The witcher 3 amd: The Witcher 3: Wild Hunt system requirements

The Witcher 3: Wild Hunt system requirements



Check Pricing

Can I Run The Witcher 3: Wild Hunt

Check the The Witcher 3: Wild Hunt system requirements. Can I Run it? Test your specs and rate your gaming PC. System requirements Lab runs millions of PC requirements tests on over 8,500 games a month.


Can You Run It?   

The Witcher 3: Wild Hunt game details

The Witcher 3 is CD Projekt Red’s most ambitious RPG yet, offering up a massive open-world full of morally ambiguous quests and a vast array of deadly monsters to slay or, occasionally, save, from flying griffins to huge, horned fiends. An Intel Core i7-3770/AMD FX-8350 and a GeForce GTX 770/Radeon R9 290 will get you hunting monsters in no time.

Here are the

The Witcher 3: Wild Hunt System Requirements (Minimum)

  • CPU: Intel CPU Core i5-2500K 3. 3GHz / AMD CPU Phenom II X4 940
  • CPU SPEED: Info
  • RAM: 6 GB
  • VIDEO CARD: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
  • DEDICATED VIDEO RAM: 2048 MB
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
  • FREE DISK SPACE: 35 GB




Click here to see Recommended Computer

The Witcher 3: Wild Hunt Recommended Requirements

  • CPU: Intel CPU Core i7 3770 3. 4 GHz / AMD CPU AMD FX-8350 4 GHz
  • CPU SPEED: Info
  • RAM: 8 GB
  • VIDEO CARD: Nvidia GPU GeForce GTX 770 / AMD GPU Radeon R9 290
  • DEDICATED VIDEO RAM: 2048 MB
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
  • FREE DISK SPACE: 35 GB




Latest Graphic Cards


Click here for the latest video card drivers



Online games
Test Latency

The Witcher 3 Requirements graph — Is my computer fast enough to run it?

Can my PC run The Witcher 3: Wild Hunt?

By Cliff Henjum July 11, 2019

Game of the Year winner, The Witcher 3: Wild Hunt, was developed by CD Projekt Red and was originally released on May 18, 2015. It re-released about a year later (August 30, 2016) with a content-packed GOTY edition which included all of the DLCs. It contains the Hearts of Stone and Blood & Wine expansions which, in total, adds another 50 hours of playtime! Other big games from CD Projekt Red include Thronebreaker: The Witcher Tales and the highly anticipated Cyberpunk 2077. The overall system requirements for The Witcher 3: Wild Hunt are a bit higher than the average game, but still on par with other open-world, triple-A level games. There is a new buzz around The Witcher franchise because Netflix is bringing a live-action TV series to viewers this year! In order to answer the question, “Can my computer play The Witcher 3: Wild Hunt?” we must take a closer look at the minimum and recommended system requirements.

The minimum system requirements for The Witcher 3: Wild Hunt are very similar to that of Praey for the Gods. At the video card level, CD Projekt Red states that you need at least a GeForce GTX 660 or a Radeon HD 7870. Unfortunately, there aren’t any models of Intel HD Graphics that are officially supported by the devs. Even the CPU requirements are the exact same for The Witcher 3: Wild Hunt and Praey for the Gods — only a Core i5-2500K or Phenom II X4 940 are needed to pass the minimum test. Over the course of continued development after release, the system requirements remained the same through all of the DLCs. On top of the normal hardware requirements, your PC also needs at least 6 GB of RAM.

Trying to prepare for the Netflix binge, but you want to play on max graphics? Your PC is going to need to be just as solid as your elite witching skills. Swing Geralt’s sword and see every frame of the animation with a computer that passes the recommended specs which are only about 10% higher than the minimum requirements. For GPU, your rig needs at least a GeForce GTX 770 or a Radeon R9 290. Essentially, if your computer can pass this requirement test, then it can most likely pass over 90% of the minimum requirements for any game, and 80% of the recommended requirements for them. The necessary CPU models that will get your PC in the green are the Core i7-3770 and the AMD FX-8350 with a 4.0 GHz clock speed.

The Witcher 3: Wild Hunt was recently featured on PCGamesn’s Best PC Games List alongside other games like XCOM 2 and PUBG. At the time of writing this, almost 40% of CanYouRUNIts’ users could pass the requirements for The Witcher 3: Wild Hunt. It’s time to find out if your PC has what it takes to run one of the best Action-RPGs of all time.


Similar Games System Requirements

The Elder Scrolls V: Skyrim

Cyberpunk 2077

Red Dead Redemption 2


Below are some gaming computers with images that show how many games will run on each.
Each computer was tested against the minimum and recommended requirements of over 8,500 of the latest PC games.
Click here for more options.


System Requirements Lab may earn affiliate commissions from qualifying purchases via Amazon Associates, eBay Affiliates and other programs

AMD Radeon graphics run Witcher 3 just fine, unless Nvidia HairWorks is enabled—and that’s OK

Despite suffering from occasional sub-30 frames per second stuttering on consoles, the PC version of The Witcher 3: Wild Hunt earned our stamp of approval for its gorgeous visuals, graphics settings galore, and far-superior-to-console frame rates. But even though the game ran at a fairly consistent 60fps at 1080p with mostly maxed-out settings on our reviewer’s GeForce GTX 970, we didn’t want to settle the issue there.

Why? Because The Witcher 3 features Nvidia’s proprietary GameWorks middleware technology—most notably HairWorks, which enables incredibly realistic hair. Social media has been full of widespread fears that HairWorks would hinder performance on AMD cards. With the PhysX-enabled Project CARS (which is not a GameWorks title) still running like crap on AMD hardware, some gamers are understandably skittish.

So I decided to test the performance of comparable AMD and Nvidia graphics cards.

To do so, I slapped both a reference AMD Radeon R9 290X (ugh, I know, that cooler) and a reference Nvidia GeForce GTX 980 into PCWorld’s graphics card testing rig, and played a bit of The Witcher 3 with each, at 2560×1600 resolution with all graphics options turned to “high” settings presets. I used SSAO rather than Nvidia’s HBAO+ for the ambient occlusion setting. Frame rates could vary quite a bit depending on what you’re doing, according to FRAPS, and it’s hard to create replicable situations in Witcher 3’s dynamic, open world—action scenes especially.

I settled on capturing one minute’s worth of frame rates using FRAPS in the above settlement in the opening tutorial area, loaded from a save. People, foliage, and the occasional animal abound, though I reloaded and started fresh on the rare occasion that wolves wandered in and riled up the populace.

The numbers

Let’s start with the good news first: The Radeon R9 290X handles Witcher 3 like a champ.

With HairWorks off, the AMD card hit frame rates hovering between 47 and 49fps in the scene above. Naturally, frame rates dipped a bit lower during action scenes, but never below the mid- to high-thirties at their worst. That’s comparable to the GTX 980, which hit 48 to 51fps in the above situation. That performance variance between the two graphics cards is in line with what we’ve seen in most other games, as well. And AMD hasn’t even released Witcher 3-optimized drivers yet, unlike Nvidia, which had Game Ready drivers available on launch day.

Now for the bad news. Enabling Nvidia HairWorks technology (set to “All” rather than “Geralt only”) absolutely tanks the frame rate on the Radeon R9 290X. In the scene above, frame rates instantly dropped to 29 to 30fps—an absolutely massive difference. Scenes with multiple wolves borderline devolved into slideshows.

An example of how wolves appear in Witcher 3 with HairWorks both enabled and disabled.

But here’s the thing: Nvidia’s GeForce GTX 980 also suffered tremendously with HairWorks enabled, albeit at a far lesser scale than AMD’s hardware, dropping to 41 to 43fps in the above settlement. HairWorks slammed the Radeon with a roughly 47-percent performance drop, and the GeForce card with a 16-percent penalty. The HairWorks effect sure looks pretty, but ouch.

Update: AMD’s published a knowledge base article stating that Witcher 3 drivers are coming, and it also details Catalyst Control Center settings you can tweak for enhanced performance with Nvidia’s HairWorks.

Nvidia’s own HairWorks testing showed that scenes with multiple wolves and Geralt’s horse in the background saw an even more pronounced frame rate drop on a dual-Titan X setup, as you can see below. (Note that the entire configuration is drastically different than our test rig, and Nvidia obviously didn’t benchmark AMD hardware.)

The GameWorks controversy

Basically, HairWorks creates drop-dead gorgeous hair but with a severe hit to game performance, no matter which brand of graphics card you’re using. Yes, the hit is drastically more pronounced on Radeon hardware, which (unlike Nvidia’s) isn’t known for handling tessellation well—but Nvidia’s cards still get gut-punched by HairWorks.

For what it’s worth, Nvidia spokesperson Brian Burke says that Radeon hardware could’ve been optimized for HairWorks in a few different ways. While game developers aren’t allowed to share GameWorks source code with AMD, licensees (like CD Projekt Red) can request GameWorks code and optimize it in their games for AMD hardware. AMD could also attempt to optimize performance at a binary level, rather than a source code level, Burke said—though that’s far more difficult for AMD than dealing with direct source code. Finally, Burke says, AMD could’ve worked to get its own TressFX technology inside of The Witcher 3, much like how GTA V for PC featured proprietary shadow technology from both AMD and Nvidia.

AMD representatives didn’t respond to a request for comment.

In the end, The Witcher 3 runs just as smoothly on the Radeon R9 290X as it does on the GTX 980, if you choose not to enable HairWorks, which—and this is essential—is completely optional. As I mentioned earlier, the HBAO+ GameWorks tech in The Witcher 3 is also an optional setting. These are optional benefits for GeForce users, not active detriments to Radeon users.

Don’t get me wrong: There is indeed plenty to fear in a potential future where all the top games integrate proprietary GameWorks tech in their very core, crippling performance on AMD hardware—a future that feels all too possible with Nvidia’s recent dominance in GPU sales.

But that day ain’t today. Ignore HairWorks, and both AMD and Nvidia hardware run The Witcher 3 just fine. Happy monster hunting!

(For a more detailed overview of the GameWorks controversy, I highly recommend reading ExtremeTech’s killer, balanced look at what GameWorks means for the PC gaming ecosystem as a whole.)

Free FPS for everyone. Testing AMD FidelityFX Super Resolution — Offtop on DTF

You may have heard about Nvidia’s magical DLSS technology, which allows you to almost double the FPS without spending a dime on new hardware. So AMD recently introduced a similar technology, which received the pompous name AMD FidelityFX Super Resolution or FSR. The new image scaling technology from AMD does not require an expensive card or any acceleration units, which, unlike DLSS, should allow the technology to be used everywhere and completely free. Actually, what we will check today, and also see if there will be a big difference in picture quality and whether it is even possible to play like this.

4330
views

The author is testing in games that were not initially declared under FSR, which means that the quality of the picture may change, keep this in mind! All recording is done by video card resources using NVENC and 15000 bitrate.

The Witcher 3

Legendary game with a beautiful and open world, which is still capable of heavily loading the processor and squeezing the last juices from the video card.

The test segment clearly shows that the latest technology works wonders, because such a significant increase in frames from the air cannot but surprise, and the loss in image quality, although present, is minimal. It is also worth considering that we are building a frame up to 1080p from the original 720p, but if we do not set such a low initial quality, but limit ourselves to building 1080p, suppose from 900p, then we can easily get excellent image quality and an increase in FPS.

The Witcher 3 1080P vs 900P FSR ON

The original 900p processed by FSR to 1080p looks even better than the original 1080p due to the extra sharpness.

Battlefield 3

The forgotten ghost of Origin, which has long been taken off the market, but the game servers do not even think of emptying.

The results turned out even better than in The Witcher, it seems that the quality of the final image construction strongly depends on the presence of small details in the initial frame, but it is not yet clear how such construction affects the accuracy in shooters. Let me remind you that quite recently, RTX card owners complained about problems with aiming and blamed DLSS for everything.

Left4Dead

The last part with a hint of zombie horror is Mochilov, which will help us to check the effect of AMD FidelityFX Super Resolution on shooting accuracy.

If you do not take into account my lost skill and the system’s misconfiguration, then we can confidently say that there is no effect of AMD FidelityFX Super Resolution technology on accuracy!

How to turn on

More recently, Valve officially added AMD FidelityFX Super Resolution to its Proton layer, and since Proton is a regular Wine (Third-party implementation of the code for running Windows games and programs on Linux), now anyone under Linux can use FSR with any video card and any game.

To run, it is enough to build Wine-tkg with the amd_fsr_fshack.mypatch patch and activate the application of permissions to add Proton patches in Wine, since all the description is available in customization.cfg and installation will not cause any difficulties.

Wine-tkg build instructions for ArchLinux

Totals

So the revolution has come, the technology is amazing, because it allows you to get out of thin air not only a two-digit increase in the number of frames, but also improve the image by applying an additional sharpening filter. Perhaps we are seeing the main trump card of Valve and AMD, which will allow not only to run games in the best quality on weak devices, but also to shake the DLSS monopoly, as happened in the market for monitors with G-SYNC and FreeSYNC frame synchronization technologies.

If you liked the material, please visit the blog of the author TYK.

Video version

Testing six generations of graphics cards and processors in The Witcher 3: Wild Hunt

April 14, 2019, Sunday
09:00

Dmitry Prilepskikh

for section
Laboratory

Page 1 of 2

Table of Contents

  • Introduction
  • System Requirements
    • Graphic settings
    • Summary charts of test results for single video cards
    • Summary charts of
    • processor test results

  • Test configurations
  • Instrumentation and Test Method

Intro

In this review, we will conduct a summary test of six generations of video cards and processors in The Witcher 3: Wild Hunt, based on the REDengine 3 engine. You can read the review of it by clicking on this link.

YouTube fans can watch a three-minute video version of the material containing a maximum of useful information:

Recall that you can learn about the operation of test benches, methods and results processing from a detailed story about testing components in games.

System requirements

recommendations

Minimum :

  • Operating system: Windows 7 (SP1), Windows 8.1 and Windows 10 (64-bit).
  • Processor: Intel Core i5-2500K or AMD Phenom II X4 940 BE.
  • RAM: 6 GB.
  • Free HDD space: 35 GB.
  • Video card: NVIDIA GeForce GTX 660 2048 MB or AMD Radeon HD 7870 2048 MB.

Recommended :

  • Operating system: Windows 7 (SP1), Windows 8. 1 and Windows 10 (64-bit).
  • Processor: Intel Core i7-3770 or AMD FX-8350 BE.
  • RAM: 8 GB.
  • Free HDD space: 35 GB.
  • Video card: NVIDIA GeForce GTX 770 4096 MB or AMD Radeon R9 290 4096 MB.

Graphics settings

Hardware tested with the following graphics settings:

  • Version 1.31.
  • DirectX 11.
    • Motion blur off.
    • Blur — disabled.
    • FXAA anti-aliasing — enabled.
    • Glow — off.
    • Enhanced clarity — disabled.
    • Diffuse shading — HBAO+.
    • Frame depth — enabled.
    • Vignetting — enabled.
    • Light shafts — off.
    • NVIDIA HairWorks — disabled.
    • The number of characters on the screen is prohibitive.
    • The quality of the shadows is beyond.
    • The quality of the terrain is beyond.
    • Water quality is beyond.
    • The amount of grass is beyond.
    • The quality of the textures is beyond.
    • Vegetation visibility range — high.
    • The quality of detail is beyond.

Test run video:

Test configurations are described at the end of the material.

Before we start testing video cards and processors, let’s monitor the use of RAM and video memory in this game.

Summary charts of test results for single video cards

1920×1080

The Witcher 3: Wild Hunt set moderately high demands on the graphics subsystem. As a result, at a resolution of 1920×1080, problems with providing comfortable performance arose for younger video cards.

In the case of GeForce GTX 7xx and Radeon Rx 3xx/2xx series graphics accelerators, only the older cards showed good results.

This project turned out to be too tough for GeForce GTX 6xx and Radeon HD 7xx series video cards. The older graphics accelerators of these lines could not even provide acceptable performance.

2560×1440

At 2560×1440 resolution, «middling» models of both manufacturers had difficulties with providing high results. True, the GeForce GTX 1060 accelerators were able to provide comfortable performance after overclocking.

Other generations of video cards at this resolution had almost insurmountable difficulties in demonstrating high results. Only the older representatives of the GeForce GTX 7xx and Radeon Rx 3xx/2xx series demonstrated acceptable performance.

3840×2160

The 3840×2160 resolution was conquered only by NVIDIA’s older video cards.

It should also be noted that in the case of previous generation models in The Witcher 3: Wild Hunt, there was an approximate parity between representatives of NVIDIA and AMD.