New Vegas Multiplayer: Getting Started
Welcome! In order to get started with NV:MP while it is still in beta, you will need to download either the installer (which will automatically install NV:MP to your Fallout: New Vegas folder), or alternatively, you can download the raw client files and extract them to your FO:NV folder.
- Steam version of Fallout: New Vegas. Some installations of FO:NV may work, but your mileage may vary; it is recommended that you only use the Steam version of the game.
- Make sure your version of Fallout: New Vegas is CLEAN from unsupported mods. Cuds. Currently, the only mods we support are xNVSE, JIP LN NVSE, other NVSE plugins, HUD mods and texture mods. Other types of mods are not supported, and will be disabled upon joining one of the main servers.
- .NET Framework 4.6.1: https://www.microsoft.com/en-gb/download/details.aspx?id=49981
- Microsoft Visual C++ Redistributable: https://aka.ms/vs/16/release/vc_redist.x86.exe
- Temporary Requirement: Ensure the installation of Fallout: New Vegas on your C (operating system) drive. The installer and patcher has known issues when the game is installed in a different drive.
This will install NV:MP as an automatically updating program on your system.
If you’d prefer to download NV:MP as a ZIP, you can download the latest release from here and extract it to your New Vegas folder.
If there’s something that isn’t listed to help answer your question, feel free to ask in our Discord.
Yes. With the most current version of the NV:MP client, it is possible to host your own private CO:OP server. Simply open the client, and select the “Launch Local Sever” button. For instructions, look here.
Yes and no. In general, it is recommended to have a fresh, unmodded game installation before installing NV:MP and use that to play, but there are mods that work with the mod after installing it. NV:SE mods are currently being tested as of 3.82. On the main server (Ring-A-Ding-Ding), NVSE mods are not permitted and will be blocked when you attempt to jon.
This troubleshooting list is incomplete, and could potentially be outdated. If you are stuck for solutions, please use our #nvmp-support channel in Discord.
Uninstall the game using Steam, then check the Steamapps/Common folder and delete the Fallout New Vegas folder if it remains. After installing the game again, launch it and load up an existing save file or start a new game up until pressing “No” on the Hardcore prompt at the end of the Doc Mitchell intro, be sure to save afterwards to have a clean unmodded save file for any future fresh installs. This process will create the fresh .ini files. Install NV:MP again and it should work right away.
If you would like to keep a separate installation of Fallout New Vegas for modded singleplayer purposes, rename the game’s directory in the Steamapps/Common folder. An example would be “Fallout New Vegas Singleplayer”. This should also be done in the Documents/My Games folder for the “FalloutNV” folder. From there, you can uninstall and reinstall the game via Steam. Launch the newly installed New Vegas in a similar fashion as stated above to create a new FalloutNV folder. You will now have a second, fresh install of the game that can be used to install NV:MP without any worry of needing to remove any pre-existing mods.
I have a translated copy/version of the game and I installed the mod, but when I click to authenticate the main server, I can’t get past the Mod Dependencies prompt where one file has a red symbol and two have a yellow one
This is an issue caused by your translated game having a different FalloutNV.esm than the server’s copy, which is an English FalloutNV.esm copy. Any translation changes FalloutNV.esm’s integrity. The fix for this is to change your game’s language through Steam itself.
To do this, go into Steam, click on Library and find Fallout New Vegas and right click on it, click on properties and select the Language tab, then select English as your language. If you’re doing this whilst you have the game already installed, it will basically act as an update to the game and you should be able to download the other two dependencies and play NV:MP. If this doesn’t work, uninstall the game, set the language to English and install it with the language set like that.
If you’re on GOG, you will have to either change language through there or get another English GOG copy.
For Fallout New Vegas RU players: after switching the language to English, be sure to go into your game’s Data folder and deleting FalloutNV.lang file, which is completely useless on the English version and in fact will actually make the loading longer because it doubles the entries that FalloutNV.esm has, making them load again for another unecessary time. When you’re done with playing NV:MP, switch to your preferred language (RU, CZ, PL) and verify integrity to get FalloutNV.lang back, as it is required for the Russian/Czech/Polish main menu translations, primarily fonts.
This is a seemingly rare issue that crops up, but after some trial and error I have found an incredibly simple fix: simply run New Vegas in windowed mode. This has worked for those that have encountered it. If it does not work, then change your game resolution until it does work.
Fallout New Vegas is infamous for its random crashes, and by extension this applies to any and all modifications to the game. NVMP is still in development, so it’s likely you’ll experience crashing. If you do crash, it is recommended to submit your crash via the automatic bug reporter that opens after a crash occurs.
Some players have experienced more crashing happening with the 4GB installation of NV:MP (as of 3.82+). Please see if removing this, and making sure New Vegas Heap Replacer is not enabled. It is also recommended that you install New Vegas Anti-Crash (NVAC). The number of crashes you experience may be reduced if you are using NVAC.
This is because the Mod Dependencies prompt is only made to detect dependencies within the default Steam Fallout New Vegas filepath that it was set to detect, even if the Steam version isn’t installed. This filepath is C:/Program Files (x86)/Steam/steamapps/common/Fallout New Vegas/Data. Chances are if you own the GOG version, you don’t have this filepath anywhere in your PC. The fix is to create it.
First, go into your GOG installation’s Data folder and copy FalloutNV.esm. Go into C:/Program Files (x86), create a Steam folder, then a steamapps folder inside it, then a common folder inside the steamapps folder, then a Fallout New Vegas folder into common and a Data folder into the Fallout New Vegas folder. Inside this data folder you will paste the FalloutNV.esm file that you copied. With this, you should be able to download the two other dependencies. However, this process isn’t done yet.
Once the two dependencies have downloaded, cancel the authorization process completely and go back to your “Steam” Data folder. You should have two .ESP files named NVMP Q Patch and NVMP Rebalance. Copy them and paste them into your GOG installation’s data folder and then you can properly authorize and NV:MP will work like normal.
If the process above doesn’t work, you can create the entire Steam Fallout New Vegas filepath, however this time you don’t create the Fallout New Vegas folder, but instead you dump the entire GOG game installation folder (with the folder name set to Fallout New Vegas) into that steamapps/common folder. Once you’ve done that, Edit Game Directory and set it to your GOG copy now located inside your fake steamapps/common folder.
If this process doesn’t work either, then the only course of action would be buying the game on Steam or waiting on GOG support to be completely fixed.
I have installed NV:MP into a game installation with NVSE installed and I get sent to the main menu
This issue can be fixed in 3 ways, depending on whether you have the 4GB Patch or not. Without 4GB Patch, see if you have any other NVSE mods other than NVAC and delete those. If that doesn’t work, delete all NVSE-related files and mods and it should work.
With the 4GB Patch, simply removing all NVSE-related files and mods will only make the game crash on the Bethesda and Obsidian logos, as the 4GB Patched . exe still tries to start up the NVSELoader that is no longer in your game installation folder, requiring you to uninstall the 4GB Patch aswell, by renaming the FalloutNV_backup.exe to FalloutNV.exe, replacing the patched one.
If none of those options work, you will have to do a completely fresh install. This process is explained at the top of the Troubleshooting section.
Unfortunately, even with MO2’s virtual folders function, the game installation directory isn’t saved from major changes that affect NV:MP. You can either do a fresh install (instructions at the top of Troubleshooting), or using two game directories.
The easiest way to do this that I’ve heard from another experienced player is to find the Fallout New Vegas folder in Steamapps/Common and rename it into anything you want, then go into Steam and uninstall New Vegas. Because Steam doesn’t detect anything, it doesn’t uninstall anything either, but it recognizes New Vegas as uninstalled. Afterwards, download and install New Vegas again, then launch the game and load a clean save file or start a new game and get to the part where you say “No” to the Hardcore prompt, then exit the game, so that the new . ini files get created. With this, you should be able to install NV:MP into the clean Fallout New Vegas folder and play.
If you want to continue playing TTW, rename Fallout New Vegas (the one with NV:MP installed) into something else then rename your TTW game installation back into Fallout New Vegas, then use MO2 to start it all up, and it should work. As a warning: do not boot up MO2 if you haven’t renamed the Fallout New Vegas folder with NV:MP installed, as it will break it. The same can be said about the other way around: NV:MP will not work with a renamed Fallout New Vegas NV:MP directory.
This can also apply with other mods of such a magnitude like The Frontier and New California, however DUST runs off of one .ESP file so this process isn’t required, as the server you’re playing on will disable it.
If you’ve received an MOTD error, it means that you successfully made a connection to the server as a player — but your client didn’t follow up with the first “Message of the Day” packet in time (maximum time allowed in CO:OP servers is 1 minute 30 seconds until the player is kicked). This packet tells the server you’re ready to be synchronized.
There are a few potential solutions, the first is seeing if removing a 4GB patch to FalloutNV helps. There is a temporary issue with the 4GB patch that may cause NV:SE to prevent NV:MP from sending communications to the server. If this doesn’t help, then the next point of call is to make sure you don’t have an NV:SE plugin that is interfering. The last solution we can offer is seeing if you have too many mods being loaded for your CPU to handle. Again, if you take longer than 90 seconds — then the server thinks you’re unresponsive and disconnect you.
Please make sure you have run the game after installing at least once; trying to run NV:MP without having first run Fallout: New Vegas can present some issues that make the mod unplayable.
¶ Do I need any DLCs to play on the main server?
Yes. The Lonesome Road and Gun Runner’s Arsenal (GRA) DLCs have been implemented into the main server (Ring-a-Ding-Ding Server). As of the 3.82 update, these are the only two required. However, more of the DLCs may possibly be implemented into the server in the future.
This is a common issue that usually happens when New Vegas is not installed in the correct place. The game needs to be installed on the same drive that Steam is on. For example, this is what your directory should look like for New Vegas — C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas
Also be sure that your NVMP Client/Launcher is installed within the Fallout New Vegas directory.
Translations of the ‘Getting Started’ guide are made by members of the community and don’t play an active part in moderation or development for New Vegas Multiplayer unless stated, in the same vain as this is an English speaking community these guides cannot be properly fact checked and tested so please be advised that these may become out dated and not in support as these aren’t actively moderated or ran by the moderation nor development team and are upon the community and members to keep update.
Español/Spanish — insert link
Author — Arko Piktuviry#8843
How To Install And Use Fallout: New Vegas’ Multiplayer Mod
Developed by Obsidian Entertainment and published by Bethesda in 2010, Fallout: New Vegas is a fan-favorite entry in the storied RPG series. Technical issues aside, Fallout: New Vegas‘s base campaign was well-received upon release, and time has only enhanced the RPG’s reputation.
RELATED: Fallout New Vegas: The Best Gameplay Mods
Over the years, an active and dedicated modding community has developed for the game, leading to some truly great additions and creations that enhance the experience. While some mods add new story content or improve the visuals, others seek to introduce a whole new dimension to Fallout: New Vegas.
The Fallout: New Vegas Multiplayer Mod
Several years ago, a multiplayer mod was created called «NVMP». The project was scrapped by the developers in 2019, and for two years the community was left without a reliable multiplayer mod. In early 2021, the developers decided to re-launch the mod with ongoing development.
Players can finally rejoin the multiplayer community in Fallout: New Vegas. The new mod fixes sync issues while giving gamers the ability to create their own private servers. These changes are quite extensive for a handful of creators. While the new mod is still undergoing maintenance, people are encouraged to join the community, and this guide will explain how.
RELATED: What Fallout 76’s ‘Significant’ New Feature Could Be
How To Get NVMP-X
To join the test servers and try out the revitalized multiplayer experience, people can join the NVMP-X Discord server here. Players will need a Discord account to join the community. Once in the Discord, they will have all the instructions they need to download the software and hop into the game. For now, users will be thrust into the test server as soon as they follow the instructions below.
RELATED: Every Fallout Game In Chronological Order
First, download the installer and join the voice channel in Discord. Next, the launcher will open Fallout: New Vegas and immediately connect to the active server. There are already more than 20,000 members and it is common for more than 10,000 players to be online during peak hours. The player base continues to grow, and as new features get added to the mod, there’s no telling how big it could get. Based on how popular open-world RP servers are at the moment, NVMP-X could rival Fallout 76 at some point.
New Features In NVMP-X
NVMP-X is a completely rewritten version of the multiplayer mod. The developers have spent a lot of time re-working the multiplayer to fix some of the issues that arose in the first version. Players will spawn into Good Springs, which is a safe zone. PVP is disabled there to protect new members from being spawn killed. The main changes people will notice are the RPG-esque names and levels displayed above each character. Additionally, voice and text chat are features available to those on the server. Fallout 76 doesn’t even have a text to chat feature.
RELATED: Fallout: New Vegas: The Best Graphics Mods You Need To Install
While co-op is still in development, people can jump in with their friends and explore the expansive map in New Vegas. The revamped mod runs really well so far, and many of the issues and bugs from the 2019 mod have been addressed. PVP is an option outside of safe zones, but the developers have rules about RDM’ing. Make sure that the users all agree to fight before firing the first shot. This is, of course, still a test server, and members will want to adhere to the rules so they can play the finalized version on the same character.
Next Steps For Developers
As of August 2021, private servers are still undergoing development and will hopefully be available soon. The developers have frequently updated the Discord community on progress and maintain that private servers are a top priority. Once there are private servers, it will open up a new realm of possibility for multiplayer mods. Players will be able to join servers that are completely focused on PVP, offering a completely new experience in the franchise.
RELATED: Modders Looking to Turn Fallout: New Vegas into a Star Wars Game
Co-op is another important feature that will be included in a more complete version of NVMP-X. It is actually the only necessary feature missing from the test server in its current state. The plan at the moment is to have at least one public server that has a larger scale MMO feel to it.
If the servers begin to fill up, the developers are free to host even more public servers for the player base. Time will tell if there is enough interest to have a healthy player base that can support dozens of servers. However, it appears that NVMP-X has already exceeded expectations. On such a short timetable, the developers have managed to create a nearly finished product.
NEXT: Fallout: New Vegas: Best Companion Mods You Need To Install
How to Install and Use the Fallout: New Vegas Multiplayer Mod
Developed by Obsidian Entertainment and published by Bethesda in 2010, Fallout: New Vegas is a fan-favorite installment in the acclaimed RPG series. Technical issues aside, Fallout: New Vegas’s base campaign was well-received upon release, and time has only cemented the role-playing game’s reputation.
Over the years, the game has developed an active and dedicated modding community, resulting in some really great additions and creations that enhance the gameplay experience. Some mods add new story content or visual enhancements, while others aim to bring a whole new dimension to Fallout: New Vegas.
A few years ago a multiplayer mod called «NVMP» was created. The project was abandoned by the developers in 2019, and for two years the community was left without a reliable multiplayer mod. At the beginning of 2021, the developers decided to relaunch the mod with ongoing development.
Players can finally rejoin the multiplayer community in Fallout: New Vegas. The new mod fixes sync issues and gives gamers the ability to create their own private servers. These changes are quite massive for a handful of creators. While the new mod is still under maintenance, people are encouraged to join the community and this guide will explain how.
To join the test servers and try out the updated multiplayer experience, people can join the NVMP-X server in Discord. Players will need a Discord account to join the community. Once they join Discord, they will receive all the necessary instructions to download the software and enter the game. At the moment, users are taken to the test server as soon as they follow the instructions below.
First download the installer and join the voice channel in Discord. The launcher will then open Fallout: New Vegas and immediately connect to the active server. It already has more than 20,000 members, and during peak hours, there are usually more than 10,000 players online. The player base continues to grow, and as new features are added to the mod, it is unknown how big it can become. Judging by how popular open world RP servers are right now, NVMP-X could become a competitor to Fallout 76 at some point.0005
NVMP-X is a completely redesigned version of the multiplayer mod. The developers spent a lot of time reworking the multiplayer to fix some of the problems that arose in the first version. Players will spawn in Good Springs, which is a safe zone. PVP is disabled there to protect new members from spawning. The main changes that players will notice are the names and levels displayed above each character in an RPG style. In addition, voice and text chat are available on the server. Fallout 76 doesn’t even have a text chat feature.
While the co-op mode is in development, people can join their friends and explore the vast New Vegas map. So far, the updated mod is working very well and many of the issues and bugs of the 2019 mod have been fixed. PVP is the ability to play outside of safe zones, but the developers have set rules regarding RDM’ing. Before taking the first shot, make sure that all users agree to fight. Of course, this is still a test server, and members will want to stick to the rules in order to be able to play the same character in the tweaked version.
As of August 2021, private servers are still under development and will hopefully be available soon. Developers often update the Discord community on progress and state that private servers are a top priority. When private servers become available, this will open up new possibilities for multiplayer mods. Players will be able to join servers that are fully focused on PVP, offering a whole new experience in the franchise.
Co-op is another important feature that will be included in the more complete version of NVMP-X. In fact, this is the only required feature that is missing from the test server in its current state. At the moment, it is planned to create at least one public server that will have a larger MMO.
If the servers start to fill up, the devs may put even more public servers for the players. Time will tell if there is enough interest to build a healthy player base capable of supporting dozens of servers. However, it looks like NVMP-X has already exceeded expectations. In such a short time, the developers managed to create an almost finished product.
Modder moved the message system from Elden Ring to Fallout: New Vegas
Fallout «New Vegas»
Games in material
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Off top forever !
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A Russian fan of Fallout: New Vegas under the nickname TommInfinite created a modification that allows you to leave messages in the game for other users, as in trilogy Dark Souls or the recent Elden Ring .
The Building Bridges mod provides the ability to write a message anywhere during a Bethesda Softworks RPG, purportedly adding asynchronous multiplayer mechanics.
In order to leave a note, you must press the B key and enter the text. In the game, the message will look like a piece of paper. Interestingly, the number of characters that can be placed in a message depends on the rating earned by the author for previous marks. In addition, a complaints system is provided that allows you to remove messages containing insults, as well as racist or political statements.
You can download the necessary set of files on the site Nexus Mods . The instructions are there as well. It is clear that for the mod to work, you need to be connected to the network. And how to use the system, you can read on the mod page.
See also : The stream in Elden Ring could kick and nibble grass — some of the mount’s abilities did not make it into the game.