huge damage if the enemy was under debuffs. Can heal a squad with skill « You Can Do It «, has a great aura » Hero Time «, which randomly greatly increases one parameter, preventing the «voltage» of the party from falling, and the skill » Yoink! » allows him to steal stats, items, and even experience from enemies.
  • The seventh character is a Prothean. Can be both a physical and ethereal attacker, as well as an agile or shock-resistant tank. Techniques have good bonus effects such as double damage and debuffs.

Don’t be afraid to try new things and you might find a new favorite character to play or have on your team.


Side Quests and Grinding

Unlike the original Wii version, where you needed a detailed guide to find the right items or monsters, the Definitive Edition has a handy mission tracking system. The map displays not only items, but also the necessary monsters during their appearance in the game world.


Take basic side quests as soon as they become available

Basic quests should be called quests that give ordinary NPC without any special backstory. Such tasks are subtitled « Monster Quest 1 «, « Collection Quest 3 «, « Challenge 2 «, etc.

All of these quests can be easily completed by simply deviating slightly from the story path. Therefore, when you get to a new location, we recommend that you take all the basic quests (that you can find) and go explore the world, visiting special marks on the map.


Explore

The game rewards you with experience points, vehicle points and skill points for discovering new special places and locations throughout the game world. The game has a lot of interesting and secret places that are worth visiting. By sticking to the story and random side missions, you’ll never get there. Try to explore as much as possible when you enter a new zone.


Agility

Agility affects accuracy and evasion. So if you have low Agility, you will both hit and dodge less often. Keep in mind that this only affects physical attacks from different directions.


Auras and buffs

Auras and buffs are passive effects in combat that last for a certain time. They work very similarly to each other, but have important differences that are not entirely obvious.

Auras of usually (not always) give one positive effect, but also a negative one, and they only affect the character who uses them. Icons of such techniques (arts) are colored orange .

‘s buffs usually provide buffs and may affect one or all characters in combat. The icons are colored blue , just like the support.


Monado Shield

Monado Shield is a Monado sword technique that Shulk will learn right before the fight with Arachno Queen ( Arachno Queen ) in Tephra Cave ( 9011 Tephra Cave). The purpose of this technique is to protect the team from powerful techniques ( Talent Arts ) of enemies. That is, opponents’ special attacks can be blocked.

But strong enemy techniques have levels (eg Arachno Crush I , Ultra Poison Stab III , Over Eater VI and so on). If the level of Monado’s shield is less than the level of the enemy’s special technique, then his defense will not work. Therefore, as soon as you reach the location Satorl Marsh , you should start leveling it.

In these locations we highly recommend leveling up to the following:

  • Level III (3) — Satorl Marsh
  • Level IV (4) — Valak Mountain
  • Tier VI (6) — Sword Valley
  • Level VII (7) — First zone at the end of the game
  • Tier IX (9) — Final Fights

Do not try to pump it as fast as possible, because this is due to certain conditions under which the level increases.

Hint: You can figure out which special technique an opponent is using when Schulk’s foresight is based on the Roman numerals next to the skill name that appears next to the timer.


Kill unique monsters

Unique monsters are stronger versions of regular enemies with original names and more powerful stats. Battles with them are one of the most important game elements of the entire series. Of course, you get more than EXP , AP and SP from them, but they also always drop a golden treasure chest and Affinity coins (after the first kill of this enemy).

Golden chests contain rare materials, weapons and armor (which usually includes non-equippable gems), and crystals. We will talk about coins Affinity below.


Gems

Gems are additional items of equipment that can be added to your armor and weapons. They give the characters a bunch of different effects, improving stats, increasing the duration of effects, allowing them to move around the field faster, and so on. You can get them by crafting with crystals at the gemmaster ( Gem Man ) in Colony 9 by doing side quests or completing the Collectopedia.

We also recommend sorting them by the Attributes parameter ( Attributes ).


How to run past strong monsters and not fight them

If the desired item is guarded by a strong monster, then do not despair. You don’t have to fight him. Set the appropriate stealth gem for certain monsters and you can easily sneak past enemies without having to fight them.


Restore Colony 6 to at least level 1

After you reach Sororal Statues in Satorl Marsh , and then complete the side quest at the main entrance to Colony 6, you will be able to restore the now ruined settlement . However, you will have to look for certain items for this and you will need a lot of money. Doing this is completely optional. But we strongly recommend restoring housing ( Housing ), trade ( Commerce ), nature ( Nature ) and special ( Special ) colony categories up to level 1. It’s worth doing even if you don’t plan to complete the game in 100%.

Leveling everything up to level 1 will give you an extra small reactor ( Ultra Small Reactor ). If you give it to the gem workshop ( Gem Man ) in Colony 9, then he will create a mobile ether furnace for you. Thanks to her, you will be able to create gems anywhere in the world, and not just in the ninth colony. Gems are very useful, and the ability to make them anywhere is very tempting.


Pay attention to the skill tree

skills are passive combat effects that are mostly unique to each character. You unlock them for skill points ( Skill Points or SP ) by choosing from the skill tree. SP you get for winning battles and discovering new zones and places. Only one skill tree can be selected at a time. By choosing one of the trees, you significantly improve one of the characteristics.

Very important , pay special attention to when all 5 skills on each tree will be maxed out. Because otherwise all those SP that you get later will be wasted.


Skill Link

After defeating the Arachno Queen ( Arachno Queen ) you have the ability to link one character’s skills to others. Orange skills are activated only when the character who originally owns this skill is also on the team. Blue skills are always active if they are linked, no matter what. The only skills that can’t be linked at all are diamond skills. And you can only link up to five skills per character.

There are also two things to consider when you want to link more skills: proximity of team members and Affinity coins.

In order to link more skills, you must first develop affinity between the two characters. With yellow Affinity you can only link one character at a time. You can increase this figure to five characters with each new level Affinity .

Coins Affinity you get for leveling up your character and, as mentioned earlier, for killing unique monsters. They are the ones who determine what skills you can link. Basically, it’s a skill-binding currency.


Team Affinity

Team Affinity ( Party Affinity ) is a very useful thing to keep in mind. It allows for longer Gem Crafting sessions, more of the aforementioned skills, and more scenes from Heart-to-Hearts . It also affects the duration of chain attacks ( Chain Attack ).