Railroad tycoon 2 tipps: Steam Community::Railroad Tycoon 2: Platinum

TrainStation 2 Beginner’s Guide: Tips, Tricks & Strategies to Build a Railroad Empire

TrainStation 2: Rail Strategy & Transport Tycoon is a world-building simulator where you manage different types of trains and conductors in order to build functional railroads around the world. As with all mobile building simulator games, the progression you make towards achieving your goal will depend on the time constraints each action gives you.

Unlike in real life where it takes months and years to build a functional railroad system, it will only take you a few hours in TrainStation 2 to finish your first railroad system.

This is an excellent railroad simulator game from Pixel Federation Games, that you can play even if you just want casually build an empire without dipping too much of your time into it. It’s a game that allows you to reap your rewards even after not playing it for some time. You can just set your actions and forget about it, and return to it later on with some juicy rewards.

For a game that is built around time constraints, most of TrainStation 2 revolves around optimization and finding ways to lessen the amount of time we do between actions.

TrainStation 2 is a fun building simulator which, instead of building a city, you create a functional railway system. Since, the game gives little information as to how to optimally play it, we’re here to help you with a bunch of tips and tricks in order for you to progress faster. So, sit tight and let’s build an empire of chugga chugga choo choos!

1. Trains And Parts: What’s A Railway System Without Trains?

TrainStation 2 is all about collecting materials from harvesting spots and then processing or delivering them. All of these won’t be possible if we don’t have the proper trains to do the job for us.

Trains and parts – separated by types. Yellow: Legendary, Purple: Epic, Blue: Rare, Grey: Common

Trains are classified into four different types: Legendary, Epic, Rare and Common. The number found on the upper right of the train dictates the total amount of cargo a train can both deliver and acquire. Train types also determine the initial amount of cargo a train can carry and the maximum amount it can carry when fully upgraded.

Parts and gold are the currencies used to upgrade trains. Gold is easily harvested by sending your trains to towns – acquired gold is measured by the cargo your train can carry multiplied to a multiplier that is dependent on the town the train goes to.

Meanwhile, there are multiple ways of getting parts. One way of acquiring parts is to recycle duplicate trains, giving you parts corresponding to that train’s type — allowing you to use those parts to upgrade trains of the same type. Another way is to open boxes bought using gems. Collecting parts is an important aspect of the game.

2. Test Your Luck With Gacha Containers

We talked about parts and trains, but we haven’t talked about how to get new locomotives – so here we go!

Trains are mainly acquired via containers which can be purchased with either gems or keys. Keys are easily acquired by finishing delivery quests strewn all over the game. Gems, on the other hand, can only be obtained by finishing achievements.

What’s a mobile game without some gacha elements?

Each container shows the rate of acquisition on each type of train. While it is not really that bad to acquire common trains since they are easily upgradeable, it is advisable to actually try to keep resetting the game until you get at least one legendary train from your initial pulls. Some deliveries can only be completed using legendary trains, and you don’t want to miss out on those.

Try to save your keys! Once you get four trains, it would be best to stop opening train containers for the time being. The number of trains that can remain operational depends on the number of dispatchers you have. It would do you no good to have a large quantity of trains yet only have a few dispatchers to operate them. That means unutilized assets – and it has no place in a tycoon’s world!

3.

Can’t Operate Without An Operator: Train Dispatchers

The dispatchers make everything happen for you. Your trains would just be covered in dust and rust if it weren’t for these guys. The number of trains that can make their rounds along your tracks is directly proportional to the number of dispatchers you have.

The game would start you off with just three dispatchers, limiting the amount of movement you can do. It is actually worth it to invest in Harry to carry you through your first hour of playing. Harry, while he goes away after an hour, will help you get more resources to help you easily finish early delivery quests. You will just need to sit through a thirty second ad to get him onboard.

Most dispatchers are fleeting, one option gives you permanent ones.

One of our main early game boosts is to acquire the help of a permanent dispatcher. The dispatcher (the one highlighted in yellow) is the most worthwhile investment. The first one will either cost you around a hundred gems or four hundred steel pieces. It actually takes some time to get that amount of steel, taking into consideration that forty pieces require five minutes to process.

The total amount of resources you need to make four hundred steel pieces is one hundred pieces of iron ore and three hundred pieces of coal. On top of that, you also have to wait for about fifty minutes while you smelt them – this doesn’t even include the harvest time for each resource yet.

It might take some time, literally, to obtain the requisite materials – but it will all be worth it. This will allow you to have four functional trains doing their rounds collecting and delivering materials.

4. Locomotives Have To Have Their Upgrades: Where To Spend Your Parts

Early on in the game, one of the best investments is maxing out one or two of your common trains. A maxed out common train is equivalent to one legendary train with no upgrades. Having one maxed out common train will allow you to harvest and deliver twenty resources at once.

Are commons even worth it?

This will allow you to finish delivery quests that have no train type restrictions easier. Remember that the less trains you need to finish a delivery, the more trains that are free to do other deliveries or used to harvest materials.

Don’t be scared to dismantle duplicates! Remember, you need a lot of parts to use for your trains, and you can get them cheaply by dismantling your #2’s.

5. Train Station: A Place To Build, Rest And Manufacture

The train station is where a lot of the nitty gritty of the management part of the business happens. It is used for different functionalities that will aid you in your quest to becoming a train tycoon.

The lower part of the train station is used for obtaining advanced materials. These materials are obtained via smelting together different base materials (e.g. Forty pieces of steel requires ten pieces of iron ore and thirty pieces of coal) with a given timer for each smelt.

Lower part for manufacturing, middle part for train arrivals, and upper part for population management.

The middle part of the train station is used for acquiring harvests from arriving trains. Albeit using this method to acquire your harvested materials is optional, it is actually recommended to visit the station once in a while since there are sometimes whistles strewn about the middle area. These whistles may be clicked to get different items, including keys, upgrade materials, and harvested materials.

The upper part of the train station is used for housing. Housing, although with small importance in the early game, allows you to increase your total population. Population is indicated by the icon with three people. Population dictates how freely you can upgrade your warehouse – the place where you store your materials. The first warehouse upgrade becomes available at the get go due to it only requiring forty people.

6. Mastering Britain

Now that we’re done talking about the basic functionalities, let’s dive right into the first country. You will initially be thrown into Britain and are tasked to make a functional railway system for the people.

At first, you will only be asked to deliver iron ore and coal to different parts of Britain. These initial tasks only take about thirty seconds to complete. While it is okay to just try and deliver them using our trains, we’re trying to optimize the time we spend for each delivery mission.

Time to supply the demands of our people.

It’s best to make sure that you already have all the necessary materials to be delivered before you even start to make deliveries. Focus on putting your trains on the harvesting grounds first– the iron ore mine and the coal mine.

Take in mind that we would like to use as few trains as possible in finishing our delivery quests, so best to send in our highly upgraded common trains to finish our tasks for us. This will optimize the amount of time we spend on a task while the rest of our trains can finish other work for us. Other trains can also be used to continue harvesting our much-needed iron ore and coal.

7. Achievements: We All Gotta Start Somewhere

Gems work like time machines – they can be used to fast-forward tasks in the game. Although this is not the optimal way of using your gems, you can still do it if you really want to finish that one quest that has been bugging you for some time.

Achievement Gallery: the one stop shop to earning those precious gems.

The best way to use gems is by using them to purchase the supreme container in the shop. The supreme container gives you a fairly high chance of receiving epic and legendary trains and no chance to get common ones.

Gems are mainly acquired by unlocking achievements: obtained via finishing enough quests and completing upgrades. These get completed as you progress through the game. Think of it as the game rewarding you with goodies for playing the game longer and more often. The more effort you put into the game, the more gems the game will reward you with.

8. Making A Brexit – Leaving Britain And Going International

TrainStation 2 has 9 countries for you to unlock and build a successful train business in. Each region will task you with harvesting and delivering materials. Spending an ample amount of time in Britain will teach you the ropes that you will just have to redo with each and every region.

The level locks on each region increases as you progress, so you will end up spending more and more time with each region. The only way to gain levels is by finishing delivery quests and the amount of experience you gain is highly dependent on the region you are currently in.

Currently the game has 9 countries to build through, each locked with a level wall.

There is really no need to rush each region, but the faster you get to the next level, the more things you can do. That is why we have this guide for optimization. While there are many play styles that one can use in playing TrainStation 2, this guide features ways to optimize your movement and investments in order to minimize the waiting time you use in between actions.

Another way to boost your early game, although not really needed, is to purchase the starter pack which will give you a guaranteed twenty-five cargo capacity container: a big boost at the infancy period of your humble business.

Overall, TrainStation 2 is a nice game to pour your extra hours into and requires not much commitment to play. It’s a fun way to chill and relax while watching your trains go round and round. It’s up to you now on the pace you want to build your worldwide railroad empire.

And this wraps up our beginner’s guide for TrainStation 2. If you have come across additional helpful tips, then please let us know in the comment area below!

Strategy Guide — Guide for Railroad Tycoon 2: Gold Edition on PC (PC) (11984)

RT2 FAQ

1. Introduction
1.1 Forward

Railroad Tycoon II is a complex strategy game with a lot of diverse,
interlocking systems.  The way these elements work together and off each other
deeply affects how the game plays.  Understanding some of these elements will
help the player enjoy the game more.

There have been a lot of people clamoring for some sort of FAQ, particularly
since the European version of the game was initially sold with a misprinted
manual.   I waited for a while to see if some one would start one, and then
having some free time one morning decided to at least get one started.

1.2 About this FAQ

This is version 0.2 of the Unofficial Railroad Tycoon II FAQ (RT2 FAQ).
Version 0.1 was scrapped when I realized that I had just reproduced the
manual, and then the document could be used as a proxy for those who had
obtained their copy of the game illegally.  I think it is a fairly complete
outline of the game, however, and so included its index in the Misc. section
of this FAQ.

This FAQ is not written or supported by PopTop, Gathering of Developers, or
any other person or company connected to the publishing of RT2.  It is an
unofficial document written by a third-party user.

This FAQ deals exclusively with game play issues, and does not address any
technical problems, bugs or patches, except where patches may contain features
that affect gameplay. 

This FAQ also does not, in this version, deal with the editor.

1.3 Obtaining this FAQ

Of course, if you're reading this, you've already found it . . .

Via Usenet: This FAQ will be posted on comp.sys.ibm.pc.games.strategic on the
first of every month.  The subject heading will be "RT2FAQ v*.*" with the *
indicating the current version number.

Via the World Wide Web:
The latest version of this FAQ should be obtainable at The Surveyors' Office
website, at http://hompage.davesworld.net/~kiyote23/tso/faq.html.  Versions of
this FAQ may also be found at different RT2 fan websites.  For the best source of PC cheat
codes, visit http://vgstrategies.miningco.com

1.4 Adding to the FAQ

Several sections of the FAQ maybe marked with [blank], indicating an area
where information is needed.  To help improve the FAQ, send your addition to
[email protected]  Please include your name and email for inclusion in
the acknowledgement list.   All submissions become the property of the FAQ.

Right now, the FAQ desperately needs filling in.  If you have any questions
and/or answers that you feel should be in the FAQ, please email them in.

Also, this is my first FAQ.  If you have any comments/suggestions/criticisms
about the format, structure or content, feel free to send those in as well.

1.5 Acknowledgements

The original Railroad Tycoon was written by Sid Meier and Bruce Shelley, and
was published by Microprose.  Railroad Tycoon II was written by PopTop
Software and published by Gathering of Developers.

This FAQ was written by Peter Birk, [email protected]

1.6 Accurate Information

While a concerted effort has been made in respect to veracity and accuracy,
no guarantee is made regarding the data contained in this document.  If an
error is found, please contact the FAQ maintainer, listed in section 1.4.

1.7 The format of this FAQ

This FAQ uses a format pretty much standard to FAQs across the net.   Right
now, I'm cribbing it from the Unofficial Civ2 FAQ, written by Edward
Kenworthy, who acknowledges he was cribbing his from Hank Leukart's Doom FAQ.

This FAQ should be available in ASCII text, HTML, and MS-Word formats.

2. Game Elements
2.1 System Requirements

To play Railroad Tycoon II, you will need at least:
* Pentium 133 or greater
* 16 MB RAM
* 4x CD-ROM
* 1024 x 768 capable video card and monitor
* 130 MB free hard disk space
* 28.8 modem (for Internet multiplay)

The game only runs at a 1024 x 768 resolution, and can't be run at any lower
resolution.

2.2 Infrastructure

2.2.1 Track

2.2.1.1  Rail Placement-- To lay track, select the appropriate button on the
main screen or use the hotkey "T".  The pointer icon will change, as will the
list box.  Select the type track desired in the list box, then move the
pointer to where you would like the section of track to begin. 	Press the
left button and hold it down as you drag the track.

2.2.1.2 Auto leveling-As you drag the track through hilly or mountainous
areas, you will notice the grade indicators giving various readings in red
and yellow. As you move the line of track through, the track will
automatically "level" certain sections of the grade slightly to gradually
even the grade of the entire length.

2.2.1.3 Canceling track laying-Press the Esc key once while holding down the
left button to cancel that line of rail.  Be sure to let up on the button
after pressing Esc, not while you press it, or else the track will be laid.

2.2.1.4 Electric track-The entire length, from station to station must be
electrified for an electric train to make its route.  The train will check
this before it leaves the station, and if there is a break, it will not
leave, displaying "Cannot reach station" in its status in the list box.

Often, when you are upgrading a section of track to electric track, and
you pass over a bridge and also upgrade that bridge, only the bridge will be
upgraded, not the track.  You'll need to upgrade the section of track on the
bridge to electric separately.

2.2.2 Stations

2.2.2.1 Connecting cities-As of patch version 1.02, when a station will
connect a city, the cities name will read "connected" underneath when either
a new station highlighted circle passes over it, or when a the pointer is
over an existing station to highlight its effective area.  A "connected" city
meets certain scenario conditions, and has no other real effect on gameplay.

2.2.2.2 Selling station improvements-You cannot sell back station improvements
once you've purchased them.

2.2.3 Engines

[blank]
2.3 Industries
2.3.1.Supply/Demand

[blank]
2.3.2 Distance/Time

[blank]
2.3.3 Purchasing Industries

[blank]
2.3.4 Cargo types

[blank]
2.4  Consumer Base
2.4.1 Goodwill

[blank]
2.4.2 Track/Train Rights

[blank]
2. 5 Financial
2.5.1 Personal Finances

[blank]
2.5.1.1 Cash

[blank]
2.5.1.2 Stock

[blank]
2.5.1.3 Purchasing Power

[blank]
2.5.2 Company Finances

[blank]
2.5.3 Stock Market

[blank]
2.5.3.1 Buying on margin

[blank]
2.5.3.2 Short selling

[blank]
3. Strategies
Visit http://www.gamewinners.com

[blank]
4. Multiplayer

[blank]

5. Misc.

5.1 Index of RT2 FAQ v0.1

Railroad Tycoon II FAQ

1. Introduction
1.1 Forward
1.2 About this document
1.3 Acknowledgements
1.4 Caveat Imperator
1.5 The format of this FAQ
1.6 Adding to the FAQ
2. Interface
2.1 Shared elements
2.1.1 Hotkeys
2.1.2 Mouse interface
2.1.3 Main screen
2.1.3.1 Buttons
2.1.3.2 Windows
2.1.3.2.1 Map/Radar Window
2.1.3.2.2 List box
2.1.3.2.3 Display box
2. 2 Game specific elements
2.2.1 Game buttons
2.2.2 Game screens
2.2.2.1 List/Detail
2.2.2.1.1 List box tabs
2.2.2.2 Station
2.2.2.3 Train
2.2.2.4 Player
2.2.2.5 Company
2.2.2.6 Stock Market
2.3 Editor specific elements
2.3.1 Buttons
2.3.2 List box features
2.3.3 Game elements carry-over
3. Game Elements
3.1 Infrastructure
3.1.1 Rail lines
3.1.2 Stations
3.1.3 Engines
3.2 Cargo
3.2.1 Supply/Demand
3.2.2 Time/Distance Sensitivity
3.2.2.1 Days to Delivery
3.2.3 Cargo Types
3.3 Industry
3.3.1 Industry production
3.3.1.1 Industrial dependencies
3.3.2 Industry value
3.3.3 Purchasing Industries
3.3.4 Industry buildings
3.4 Consumer base
3.4.1 Goodwill
3.4.2 Territory rights
3.5 Finances
3.5.1 Personal
3.5.2 Company
3.5.3 Stock Market
3.5.3.1 Buying on Margin
3.5.3.2 Selling Short
4. Multiplayer
4.1 Set Up
4. 2 Protocols
4.2.1 TCP/IP
4.2.2 IPX
4.2.3 Modem
4.2.4 Serial
4.2.5 Misc.
5. Strategies
5.1 Please submit strategies
6. Map editing/Creation
6.1 Base map creation
6.1.1 From Scratch
6.1.2 Importing images
6.1.2.1 Image file format
6.1.2.1.1 Obtaining grey-scale images
6.1.2.1.2 Creating grey-scale images
6.1.2.1.2.1 Known utility programs
6.1.2.1.2.2 Known locations of resources
6.1.2.1.2.3 How-tos
6.2 Editing maps
6.2.1 Main screen buttons
6.2.1.1 Raise/Lower Ground
6.2.1.1.1 Raise or Lower ground
6.2.1.1.2 Smooth out an area
6.2.1.1.3 Lower an area to sea level
6.2.1.2 Paint Terrain
6.2.1.2.1 Palette
6.2.1.2.2 Solid
6.2.1.2.3 Mix
6.2.1.3 Fill Terrain
6.2.1.3.1 Palette
6.2.1.3.2 All
6.2.1.3.3 Adj
6.2.1.3.4 Match
6.2.1.3.5 Above
6.2.1.3.6 Below
6.2.1.4 Add Trees
6.2.1.5 Territories
6.2.1.5.1 Territory set up
6. 2.1.5.1.1 Name
6.2.1.5.1.2 Default goodwill
6.2.1.5.1.3 Border visible
6.2.1.5.1.4 Allow separate rights purchases
6.2.1.5.1.5 Buyable
6.2.1.5.2 Territory creation
6.2.1.5.3 Territory removal
6.2.1.6 Build new building
6.2.1.6.1 Add city
6.2.1.6.1.1 General
6.2.1.6.1.2 Industry
6.2.1.6.1.2.1 Industry weighing
6.2.1.6.2 Add region
6.2.1.6.2.1 defining area of a region
6.2.1.6.3 Add label
6.2.1.6.4 Lay river
6.2.1.6.4.1 Bridgeable water
6.2.1.6.5 Reserve cells
6.2.1.6.6 Buildings
6.2.1.7 Undo
6.2.1.8 Game buttons
6.2.1.9 Map options
6.2.1.9.1 General
6.2.1.9.2 Events
6.2.1.9.2.1 Scripting
6.2.1.9.2.2 Trigger/Effect list
6.2.1.9.3 Map properties
6.2.1.9.3.1 Players
6.2.1.9.3.2 Player pool
6.2.1.9.3.3 Managers
6.2.1.9.3.4 Economy
6.2.1.9.3.5 Engines
6.2.1.9.3.6 Industries
6.2.1.9.3.7 Restrictions
6.2.1.9.3.8 Ports
6.3 Scenarios
6. 3.1 Events
6.3.1.1 Win/loss criteria
6.3.1.2 Occurrences
6.3.1.3 Display
6.3.1.3.1 Dialog
6.3.1.3.2 Newspaper
6.3.1.3.3 Choice
6.3.2 Briefing
6.4 How-tos
7. Misc.
7.1 Other sources of information
7.2 Other sources of information on the Internet
7.3 Publisher info
7.4 Clans/Corporations



--
[email protected]

The Surveyors' Office ==
http://homepage.davesworld.net/~kiyote23/tso/

Railroad Tycoon II | PSX Planet

Number of Players (PS1): 1 Player Game Genre (PS1): Business GamesIsometric ViewStrategyRTS Videogame Franchises: Railroad Tycoon (Game Series) Theme And Features: Feature: Public or Construction transportCategory: Games for the whole familyTheme: BusinessTheme: Management of resources, funds and personnel0003 Regional game codes: SLESSLUS Americas, Europe and Canada only Translation of PlayStation games into Russian: EnterityFireCrossRGR StudioVectorVitan PlayStation Games: PlayStation games PlayStation Publishers: PopTop Software Inc. Take 2 Interactive Composers and artists: Jim Callahan SONY PlayStation game release or re-release date: 2000 SONY PlayStation games in alphabetical order: R PlayStation Developers: PopTop Software Inc. Localized Games (Sound): English (Sound)French (Sound)German (Sound)Russian (Sound) Cross-platform games: Microsoft DOS/WindowsPC MacOSPC Unix OSSEGA DreamCast (Text)German (Text)Russian (Text) Accessories: Memory Card (1 Block)PlayStation Controller (SCPH-1010)PlayStation Dual Analog Controller (SCPH-1150; SCPH-1180)PlayStation Mouse (SCPH-1090; SCPH- 1030) Digital Media: CD

You have to manage a large industrial enterprise and build not only the largest or most profitable railway, but also create a highly qualified team, and then take an active part in the activities of other companies, using the stock market and stock speculation for this. In different scenarios, you have to lay railroads between certain cities, for example, between St. Louis and Sacramento, and send trains with a certain number of cars, including passenger, freight, and the like. And this is not just some small business enterprise, you have to become the largest, maybe even in the world, railway baron. Starting with the earliest steam locomotives, you will get to modern super-fast turbo, diesel and electric locomotives. You have to go through every step of this difficult and long journey. Of course, it is very difficult to become such a powerful railway, and maybe even a financial magnate, and not everyone can do it. However, we will try to give a number of business tips that can make this difficult task easier for you. However, if you do not pay attention to them, then it may happen that instead of an industrial magnate you will hardly find a place for yourself as a locomotive stoker. nine0039

Starting around 1915, when the development of road transport began, the number of passengers carried by the railroads began to decline slowly. However, you can always attach 4-5 cargo platforms and a restaurant car to the train, so that the train fully provides both freight transportation at a sufficiently high speed and the delivery of passengers, and therefore you earn money, the value of your shares grows, the railway network expands. Your books must be in perfect order, and you would earn more gold medals than Mark Spitz, Carl Lewis and Jess Owens put together. However, it is still necessary, even at this point, to have one long haul track per scenario to carry passengers. For example, the New York-Chicago railroad in the Eastern USA scenario. In fact, it is necessary, of course, to build as many railways and railway stations as possible as long as they make a profit. In any scenario, especially the latest ones like «Dilemma Down Under», you can no longer rely solely on passenger transportation. This, in fact, happened a long time ago, and the transportation of passengers is starting to bring less and less revenue, although it remains profitable. nine0039

Long-range routes between the main cities of the countries continue to function quite successfully and generate income. Trains do not stand idle at stations and depots, but it is quite obvious that it is necessary to develop freight traffic: to transport iron ore and coal to mines, to metallurgical plants; cotton and wool to textile factories. You are now starting to build national economies, damn it, and not just carry passengers. And national economies cannot be built on tourism, unless, of course, your country is Tahiti. Thus, you contribute to the development of cities, serve industry, provide for the needs of people, which means that you deliver food, and milk, and timber, and paper, and satisfy the full industrial and social needs of cities. It is clear that at the same time life in cities becomes better, they grow, produce a lot of resources, build a lot of houses, give birth to many children, and therefore, create new potential passengers for your railway passenger lines. nine0039

When the Expert Industry level is activated, new interesting prospects open up for you in the railway business, which can bring even more money. Instead of supplying iron and coal to a steel plant and developing it, you can buy this plant, iron ore and coal mines, and then, possibly, buy machine-building enterprises that consume the steel you produce. However, before embarking on extensive purchases, you need to assess the need and efficiency of the mines themselves, metallurgical enterprises, as well as machine-building plants and factories that consume your products. In certain periods of economic development, this is quite effective. Remember, Rockefeller became such a rich man not only because he owned oil refineries, he also owned oil fields, gas stations, the chemical industry, and so on. nine0039

Unfortunately, like everything in the world, railways and trains have the ability to age and wear out, and the older your rail transport and steam locomotives, the greater the chance that an accident may occur. In this case, a serious disaster can occur, possibly even a fire. You will have to buy new trains, wagons, repair railway lines and even engage in all sorts of showdowns with various companies to which you have not fulfilled your obligations. Your reputation can plummet, the number of cargo and passengers can drop to almost nothing, and you can even lose government contracts that can sometimes be the backbone of your business. nine0039

However, there are some steps you can take to extend the life of your rail lines and rolling stock. In no case should you overload trains, try not to exceed their weight. It is best to have a pair of trains, each of which can carry up to 150 tons of cargo, and it is better to build even three trains to carry approximately 100 tons of coal or iron ore. At the same time, you need to take into account how much cargo you have to deliver to a particular city at a certain speed, and remember that unloaded empty trains return to their destination much faster, and this must be taken into account in your calculations. nine0039

The financial situation in the country in which you operate may change. A company’s earnings may either rise or fall. Therefore, you should carefully monitor the economic situation and try to develop your company in times of economic prosperity and be very careful when business performance is declining. In this situation, the price of the company’s shares rises, and you can earn big money on the stock exchange. At the same time, you need to be very careful and act prudently: do not take huge loans, as you may find yourself in a difficult financial situation if economic prosperity declines. At the same time, you get the opportunity to buy shares of other prosperous companies and act not only as a railway magnate, but also as a major operator in the stock market. nine0039

This allows you to keep a close eye on the situation, buy shares in various prosperous companies, then take a controlling stake from them and merge them into your companies. At the same time, act in such a way that the shares of your own company always have high dividends, and your shareholders feel comfortable and happy to invest in your business. Thus, your business will prosper and at the expense of income you will be able to join other companies and receive more and more income, ensuring the development of not only your company, but the entire business, which now includes not only the railway, but also serious financial companies, and also producing, mining, etc. At the same time, in fact, you may not have money, but if you have a good stake in fast-growing companies, then quotes on the stock market are growing rapidly, you can consider yourself a successful person, although, of course, the main thing is still a real business, behind you and Ted Turner and Bill Gates as an example. Strive to be the same! nine0039





Another continuation of the railway magnate. A large map, on which cities and industrial enterprises of incredible size are randomly scattered. You start with a small company, with little money and little time. If you succeed, you will become a bigwig in the railroad business. The main idea of ​​the game: keep track of what needs to be carried where, try to take the most advantageous positions and follow the information messages, which sometimes throw up something useful. If all this succeeds and you are not in a hurry, then everything will work out. Don’t be afraid to openly compete: build (having already a certain capital) a road that practically duplicates the competitor’s road and run an advertising campaign in the nearest city: there is a hope that most of the traffic from your competitor will go to you. nine0039

The playing period of the game lasts from 1804 to 2000. After that, you will be able to continue the game, but without recording records, etc. The main thing here is not to go beyond the limit on steam locomotives. If you step over it, you will not be able to build a new one without destroying the old one. In general, knock on the wheels of your locomotive and go ahead, railway glory awaits you!



Gameshark Railroad Tycoon 2 Codes
Infinite Money Codes
The Iron Seed 8015A8F8 0000
8015A8FA 7FFF
Handle on the Breadbasket 8017F66C 0000
8017F66E 7FFF
Bridging a Nation 8017F2A4 0000
8017F2A6 7FFF
Silver Boons & the Market Busts 8017B054 0000
8017B056 7FFF
Crossing the Great Divide 801934E4 0000
801934E6 7FFF
Birth on the Iron Horse 8017F694 0000
8017F696 7FFF
Excess on the Orient Express 8018DC5C 0000
8018DC5E 7FFF
Knitting with Iron 801854EC 0000
801854EE 7FFF
Next Stop the 20th Century 80194D60 0000
80194D62 7FFF
The Brenner Pass 8016FB04 0000
8016FB06 7FFF
When Walls Come Down 80198054 0000
80198056 7FFF
Croissants or Crumpets 80195C0C 0000
80195C0E 7FFF
The Samurai Rides an Iron Horse 80169518 0000
8016951A 7FFF
Which Way to the Coast ? 80183890 0000
80183892 7FFF
The People’s Train 80187668 0000
8018766A 7FFF
Dilemma Down Under 8017740C 0000
8017740E 7FFF
Cape to Cairo 8019128C 0000
8019128E 7FFF

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Railroad Tycoon 3 Walkthrough | Stop Game

Bonds. Represents the debt obligations of your company, on which interest is paid annually. This type of borrowing is used to cover emergency expenses (for example, to replace a broken locomotive) or to make large investments in new railroads and industry. To issue bonds, a credit rating must be above C (any combination of B and A levels). Creditworthiness is affected by: the value of the company’s assets, the number of outstanding liabilities, annual profit. The rating also determines the interest rate on new bonds. The face value of one bond, i.e. funds received by your company — $500K. The maximum allowable number of outstanding obligations is 20. In case of early repayment, a penalty is charged (usually 2% of the face value). However, if funds are available, it is still more profitable to buy bonds, because. a large number of them are dangerously high interest costs that will be incurred regardless of the financial position of the company. You can refuse your obligations using the option, but first you need to get permission from the judge, certifying that the company has been unprofitable for several years. In this case, all debts are written off, and the rating deteriorates very sharply. nine0090 Shares. When you start a new company, you become its co-owner and manager. Not owning a controlling stake, you have to report annually to other investors, who are usually pleased with the increase in the total value of the company, the growth of income, dividends, total distance and upset the opposite. The result of their sentiments is expressed in the manager’s salary. Buy back all the shares of the company, except for the share of your player, so that the opinion of investors does not bother you anymore. Dividend — an annual payment to all shareholders, its size (automatically resets when there is a shortage of money) can vary depending on the availability of free funds, but please note that the effect of a zero, low dividend (compared to profit) or too high a share price for several months leads to a 1:2 (or 1:3) split of the company’s shares. In other words, the total number of shares doubles (by 3) and the price per share falls sharply. This will make it much more difficult to control the co-owners, and one of the competitors may purposefully acquire a controlling stake in order to remove you from the post of manager or take over the company. The share price depends on the following factors: annual profit, company value, dividend, economic situation in the country. The price of shares (usually varies between $50-100) can also be changed artificially: increase by buying them, or lower by selling them. The issue of shares (two issues per year are allowed) allows you to raise additional funds, and the higher the current price, the more money you can get. The company buys back its own shares in the following cases: to increase their price, reduce the amount of dividend payments, to strengthen control and protect against takeover by competitors. nine0039

Other magnates. Computer opponents are usually content with developing small areas of the map. By connecting two cities and a couple of industries, they will quietly develop without claiming large territories. Some of them will get into debt, thereby going bankrupt or giving you the opportunity to buy their company, the other part will strengthen their position in the transportation market well, acquire several enterprises, continuing to exist stably. The selected difficulty of the game will distribute bonuses (penalties) between you and the computer or equalize your opportunities, it will also affect the amount of goods produced (consumed) for the player. nine0090 Absorption. The most effective way to get rid of an opponent on the map. First, you will have to buy a large share of his company’s shares, then, using the option, promise his shareholders good money, in return for receiving their votes and support for the decision to merge the two companies. Be careful, because when you buy a company, you not only own the tracks, trains, and other property, but also all of its outstanding bonds. A competitor’s share price falling below $20 is a signal of the weakness of his company, and, therefore, of a good opportunity to deal with it. If the takeover attempt fails, then another chance will be given only a year later. nine0090 To complete the mission with the best result, you will have to develop quickly, not forgetting the level goals. Some resource bases and productions can change location on the same map, but you can highlight the features of each of the campaign scenarios. Take a look at the last page of the ledger more often, which shows your progress in completing tasks.

From iron to guns (US campaign)

1. First you need to increase your capital. When attracting investors, take all available funds. The east tends to have the grain and wool (cattle and milk alternatives) and the iron (the mine is not easy to get to, but the shipping income is high) required in Boston. Two grain farms in the eastern lands are necessarily adjacent to some other production or resource base. Build a couple of medium stations or one large one and run a couple of trains. Organize courier (passengers, mail) service between the cities of Worcester, Providence, Hartford, Springfield, connecting them with Boston. In small towns, limit the minimum load to one car. As soon as the rating allows, borrow funds. However, always leave this source for backup when you need to make the final push of construction. You can get closer to the desired point by crossing the mountains in the center of the map (the transition will cost about $5000K) or by taking a detour through New York ($3000-3500K). The inclusion of such a large city in the network will bring a good income, so do not delay it. There will be a message soon about more spacious passenger cars, so shorten the length of the trains or use more advanced steam locomotives. Continue building roads until you reach the Albany point, then connect that point to Buffalo. To get, this must be dealt with before 1856. nine0090 2. As a bonus, choose a new locomotive, it will definitely set a new speed record, increasing income from train passengers. Combine dear Cleveland, Toledo, Detroit, Akron, and in the southwest — St. Louis, Springfield, Indianapolis. Then bring these two sections together; pay attention to the cities of Chicago and London, which have good development potential. The necessary level of income from the industry can be obtained if you start buying and supplying enterprises in a timely manner, while their value has not increased. They are present on the map in abundance, although you can build them yourself. The equity capital of the company will reach the desired level when its holdings expand. The war will sharply raise the price of weapons, here you can make good money by organizing military production and sending goods to the barracks. To get rid of competitors, buy their shares, and then start merging companies, but do not delay it, otherwise some of them may strengthen their positions too much. nine0039

3. Crossing the Sierra Nevada will require a very large amount of money. Connect Sacramento and San Francisco. Please note that the latter is divided into 3 parts by water, and very small quantities of cargo are available in the south, so first cover the other parts of the city where most of the houses are located by the road. Use the mode in train management to make flights profitable. Considering the effect of the restriction, build a road through the cities of Stockton, San Jose, the remaining area of ​​​​San Francisco. Also add Madera, Santa Rosa, Yuba City points to the road network. Local fruit growers will offer a small amount of financial assistance if 5 or more wagonloads of fruit can be transported per year. There are many orchards in the Sacramento area, so make your way to them and ship your produce wherever there is a demand for it. Be sure to purchase some kind of production to save money. The best option is a distillery (already built or new), because. resource bases are abundant. Do not forget to improve it, and deliver the finished product to where the price will be the highest, but, as a rule, it will change after the arrival of the first train (it is desirable to choose the maximum load of alcohol), so do not forget to periodically adjust the destinations (if the goal is a large city, then make the reverse composition by courier). The length of paths in the mission is limited (100 units added annually), so agree to the offer of a group of workers for a small fee to be able to replenish the possible a little (another 25 units per year). A large mountain range can be crossed in the south (you can save a couple of thousand) or in the center, which will cost about $20,000K. Use loans to complete construction. The last 5-6 years until the end of 1875 is the critical time to complete this part of the task, so don’t get too distracted by accumulating wealth. In Salt Lake City, load the train (approximately 4 wagons available per flight) with the now spawned troops and transport 10 wagons of soldiers to Sacramento. If you have done all of the above, the value of the company required for gold is also reached automatically. nine0090 4. Oil only seems to be a useless commodity, so purchase wells near the city of Nacognoches as soon as possible and start transporting it in order to have time to transport at least 50 wagons before the end of the mission. Competitors will begin to operate in major cities, so keep up with them and connect Fort Worth, Dallas, Austin, San Antonio with 3-4 fastest trains on the tracks. Do not rush to acquire the right of access to the territory of Mexico, because. after some time, the local government will offer it to you for a meager price, but in return it will be necessary to build tracks to Monterrey within the specified time (just pull them from San Antonio). Start shipping coffee from Mexico; to complete the mission objective related to its delivery, 2 trains will be enough, picking up 2 wagons of goods. Mexican extremists will break your rails and buildings in their country, reduce the flow of passengers by attacking the train, so keep a financial reserve to restore the coffee transport. Lay paths through the cities of Shreveport, Beaumont, Houston, combine them with an already built road. Include the Oklahoma City point in the transportation network. The industrial boom will add new types of factories to the map, but you should not rush to acquire them, because. for a long time they will work at a loss. At first, only an electric plant is profitable, which steadily consumes coal and oil, but do not expect a large demand for its products. Get into traditional production by buying a dairy or meat business, shipping the finished product to Beaumont. As soon as a new eight-wheeled locomotive is available, immediately upgrade the entire fleet. Organize a courier service between all major cities. To increase the capital of the company, you will have to cut all costs for a while. Personal Equity (only cash and equity value counts) Start from the beginning, buying your tycoon stock in the firm when the price is low. Do not redeem papers by the company at this time, so as not to increase the costs of the player. Set a large dividend to accelerate the accumulation of funds from a businessman. nine0039

5. In offers, accept electric locomotive (X) at Philadelphia, trains at Pittsburgh (Y) and Harrisburg (Z). The endpoints are New York (1) and Norfolk (2).