Splinter Cell: Double Agent patch — Official patches
About This File
1.02a removes SecuRom protection from the game
What’s New in Version 1.02a
Released
- This patch fixes the infamous “unlockables†bug.
- The gadgets the player unlocks by completing secondary objectives can be used in the next missions. (solo mode)
- Disconnection issues have been fixed at loading time and ingame
- Invitations are shown in the main online menu and in the lobby
- A few bugs in squad management have been fixed
- Fixed a minor display bug while displaying Overall ranking score at the end of a game session
- Number of particles have been diminished when the corresponding option is set to low.
- No longer display the ‘invite’ command when the player you want to invite is already in your game session
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Make Splinter Cell: Double Agent playable on PC
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Make Splinter Cell: Double Agent playable on PC
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Long start up times/intro videos/flashing screen hell You probably noticed right off the bat the game runs poorly with the But this won’t solve the issue 100%. You need to combine a tweak your Widescreen support Thankfully, the Widescreen Gaming Forum folks sussed out widescreen support. (They rate the fix a D, due to some stretching issues. This complements my overall game grade of double F quite nicely.) Let’s start playing now… wait, WTF is up with the lighting? Yep. Keep reading. Shadows/Lighting You
So, setting these values to 0 is ideal. But if you make these changes By default, these values are set to True. Setting the game’s graphics configuration to “next generation” keeps these values at True. You want these values to read False. Setting these values to False tells the game, hey, let’s go ahead and show some advanced stuff on the screen. |