Top action rpg: 48 Best Action RPGs To Play In 2023

The Best Action Role-Playing Games Of All Time

The Best Action Role-Playing Games Of All Time

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RPGs: Role-Playing GamesThese are the all-time best RPG games, including both tactical and action role-playing games across multiple platforms and franchises.

The best action role-playing games of all time for any console or system, ranked by readers around the world. These highly-rated action RPGs are ordered by popularity, so only the greatest action RPGs are at the top of the list. Spanning the entire history of the genre, these action role-playing games are considered the best in gaming history. This list includes all challenging action role-playing games that have ever hit the shelves, so it doesn’t necessarily have all the more obscure or new action RPGs.

From classic action RPGs like The Legend of Zelda: Ocarina of Time and The Elder Scrolls V: Skyrim to newer ARPGs like Monster Hunter World, this list answers the questions, «What are the best action RPGs?» and «What is the greatest action role-playing game of all time?» Vote up all your favorite games, and vote down all the releases you didn’t like.

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Best Nintendo Switch Action-RPGs | Nintendo Life

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When does an RPG become an action-RPG? Is it the moment turn-based battles are switched out for real-time combat? When does an action-RPG stray into adventure or hack-and-slash territory, then? Do numbers have to go up? What year is this? Who is the President?

It’s questions like these that keep the more fastidious among us up at night, and it’s certainly fun to debate the ins-and-outs and the ifs-and-buts of video game genres, but the cross-pollination of mechanics across categories makes it ever-more difficult to break them out into specific, contained groups.

So we present to you — in no particular order — our pick of the best action-RPGs on Nintendo Switch. These are games with RPG-style mechanics and realtime combat, including the odd adventure game with a hack-and-slash flavour. This selection will be updated as and when new titles are released, so you’ll always know what’s worth sinking your precious time into.

And please understand that we know there are edge cases, crossovers and genre-straddlers which don’t fit snugly under one label — it’s a broad church! If you’re more a fan of turn-based battling you’ll want to check out our picks for the best RPGs on Switch, a grand selection of more traditional (J)RPGs and turn-based dungeon crawlers. Alternatively, strategy and tactics fans may want to peruse our list of the best strategy games for Switch.

And remember, if you’re in doubt about a game or exactly what it entails, simply click the ‘Our Review’ button for a more in-depth look to help decide whether or not it’s your sort of thing.

Okay, preamble over! Let’s take a swing at this…

Let’s get the controversy out of the way! Is The Legend of Zelda: Breath of the Wild an RPG? Are any Zelda games RPGs? This is certainly an open-world action-adventure, and it has a good dusting of RPG elements. The game was a landmark release for its franchise and Nintendo. It’s the first time that Nintendo truly took on the open-world genre in a current-generation sense; in arriving late to the party, though, it embraces some strengths from top-of-the-class games while also forging its own identity. This game is a revolution for the franchise, but the Legend of Zelda essence is still there — its soul remains. The end result is a captivating experience. This is in the running as the best game in the IP’s history, and it is a leading contender in the broader open-world genre. Nintendo bravely took one of its biggest franchises in a new direction, and delivered a triumph.

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Some will argue Dragon’s Dogma was hardly a perfect game when it was first released, and the passage of time will have done little to pacify those naysayers. The world of Gransys may lack the epic, intricate lore of Lordran, Drangleic and Lothric, but it more than makes up for this shortcoming in sheer scope; exploring the landscape is addictive in itself, and there’s always some new nook or cranny to investigate, even when you’re many, many hours in. Add in some of the most enjoyable real-time combat ever seen in an RPG and it becomes easier to appreciate just why this game has become so beloved over the past few years, even though Capcom has done little to spruce it up. Dragon’s Dogma nonetheless remains a fantastically gripping role-playing experience that manages to straddle the divide between exhilarating real-time action and stat-based adventuring.

While we had to wait a little longer than those playing on PS4 and Xbox One, the wait was more than worth it. Dark Souls: Remastered is a faithful remaster of a touchstone in video game design that improves overall performance while preserving all of the character traits that made the original such a memorable experience. While it’s no less forgiving — and its menus are a little fiddly — this slick Nintendo Switch iteration offers the only way to experience Lordran’s ultra-challenging odyssey in true handheld form. Praise the Sun, indeed.

The Switch isn’t short of games that have already taken a bow, or several, on other hardware, but Skyrim might be the one that most deserves another look from both hardy Elder Scrolls adventurers and absolute beginners alike. Despite its age showing, with countless little cracks in its already fractured façade, it still delivers a palpable sense of space that few games before or since have managed. May its dancing northern lights never dim.

Monster Hunter Generations Ultimate may lack the smoothness and accessibility that made Monster Hunter: World such a smash hit, but it more than makes up for it by being a sort of ‘greatest hits’ collection of the high points of the series, giving you hundreds of hours of content to play through. Couple this with the HD visuals, easy to use multiplayer, and the ability to play the full experience on the go, and you’ve got a game that will easily appeal to both veterans and newcomers alike. It may not necessarily represent the future of the series, but Monster Hunter Generations Ultimate is an utterly fantastic experience in its own right and a worthy follow up to the 3DS original, and one that no Switch owner will want to be without.

Bastion is an unforgettable and enjoyable piece of software with a charismatic narrator, beautiful visuals, and intense action gameplay. Heavy character customisation make this a fairytale that you’ll want to dive into again and again, and while the isometric view sometimes gets in the way of the gameplay, the other aspects of Bastion more than make up for this slight misstep. We’d highly recommend you give Bastion a try if you haven’t played it elsewhere already; although this Switch port brings nothing new to the table, Bastion is a memorable modern classic and an absolute must-play.

With fun, fast-paced combat, likable characters, and an enjoyable story that takes full advantage of its beautiful shipwrecked setting, Ys VIII: Lacrimosa of Dana is a top-shelf action RPG. Exploring the Isle of Seiren is as rewarding as mastering the character-swapping, hack-and-slash battle system, and both fit into an addictive feedback loop of adventuring that keeps everything moving at a quick clip. Editing issues and inconsistent image quality in handheld mode are small blemishes on an otherwise polished production, but don’t let them deter you; Ys VIII is a true gem.

Marvel Ultimate Alliance 3: The Black Order isn’t a groundbreaking, narrative-heavy reinterpretation of the comic characters you know and love, but then again neither were the first two games. In that regard, it’s a very faithful hack-and-slash sequel that mines the vast roster of characters from the comics while including plenty of nods to the current state of the more modern Marvel Cinematic Universe. While it doesn’t do anything particularly new or outstanding, it embraces the brainless fun of its brawler combat with gusto, and it’s at its absolute best when played with a team of player-controlled supers. Excelsior!

Portal Knights has been designed in such a way that encourages co-operative play; sharing the fun of exploring the worlds and discovering new things together is undoubtedly one of the game’s largest selling points. If you would rather play the game alone, though, there is nothing stopping you from doing so and you’ll still find that there is an enjoyable adventure to be had (albeit with a slightly different focus on how to go about completing tasks).

Sitting somewhere between the Minecraft-type gameplay of building and exploring, and the RPG-like features of crafting, battling, and upgrading your character’s skills and abilities, Portal Knights feels like it would most suit families, friends or even distant friends online, looking for a sometimes challenging — but usually charming — package.

Diablo III: Eternal Collection is a lovely port of a classic RPG loot-a-thon that keeps its feet firmly in the past. The execution is wonderful, but its gameplay is not something that will appeal to everyone due to the high level of repetition. Its visuals are clear and functional if not especially interesting, but performance is top notch to make up for it. It’s one of those games which is best played with friends, too, and while you can play online, couch co-op offers a rich experience as you battle demons and collect loot together — three local players can drop-in and join you on your quest. If you’re looking for a loot-driven grind-a-thon with more explosions of viscera than you can comfortably discuss with your mother, this is the game for you.

Despite the enduring fame and commercial success the hack-and-slash Musou games have, in the past they’ve come dangerously close to self-parody, and it’s easy to see why critics of the series consider them to be little more than repetitive button-bashers. Thankfully Fire Emblem Warriors is anything but; it combines enjoyable combat with real-time tactics, faithfully paying tribute to the two franchises it fuses together. Musou fans will love the fantasy setting and blade-based action, while Fire Emblem followers will appreciate the strategic wrinkles that series adds to proceedings. While the story is largely forgettable, there’s plenty of fan-service for Fire Emblem lovers here. Despite the addition of deeper tactics we fear that Fire Emblem Warriors may still be too samey for those who have struggled with Koei Tecmo’s franchise in the past, but everyone else should definitely give this a try.

Persona 5 Strikers is a slick and stylish spin-off that manages to successfully combine a surprisingly strong story with some satisfying Musou-inspired hack-and-slash action. There are a few issues here and there, with some necessary grinding at points, slight difficulty imbalances and a camera that can be a bit of a pain during busy battles but, overall, this is a thoroughly entertaining action RPG that comes highly recommended.

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Kingdom Hearts 2 — (almost) perfect Action-RPG / Sudo Null IT News
Almost any modern action game fits the definition of action-RPG. For gameplay variety and stretching of the gameplay, developers are increasingly adding elements of role-playing games, such as a character leveling system and equipment upgrades. For example, Ubisoft’s Assassin’s Creed series is developing along this path.

But looking for the perfect mix of adrenaline-fueled fights and a well-developed system of leveling the hero, as for me, is worth it in Japan. And the Square Enix portfolio has had a candidate for the best game in its genre for 20 years. nine0005

▍ Elevator incident

Kingdom Hearts, like many well-known Japanese video game series in the West, has almost no fan base in the CIS. Just bad luck. During the era of blanks on the PlayStation 2, no one “brought the game”, and in the seventh generation of consoles, no one undertook to officially publish and translate the game into Russian, which to this day is a “stop” factor for many players. Even the significant release of the third game, the final one for the story that began in 2002, did not please Russian gamers with a translation into their native language. nine0003

Therefore, I feel the need to introduce readers to the general course and why the Mickey Mouse game with a sword in the form of a magic key ranks at the top of the lists of the best games of all time.

One of the producers at Square came up with the idea for the game. The phenomenal success of Super Mario 64 haunted any top video game company in the late 90s, and Shinji Hashimoto dreamed of a similarly successful product for his team. Several people around him said that only an established brand could compete with an Italian plumber like Disney. And how fortunate that at that moment the Square office was located in the same building as the Japanese division of the Mouse Corporation. nine0003

Stumbling into one of Disney’s senior managers in an elevator, Shinji pitched to him, and then to the entire Japanese wing of the American company, the idea of ​​a dream project. It was supposed to be an action-platformer with Disney worlds and characters, aimed at a younger audience. With development permission from both companies, Shinji took over as producer and Tetsuya Nomura, designer of Final Fantasy 7, took on the role of director. For the game, its own universe and characters were created, which directly intersected with those from the worlds of both Disney and Final Fantasy; the focus from platforming went to action, and sword and magic wand battles became the basis of the gameplay. The story has also changed — the plot has «grown up», and the tragedy and drama of «Finaloch» got into the magical narrative of Walt Disney’s fairy tales. nine0003

▍ Hearts, Darkness and Goofy

So what are these 12 games and half a dozen reissues about? It will be difficult to tell in a nutshell, because even Nomura himself, the permanent director and screenwriter of the series, did not know and is unlikely to know to the end now. Each installment brings in a ton of new detail about the characters, their universe, and the mechanics behind it, and each port/remake retroactively tweaks old installments to fit new plots, adding cutscenes, locations, and bosses.

In general, most games and related media, such as books and manga, revolve around the opposition of «Light» and «Darkness» — chthonic, uncontrollable essences that form all worlds within the universe. Almost every being consists of body, soul and heart. The latter contains the balance of these forces. There is a faction of the «Guardians of Light», a kind of Templars who monitor the balance of Light and Darkness and fight the «Heartless», creatures consisting entirely of darkness and wreaking havoc. nine0003

The main antagonists, at least in the main line of games, are members of «Organization XIII», a group of sentient beings «Nobodies». These Nobodys have a body and soul, but not a heart, and the main goal of the organization is to collect all the hearts that exist in the universe and build from them «Kingdom Hearts» — a new universe where the line between Light and Darkness will be washed away.

The protagonist is Sora, a simple guy who got a fragment of one great «Defender» in his heart. Having lost his two best friends, Riku and Kairi, at the beginning of the first part, our protagonist, by the will of fate, collides with Goofy and Donald, with whom he begins to fly around the worlds of Disney franchises, looking for his friends and saving the universe from the invasion of the Heartless. With each part, Sora, like the gamer, learns new details about the world around and, in the end, comes into battle with Zeanorth, the creator and secret head of Organization XIII. nine0003

To defeat the forces of evil, you need a rich arsenal of weapons and abilities, and so that the player does not get bored — good game design. Both have to offer a sequel to the original, considered by many to be the pinnacle of the franchise.

▍ Combo, combo, combo

The combat system of the original Kingdom Hearts was easy to learn, but required attention and quick reflexes on a high difficulty level. At its core, the process consists of three elements — melee, magic, and items. They also add the ability to call on the help of one of the powerful allies like Gene or Simba for a short period for the price of a mana bar. nine0003

Sweeping away samones and objects, the player has at his disposal several magical elements, both designed for attack (fire, lightning, etc.) and auxiliary (healing, magnet, etc.). With each level, new abilities appear in Sora’s arsenal — for more stylish and powerful combos, but it is not necessary to include all of them, and it will not work — each has its own price in points and a limited maximum number of these points themselves.

The combination of moves and magic is the main factor in the satisfaction of the gameplay of Kingdom Hearts and its sequel, which only improved this system. The player will have to experiment with combinations, for example, between an air combo starting with an upward throw, and a combo through tying up opponents at one point and burning them through fire magic. nine0003

The sequel also added reaction commands. Randomly during the battle or according to the script, commands that appear on a separate button, activating which play a small cut-scene in which Sora performs a unique move. Usually, ignoring them in boss fights leads to loss of HP or death of the main character.

Game designers have created a thoughtful system that allows you to customize your fighting style — and few combinations will be inoperative or ugly. How well Sora’s move builder works is the mana line, which also deepens the gameplay. As soon as the mana dries up, the scale begins to recharge. This process can be accelerated with a special item or wait. It would seem nothing unusual, but there is a small detail — during the mana recharge, the «Drive» scale of the form begins to fill up faster with each hit of Sora, increasing the risks for the gamer. For example, wait until the mana is replenished and heal, or rush by 10% hp on the enemy and fill the scale, which gives additional strength. And what are the forces? More on this later. nine0003

▍ Sora in the movie “Drive”

Those familiar with the slasher genre can well understand the concept of special forms that the player uses at will in a critical situation or for more advanced combos. Devil Trigger from DMC, transformations to Bayonetta and many others have been the basis for action games for a long time, and the mere fact of their presence in Kingdom Hearts 2 is not something revolutionary.

It’s interesting how masterfully the new mechanics have been woven into the new part of the series. The risk/reward situation described above is one example. Drive forms are not a one-button solution to a dangerous situation the player has put themselves into. You need to know how to use them and know when to use them. nine0003

Valor Form — This form dramatically increases Sora’s strength, running speed, and jump height, and increases his ground combo attack by one hit. However, this comes at the cost of being unable to defend or cast any kind of magic, making the Valor Form the most attack-oriented. From the battlefield for the duration of this form, Goofy disappears, who, according to the plot, is a knight in the court of King Mika.

Wisdom Form — In this form, everything is tied to magic. Sora’s spells become more powerful, and the attack command changes from «Attack» to «Shoot». This allows Sora to target enemies and fire magical bullets at them from a long distance. While in Wisdom Form, Sora glides across the ground, moving 40% faster. This time, Donald disappears, playing the role of a magician in this universe.

Limit (Limit Form) — when activated, the protagonist changes the costume and abilities to those from the first part, reminding Sora and the player of past adventures. nine0003

Master Form is a kind of hybrid of the first two forms that gives infinite mana. Due to the peculiarities of the mechanics, this form is best used for combos in the air.

Final Form — obtained almost before the end of the game for defeating one of the bosses. It combines the advantages of all other forms, but its activation requires 5 Drive Charge bars, while the previous ones require 3 or 4. It is also ineffective at long distances.

Anti Form is the most unusual and unpleasant for the player. It is activated when the gamer abuses other forms (if they are turned on with minimal interruptions). Represents the remnants of darkness in Sora’s heart and turns him into a shadow that is only capable of quick combos at close range.

From the description it is clear that all five playable forms have their own purpose: Wisdom is better to use in a large crowd, Courage — when you need to quickly deal with a couple of opponents, and, for example, activate Final on the boss for maximum damage. Drive shapes make the gameplay deeper and the battles more epic. nine0003

▍ Camera — Action

Perhaps my main problem with «shapes», «triggers» and «buffs» in other games is their peculiar differentiation of the gameplay process and the thoughtlessness behind them. Kingdom Hearts 2 gives you (by the end of the game, but nonetheless) 5 different ways to tweak the core gameplay to suit your needs.

The camera and focus also work a little differently in KH. Lock-on, unlike other slashers, is not an approximate direction of the character’s attacks towards the enemy, but makes the mob the only target, focusing the hero on it. This allows for cleaner combos without having to worry that the camera will fly to another enemy in the crowd and cause the hero to behave differently. nine0003

If I had to describe the combat system of Kingdom Hearts 2 in one word, I would choose — continuity . Each element has an equal degree of usefulness in combat, turning skirmishes with opponents into a continuous battle dance.

A small demonstration of how you can deal with one of the story mini-bosses by building a strategy around blocks and «reflection» magic

▍ But there are also disadvantages

video game environment. We lure the player with a beautiful and diverse combat system, force him to stay in the game for a longer time for the sake of leveling up the character and searching for loot — everything is simple. But one way or another, the developers fail to achieve a certain ideal in the chosen field. The RPG line of adventures about Assassins suffers from the problems of modern open-world games like grind; Nier Automata, which I once talked about, has amazing “combat”, but the uselessness of character customization through “chips” spoils the balance and destroys the passage on any difficulty above normal; The Witcher 3 does not have such a range of stylish combos and tricks: Geralt’s arsenal is learned quite quickly, and this is not to mention the fact that at high difficulty levels the gamer will have to study the local section with «oils» in detail, otherwise there is a huge risk of failing every encounter with large opponents etc. nine0003

Kingdom Hearts 2 is special in this respect, at least for me. Regardless of the level of the player, everyone will be able to enjoy the passage, because the game mechanics are easily described by the old expression easy to learn, hard to master. A casual player who comes for the story can learn a couple of combos and, simply by turning on all the new abilities in the inventory, enjoy the game by pressing all the buttons in a row and defeating the villains of this world with style.

Anyone who is hungry for a challenge, and is willing to spend their attention and time exploring the length and breadth of everything that the game has to offer, can plunge into dozens of hours of multiple playthroughs. With the release of the Final mix re-release, a dozen new bosses, mini-games and challenges have been added to the game, available after completing the main campaign. Critical mode has also become available, a hardcore difficulty mode that introduces multiple changes to the balance.

A joke, of course, but very true

But it can’t be so smooth, can it? The main disadvantage of the game lies in its approach to the gamer and, in fact, all the delights described above, no matter how absurd it may sound. The catch is that the game does not explain all aspects of the game to the player. An ordinary gamer, without a much-needed tutorial, is unlikely to delve into the intricacies of the construction of Sora’s «build» and will not guess that basic abilities like somersault or flight, which are standard for the first part, open as drive forms are pumped. And it is far from a fact that he will download a file with an already completed game in order to discover new elements in already completed locations. nine0003

Gamers are basically divided between those who want to lay back on the couch and popcorn through the game to the end credits on normal difficulty and switch to another project, and those who maniacally study every aspect of the game, sitting with an Excel spreadsheet and introducing damage numbers from each new weapon. The division is, of course, very general and superficial, but it gives a rough idea of ​​​​the two target demographics for developers. The problem with Kingdom Heart 2 is that it doesn’t communicate well with the first one, sometimes not explaining the standard elements of its game design, and with the second one, simplifying the gameplay with the help of random reaction-commands that knock down combo accuracy and work only for external brilliance of battles. nine0003

▍ Total

The last paragraphs may sound a little cruel, but through them I rather wanted to convey what mindset should be used to approach the game. If you accept some of its not even cons, but features, then an amazing pastime is guaranteed. The captivating story is intertwined with spectacular staged cut-scenes and a first-class combat system. For this, the game is still remembered and appreciated by both casual and hardcore players.

In the community of the latter, the game has been and remains insanely popular, and its advantages at their disposal flourish even more. The main challenge created by the game community is the Level 1 challenge. From the name its essence is clear — to complete the game, being on the first level and at the same time on the highest difficulty. The fact that for many years now people have been doing these passes and even competing in the speed and «style» of them, I think, says a lot. nine0003

Kh3FM is constantly present in the catalogs of the «races» of various festivals of speedrunners

So, I was glad to return to one of my personal favorite games and millions of others and hold this kind of retrospective. If someone on Habré still had a chance to play this or another part of the series, share your impressions in the comments.

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TOP-10 RPG with the best combat system 🔝

One of the main components of a role-playing game is the combat system. This article just lists the top RPGs that have shown themselves from the best side in the context of battles.

In the RPG genre, there are various criteria that gamers are guided by. Some people like isometric projects, others prefer titles with a well-developed universe, and still others appreciate the emotional story. But there are those who most enjoy RPG during the fighting, immersing themselves in dynamic battles. nine0003

There is even a separate sub-genre for such projects: Action-RPG. The best games in this category boast addictive gameplay that intensifies the gameplay, making the player feel like they are their character.

Now more about ten top Action-RPGs with amazing combat.

Contents

  • 10th place: Souls series
  • 9th place: Dragon’s Dogma
  • 8th place: Darksiders II
  • 7th place: The Division 2
  • 6th place: Borderlands series
  • 5th place: Assassin’s Creed series
  • 4th place: Diablo series
  • 3rd place: Skyrim
  • 2- place: Shadow of Mordor series
  • 1st place: Kingdoms of Amalur: Reckoning

10th place: Souls series

slashers. In the process of passing all four (five, including the remake) games, gamers’ characters will die countless times, losing their earned souls. Because of this any battle becomes a challenge to and a serious motivation not to give up without a fight.

Players can feel the difference in weight and other equipment, whether armor or weapons. Also in Dark Souls are unique and complex opponents that require a special approach to each.

Not all players will like the mechanics of strikes and rolls using estus in between, so the Souls series takes tenth place in the top.

9th place: Dragon’s Dogma

Dragon’s Dogma can be recommended to those who like the atmosphere and universe of Dark Souls, but do not like too demanding gameplay. The game takes place in a classic fantasy world full of adventures and unexpected encounters.

As in the Souls series, there are memorable and unique bosses, but they are much easier to defeat. Moreover, this can be done for any character, whether it be a tank warrior, a clever robber or a powerful mage. Also, the game can be praised for an interesting and dynamic narrative. nine0003

8th place: Darksiders II

In the second part of the game about horsemen of the Apocalypse, the developers have significantly improved the combat system, making it interesting and diverse. Death (the main character) can defeat opponents in various ways, along the way collecting useful consumables and items from them.

Horseman of the Apocalypse has a wide selection of weapons ranging from scythes to pistols. Finding new equipment while clearing temples, dungeons and tombs along the way is a real adventure for a grim hero! nine0003

7th place: The Division 2

In The Division, Ubisoft ventured to combine a third-person shooter with RPG elements of , resulting in an interesting mix of fast-paced gameplay and leveling. In the second part, the game has become even better in all aspects: the open world began to react to some actions and change, there was more research and shootings.

As expected in the post-apocalyptic Washington, you need to collect all , which is bad. Any loot is useful either for yourself or for sale or exchange with other players. As far as fights are concerned, most often they occur during skirmishes between clans, due to encounters with hostile raiders, and in an attempt to protect civilians.

Despite the small number of cutscenes and cutscenes, the game looks cinematic. Would you like to feel like a hero of a post-apocalyptic action movie? Dive into The Division 2!

6th place: Borderlands series

The planet Pandora, where the events of the Borderlands series take place, is a haven for madmen and lunatics, so you definitely won’t get bored here! The series is a first-person shooter with leveling elements and a strong focus on collecting weapons. Furious action during shootings captures from the first seconds, and unique types of weapons motivate you to loot in full.

Each part of Borderlands consists of searching for treasures and fighting for them, because not only the main characters, but also evil bandits with mutants are hunting for Pandora’s jewels. RPG-components bring variety: the choice of classes and fighting styles. Madness at its finest! nine0003

Of course spin-offs like Tales from the Borderlands are not part of the original series. Plus, it’s an adventure game without combat.

5th place: Assassin’s Creed series

Origins, Odyssey and Valhalla completely changed the idea of ​​the Assassin’s Creed series, which moved away from the stealth genre and became an action RPG game. In addition to the hack-and-slash combat system, elements such as a skill tree, character selection, all kinds of weapons and armor appeared. Thanks to Assassin’s Creed , you can explore the vast worlds of , while replenishing the baggage of historical knowledge along the way.

More Assassin’s Creed: Valhalla guides

4th place: Diablo series

The Diablo series is one of the most famous in the world, almost every gamer has heard of it at least once. A project from Blizzard even marked the beginning of a separate subgenre of games , which are focused specifically on the combat system and pumping, rather than on complex strategies.

With Diablo 2 Part 4 and Remaster coming soon, this is a great opportunity for seasoned players to get back into the game. Well, those who have not yet explored the dungeons of Sanctuary can finally get acquainted with the masterpiece of Blizzard. nine0003

3rd place: Skyrim

Over the past few years, Skyrim has become a classic among role-playing games, receiving such regalia is absolutely deserved. Adventure through the snowy (and not only) terrains of Tamriel filled with cities, settlements, dungeons, caves and more is something every gamer should try out in .

First-person fantasy RPGs are very rare. This position of the camera effectively immerses you in the combat process, and if you arm yourself with a fireball in one hand and a blade in the other, then this will obviously be more interesting than any firearm. With such a wide range of options for fighting, each encounter with an enemy becomes a unique . The outcome of the battle often depends on the environment, tactics, choice of weapons and the enemy.

2nd place: Shadow of Mordor series

Middle-earth, created by Tolkien, is a typical fantasy world. But in the Shadow of Mordor series of games, he is shown more from the dark side of than from the fabulous side.

Armed with cunning and weapons, Talion and his ghost companion strike fear into the monstrous Uruk-Hai. Playing for this fearless warrior, gamers will have to destroy entire hordes of orcs, facing new enemies and challenges of a gloomy world. Well, how exactly to cut down Sauron’s minions, in close combat with a sword, or in long-range combat with a bow, depends solely on the player’s preferences. nine0003

1st place: Kingdoms of Amalur: Reckoning

It’s a good thing that the wonderful game of 2012 unexpectedly received a remaster called Kingdoms of Amalur: Re-Reckoning . Thanks to him, those who missed it a few years ago can get acquainted with the project, and it is quite possible that the game will finally gain the popularity it deserves.