Rx560 benchmark: UserBenchmark: AMD RX 560

AMD Radeon RX 560 4GB Review — Tom’s Hardware

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Early Verdict

Radeon RX 560 doesn’t outperform its predecessor by as much as we expected. However, it’s still a fairly cool, fairly quiet card that serves up modest frame rates at 1920×1080 in modern games, so long as you’re willing to dial quality back to Medium presets.

Pros
  • +

    Compelling 1080p performance at reduced detail settings

  • +

    Manageable heat/power consumption

  • +

    Radeon RX 560 4GB is reasonably priced if you find a $120 card

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AMD Radeon RX 560 4GB: Polaris 11 Rides Again

AMD’s Radeon RX 500-series refresh was a quick blitz of mostly recycled GPUs and iterative nomenclature. But there were a couple of developments that made the 500-series notably more competitive than the Radeon RX 400s before them.

For instance, we got a first taste of Polaris 12, code-named Lexa, in our Radeon RX 550 2GB Review. That GPU was designed to fill a gap under $100 (£120) where entry-level favorites like Radeon R7 260 and 360 once lived. It, along with Nvidia’s competing GeForce GT 1030, were welcome additions to a long-neglected segment.

Just above the RX 550 in its refreshed product stack, AMD unveiled a Radeon RX 560 that also piqued our interest. Last year, we identified the Radeon RX 460 as a clear step up from previous-gen Bonaire-based cards and Nvidia’s GeForce GTX 750 Ti. Radeon RX 560 takes the same Polaris 11 GPU, enables all of its shading/texturing resources, increases its clock rate, and (theoretically) lowers its price.

If the RX 460 was already a strong option for HD gaming, we couldn’t wait to see how Radeon RX 560 improved upon it.

Meet Radeon RX 560: More Shaders; Higher Clocks

When Radeon RX 460 launched more than a year ago, we hadn’t seen a new mainstream GPU from AMD in years. Until then, everything was repackaged first- and second-generation GCN designs. Naturally, though, the shift to 14nm FinFET inherently meant new processors, even if they shared a lot of architectural attributes with their predecessors. Now the company is massaging its first wave of Polaris GPUs to better situate them against a full portfolio of Pascal-based competition. 

Compared to Polaris 10, composed of 5.7 billion transistors on a 232 mm² die, Radeon RX 560’s processor packs three billion transistors into 123 square millimeters of die space. It’s similarly based on AMD’s fourth-gen GCN architecture, but rebalanced for more power-sensitive applications.

A single Graphics Command Processor up front is still responsible for dispatching graphics queues to the Shader Engines. So too are the Asynchronous Compute Engines tasked with handling compute queues. As with Polaris 10, this chip’s command processing logic consists of four ACEs, with two Hardware Scheduler units in place for prioritized queues, temporal/spatial resource management, and offloading CPU kernel mode driver scheduling tasks. While many resources are trimmed moving from Polaris 10 to 11, this is not one of them.

Shader Engines, on the other hand, are halved—Polaris 11 gets two, compared to Polaris 10’s four. But whereas the version of Polaris 11 that went into Radeon RX 460 featured seven active Compute Units per SE, Radeon RX 560 gets a completely uncut GPU sporting 16 total CUs. Given 64 Stream processors and four texture units per CU, the math for Radeon RX 560 adds up to 1024 shaders and 64 texture units across the GPU—a ~14% increase.

Swipe to scroll horizontally

Header Cell — Column 0 AMD Radeon RX 560 Asus ROG Strix RX 560 O4GB Gaming Nvidia GeForce GTX 1050 Nvidia GeForce GTX 1050 Ti
GPU Polaris 11/Baffin Polaris 11/Baffin GP107 GP207
Shaders 1024 1024 640 768
Base Clock Frequency 1175 MHz 1221 MHz 1354 MHz 1290 MHz
Boost Clock Frequency 1275 MHz 1326 MHz 1455 MHz 1392 MHz
Memory Size & Type 4GB GDDR5 4GB GDDR5 2GB GDDR5 4GB GDDR5
Process Technology 14nm 14nm 14nm 14nm
Transistors 3 Billion 3 Billion 3. 3 Billion 3.3 Billion
Texture Units 64 64 40 48
Texture Fillrate 81.6 GT/s 84.9 GT/s 58.2 GT/s 66.8 GT/s
ROPs 16 16 32 32
Pixel Fillrate 20.4 GPix/s 21.2 GPix/s 46.6 GPix/s 44.5 GPix/s
Memory Bus 128-bit 128-bit 128-bit 128-bit
Memory Clock Frequency 3500 MHz 3500 MHz 3504 MHz 3504 MHz
Memory Bandwidth 112 GB/s 112 GB/s 112. 1 GB/s 112.1 GB/s
TDP 80W 80W/100W 75W 75W

Two render back-ends per Shader Engine, each with four ROPs, total 16 pixels per clock, or, again, half of what you get from Radeon RX 580/570. Polaris 11’s memory bus is also cut in half to 128 bits. AMD tries to compensate somewhat with 7 Gb/s GDDR5, but even then, you’re only looking at 112 GB/s of bandwidth. This spec is unchanged from the Radeon RX 460.

There are higher GPU clock rates to talk about, though. AMD specifies a base frequency of 1175 MHz and a Boost ceiling of 1275 MHz. The company sent our U.S. and German labs Asus’ ROG Strix Radeon RX 560 O4GB Gaming OC Edition to test, which is overclocked to a 1326 MHz Boost frequency in Gaming mode.

Interestingly, while the Radeon RX 460 was officially rated under 75W, opening the door to implementations without auxiliary power, all of the boards we tested had six-pin connectors. For its higher-clocked Radeon RX 560, AMD cites a typical board power of 80W. And yet, we’ve already seen versions with no power connector and higher-than-reference clock rates. Our Asus cards do, however, come equipped with six-pin inputs.

MORE: Best Graphics Cards

MORE: Desktop GPU Performance Hierarchy Table

MORE: All Graphics Content

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AMD Radeon RX 560 4GB: Polaris 11 Rides Again

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AMD Radeon RX 560 benchmarks: the Red Team’s budget GPU simply isn’t powerful enough

At this point, we have to wonder — just how many Radeon RX 560s are on the market? When the graphics card first launched, there were both 2GB and 4GB versions. Some models had additional PCI Express power, some didn’t. Some had factory overclocks, while others remained at stock speeds. That’s confusing enough, but then a new version of the RX 560 with only 14 of the 16 available compute units enabled appeared — effectively a rebrand of the last generation RX 460. And then, multiple versions of that lower end configuration were unleashed upon the market as well.

So let’s help explain the situation by offering some initial recommendations if you are considering an RX 560. First of all, only consider the 4GB models of this card — the 2GB variants simply don’t have enough VRAM to be used in modern games at 1080p, and this will continue to be an issue going forward. Secondly, while the boost clocks for the RX 560 are in the region of 1220MHz to 1275MHz depending on the model, only cards with a PCI Express power input will actually be able to reach these speeds on a consistent basis. We tested a Gigabyte board without PCIe power and found that clocks could drop to 1190MHz and then fluctuate — though increasing the power slider using overclocking tool MSI Afterburner did counteract this behaviour.

All of these variations make things unduly confusing for the uninitiated and even make it difficult for us to decide which cards we should actually test. In the end, we decided to test both the 14 and 16 compute unit models of the RX 560, going with 4GB of RAM and equalised clock speeds. This should give you an idea of performance from the very best RX 560 models on the market, with only the compute unit count differing them.

Which GPUs are worth buying? We’ve made our picks for the best graphics cards available, updated with the latest graphics cards as they’re released. As well as an overall performance champ, we name the best value graphics card and best cheap graphics card to guide your next upgrade.

The chief competitors to the RX 560 come from the other major player in the graphics card space, Nvidia, who have also saw fit to offer a range of cards with slightly different specifications and abilities. There are three cards to consider from Team Green: the GTX 1050 2GB, the GTX 1050 3GB and the GTX 1050 Ti. All of the models we tested don’t require a PCIe power input, making them a little easier to run with budget power supplies. The more expensive Ti card is the fastest budget GPU on the market, while the cut-down 1050 2GB holds its own remarkably well as the cheapest GPU in our line-up, but occasionally tanks hard with games that with heavier VRAM requirements (Battlefield 1, we’re looking at you). The recently released 1050 3GB seemingly offers the best of both worlds, with anywhere from slightly worse to far better performance than the 2GB model at the same RRP — although retail availability in some regions remains distinctly subpar.

Numerous models of RX 560 are available — we chose to test the best possible models that feature both 14 and 16 compute units, with equalised, locked clocks.

  • Buy the AMD Radeon RX 560 from Amazon.

So here’s our data for the nine titles in our current test line-up. Our benchmark system is pretty advanced, but at the most basic level, the bar charts represent performance data expressed as an average and with bottom-end and top-end frame-rates too. Click on the bar chart to swap between frame-rate and percentage differentials with full mouse-over support. It’s pretty cool, but if you’re viewing this page on a desktop PC and you want to go even deeper, play the relevant video embed and watch frame-rate and frame-time telemetry play out for each card. You can even use the controls on the right side of the video to add or remove different cards from the real-time comparison.

Assassin’s Creed Unity

We begin with Assassin’s Creed Unity, the 2014 release of the near-annual series set in Revolution-era France. The game can be a stiff challenge for graphics cards with low amounts of VRAM, but the 4GB on both of our RX 560 cards should be enough to see off the challenge. However, the cards still fall down in comparison to their Nvidia rivals, coming in shy of the playable standard of 30 frames per second. The VRAM-starved GTX 1050 2GB sits just a couple of frames per second than the better RX 560, the GTX 1050 3GB is a few frames faster still, while the GTX 1050 Ti turns in the best result overall at a comfortable 37fps.

AC Unity: 1080p, Ultra High, FXAA

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Ashes of the Singularity

Next up we have our first DirectX 12 test, niche strategy game Ashes of the Singularity. This game was a popular benchmark as it offers a good stress test and includes a bevy of options and settings to tweak. AMD cards tend to handle DirectX 12 a little better than their Nvidia equivalents, and indeed we see that the RX 560 cards outclass the GTX 1050 2GB here. However, the newly released GTX 1050 3GB does much better, with a score seven per cent faster than the best RX 560. The GTX 1050 Ti remains the overall winner at 32fps, which is 15 per cent ahead of the best AMD card.

Ashes of the Singularity DX12: 1080p, Extreme, No AA

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Battlefield 1

Our third test is Battlefield 1, the 2016 title that focused on the trials of World War 1. As well as its trademark large-scale multiplayer, the game also includes a brief single-player campaign which makes a much more repeatable benchmark. The AMD cards do well here, with the two flavours sitting around 50 frames per second with a slight three per cent difference between them. The GTX 1050 Ti scores about 60 frames per second, while the GTX 1050 2GB shows its VRAM limitations with a dreadful result — whether you’re gaming at high or ultra under DX12, it’s a slideshow. The GTX 1050 3GB leaves the 2GB model in the dust with a respectable 48fps, nearly equalling the AMD cards.

Battlefield 1: 1080p, Ultra, TAA

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Crysis 3

Crysis 3 is still a tough game to run smoothly, even five years after its release, especially on the very high preset that we’re using in our tests. The RX 560 models fall behind their Nvidia competition here with the stronger card of the pair achieving just 37fps on average. In contrast, the GTX 1050 cards manage around 43fps and the 1050 Ti hits 47fps. These cards should be able to target 60fps by dropping from very high to high settings, assuming your CPU is up to the task.

Crysis 3: 1080p, Very High, SMAA T2X

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The Division

The Division is our next DirectX 12 benchmark. This 2016 game is set in post-pandemic NYC, with impressive graphics and a convincing combination of MMO mechanics and third-person shooter gameplay. Our AMD cards again do better here than in DirectX 11 titles, with a confident 20 per cent lead over the GTX 1050 2GB, which simply doesn’t have the VRAM to get the job done. However, the GTX 1050 Ti continues its uninterrupted reign with a solid 33fps with the GTX 1050 3GB following close behind at 31fps.

The Division DX12: 1080p, Ultra, TAA

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Far Cry Primal

Next up is Far Cry Primal, the tweener game that sits between the fourth and fifth numbered entries in the popular open-world series. The RX 560s return to their usual position at the bottom of the pile, with both cards recording results around 30fps. Meanwhile, the two Nvidia cards show their dominance with results closer to 40 frames per second. Interestingly, we do have the HD texture pack enabled here, but it doesn’t seem to bother the GTX 1050 2GB — in the benchmark, at least. In fact the 3GB version of the card actually shows worse performance at just 37fps, likely due to its limited memory bandwidth.

Far Cry Primal: 1080p, Ultra, SMAA

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Ghost Recon Wildlands

Ghost Recon Wildlands is the most recent — and most demanding — title in this version of our benchmark suite, thanks to a punishing ultra preset that outstrips anything we’ve seen before. Here the GTX 1050 is able to outperform the RX 560 cards despite its limited VRAM, with the 16 Compute Unit version of the card sitting 7 per cent behind the GTX 1050 2GB. The GTX 1050 Ti is once again even further ahead, recording a score of 40 frames per second which works out to a deficit of 20 per cent for the AMD card.

Ghost Recon Wildlands: 1080p, Very High, TAA

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Rise of the Tomb Raider

Rise of the Tomb Raider from 2016 is the eleventh game in the Lara-led series that started in 1996. The most recent title supports a ton of modern graphical technologies, ensuring a good workout for our GPUs using the very high preset (with high textures) and SMAA. The better RX 560 draws level with the GTX 1050 2GB here (though the experience is less stable there owing to a lack of RAM), while the GTX 1050 3GB has a small but comfortable lead. Meanwhile, the GTX 1050 Ti cruises ahead with a leader of more than 15 per cent over the RX 560.

Rise of the Tomb Raider: 1080p, Very High, SMAA

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The Witcher 3

The Witcher 3 remains an incredibly popular title that also provides a unique graphical challenge, making it a strong choice for our benchmark suite. Unfortunately, the AMD Radeon RX 560 cards don’t perform well in this game from 2015, with a five per cent gap to the GTX 1050 and 15 per cent to the GTX 1050 Ti. In addition to poor average frame-rates, the RX 560 cards also have terrible stutter, which simply doesn’t materialise at all on either of the Nvidia offerings.

The Witcher 3: 1080p, Ultra, POST-AA, No Hairworks

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Generational comparison

We’ll conclude with a look at how the RX 560 compares to its AMD family members, including the higher-end RX and Vega graphics cards and the older R9 Fury X. It’s worth bearing in mind that these are all higher-end components than the RX 560, so don’t expect miracles even though some time has passed since they were released.

Assassin’s Creed Unity: Ultra High, FXAA

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We hope these words, live charts and illustrative photos have made this confusing collection of graphics card models a little easier to understand. For more information, you could have a look at our review of the RX 460, the RX 560’s immediate predecessor.


Now that you’ve seen the benchmarks for one card, why not check out see which PC hardware we recommend to our friends and family? Here are the DF picks for the overall best graphics cards and for the best gaming monitors on the market.


Radeon RX 560 [in 3 benchmarks]

Radeon RX 560

  • PCIe 3.0 x8 interface
  • Core frequency 1175 MHz
  • Video memory size 4 GB
  • Memory type GDDR5
  • Memory frequency 7000 MHz
  • Maximum resolution

Description

AMD started Radeon RX 560 sales on April 18, 2017 at MSRP 99$. This is a desktop video card based on the GCN 4.0 architecture and 14 nm manufacturing process, primarily aimed at gamers. It has 4 GB of GDDR5 memory at 7 GHz, and coupled with a 128-bit interface, this creates a bandwidth of 112. 0 Gb / s.

In terms of compatibility, this is a dual-slot PCIe 3.0 x8 card. The length of the reference version is 170 mm. An additional power cable is not required for connection, and the power consumption is 75 W.

It provides poor performance in tests and games at the level of

9.20%

from the leader, which is NVIDIA GeForce RTX 4090.


GeForce RTX
4090

Compare

General information

Information about the type (desktop or laptop) and architecture of the Radeon RX 560, as well as when sales started and cost at the time.

To obtain an index, we compare the characteristics of video cards and their cost, taking into account the cost of other cards.

  • 0
  • 50
  • 100

Features

Radeon RX 560’s general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. They indirectly speak of Radeon RX 560’s performance, but for precise assessment you have to consider its benchmark and gaming test results. 96 Gb) Successful point 2.611 GFLOPS from 16384 (Radeon Pro Duo) 9005

compatibility and dimensions

1

1

1

1

1 9000
Information on Radeon RX 560 compatibility with other computer components. Useful for example when choosing the configuration of a future computer or to upgrade an existing one. For desktop video cards, these are the interface and connection bus (compatibility with the motherboard), the physical dimensions of the video card (compatibility with the motherboard and case), additional power connectors (compatibility with the power supply). memory capacity 112.0 GB/s of 14400 (Radeon R7 M260)

Types and number of video connectors present on Radeon RX 560.

As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.

+

Video connectors 1x DVI, 1x HDMI, 1x DisplayPort
HDMI

Support API

9000
APIs supported by Radeon RX 560, including their revisions.

Directx 12 (12_0)
Sheder Model 6.4

005


Overall benchmark performance

This is our overall performance rating. We regularly improve our algorithms, but if you find any inconsistencies, feel free to speak up in the comments section, we usually fix problems quickly.

RX 560
9.20

  • Passmark
  • GeekBench 5 OpenCL
  • GeekBench 5 Vulcan
Passmark

This is a very common benchmark included in the Passmark PerformanceTest package. He gives the card a thorough evaluation, running four separate tests for Direct3D versions 9, 10, 11, and 12 (the latter being done at 4K resolution whenever possible), and a few more tests using DirectCompute.

Benchmark coverage: 25%

RX 560
3629

GeekBench 5 OpenCL

Geekbench 5 is a widely used benchmark for graphics cards that combines 11 different test scenarios. All of these scenarios are based on the direct use of the processing power of the GPU, without the use of 3D rendering. This option uses the Khronos Group’s OpenCL API.

Benchmark coverage: 8%

RX 560
18780

GeekBench 5 Vulkan

Geekbench 5 is a widely used benchmark for graphics cards that combines 11 different test scenarios. All of these scenarios are based on the direct use of the processing power of the GPU, without the use of 3D rendering. This option uses the Vulkan API from AMD and the Khronos Group.

Benchmark coverage: 5%

RX 560
18272


Is the Radeon RX 560 good for gaming?

FPS in popular games on the Radeon RX 560, as well as compliance with system requirements. Remember that the official requirements of the developers do not always match the data of real tests.

Average FPS

Here are the average fps for a large selection of popular games at various resolutions:

Full HD 35

Relative Performance

Radeon RX 560 overall performance compared to its nearest desktop competitor.


NVIDIA GeForce GTX 750 Ti
107.5

AMD Radeon HD 7850
105.54

NVIDIA T400
100.22

AMD Radeon RX 560
100

NVIDIA T400 4GB
98. 91

NVIDIA GeForce GTX 650 Ti Boost
92.5

NVIDIA GeForce GTX 750
92.28

Competitor from NVIDIA

We believe that the nearest equivalent to Radeon RX 560 from NVIDIA is T400, which is approximately equal in speed and higher by 1 position in our rating.


T400

Compare

Here are some NVIDIA Radeon RX 560 closest competitors:

NVIDIA GeForce GTX 570
108.04

NVIDIA GeForce GTX 750 Ti
107.5

NVIDIA T400
100.22

AMD Radeon RX 560
100

NVIDIA T400 4GB
98.91

NVIDIA GeForce GTX 650 Ti Boost
92.5

NVIDIA GeForce GTX 750
92. 28

Other video cards

Here we recommend several video cards that are more or less similar in performance to the reviewed one.


Radeon RX
560X

Compare


Radeon R7
360

Compare


P104
100

Compare


Radeon RX
550

Compare


P106
090

Compare


Radeon R9
370

Compare

Recommended Processors

According to our statistics, these processors are most often used with the Radeon RX 560.


Ryzen 3
1200

4.7%


FX
6300

2.8%


Core i3
10100F

2.7%


Ryzen 5
2600

2.5%


Ryzen 5
1600

2.1%


Core i3
9100F

2.1%


Ryzen 5
3600

2%


Core i5
3470

1.7%


Ryzen 5
3550H

1.7%


Ryzen 3
2200G

1.