Two Worlds 2 Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PC
Two Worlds 2
While playing the game, press ~ to display the console window. Then, type «twoworldscheats 1» and press [Enter] to enable cheat codes. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:
|Level 100, all skills, God mode||god 1|
|Toggle immortality||immortal [0 or 1]|
|All skills||ec.dbg skills|
|Set player level||ec.dbg levels [number]|
|Set gold amount||setgold [number]|
|Add indicated amount of gold||addgold [number]|
|Add experience points||addexperiencepoints [number]|
|Add skill points||addskillpoints [number]|
|Add param points||addparampoints [number]|
|Level up||ec. dbg levelup|
|Add 10 levels||ec.dbg levelup10|
|Add item to inventory||ec.addobjecttoinventory [item code] [number]|
|Set all attributes to 1000||ec.dbg iamcheater|
|Set strength||setstrength [number]|
|Spawn item||create [item code]|
|Spawn a boat||eq_boat_01|
|Spawn a horse||horse_[01-04]|
|Kill your horse when mounted||killhorse|
|Teleport to pointer position||jump2|
|Toggle ignored by enemies until you attack||player.invisibleforenemies [0 or 1]|
|Increase sprint speed||hero.move.fastrunspeed [number]|
|Increase jump height||ms.grav [negative number]|
|Walk up rocks and mountains||physx. char.slopelimit.rock [large negative number]|
|Walk up any slope||physx.char.slopelimit [large negative number]|
|Set clicks needed for maximum horse speed||cs.horse.stamina.speed.max [number]|
|Toggle motion blur when running and riding a horse||graph.setfastrunspecialefx [0 or 1]|
|Center camera while riding horse||cam.mount.xoff 0|
|Set time of day||time [0-255]|
Use the following values with the «create [item code]» or «ec.addobjecttoinventory [item code] [number]» code:
|Essence of Air||ep_wind|
|Essence of Death||ep_necro|
|Essence of Earth||ep_earth|
|Essence of Fire||ep_fire|
|Essence of Water||ep_water|
|Personal Teleport Platform||personal_teleport_platform|
|Golem’s Lifeforce Crystal||ing_57|
|Werebeast’s Spinal Cord||ing_155|
|Friend to Foe||ing_24|
|Might of Nine||ing_26|
|Viper Poison Glands||ing_36|
|Grass Snake Tongue||ing_37|
|Rattle Snake Rattle||ing_38|
|Scorpion Poison Gland||ing_42|
|Wyvern Lacrimal Gland||ing_48|
|Werewolf Spinal Core||ing_51|
|Skeleton Bone Marrow||ing_52|
|Winged Demon Eye||ing_55|
|Earth Elemental Crystal||ing_57|
|Sprosse der Heimsuchung||the_taint|
|Orc camouflage armor||orc_armour|
|The key to the grave of the king||Qitem_031|
|Large pack of food||Qitem_040|
|Small pack of food||Qitem_042|
|Anti-Taint Inspection Device||Qitem_045|
|Key to the caves of Tharbakin||Qitem_051|
|Ancient key of the dwarves||Qitem_061|
|A Dwarven Contraption||Qitem_070|
|Report of the Excavations||Qitem_072|
|Key — Excavations||Qitem_073|
|Merchants’ Association Package||Qitem_096|
|Necrowonder against Orcs||Qitem_128|
|Order for armor||Qitem_146|
|Summon Spider Figurine||Qitem_154|
|Arrows for Rigwell||Qitem_157|
|Moon Eye crystal||Qitem_191|
|Archmage Earth Staff||Qitem_225|
|Key to the temple in Ashos||Qitem_271|
|The mayor’s medicine||Qitem_273|
|Letters of the poet||Qitem_286|
|Necklace of the wife||Qitem_303|
|Family heirloom piece||Qitem_304|
|Small mana potion||potion_mana_01|
|Medium mana potion||potion_mana_02|
|Large mana potion||potion_mana_03|
|Small healing potion||potion_healing_01|
|Medium healing potion||potion_healing_01|
|Large healing potion||potion_healing_01|
|Relic with earth element||Relic_01|
|Relic with water element||Relic_02|
|Relic with earth and water elements||Relic_03|
|Relic with fire element||Relic_04|
|Relic with earth and fire elements||Relic_05|
|Relic with water and fire elements||Relic_06|
|Relic with earth, water and fire elements||Relic_07|
|Relic with air element||Relic_08|
|Relic with earth and air elements||Relic_09|
|Relic with water and air elements||Relic_10|
|Relic with earth, water and air elements||Relic_11|
|Relic with fire and air elements||Relic_12|
|Relic with earth, fire and air elements||Relic_13|
|Relic with water, fire and air elements||Relic_14|
|Relic with all four element stones||Relic_15|
|Lightning damage + 10 %||art_add_electric10|
|Lightning damage + 20 %||art_add_electric20|
|Lightning damage + 50 %||art_add_electric50|
|Poison damage + 10 %||art_add_poison10|
|Poison damage + 20 %||art_add_poison20|
|Poison damage + 50 %||art_add_poison50|
|Fire damage + 10 %||art_add_fire10|
|Fire damage + 20 %||art_add_fire20|
|Fire damage + 50 %||art_add_fire50|
|Shock damage + 10 %||art_add_spirit10|
|Shock damage + 20 %||art_add_spirit20|
|Shock damage + 50 %||art_add_spirit50|
|Cold damage + 10 %||art_add_cold10|
|Cold damage + 20 %||art_add_cold20|
|Cold damage + 50 %||art_add_cold50|
|Creates a horse||mo_horse_01|
|Creates a horse||mo_horse_02|
|Creates a horse||mo_horse_03|
|Creates a horse||mo_horse_04|
|Creates a horse||mo_horse_05|
|Creates a horse||mo_horse_06|
|Creates a horse||mo_horse_07|
|Creates a horse||mo_horse_08|
|Creates a horse||mo_horse_09|
|Creates a horse||mo_horse_10|
|Creates a Mutari||mo_mutari_01|
|Creates a Mutari||mo_mutari_02|
|Creates a Mutari||mo_mutari_03|
To add damage crystals, use the following code: ec. addobjecttoinventory art_add_damage_[level 01-07](#edamage[fire, cold, poison, spirit, electric]) [number].
Press [Esc] to display the menu, click the «Bonus Code» button, then enter one of the following codes to unlock the corresponding bonus:
- Anathros sword: 6770-8976-1634-9490
- Black Legion Axe: 1775-3623-3298-1928 or 4802-6468-2848-6286
- Dragon Scale Armor: 4149-3083-9823-6545 or 9199-0035-9610-2338
- Dusty Scroll: 8233-3296-3311-2976
- Elexorien two-handed sword: 3542-3274-8350-6064 or 4677-1553-6730-1272
- Hammer: 6231-1890-4345-5988
- Labyrinth map: 1797-3432-7753-9254
- Lucienda sword: 9122-5287-3591-0927 or 6624-0989-0879-6383
- Scroll bonus map: 6972-5760-7685-8477 or 8233-3296-3311-2976
- Two-handed hammer: 3654-0091-3399-0994
Mage spell tricks
The following tricks can be performed with mage spells:
Use in your Spell Amulet and follow in order and row:
- 1. Row 1: Power effect card, missile carrier, homing modifier.
- 2. Row 2: (Offensive) effect card, damage modifier, trap carrier.
- 3. When you or a friend walks over a trap, it will explode and hurt them.
Double Missile Slots
Use in your Spell Amulet and follow in order and row:
- 1. Row 1: Any effect card, damage modifier, missile carrier, homing modifier. Press [Action] on missile carrier card.
- 2. Row 2: Altar carrier, time modifier, press [Action] on altar carrier card.
- 3. Row 3: Any effect card, damage modifier, missile carrier, spray modifier.
- 4. Row 1: Add missile carrier.
- 5. Row 2: Press [Action] on time modifier card.
- 6. You should notice the slots move together and your spell has two missile slots.
Use in your Spell Amulet and follow in order and row:
- 1. Row 1: Life effect card x10, area effect carrier, time modifier, protection modifier, damage modifier.
- 2. While fighting, make sure you have this spell on before you enter the fight. When you run out of HP, you will auto-resurrect and the spell will stay active.
Make these spells and cast them together in order:
- 1. Spell Amulet 1: (Offensive) effect card, area effect carrier, time modifier, damage modifier.
- 2. Spell Amulet 2: Air effect card, enchant carrier, time modifier
- 3. Run near enemies, and they will die with the effect and cannot see you.
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Cheats for the game Two Worlds 2
Here you can read codes for Two Worlds 2 . Our information will help you complete the game as quickly and efficiently as possible. Use codes Two Worlds 2 to make your gameplay as easy as possible.
During the game, press the [~] (tilde) key to bring up the console, then enter: TwoWorldsCheats 1 to activate the cheat codes mode. Then, respecting the case, enter the following cheat codes:
- god 1 — character level 100, all skills, invulnerability
- healH — full health
- health — full health
- AddGold # — get # of gold
- SetGold # — set the amount of gold (# — number)
- AddSkillPoints # — add # skills
- AddParamPoints # — add # points
- AddExperiencePoints # — add # experience points
- SetStrength # — get # units of force
- ResetFog — disable fog of war
- Jump2 — teleportation to the specified location
- ec.dbg levelup — increases character level
- ec.dbg skills — unlocks all skills
- ec. dbg iamcheater — all characteristics are set to 1000
- ec.dbg levelup10 — the character grows immediately by 10 levels
- eq_boat_01 — add boat
- horse_[01-04] — add horse
- killhorse — kill a horse while riding
- cam.mount.xoff 0 — set camera view to horse
- hero.move.fastrunspeed X — set X running speed
- graph.setfastrunspecialefx 0 — disable image blur
- cs.horse.stamina.speed.max X — change by mouse clicks max. horse speed (less speed = less clicks)
- hero.move.fastrunspeed [number] — increase running speed
- player.invisibleforenemies [0/1] — invulnerability (enemies do not attack)
- ms.grav [negative number] — increase jump height
- graph.setfastrunspecialefx <0/1> — motion blur while moving
# - get # units of the specified item, some of the codes are listed below:
Art_Add_Damage_!(#eDamage@) # - Get
damage crystals instead of ! you need to substitute a number from 01 to 07,
it corresponds to the level of the crystal;
Instead of @ one of five attributes: fire, cold, poison, spirit, electric;
instead of # - the desired number of crystals.
The bonus code button can be found on the menu screen by pressing the [Esc] key during the game.
- 3542-3274-8350-6064 - two-handed sword
- 4149-3083-9823-6545 - Dragon Scale Armor
- 3654-0091-3399-0994 - two-handed hammer
- 6972-5760-7685-8477 - bonus card
- 8233-3296-3311-2976 - bonus card
- 6770-8976-1634-9490 - sword Anachronos
- 1775-3623-3298-1928 - Black Legion ax
- 4802-6468-2848-6286 - Black Legion ax
- 6231-1890-4345-5988 - Hammer
- 9122-5287-3591-0927 - Lucinda sword
- 6624-0989-0879-6383 - Lucinda sword
- 1797-3432-7753-9254 - map Libyrinth
P.S. If you type question marks (?) in the console, change the keyboard layout to English.
GreatGamer Rating: 7.7 out of 10 (Good)
7.5 out of 10
Total votes: 2
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Review of the game Two Worlds 2
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walkthrough, codes. Two Worlds II :: SYL.ru
Two Worlds II is the long-awaited continuation of the popular series of games from RealityPump developers. Users can go on a journey through a vast world, completely open to exploration, to shed light on further plot events.
What awaits us?
Passage of "Two Worlds 2" will certainly appeal to any fan of the RPG genre. Most of the game time will be spent on a variety of pumping and exciting side missions. You can try on the role of both a mage-killer and an archer-robber. Travelers will be poisoned by dangerous islands, in the depths of which, no matter whether it is a thicket of a forest or a dark cave, living and inanimate evil is hiding. Each fearless traveler will always have a pleasant reward at the end, whether it be points for pumping or a magical artifact.
Participation in horse racing, the need to make quick decisions, the battle with various opponents, the exploration of breathtaking beauty and a fascinating storyline - this and much more awaits users during the passage of "Two Worlds 2". This is the kind of adventure that you just can't miss.
An add-on "Flying Fortress Pirates" for the original "Two Worlds 2" was also released. The release date of the addon is 2011, it includes additional animation, enemies, weapons and a completely new storyline.
The beginning of the journey
According to the law of the genre, the game "Two Worlds 2" provides for the customization of the hero. Of course, it will not work to embody your real image in the digital world, but it is definitely worth trying your creative abilities. For other parameters, development is provided as you progress through "Two Worlds 2", which will be based on the personal style of the game.
You can follow three familiar paths: use cold and piercing weapons, become a ranged warrior, use your magical abilities. For each case, there is a unique set of special skills to pump, personal equipment and protection.
We continue to explore the gameplay
Cozy inventory is quite limited in capacity. Items are generally used to enhance and improve things that will come in handy in various game situations. If you actively pump the skill of blacksmithing, then the corresponding additional opportunities will open. The same applies, for example, and potions. It is also worth noting that the distribution of points requires a competent approach. The main parameters do not require any explanation: if you want a high level of health or an improved sword skill, then the experience is spent on the corresponding characteristics. But as for the expediency of other points, everything is a little more complicated here, because not all skills can come in handy during the passage. By the way, mods for "Two Worlds 2", which were created by users themselves, will help to change some default features in the game.
Difference from "Arcania" and predictable future
The disastrous continuation of this legendary game notably ruffled the nerves of all devoted fans and lovers of the genre. A lot of hopes were pinned on RealityPump, because the company could work on the bugs and bring the unsuccessful first part to mind.
With the release of Two Worlds II, the further path that the series will obviously take has become clear. The territory of the MMO RWG is the likely future for the next parts. The game world, although it turned out to be huge, upon closer study, it turns out to be empty. The abundance of tasks in the style of "get me this item / deal with that character" does not help fill the already prepared space. Of course, not everything is so bad, and during the passage of "Two Worlds 2" we will also meet other, more meaningful quests, with thoughtful stories and interesting NPCs.
As for the game world, it is not "seamless", that is, with all the declared openness in the "Two Worlds", there are still many bans on movement. Despite this, it is always pleasant to wander around on foot or ride a horse. By the way, in order to master the skill of riding, you will have to show first-class skill.
Background to the story
Events continue, and the god of fire Asiaral met the moment of his fall. The dark lord Gandohar managed to restore power, whose goal of destroying the balance of the elements is about to become a reality. The void must be filled with dark magic - that's what the world is waiting for. Gandohar was able to finally master the darkness and now directed his gaze to the power of Asiaral, which was locked inside Kira, a descendant of the Orphans. But is it possible for a lonely fragile girl to hold such a heavy burden and not break? Meanwhile, Gandohar, having ascended the throne, occupied himself with new insidious plans. But not all is lost! In the universe of "Two Worlds 2" there are still brave warriors who are ready to challenge the tyrant to a duel. A new war is coming in Antalore!
Five years have passed since the dramatic events of the previous part of the game unfolded. The world turned out to be one foot in the abyss, and the main character no longer has the strength or hope to save his sister. His future seems hopeless, and the gloomy dungeon of Vakhmaar, in which he was locked up, "kills" all thoughts of salvation. But help comes from where it was not expected! One day, the hero is rescued by none other than the orcs, whom he himself has always hated and despised. It was this moment that marked the beginning of a great journey, during which the terrible truth about the past of Gandohar will be revealed. So will our hero be able to defeat the dark lord and save Kira from certain death? Only the player decides.
Cheats in "Two Worlds 2"
Difficulties during the passage can always be corrected with the right codes. In this chapter, we will discuss this method in detail.
First, we need to deal with the "tilde" key, which looks like the character "~" or the letter "ё". With its help, you can call the console line, into which the codes for "Two Worlds 2" are typed. It is very important to enter Two / Worlds / Cheats 1 from the very beginning, while removing the slash. Thus, all subsequent cheats for "Two Worlds 2" will be able to be activated within the gameplay.
- To restore health, you can enter the healtH command. This is one of the most useful codes that can save a character's life at the most critical moment.
- Using the AddGold # command (where # is replaced by any number) you can replenish your gold coins in Two Worlds 2. The code will be useful to all fans of in-game purchases, and a simple cash reserve will never be superfluous.
- If the prospects for a long leveling do not look so attractive, then the AddSkillPoints # command will help you raise the required level of skills. The same works with parameters - AddParamPoints #. Remember that in both cheats it is necessary to replace the "lattice" sign.
- To increase the overall level of the character, just enter the command AddExperiencePoint #.
- And finally, speaking about the easy passage of "Two Worlds 2", one cannot but mention the most useful command - RestFog. This code opens visibility on the entire map, which greatly simplifies the exploration process. No more foggy dots, now everything is in full view!
Pirates of the Flying Fortress plot
This massive add-on attracted attention from the start thanks to its own unique plot, which does not intersect with the storyline from the main "Two Worlds 2" in any way. The story begins with an experienced pirate who recalls the adventures of a famous pirate captain named Edwin Teal. It is with him that the protagonist of the new addition meets, who went on a trip to Antalore in the hope of finding a job. Driven by an errand, he arrives on the ship Wrath-Wandering and is suddenly captured.
From this moment begins the story of the Pirates of the Flying Fortress. The player receives two main quests: to team up with Captain Teal and his chosen one to help them overcome obstacles on the way to joint happiness, and also to find a precious artifact that, according to legend, can fulfill any wish. To complete the tasks, you will have to go through a lot, including uncovering the secrets of the archipelago, getting on the ship-fortress soaring in the air, getting to know the cartographer and giving him the long-awaited peace, and much more.
There are three endings in the addon, which depend on how the player wants to dispose of the treasures found. You can leave them in the same place and just go on their way, arrange a happy future for yourself, or fulfill the request of one ghostly couple that the hero met a little earlier.
In addition to the main story, the add-on provides a variety of side tasks. A full playthrough can take around sixteen hours, which expands on the main game quite nicely.