Venetica Komplettlösung: Tipps und Tricks zu Quests und Bossgegnern
Venetica: In unserer Komplettlösung finden Sie Tipps und Tricks.
Quelle: dtp Entertainment / Deck 13
Venetica bietet bei vielen Missionen die Möglichkeit zwischen verschiedenen Vorgehensweisen zu wählen. Aus praktischen Gründen können wir in dieser Lösung jedoch nur auf den «guten» Weg durch das Spiel eingehen. Wo es möglich ist, weisen wir aber auf alternative Verhaltensweisen hin, durch die sich Scarlett eher zu einer rachsüchtigen Person entwickelt.
Zudem muss sich Scarlett im Laufe des Spieles für die Mitgliedschaft in einer von drei Gilden entscheiden. Wir wählten dabei den Orden des Heiligen Siegels und erläutern nur dessen Questreihe. Auf die Aufträge der Schattenflügel und des Netzes der Maske können wir daher nicht eingehen. Der Verlauf der Geschichte ändert sich jedoch nur marginal, egal welcher Vereinigung sich Scarlett anschließt. Wenn Sie wissen wollen, ob Venetica im Test überzeugen kann, finden Sie den Test auf pcgames. de.
1.0 San Pasquale
1.1 Anfang:
Nach dem Intro rennt Scarlett über die Brücke, stürzt jedoch kurz darauf ab. Unten nimmt sie den Schürhaken auf und schlägt die Tür zu Bruch. Im Inneren des Hauses wartet anschließend der erste Kampf auf Scarlett. Nachdem auch draußen im Dorf alle Derwisch-Assassinen erledigt sind, folgt eine lange Zwischensequenz. In der Schattenwelt trägt Gevatter Tod Scarlett auf, nach der Mondklinge zu suchen und den Untoten Fürsten in Venedig zur Strecke zu bringen.
1.2 Angemessene Kleidung
Nachdem Scarlett erwacht ist, schickt Tante Jarta sie zum Schmied Mattheo, um sich ein Kleid von dessen auszuleihen. Auf dem Weg zur Schmiede vor der von der Miliz bewachten Brücke sprechen wir mit den Dorfbewohnern, um Wertgegenstände zu erhalten. Bei der Händlerin Jarta können wir zudem ein Schwert erwerben. Mattheo schickt uns in sein Haus schräg gegenüber auf der anderen Straßenseite. Dort liegt in einer Truhe die gesuchte Kleidung, die der Schmied uns anpasst.
1.3 Ein Gefallen für den Schmied
Der Schmied Mattheo möchte, dass Scarlett seine Zange zurückbringt. Sie hängt über dem Kamin in der Hütte des Einsiedler im Efeugraben, im ersten Stock.
1.4 Eine angemessene Schmiede
Außerdem erzählt Mattheo von seinem Traum, eine Schmiede in Venedig zu führen. Scarlett kann später im Inneren Bezirk von Venedig dem Schmiedesohn Ulrick die Arbeitsstätte seines Vaters abkaufen, um Mattheo einen Gefallen zu tun. Ulrick steht tagsüber am Kai vor der Hohen Kathedrale, nachts lungert er in der Taverne herum.
1.5 Ein Freund in Not
Scarletts Halbbruder Leon ist in Gefahr: Assassinen haben ihn im Efeugraben in die Falle gelockt! Bevor wir uns in das Waldgebiet begeben, schauen wir noch bei Bleicher unten im Dorf vorbei, der Scarlett ein paar Kampftricks beibringt und ihr ein Schwert schenkt. Das hilft ihr allerdings wenig, als auf dem Weg zum Efeugraben die Patrono-Brüder Scarlett umbringen! Nachdem wir von den Toten zurückgekehrt sind, können wir die verräterischen Dorfbewohner entweder aus Rache meucheln oder ziehen lassen. Im Efeugraben stehen wir Leon im Kampf gegen zwei Assassinen bei und schicken ihn anschließend zurück ins Dorf.
Von
Florian Stangl
Autor
Seite 1
Venetica Komplettlösung: Tipps und Tricks
Seite 2
Venetica Komplettlösung: Tipps und Tricks zum Testament und zur Mondklinge
Seite 3
Venetica Komplettlösung: Tipps und Tricks zur Reise nach Venedig
Seite 4
Venetica Komplettlösung: Tipps und Tricks zum Fischer und Felsen
Seite 5
Venetica Komplettlösung: Tipps und Tricks zum Kampf gegen den untoten Fürst
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Venetica Komplettlösung: Das schwarze Grimoire
Seite 7
Venetica Komoplettlösung: Vertrauen muss errungen werden
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Flügel der Nacht / Rattenarbeit / Gärtner-Alptraum
Seite 9
Schaden in der Tiefe / Katakomben / Banditenjagd
Seite 10
Falsche Anschuldigungen / Amphitheater / Doktor
Seite 11
Weg zur Klaue / Im Inneren der Bestie
Seite 12
Gefangener Bürger / Diebesspiele
Seite 13
Herz der Klaue — Bosskampf
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Schreiben an eine Dame / Erbe des Landhauses
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Medizin / Fahle Herzen
Seite 16
Venetica Komplettlösung: Stimme der Toten / Verfluchte Kirchen
Seite 17
Verfluchte Kirchen Teil 2 / Geheime Botengänge
Seite 18
Jagd nach dem Schwarzen Grimoire — Teil zwei
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Gift / Schlechte Neuigkeiten / Die Plattform
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Helm von St. Antonius / Abgelegte Ehre / Unbezahlte Dienste
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Geheimnis des Gatten / Explosive Güter / Warning für Akbah
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Die Gejagte wird zur Jägerin (Bosskampf)
Seite 23
Die Rüstung von St. Antonius / Venedig, Palast des Dogen
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Verlorene Liebe / Vergessener Ruhm
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Der Untote Fürst (Bosskampf)
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Bildergalerie zu Venetica Komplettlösung: Tipps und Tricks zu Quests und Bossgegnern — Update
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Venetica — PCGamingWiki PCGW — bugs, fixes, crashes, mods, guides and improvements for every PC game
Contents
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General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
- The Gold Edition includes bonus material like the OST, an artbook, and behind-the-scenes documentaries.
Game data
In-game general settings.
Configuration file(s) location
Save game data location
Save game cloud syncing
Video
In-game video settings.
Ultra-widescreen
Modify settings-user.ini[1] |
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|
Field of view (FOV)
Modify settings-user.ini[citation needed] |
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|
Windowed
Modify settings-user.ini[2] |
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|
Input
in-game input settings.
In-game keyboard and mouse controls.
-
Controller layout 1
-
Controller layout 2
-
Controller layout 3
Audio
In-game audio settings.
Localizations
VR support
Other information
API
Middleware
System requirements
Notes
- ↑ 1.
01.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/338140/
in addition to or instead of this directory. The app ID (338140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.01.1 Verified by User:Baronsmoki on 2019-09-01
- Tested at 2560 x 1080 custom resolution.
- ↑ Windowed mode :: Venetica General Discussions
- ↑ Verified by User:Baronsmoki on 2019-09-01
- Tested with Special K.
Venetica Walkthrough | Stop Game
Location «MOUNTAIN».
After the cutscene, Scarlet will be on a burning suspension bridge.
Run across the bridge at speed, avoiding fires, by default, my heroine is constantly running, and for stealth she uses a step (change mode ACC key «Shift»). The church bell will crash onto the bridge and Scarlet will fall off the bridge into the village.
Pick up the first weapon — the Poker, break the door of the hut and chop down the first enemy «Assassin». After a short game cutscene, go to the courtyard on the other side of the hut and help the villagers fight off 3 Assassins.
Next, watch the video where Benedict (Scarlet’s lover), at the cost of his life, saves his beloved from 4 Assassins. After this plot, Scarlet is transported to her father (Death) in the shadow world. The father will offer a choice to try out the bestowed «Power» of his daughter. You can answer your father with any answer, the result is the same.
The father instructed his daughter to find the «Moon Blade» and go with him to Venice to fight evil.
After sleeping, Scarlet can ask her nanny, the granny in the hut, about various questions.
Call the card, a yellow exclamation mark appeared on it, this is the target for the dialogue (blacksmith Matteo), in the future, this icon will no longer be, it will be replaced by another one.
Current job — Main scenario.
The current reference is optional.
Current task 1 — Lord of the undead.
Find the Moonblade and defeat the undead lord.
These tasks are completed and completed throughout the game.
Current task 2 — Appropriate clothing.
Find some new clothes (OP + 100, experience points received for the task).
Current task 3 — Secret of the Moonblade.
Find the Moonblade (OP+100).
Current task 4 — Get to Venice.
Enter the city of Venice (OP+200).
Get off at the San Pasquale settlement. Finding the heroine of a new location or a specific zone in the location will be stimulated (OP + 20 and above). For finding «San Pasquale» you will receive points when you pass the bridge over the stream and return back.
The fountain in the village allows you to restore mana when you don’t need it. In the jug by the fountain, if you break it, you will find ducats. To the left of the door of Matteo’s house, pick up pieces of ore (the items found by Scarlet in the inventory are summed up and the weight of the heroine is not reflected). Talk to the gray-haired villager and he will give you his jewels. If you talk to the peasant that you saved, he will also want to thank you by offering his last savings. You can take or refuse, I refused (OP + 20). Talk to merchant Lilia, and you will have the first entry in the diary.
Diary 1 — Merchant. As you get to know the merchants, this topic will be replenished with who, what and where trades.
After the acquaintance with the merchant on the map (mine map), the corresponding icon appears.
After entering the forge, get OP + 20 (zone found). Go to the adjacent room and check the simple chest. The game will also come across chests and locked doors (from 1 to 3), they will be available after learning a certain ability during the main scenario. Some chests, like doors, can only be opened by finding a special key.
Go up to the upper floor of the forge and inspect the blacksmith’s chest, but so that the owner does not see, act covertly, otherwise you will lose karma.
Exit to the forge’s terrace and walk along the burnt plank towards the entrance to the «Copper mine» (area «Received package» (OP + 20)), picking up pieces of copper ore from the ground. You can not sell the ore to the merchant yet, there will be another buyer in the «Outer Quarter» location that will buy it more expensive. You can not enter the mine, since the subsequent door is not available to the player. Pay attention to the skeleton, remember its location. As the game progresses, when Scarlet is endowed with a certain ability, she will be able to see their souls, and in the future, speak with them.
Go back to the forge terrace and climb the ladder to the roof, move to your hut. After breaking a couple of jugs, you will find more ducats.
Entering and leaving the room (location) automatically saves the game, erasing the previous save, so I advise you to write a new save cell before entering the location.
The contents of the chests are generated by the game, so you can save the game before opening them and choose the best option for the contents of the chest. If there is a treasure map in the chest, then it will always be in it. Treasures are confiscated if there is a shovel in the inventory, and you can purchase it only in the Arsenal Quarter location.
Go to Matteo’s house from the back entrance, take a couple of pieces of ore from the door on the left. Enter the house while no one is there, and take away the food, and under the stairs to the upper floor, break the jugs. Climb to the second floor, there are 2 chests, but one is closed (it will contain a treasure map). Take the clothes from the first chest (the blacksmith will send for them) so as not to run again. Grab the bread and read the books on the shelf to the left of the door, a new entry will appear in the diary. If you find such a bookcase in other rooms, study it in search of information.
Diary 2 — About animals. As you encounter any type of animal, this topic will be updated with the characteristics of the animal and the method of dealing with it.
Exit through the bottom door. Go down to the platform below, where Pale is standing by the fence, this character can teach you how to use weapons, or rather how to attack while avoiding a direct blow from a weapon.
— Battle training, do not ignore this possibility (OP + 20 and assassin weapons (damage 12)).
— Learn the physical skills Sword Strength 0/3, Parade Sword 0/1 and Beast Knowledge 0/1, but this requires skill points (SP), and they are not yet available. After communicating with Pale, an entry will be added to the diary.
Diary 3 — Mentor. As you get to know the mentors, this topic will be updated, with explanations of where this tutor is located and what he can teach.
In this area, by the huts, you will find a jug and a box of ore.
Sell everything from the inventory (Items) to the merchant, except for bread, and you will have about 180 ducats, a trifle, but nice. Now back to task 2, talk to the blacksmith.
— New dress.
— About his future (dreams of a forge in Venice).
— Ask about the moonblade.
— Offer help (after receiving the dress, the blacksmith will offer it himself).
After completing task 2, you will automatically receive new ones from the villager and blacksmith Matteo who came running.
Current task 5 — A friend in need.
Speak with Leon of the Assassin’s Seekers (OP+200).
Current task 6 — A favor for the blacksmith.
Take care of new blacksmith tongs for Matteo (OP+100).
Current task 7 — Quite a decent forge.
Find a new forge in Venice for Matteo (Glory +50, OP +600).
Talk to the militia on the bridge near the forge and continue down the road. At the fork in the road is one of the brothers that are hostile to you. You won’t have to fight him, because after entering into a dialogue with him (watch the video), the second brother will appear and kill Scarlet by sticking a dagger in his back. The brothers did not assume that the girl has the energy of the shadow and is able to return to the world of the living if there is a supply of this energy (3 cells of return to life).
In the future, such energy can only be restored by using the «Moon Blade» in battles.
After the revival of the girl, decide to fight with the brothers (for them OP +50 and a few ducats) or spare them, the latter is more noble.
When the crossroads became free from the brothers, he went into the passage leading to the ruins, among which the assassins had taken refuge. A peasant (militia) ran out to meet him and died. In his inventory I found ducats and a sword with a damage of 24, the very thing that is needed, and I did not have to buy it.
Moved towards the ruins and listened to the chatter of the assassins in the ruins, it is cyclical like a broken record. There are 7 enemies in the ruins. For killing an assassin, get (OP + 25). Having killed the first, to the left of the stairs, he grabbed the urn from the altar and fled to the village to the militia. The second assassin tagged along on the tail, the three of them sewed him up. He examined the corpse, took the prey and went to sleep (wounded). He returned to the Assassins, killed a couple more, there were 3 opponents left, led by the master (master dervish). As a guide, he led the enemy one by one to the militia (for the master (OP + 80)). Reached level 1, now you need to strive for level 2.
Sold extra weapons and went to Leon in Ivy’s Dig (OP+20).
On the way to the ruins and among the ruins, pieces of ore and a chest were found.
Raven’s Gaze will point to these ruins, which means there is something there. If you had a shovel, then in front of the tent, in the grass, treasures would be dug up.
I sold the junk, and took the master’s skin to the blacksmith, the size is not mine, but for fitting you need 500 ducats, not enough money, I saved it.
Went to the crossroads again, but now through the bridge near the mentor and ran into 4 assassins (this group may not necessarily be at the crossroads at this time, but it will still be).
Free Leon from a couple of assassins and task 5 will be completed.
After a dialogue with Leon, he went to the nearest entrance to the «Copper Mine» (OP + 20), he is guarded by 3 assassins. I got the earned points, but I haven’t gone to the mine yet, there are beasts there, and there is no skill to inspect their bodies yet. Collecting mushrooms, good and bad, I received an entry in my diary.
Diary 4 — About plants. The records will be updated with the characteristics of the plants found in the game.
Found the «Forest House» zone (OP+20), where you need to pick up ticks for task 6.
Near the forest house, brothers are standing and having an endless argument about who will enter the house first. The brothers obviously need your help, pay attention. To the left of the door of the house there is a jug and ore, and to the right is a mushroom (flowers and mushrooms grow again over time).
Current task 8 — Lost will.
Find the will and give it to Nesto and Don (OP+100).
The grate on the first floor cannot be opened. Climb to the second floor and take the blacksmith tongs from the fireplace. The tong holders that are free of the item will move and trophies (puzzle levers) will appear on either side of the fireplace.
There are a couple of jugs and a chest in the attic. Exit to the balcony through the attic door and you will see the key to the puzzle.
Press the trophy order 2, 4, 3, 1 (numbers from left to right), part of the fireplace will open and you will see the will.
Diary 5 — Last Will.
Read the will and tell the brothers that in the will, everything is divided in half between the brothers, task 8 will be completed.
In the story video, the brothers, specialists in precision mechanics, will open the grate on the first floor of the Forest House. Examine the place on the wall marked as «Crypt», Scarlet will be in shadow mode and find the «Moon Blade», task 3 will be completed.
As it turns out, the blade is still unusable, on the advice of the brothers, it needs to be repaired by a blacksmith. Before leaving the house, take bread on the path. After leaving the Forest House, the brothers will again start a dialogue and offer their services on the way to Venice, agree, you can’t go without them.
Diary 6 — Travel report for Nesto and …
After the conversation, the brothers return to the village, return you too to give the pliers to the blacksmith.
Current task 9 — Awakening of the Moonblade.
Find a special metal and give the blade for repair (OP + 200).
After returning the pincers to the blacksmith, he went to check the road that leads to the exit cave from the location «Mountain» («The Way to Venice»). On the way to the cave, 4 assassins came across. Reached the «Road to Venice» (OP + 20), next to a couple of pots with ducats. From the cave of transition (exit from the location «Mountain»), when approaching it, a resident of the village of Kazimir will run out and offer the next task.
Current task 10 — Cousin Rupert.
Bring Rupert’s necklace back to his cousin (OP+100).
Do not enter the cave without the Moonblade. We leave for the «Copper Mine», which was recaptured from the Assassins.
After entering the mine, talk to the only worker in it. Ask him about the Moonstone. There are 2 boars (Young Troubleshooter (OP+15)) hiding behind the crates at the left support, their bodies can now be inspected, and the presence of a worker’s bed will allow you to restore health. Two wild boars at the fork behind the aisle. Go through the left passage to the fork. In the room on the left there is one wild boar, pots, a chest (there is a place for a treasure at the table, you need a shovel). Pass the turn to the right for now, kill the boar a little further and take the ore and the contents of the pots. Further, a temporary dead end, a closed door, it can only be broken with a hammer (sledgehammer). Go to the missed turn, there is the central adit, where there are pots and a closed chest. There are 4 wild boars in a large adit, after skinning them, the level increased.
In the central adit, the first and second passages on the left are circular, with a pair of wild boars in it. Passage on the right to a dead end with pots. Pass straight to the fork, to the right to the start, to the left to the goal, but there are 4 boars. Behind the boars, turning right will lead to the door to the “Holy Spring”, and to the left of this turn, there is a closed chest (near the rope bay, the place of a valuable treasure, there would be a shovel).
After entering the «Sacred Cave», a video will play, which will draw the attention of an angel without a head playing at the statue. It is necessary to return the broken off head of the angel. By doing this, Scarlet will enter the world of shadows, where, after meeting with Benedict, she will learn the mastery of the ghost — “Path of Shadows” 1/1. The Path of Shadows will allow you to find hidden Communication Portals in the future and elude the enemy. Try this skill near the church in the village. If you do not see such a portal, you can hear its presence, it emits a characteristic noise of space, listen.
Go to the wall behind the statue and use the acquired skill, with the appearance of the Communication Portal, go to a new area (Secret room and something like that). Take a piece of Broken Moon ore and leave the cave. On the way to the exit, Scarlet will call the worker and offer the task that you have already completed.
Current task 11 — Mining.
Part 1: Possible re-depletion of copper ore. It is necessary to defeat the shrew (OP + 100).
Part 2. Find workers for the mine (OP+700).
Shrew, this is a boar. You need to defeat all the boars in the mine, and you already did it, so talk to the worker again and the task is to upgrade, and a lamp will appear in the inventory (you need oil to refuel it).
Return to the mentor, and then visit the blacksmith. Complete task 9 and have the blacksmith tailor the Magister’s clothes for you. After repairing the Lunar Blade, the energy of the shadow will increase to 200. At the exit from the forge, fellow travelers will appear and report that they are leaving the village, in the future, look for them at the passage to Venice. Sell boar skins and, if you like, ore.
Since there is nothing else to do in the village, go to the passage cave, you can ignore the waiting fellow travelers, they will not go until you deal with the monsters. Before entering the passage, equip the Lunar Blade, as you will have to fight a couple of Lector monsters. When the lecturer is destroyed with a simple weapon (OP + 80), he can be revived by a nearby brother, the “Moon Blade” will not allow this to be done with the dead one. Go into the passage, where you will see the lecturer gnaw at the corpse of Rupert, the second monster is in the same place, but behind the stones on the right. After defeating the monsters, fellow travelers will appear and help open the closed gates of the pass. Examine the corpse of Rupert and take the medallion, and then return it to the customer, task 10 will be completed.
South Bay location.
Follow the fellow travelers, you will find them on the road to the tavern in the «South Bay», where the herd of cows brought by the Assassins blocked the way. The brothers will take care of the students, and the masters will leave you. For you, the students are immortal, as you defeat the master, so the brothers will beat the students. After the fight, approach the fellow travelers, the brothers will disperse the cows on their own. Head past the tavern towards the bridge and watch a video where the assassins will again ambush and dump columns on your squad. At the end of the video, Scarlet is left alone, the brothers were crushed by columns, but they managed to push the girl out. Now Scarlet has no other way but to visit the tavern and ask for advice on how to get to Venice. Go through the door «Tavern — windmill» (OP + 20), where Scarlet is already waiting for a detachment of 7 assassins led by the master. The master is on the upper tier and will not get into a fight himself, so deal with the first three assassins first, and then with the second one, which is with the master on the upper tier (you can lure one down). In the tavern, all doors are closed, except for the one you used. Restore your health and destroy the master, in his things is the key to the pantry, where the owner of the tavern and his visitors were driven.
If you lost health in a battle with 6 assassins, you can open the tavern owner’s secret room, where there is a bed, chests and pots, only a video camera is missing. To do this, go up to the tier and stand in front of the master so that he does not see you. Activate the “Shadow Path” and sneak behind the master, he will not pay attention, look at the wall on the right. There are two rows of buttons on the wall, this puzzle is part of a task that can be completed before the guarantor, which will give a hint. Press the left and right buttons of the top row, and then the left and right buttons of the bottom row, as a result, a secret room will open. Again, use Shadow Path to bypass the master, and enter the suite, rest in the soft bed.
After defeating the magister, open the pantry. Politely talk to the innkeeper and ask him about the possibility of getting to Venice. The owner will be happy to render you a service by opening the exit from the tavern to the fishing boats on the shore. Where one of the visitors, the fisherman Hengfisk, escaped. Talk to the innkeeper about his problems and get the task.
Current task 12 — How to move the rock.
Remove stones from the trade route from Venice to San Pascual (OP+400).
Exit the tavern through the new door and inspect the jugs, then return back to speak with Knight Ingvar. Touch on the topic of his dissatisfaction with the innkeeper, get a task that you have already completed.
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Venetica — Gambling
Traditional German RPGs — subgenre,
which can be recognized from afar by a number of characteristic features. Gothic , Drakensang: The Dark Eye , as well as
expected this year Demonicon and Arcania: A Gothic Tale , have at least one thing in common — in their scenery
You can easily arrange an Oktoberfest with beer and sausages:
agricultural setting, pastoral villages, forests, fields and
obligatory taverns where hospitable burghers are always ready to tell
about his difficult life. Against this alignment, in general, no one has ever
objected — the traditions of the genre. But 9 came out0217 Venetica and immediately proved that German RPGs are capable of more.
I, Death
If you don’t want to climb on the roof, Scarlett can use an ability that allows her to look at the world through the eyes of a crow sitting somewhere on the ledge. |
slashers. A graceful girl in a peignoir and with a huge hammer behind her back demolishes
heads to demons on the curved bridges of Venice. Periodically she visits
the afterlife, where he communicates with ghosts and cuts off the tentacles with a huge
boss monsters. Of course, seriously equate «Venetika» with Bayonetta or Devil May Cry is not worth it — it lacks imagination, arrogance and outrageousness. But the Germans from Deck13 Interactive are very
tried…
And above all, they came up with a delightfully crazy
plot. In the world of Venetica Death is
this is not some old woman with a scythe, but an elected position. Some ancient advice
in a few centuries chooses from mere mortals the one who will perform
ceremonial duties of Death, sending the dead on their last journey and preserving
universal balance between the world of the living and the dead. However, during the next
The elections went wrong. New Death, a necromancer named Victor, less
all I thought about was balance and escorting dead old ladies to the best of all possible worlds:
as befits a decent necromancer, he dreamed of world domination,
immortality and vicious succubi. The Council, of course, tried to correct its
mistake, but Victor refused to resign, and you can’t kill him —
the necromancer is already dead.
Exactly one lead left. The fact is that
Death, no matter how wild it may sound, is not forbidden to have offspring, moreover
— her children inherit certain unique abilities, with the help of
which theoretically it is possible to calm down the raging parent. Victor’s daughter’s name is
Scarlett — this is the same lady in a peignoir and with a hammer. At the start
games a girl lives in a remote village and about her superhuman abilities
doesn’t even suspect. But Victor is well aware of them and opens the season
hunting for Scarlett.
Death games | ||
It is spent on transitions to the afterlife and back |
If you die, don’t come home!
Scarlett starts the game in such pajamas and with a poker in her hands: a classic angry wife meeting her husband on a spree at 5 in the morning. |
The enraged magician and his militant daughter are far from
the only interesting characters in the game. There is, for example, dead, but
surprisingly chatty beloved Scarlett, as well as a half-naked black woman —
one of Victor’s henchmen. In general, the authors seem to do everything on purpose to
make your game as different as possible from conservative German RPGs (perhaps because, in fact, similarities with colleagues
Venetica has plenty in the shop).
First, an unusual setting and scenery. Begins
game in the village, but the main events unfold in Venice, where there is a lot of water,
bridges, luxurious architecture and wild gondoliers. Fat doge, lounging on
sofas, crushing grapes, street thugs walking around in carnival masks…
Closer to the final, the developers, however, drastically change the scenery and for some
time send the heroine to Africa. Compared to endearing
fantasy villages from Risen — big
progress!
Having spit on fights, Scarlett can start looking for treasures. |
Secondly, the heroine’s unusual abilities. scarlett,
as mentioned above, spends a lot of time in the afterlife. Opportunity
painlessly move back and forth — just the same unique
ability that she inherited from her father. We have already seen something similar
more than once: by pressing a special key, the familiar world changes beyond recognition
Right before your eyes, new enemies and new opportunities appear. some opponents
manages to win only in the afterlife, where Scarlett can see ghosts,
communicate with them and even bring them back to life. In addition, in parallel
dimension, the girl fights with bosses, completes story missions, looks for some
important artifacts and, finally, periodically sees his father and his dead fiancé,
which gradually open her eyes to what is happening.
And that, as they say in TV shops, is not all. How
and supposedly the daughter of Death, Scarlett actively uses necromage. She resurrects
and subjugates fallen enemies to his will, calls infernal ravens for help,
mercilessly pecking opponents, sends curses on enemies. closer to
in the finale, she will learn to call Death itself for help, that is, her own
daddy, who, like any normal father, will make the offenders of the daughter very
and it hurts a lot.
Unlike most RPGs known to us, in «Venetik» it’s not enough just to find armor, you also need to fit it to Scarlett’s fragile shoulders in the forge. |
Finally, Scarlett masterfully handles
piercing objects. In total, four types of melee weapons are available to her:
spear, sword, hammer and the so-called Moonblade. Even with such a meager arsenal
the authors managed to make a diverse combat system, which is closer in spirit to
slasher than RPG. Here you need to put blocks and dodge
from attacks, deftly roll around enemies and go behind them. In the last
case, you can catch your opponent by surprise and carry out a series of powerful blows that
he can’t block. Moreover, each type of weapon has characteristic
properties and a unique set of special moves. For example, the Moonblade is intended
solely to kill the dead, demons and dead demons. IN
shadow world and in fights with bosses — irreplaceable.
Death in Venice
Some locations can only be reached through underground labyrinths, and to get to the catacombs you have to swim only. |
So, from a certain point of view, Venetica can pass for a slasher, but in
First of all, it’s a role-playing game. And not because it has a system
pumping, which is also in slashers. Here it is in game Deck13 everything is standard: fighting techniques and magical abilities of Scarlett must be done first
learn for skill points, and only then — pump. In addition, the girl has
several standard parameters: strength, intelligence, endurance and wisdom.
But this, fortunately, seemed not enough to the Germans, and
role-playing component in their game evokes associations, oddly enough, with «Gothic».
The similarities are obvious. Skills can only be learned from masters who still need
find and earn their trust. In addition to combat techniques, artisans can teach rip off
skins from animals and brew potions. Like «Gothic», in Venetica you can strengthen your health with food, get an overnight stay to waste time
forward and restore your stamina, as well as pick locks of varying degrees
difficulties.
But that’s all the details. The main thing is the scale. Story
missions are linear (corridors, corridors, at the end — the boss), but in between
the player is on his own. Venice in the game is a huge city divided into
several quarters. Locals do not stand in one place (as, for example, in Dragon Age ):
they go about their business, and at night, when bandits take to the streets, hastily
go home to sleep. If at this time you suddenly decide to commit
burglary, Scarlett will almost certainly be noticed, which will negatively affect
on her reputation. This is an important point: some tasks are only available when
a certain level of trust from others — and here Gothic comes to mind again. That’s where the faction system comes from. Joining one of three
orders operating in Venice (paladins, mages and professional couriers),
Scarlett will have the opportunity to perform unique tasks for them and learn from
masters of special skills.
United in two faces | ||||||||
Bosses in Venetica are
|
Death Becomes Her
Using a powerful but slow hammer against spearmen who are making quick devastating attacks is tantamount to suicide. |
But most importantly, the authors make full use of
the possibilities of the amazing city in which the action of their game takes place. Venice
looks like a layer cake: under water — an ever-expanding network of catacombs
(the city gradually sags under its own weight), on the surface of the water
— gondolas and their lazy drivers, above — beautiful narrow streets, entwined
luxurious bridges, and even higher — the famous Venetian roofs.
Each level has something for the player to do. Main
events, of course, unfold in the streets. Here we visit taverns, brothels
(don’t worry, Scarlett herself doesn’t use their services, but here you can meet
a lot of interesting personalities), guilds, city council and merchants: there
You can always chat and get new quests. But at the same time you are not once and not
two will be asked to go underground to kill a particularly fat monster, find
missing artifact or free the hostage. Swimming out of the catacombs, you can
brazenly fall into some house, and there — quite by accident stumble upon demons,
who have chosen someone else’s cellar, or, for example, an old man who is in desperate need of
medicines: his wife is dying.
At the same time, each house in Venetica is not four walls with a dirty trestle bed in the middle of an empty
floor, but a real dwelling with a bedroom, living room, kitchen and long stairs. Climbing up
on them, you get to the roofs, and there — new quests, of course. You can accidentally overhear
some interesting conversation, stumble upon the corpse of an unlucky thief, or
meet with an aggressive stone lion. In addition, from the roofs
not only to survey the surrounding beauties, but also to notice scattered in
hard-to-reach places treasure chests.
And so everywhere. The developers have provided a lot
surprises for those who actively explore the game world, while casual
a player who acts too hastily may miss half the quests. knew
Do you, for example, that some tasks can only be performed at night? Enough
whether attentively looked around while wandering in a parallel
dimension? But there, too, there are quests. Naturally, many of them
provide for several options for behavior . .. In a word, if you want
study the game far and wide, stock up on free time.
Lockpicking of varying degrees of difficulty is presented here as a mini-game. Moreover, it takes place in the afterlife, where two untimely deceased friends of Scarlett help her pick up the master keys. |
Virtual Venice turned out to be almost as luxurious as the real one. And most importantly, very close to the original: there is even something similar to St. Mark’s Square. |
* * *
Venetica —
this is an extremely successful experiment in crossing a slasher with a classic German
role play. Well-fed burghers get along with black princesses, cozy
villages and fishing villages coexist with Africa and the Doge’s Palace. And exactly
this combination made the game a success. Whether it’s just a slasher with pretensions — he
would quickly slide into boredom and monotony: there are not enough spectacular tricks,
hundred-meter bosses (that’s impudence) is not provided, and the charm of
Scarlett is an order of magnitude smaller than Kratos or Bayonetta.