Warframe review: Warframe: Ninjas Play Free

Warframe (for PC) Review | PCMag

Warframe (for PC) Specs

Name Value
Games Platform PC
Games Genre Action
ESRB Rating M for Mature

Warframe is an addictive online game that combines melee action, snappy shooting, and outstanding character mobility with mission-based progression, exciting multiplayer battles, and excellent sci-fi visuals. The game isn’t new; Warframe has been around nearly seven years. As a result, newcomers will find Warframe a content-rich experience, despite its grind-heavy, free-to-play nature. If there’s a major Warframe gripe, it’s the late-game content that incorporates MMO-style activities like fishing, animal trapping, and mining—a complete departure from the game’s action-focused core. Still, Warframe is packed with thrilling moments, so if you’re looking for an action-packed PC game, don’t overlook this title.

Space Ninjas

You play as a Tenno, a person psychically linked to one of several bio-mechanical surrogate bodies known as Warframes. These enhanced bodies are capable of incredibly acrobatic feats and superhuman strength. So, in essence, you control a sci-fi ninja who hacks, slashes, and shoots the many looming threats that encroach upon the galaxy. The reward is the loot used to improve your arsenal, improve your Warframes, and of course, improve your look.

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Warframe is a mission-based game, for the most part, that tasks you with visiting various planets to defeat genetically modified humanoid warmongers, giant robots, and other threats that present themselves as you make headway through the story. The missions include target assassinations, escorting or saving NPCs, collecting a key item, or fighting a major boss character. In nearly each mission, your Warframe slices, dices, and blasts any grunts that get between you and your target. There is a modicum of strategy to the carnage, though. Levels have a fantastic degree of verticality thanks, and even enclosed environments incorporate multi-level architecture and alternative paths, giving you a choice as to whether you want to rush in guns blazing or sneak through stages to avoid alarms and rack up stealth kills.

Warframe’s combat doesn’t resemble Devil May Cry or Ninja Gaiden’s juggle-based action, but there’s so much gameplay flourish that it could easily be lumped together with said titles. In many respects, the action carries a Platinum Games flair. As in Metal Gear Rising: Revengeance, Warframe gives you a basic melee combo string, an auto-deflect tactic against ballistics that activates while running, and a shocking degree of mobility and speed. Warframes can seamlessly slide, dash, wall-jump, and double-jump, and they can go straight into an attack or shot at any point during these actions.  It feels good.

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In addition, each Warframe has four special attacks it can perform with the 1-4 keys. The actions are unique to each Warframe. These moves generally fall into the attack, buff/debuff, mobility, or distraction types. Some skills have your Warframe deliver a massive blow, others boost you and your allies’ strength, while others can confuse or blind your target. These are all generally useful move sets, and these kits define a Warframe (at least until the endgame, where you can swap abilities).

Once you tire of your Warframe, or want to try out a new one, you can opt to buy one from the cash shop. It’s a free-to-play PC game, after all. Warframes come in a variety of packs that cost anywhere from $15-40 bucks depending on the pack and included extras.  Additionally, the game rewards you with nearly a dozen unique Warframes as you play through the various missions, and many more can be unlocked by grinding Warframe blueprints from special enemies and bosses.

But that’s not all. Warframe gets decidedly more complex as you make progress by introducing mods that radically enhance your offensive capabilities. Mods have a magnetic polarity. When you slot them into place, you must slot them above or below other mods of the same polarity. Doing so reduces the base cost of the mods, letting you socket more. Later on you can respec the polarity through a whole different system, so you can re-polarize mods you like so they better fit (and cost less) with the rest of your kit.

Beyond that, there are four elemental damage types in the game: cold, heat, electric, and toxin. These do more than mere damage; they synergize with one another to create six unique sub-elements with very specialized properties. Electric and cold types result in magnetic damage that deals bonus hurt to shield-toting enemies. It’s not crucial to remember this early on, but as you spend time with the game and begin to optimize your Warframes, knowing which elements to build goes a long way.

If all of this sounds like silly video game jargon, that is because it is: Warframe is packed with things to build and grind. You grind for the components used to make mods and weapons, as well as blueprints for new Warframes. You grind dailies for Standing, a reputation resource that grants access to new resources and goodies. The current endgame content has you grind even more to customize your favorite Warframe’s abilities. 

The Endgame

Warframe has curious gameplay systems that deviate from the core game’s mission-heavy structure. There are various open world areas to explore, with tougher mobs to challenge, bounty quests to undertake, and of course, resources to collect. The newest expansion offers Deimos, a fantastic alien landscape filled with corrupted beasties to hunt and farm. You’re encouraged to mine, fish, and fight across the zone to satisfy the wishes of the Entrati, the infested family that oversees the region.

Warframe has a bizarre crisis of identity when it comes to its endgame zones. They are radically unlike the vast majority of missions, and encourage players to grind MMO-like gameplay systems instead. I, for one, don’t like spearfishing or capturing wildlife for reputation, and would be happy just running through cool zones, hacking and slashing goons. It certainly makes for a change of pace, but it’s not quite my cup of tea.

Deimos in particular seems oddly empty. Sure it has many aggressive mobs and great graphics, but I was disappointed to learn that there are no large bosses to battle despite being an endgame area. You even get a cool mech to pilot Titanfall-style, and but there’s nothing to fight with it. The whole concept is oddly half-baked and out of place. 

On top of that, the newest expansion also opens up a resource-sink called the Helminth, a phallic creature that eats vast quantities of components, but lets you swap your Warframe’s abilities. The penis-worm lives on your ship once you unlock it, and you literally feed the creature through a menu to boost its fullness. That fullness is then spent on transferring abilities. 

As abilities are a Warframe’s defining feature, being able to swap and customize these around at the end of the game is a very big deal. Naturally, optimizing your Warframe to this degree doesn’t come cheap; the process eats up the vast resource quantities you’ve collected, and it takes at least a day for the Helminth to consume a Warframe for its ability. Of course, if you want to play the game casually and have no real desire to optimize your kit to this degree, then you can neglect the system as you see fit.

Can Your PC Run Warframe?

To play Warframe, your PC needs at least the 64-bit Windows 7 operating system, an Intel Core 2 Duo e6400 or AMD Athlon x64 4000+ CPU, any DirectX 10+ compliant graphics card, 4GB of RAM, and 35GB of storage. My desktop computer—a rig housing a Nvidia GeForce GTX 970 graphics card, an AMD Ryzen 5 3600 CPU, and 16GB of RAM—smoothly runs Warframe at 60 frames per second at 1080p resolution.

In addition, Warframe incorporates Steam Trading Cards, Steam Achievements, and controller support. It is important to note that you must create a Warframe account on the game’s official site to connect to the servers. You must log in through the Warframe launcher whenever you start the game.

Why You Should Game on a PC

Good, Free Fun

Warframe is an addictive time sink, one that boasts stylish action and terrific sci-fi visuals. You can jump in, put as much time as you like towards completing missions, and customize and develop your Warframes. Even better, you don’t need to spend money unless you have your heart set on a specific Warframe (or can’t be bothered grinding for cool gear). The strange gameplay shift in the final moments feels out of place amidst the space ninja action, but don’t let that deter you from carving up enemies on alien worlds.

Stay up to date with all of our latest PC game coverage by joining PCMag’s Steam Curator(Opens in a new window) page. There, you’ll find all of our Steam reviews, as well as in-depth previews of upcoming Steam titles.

Warframe (for PC)


  • Addictive, slash-and-shoot gameplay

  • Tremendous amount of content

  • Fantastic, highly polished visuals


  • It’s a grind-heavy game

  • Incorporates oddball gameplay towards the end

The Bottom Line

Warframe is a shockingly polished free-to-play action game that boasts great visuals, gameplay, and replay value. Unfortunately, grinding and odd design choices bog down the late-game experience.

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Review: Warframe – Destructoid

Warframe has just released on the Xbox One, and it’s undergone some changes since it launched — mostly good changes, meant to add more content to the game in the form of items and missions.

It still fails in all of the same areas however, mostly its inability to craft an interesting world, and the free-to-play scheme that encourages far too much grinding.

Warframe (PC, PS4, Xbox One [reviewed])
Developer: Digital Extremes
Publisher: Digital Extremes
Released: November 15, 2013 (PS4), September 2, 2014 (Xbox One)
MSRP: Free (with microtransactions)

For a bit of background, I played Warframe a tad on the PC and mostly on the PS4 before giving it a go on the Xbox One.  Before you ask, progress from any other platform will not transfer over to Xbox One at this time, nor will there be cross-platform play. The Xbox One version has launched with a few bugs, most notably crashes during missions, as well as an odd parental lock issue that prevents people from playing even if they have full access. I experienced crashing myself, and had to hard reboot my console a few times. You don’t need an Xbox Live Gold subscription for solo play, but you’ll definitely want to go online to experience the bulk of the game and earn basically everything at a faster rate.

So how does Warframe play? Well, it’s a standard “two-gun” shooter, with the ability to use melee weapons and some enhanced mobility features — like slide-shooting (which isn’t nearly as fun, fast, or rewarding as Vanquish). Until you really get into the nitty-gritty, most of the guns are your standard “machine-gun” or “pistol” fare, and the first 10 hours or so will feel familiar.

Most of the time when I play a shooter with a controller, the default control options are serviceable, but I had to quickly change the sensitivity when booting up Warframe on the Xbox One. At first, it was extremely sluggish, then when I ticked up the box just a little, my Warframe started flinging all over the place like he had just had too many Red Bulls. It took me a while to get exactly where I wanted to be, but even then it was teetering on the edge of “too slow” and “too quick.”

After all of the combat updates the game has had for over a year, general gameplay is meant to make you feel like a badass ninja, mostly due to the Melee 2.0 enhancement. In addition to the aforementioned shooting system, you can also bust out a melee weapon and have at it, blocking bullets, running on/up walls, and so on. The key phrase here is “meant to,” since none of it actually feels poignant or badass.

Attacks lack weight to them, both in terms of game physics, feel, and sound. Every time I did something that felt like it should have been cool, I found myself wanting to play any number of other “ninja” games on the market. Once you get used to it though, everything is serviceable and works as it should, even without an impact. Although aiming is much easier on PC, it’s fairly easy to dash about and learn the controls in less than 10 minutes.

Crafting is still a slow process, and meant to lure you into purchasing (or trading for) Platinum — the game’s real-money currency. To craft an item, which you must do to unlock Warframes and other big upgrades/side-grades, you have to purchase the blueprint (which involves farming credits), farm for the materials, then build the item. It’s a lot of waiting unless you know the exact missions you need to do for your build.

After playing with some hardcore members of the community, I found out a few ways to grind faster, but the process is still very slow and will likely drive many new players to spend cold hard cash, even if they don’t need to. Having experienced most of the process, I don’t think it’s “pay-to-win,” just a slog to earn items that you really want — the real-money-only items are cosmetic, and the game is primarily a co-op affair, after all.

Normally though, I would be fine with grinding. I play a number of MMOs yearly, and all of them have their fair share. But the key is that the core gameplay needs to be engaging, and Warframe still feels like a generic shooter. The good news is at this point after all of the updates, the missions themselves are actually varied, and there are a ton of different themes (tilesets) and gametypes to keep you interested.

Between 15 different mission types such as assassination (boss battles) and survival (horde mode), there’s a lot to do. If you get a good group of friends together you can easily pass a ton of time without repeating the same action twice, especially since there are secondary objectives to mix things up even further. As long as you can power through the generic presentation and combat, there’s a lot of fun to be had in groups.

Warframe has a great foundation, but there’s almost nothing unique or exciting about it. With a free-to-play scheme on top of how grindy the game feels in general (especially without a static group), it can wear on you even after a few hours of play. If you’re looking for a new shooter, give it a shot on another platform if you can while the Xbox One bugs are being ironed out.

Overview Warframe is one of the best F2P games right now. How does it stand out from the competition?

Many people think that we have a lot of «service» loot shooters, but this is not entirely true. There is Anthem, which, it seems, can finally be written off. There is The Division 2, which is developing, but its sales are not so great. There is Destiny 2, which is doing well, despite the gap between Bungie and Activision. And there is Warframe.

I first played Warframe when it was still in closed beta — and then it seemed mediocre to me. And not only to me, in general. Many publications gave her average marks, noted that the game has potential, but nothing more. The game also had a small but very dedicated community and enthusiastic developers. And this was enough for four years after the release of Warframe to be put on a par with Destiny 2, Tom Clancy’s The Division 2 and other AAA monsters.

If you want to know the history of the game, check out Noclip’s excellent documentary, which tells how the former creators of Unreal Tournament went almost bankrupt, and then went on to make the game of their dreams. I recommend!

If you describe what has changed in the game over the years, you can write a four-volume book the size of War and Peace, so it will be easier to say that almost everything has changed there. From a very average game in 2013, there is little left in the current version of Warframe. Is that the basic concept has not gone away, but artificial intelligence does not please as often as we would like. Below I will explain what the game is now and why you should play it.

What is Warframe in 2019?

Warframe is a third-person action game, a «loot shooter» if you will. This is a F2P project where you only have to pay for cosmetic items (more on that below). At the same time, all additional content will not cost you a penny. And the existing content will last you for a long time: to complete all the quests, get to know all the planets and more or less grab the local mechanics, you can spend up to a hundred hours.

Despite the fact that the game is very similar in places to the same Destiny, they have more than enough differences. For example, in the game Digital Extremes, you do not knock out ready-made items with random modifiers on them, but resources for creating items — and you choose the modifiers after creation. There are not three classes here, but more than forty, and almost all of them operate with skills that are strikingly different from the skills of other classes (not without exceptions, however).

The general structure of the game, the approach to balance, the types of missions and activities — all this is also noticeably different. So calling Warframe a “free-to-play clone of Destiny” should not be.

And it’s quite possible to play Warframe for an hour or two in the evenings and still keep up with those who disappear in the game for days. Yes, your arsenal will not be as rich, and the choice of warframes will be poorer, but you can close the same activities as your “nolifer” friends. Maybe not alone — but it’s not a single player either.

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What is the main gameplay?

Warframe has a pretty interesting world structure right now. You always start at your “home” in a starship called the Orbiter, where you need to prepare for missions. The choice of equipment, modifications, crafting — everything happens in this small hub, designed for one person.

When you feel like walking around and disemboweling a couple (hundreds) of opponents, you can choose to either go on a mission fixed at a certain point on the star map, or fly towards one of the large «open» locations. Yes, now the game has not only long “corridor” locations-tasks, which the game constructor assembles from different pieces each time, but also full-fledged open levels of enormous size.

And if on regular missions it all comes down to “kill N enemies”, “stay in the location for X minutes” or “rescue NPCs from prison”, then on open levels everything is much more interesting. There, in addition to the usual gameplay in the spirit of «run-and-kill», quite peaceful entertainment is added — for example, racing on flying skateboards, fishing or hunting (in order to save endangered species, don’t you think!). You can also complete errands for local allied settlements, fight particularly powerful bosses and play Minecraft, digging tons of minerals out of the ground.

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Destroying enemies and completing missions gives you resources and parts to craft warframes or weapons. Want to get new weapons or try out a new class? Go ahead, you just need to craft.

You can play alone or in a group of up to four people. All the content here can also be played solo, although some bosses will make you sweat a lot — it’s better to pump before them. There are no raids in Warframe now, and you should not expect their return in the near future.

According to the authors, even with the release of the global Empyrean update, which will bring full-fledged spaceships, nothing will change. Yes, it will be easier to play in a team, but single players will be able to control their railjacks without any problems.

What about the combat system?

The combat system in Warframe is one of the reasons why I love the game so much, no matter how wild it looks from the outside. If it is as simple as possible, then this is a mixture of a third-person shooter, slasher and Diablo. That is, you rush through the levels, pour lead / lasers / streams of particles from bacteriological weapons on enemies, and the next second you are already cutting into the crowd with a huge two-handed weapon. And the survivors are torn apart with the help of, say, a tornado. It sounds complicated, but in fact, all this happens in just five seconds.

This is the whole essence of local combat — each of its elements in the game is absolutely self-sufficient. You don’t need ammo for your swords, you don’t have to wait five minutes for your abilities to cool down, and you don’t have to curse and dangle between covers in an attempt to reload your weapons and survive.

Do you only want to play with ranged weapons? No problem, choose your barrel to taste — and go. Do you like to tinker with melee weapons more? As many as you like, since the arsenal in Warframe is huge. It will be more difficult for those who want to play exclusively from abilities, because some enemies can completely disable these abilities. But with a certain skill, even this will not be a hindrance to you.

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As for the arsenal, by the way, I’m not joking at all. In this game, you can find a barrel for absolutely every taste. Let’s leave aside the banal machine guns-shotguns-rocket launchers (although there are plenty of rather curious samples among them!), Let’s move on to the most interesting. A hefty laser gun «boombox» that shoots death rays. Shotgun with energy «tentacles» instead of regular projectiles. A bow whose arrows create huge freezing spheres, and they also explode after a short time. Gunblades in several formats at once — there is a shotgun and a submachine gun. Battle fans. Glaives. Whips. Huge two-handers. claws. And if all this is suddenly not enough for you, then there is the opportunity to create your own weapons from modules.

In addition, you can always take a companion to help you. The writers once said that they had no plans to add anything other than little guardian robots, but that was a long time ago.

Now in the game, in addition to these same guards, there are kubrows (dogs), kavats (cats) and modular MOA robots. Companions, like the characters themselves, are completely mortal, they need to be taken care of outside of missions, they need to choose the right equipment and competently engage in modification.

All types of companions are useful in their own way. Some people prefer to always have enough cartridges of the right type. Someone prefers when enemies are blown up by gravity mines and fly into space. And the rest are content with the opportunity to row double the amount of resources and experience from each killed enemy.

What about classes?

As I mentioned above, there are four dozen classes — that is, warframes — in the game. Getting lost in all this splendor is easy, but no one will force you to collect them all. Play at least one Excalibur!

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The fact is that they really differ from each other in terms of gameplay. Someone relies solely on their abilities, someone uses a special «built-in» weapon, others distribute buffs and debuffs right and left. Some Warframes are perfect for, say, facility defense missions, while others are better suited for clearing or stealth missions.

Moreover, the farther from the release, the more the imagination of the developers diverged. At first, warframes were very simple — pyrokinetic, swordsman, mind controller, tank, stealth, and so on. Then the experiments began. A Harlequin Warframe who manipulates shadows and light to create her own illusions. Warframe is a necromancer that literally resurrects fallen enemies. A Warframe made up of two halves, each with different abilities. A warframe that rules the earth and can create golems. A frame fairy who can shrink down to the size of a butterfly (and tear everything apart with two submachine guns). A warframe that rules glass. Warframe is a Buddhist monk. And almost ALL of these frames have completely different abilities, and often mechanics.

Even frames in the same category — those that can summon their own weapons — vary greatly. Excalibur’s weapon allows him to «shoot» energy waves from his sword. Valkyrie in her «ult» is immortal, which allows her to shred enemies with her claws left and right. Mesa has built-in weapons — two rapid-fire pistols, which allows you to turn the game into a natural shooting range. And the rest is the same story.

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At the same time, like weapons, warframes can be customized individually «for themselves», and I’m not just talking about the amount of health, shields and ability strength. For most warframes, there are so-called «augments» for skills that interfere with the work of certain skills, sometimes simply strengthening them, and sometimes seriously changing the mechanics. Fans of customization and crazy builds, in general, will have something to do.

At the same time, remember that any mission can be completed with any warframe at all. Somewhere it will be more difficult, somewhere easier, but with straight arms and a certain amount of ingenuity, everything will work out. And it’s cool — there is no forced «to complete a stealth mission, take a stealth frame» here.

Okay, what about the plot?

Everything is very uneven with the plot. For the first few years after the release of the game, no one really worked on it — the story was revealed very slowly and reluctantly, and mainly due to time-limited events. Things got off the ground in update 14, and only in update 18 the plot began to somehow emerge.

Very briefly (and without spoilers), this is the case. A fairly distant future: The solar system has been divided between two factions — the Corpus and the Grineer Empire, which languidly squabble among themselves on the ruins of the ancient Orokin empire. Players take on the role of Tenno, ancient armored warriors who were once part of the Orokin empire, but after certain events were placed in cryosleep and spent a lot of time there. The game begins with the fact that the player’s warframe, just got out of cryosleep, is trying to capture the Grineer soldiers, and he, with the help of the mysterious Lotus, is trying to get away to hell.

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Telling more would mean spoiling, but I would still prefer not to. I do not argue that the plot in Warframe does not pull to the top of screenwriting, but the last quests are really interesting to pass. There is enough space for drama, and unexpected twists and turns, and revolutionary activity, and even the intervention of demonic forces from somewhere on the inside of the universe.

The problem here is that history, again, is very uneven. Therefore, the first quests turned out to be rather boring and banal, and you still need to get to the good ones.

And since Warframe is developing according to the «service» model, the developers are constantly supplementing their offspring, but these updates do not differ at all in regularity and speed. No wonder the word Soon™ has become one of the most famous memes in the game community, with [DE]layed as a bonus. That is, the update will be released here soon , but for now we will postpone it for a month . As a result, between the release of some story quests, no joke, a year passes.

Between them, developers create smaller quests, hold events and release all sorts of different content like new weapons or warframes, but the continuation of the story does not get any closer from this.

Service model — so the game is constantly updated?

Yes, but not regularly. The game does not have any “road map”, and updates are still often transferred, especially global ones. However, there are at least a couple of global updates a year, and three or four warframes are added to the game in the same year.

I’m glad that updates don’t always focus on adding new content — sometimes it’s a global remake of the old one, as happened for example with The Jovian Concord. In this update, the authors redrawn all the locations related to the Gas City on Jupiter, added a new boss, enemies and weapon modifications.

The scale of the work is enormous and the result is very pleasing to look at. It’s a pity, though, reworking locations takes a very long time, and other obsolete tilesets that have not changed almost since the release of the game, the hands of the authors will not reach soon.

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Another «feature» of Warframe is that updates often come out buggy, and then they are repaired for another day. Jokes are jokes, and the name Bugframe has been attached to the game in the community for a long time.

Otherwise, there is nothing unusual here — a standard «game-service». Moreover, she lives and lives well for almost seven years, which can not be said about every such game.

What about monetization?

Here we come to the point where some people consider F2P games to be a waste of time. To the donation, that is.

Like any F2P game, Warframe lives on donations from players for completely different things. Oddly enough, you can buy almost EVERYTHING here — from warframes and weapons to chic capes and skins from the community. For lazy players who want «everything right now», this is quite a way out. Zadonatil and walk yourself, without wasting time collecting resources, spare parts and craft. But many, including myself, will consider such an act very strange, because the game is built around grinding and farming. Why carve out one of its aspects?

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If you are a diligent farmer and you don’t want to buy something that you can craft, then you only have to donate to boosters (resources, experience or money — if necessary, of course), cosmetics and slots for warframes and weapons . The latter, I understand, sounds crazy and wild — it’s not a mobile game, but the fact is that you can earn yourself a couple of slots in just ten minutes. And believe me, if you decide to stay in the game and start donating, then the slots will take away from you well 5% of all the money poured in.

Everything else will be spent on cosmetics. Cloaks, armor sets, special skins for warframes, pets or weapons — all this is sold for platinum (donated currency), and in such an assortment that you can naturally go crazy when choosing things for yourself.

There are also items that can only be bought with real money. We are talking about skins created by the players themselves, as well as special prime sets, which contain special equipment. And this is not about warframes or weapons — you can easily get their prime versions in the game both by farming and by trading.

Trading here allows you to buy everything you need without spending a penny of real money at all. Moreover, the assortment is huge — mods, spare parts for warframes or weapons, decorations for the Orbiter . .. you can even trade fish! Moreover, some mods, for example, cost several thousand platinum, which is enough to buy almost the entire in-game store and still have a little left. True, you should not think that you will be lucky to make such a deal very quickly. Such mods are received only by the most successful and stubborn players who spend a lot of time on the grind. But even without this, you can earn a quiet life without any problems.

If you are satisfied with how your warframes look without cosmetics, and you don’t see anything wrong with grinding, then you don’t really have anything to donate to.

In general, if you’ve been looking for some good «grindilka» for a long time, but to capture it for several hundred hours, try playing Warframe. This game combines a good shooter, a brutal slasher, a «fun farm» and an existential crisis simulator at the same time (go through the whole story — you will understand what I mean) — and does not require you to invest in yourself if you do not want to.

I do not argue that this game does not seem polished, it still lacks minor bugs and shortcomings, and the graphics can make the eyes of especially sensitive people burst, but at the same time, the gameplay atones for almost all of its sins. This is without jokes one of the best cooperative shooters working according to the “Diablo formula”, which, thanks to the violent imagination of the authors, only gets better with each update. How many of these games do you know?

is it worth playing (pros and cons)

04 May 2021

Author: Synergy Place

Article navigation

  • Pluses of the game
    • Optimization
    • Content
    • Cooperative
    • Plot
  • Cons of the game
    • Pharm
    • Very high game entry threshold
    • Donat
  • Terminals

Warframe is a very popular game. Everyone knows about her, but not everyone likes her. In my opinion, this is one of the best games of its genre, and now I will try to explain to you why. In this review, we will analyze whether Warframe is worth playing in 2021.

For those who hear about it for the first time, Warframe is a cooperative free-to-play shooter with a futuristic style. There is a lot of content, farm and difficulty here. Let’s take a look at all this in more detail, and start with the pros.

Pros of the game


Yes, I want to say exactly that. For all its beauty, and the game looks really high quality, it is absolutely not demanding on the hardware of your PC. Even if you have a laptop that overheats when you launch the browser, the game will run stably on it. So there definitely will not be required new video cards, 16 gigabytes of RAM and other things. Therefore, if you have a weak computer, then there is nothing to be afraid of.


There is a lot of content here. I won’t even try to list everything for you. For a clear example, I’ll say that I’ve been playing Warframe since 2013, when it was still in beta test, then at one time I didn’t think about this game for 3-4 years and went in just a few months ago. So, I was just taken aback by how much new things have been added here. For you to understand. It’s been a few months now, and I still have to google a lot of new things, and I’m still far from understanding everything.

Also worth mentioning is the frequency of these updates. According to the statistics that I found, major updates come out somewhere every 1-2 months. And these are not just ordinary events with the Chinese New Year and other things, these are full-fledged updates with new characters, weapons, bosses, quests, locations, and so on.


The game is still geared towards playing in a team. Together, it will be much easier for you to farm, complete difficult missions, go to some raid events, and so on. You can do it solo, but it’s very difficult. But solo players shouldn’t despair (well, except for the lack of friends). In short, you can do it alone here, it just won’t be so fast. Well, in the end, no one bothers you to play with random people or join a clan, like in the good old MMOs. For example, I lost most of the time just by myself and have absolutely no regrets. It helps to understand the game.


I’m still surprised by this, but Warframe’s story is better than many single-player RPGs, which is very unusual for a game of this format. There are a bunch of full-fledged quests in several stages. Yes, there are stupid quests where frankly it doesn’t matter what is happening, but there are also those that I went through as if I were watching a movie. It reveals your race, origin, and so on. Sometimes, of course, they overdo it, but in general it is interesting.



In the game you need to farm, and you need to farm a lot. Plus, there are such unpleasant moments as the time of manufacture. For example, if you are crafting a new character or weapon, then you have to wait 72 or 24 hours, which is just a very long time. For donat, of course, you can speed up, but it’s very expensive. If you are used to playing non-stop, then you will be uncomfortable with this waiting.

And here you can look at it from the other side. For example, now I don’t have the opportunity to enter the game so often, so for me it has turned from wild farming into a pleasant not so frequent practice. I go in, all the trunks and characters are ready, I do not accelerate anything and absolutely do not suffer from it. In short, here you can either run into the farm, play every day, set goals for yourself, pump like crazy, and, slowly, play for your own pleasure, absolutely not straining.

Very high barrier to entry

Warframe is one of those games where you won’t be able to jump right in and get tangible results quickly. There are a lot of quests, missions and conditions here, due to which you cannot access something far away until you complete the already open quests. But in fact, it’s not as scary as it sounds, because as you progress through the game, you gradually understand the game.

And now the most important thing. Get ready that for tangible results, and not just a game for fun, you will need to set yourself clear goals and search for information in huge quantities. But there are also positive aspects. The game has been around for 8 years and during this time it has acquired a huge knowledge base, forums and guides. Therefore, it will not be difficult to find something at all.


Donat is available, you can buy a lot for it, and it is sometimes imposed. But not much. The funny thing is that for a donation you can buy resources, ready-made characters or weapons that do not need to be crafted for several days. Well, the most problematic thing: to make a character, you need to knock out its parts and drawing. Sometimes this is easy enough to do, and sometimes you may not get what you need for whole weeks. That’s when you have to resort to donations.