Monster Hunter 4 Ultimate Review
Monster Hunter 4 Ultimate
By Jose Otero
Posted: Feb 10, 2015 8:00 am
After sinking 118 hours into its great predecessor in 2013, I wasn’t sure if Monster Hunter 4 Ultimate could hook me again. Yet, after 20 hours, I can’t stop playing. I want to fight more bosses, acquire more resources, and build incredible weapons and sets of armor. A new focus on making Monster Hunter a bit more accessible to new players hasn’t caused this juggernaut to miss a beat, whether playing the solo campaign or with a four-person hunting party in online multiplayer.
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Monster Hunter is best described as a greatest-hits collection of boss encounters. Each beast has a unique fighting style, and uses animated tells (instead of ugly health bars or icons) to allow you to stay out of harm’s way and counter attack if you react quickly. The new lemur-like Kecha Wacha, for example, uses long arms to swing around stages and pop out to surprise unaware hunters. That fight is completely different from going up against the returning gorilla monster Congalala, which uses brute-strength attacks and can cut farts that prevent you from healing.
Beating those monsters rewards you with resources, which are then used to construct cool new weapons and armor to slay more monsters. It’s a fun loop that’s kept fresh by smoothly increasing challenge, and a huge variety of opposition and weapon and gear types. The only times that threaten to break the cycle are a few dull missions that send you to collect eggs, mushrooms, or other raw materials. Those aren’t the monsters I’m interested in hunting.
Most of these strengths I’ve mentioned are carried over from previous games in the series, but Monster Hunter 4 Ultimate changes things up by adding interesting vertical thinking to the already staggeringly deep combat system. These more agile hunters can easily vault up surfaces or scramble up walls with a few button presses. It encourages moves like running, leaping, and bringing down a satisfying mid-air chop on creatures that hang out near a ledge.
All that complexity is daunting, but Monster Hunter 4 Ultimate is better at introducing new players to the fine art of slaying monsters than any previous game in the series. That said, it could still do a better job of communicating some essential ideas. The sheer variety of weapons open from the start can feel overwhelming and, since Monster Hunter relies on mostly text to explain how they work, picking the right one comes down to a lot of trial and error. Once you land on the right one for you, the experience gets much better from there, but it definitely requires a little patience.
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Once you get the hang of them, these weapons deliver the same amazing variety and depth they have in previous Monster Hunter games. Each of the 14 weapons has layers of depth and nuance to wrap your head around. The Insect Glaive is one of my new favorites. It has the speed and reach of a nimble Long Sword, but is also home to a bug assistant that can be sent out to steal enemies’ essences and provide buffs for speed, attack, and defense. The ability to pole vault at any time also makes it the coolest-looking weapon of the bunch, and one that fits well with the more acrobatic combat. A runner-up is the mighty Charge Axe, which has equally impressive properties that include charged-up attacks that deliver a satisfying wallop to enemies large and small.
Monster Hunter 4 Ultimate’s diverse locations show improvement over the prior game. The bustling town of Val Habar looks and feels significantly different to the ashy Harth. Each place and the subsequent areas that open up feel much more connected than in previous Monster Hunter games, and I was impressed to see the world change to reflect my actions in the solo campaign as my caravan of adventurers completed quests. The village of Harth came back to life by the end of my time there, with revived color, lava pathways, and animated villagers that looked much happier than when I first arrived. The campaign nails a satisfying feeling of accomplishment as the journey unfolds.
LoadingA few simple taps on the 3DS touch screen can quickly switch you between solo play and local or online multiplayer, which is a great ease-of-use improvement over previous portable versions of Monster Hunter. But since progression in solo campaign and multiplayer are counted separately, you have to repeat some of the most boring quests a second time. It’s a tiny annoyance, relative to the grand scale of this game, but it’s unfortunate that this repetition means you have to repeat stuff that wasn’t fun the first time. At these moments, Monster Hunter is trying to re-emphasize the importance of materials for building traps and potions, but these aren’t lessons worth learning twice.
Just when you think the fight is over in Monster Hunter 4 Ultimate, the next challenger steps in and ups the level of competition for another satisfying round of combat and loot. Very few games can hook me in for 100 hours, but this installment adds enough new creatures, weapons, locations, and fighting moves to expand and reinvigorate my lust for the hunt.
In This Article
Monster Hunter 4 Ultimate
Capcom
Rating
ESRB: Teen
Platforms
Nintendo 3DS
Monster Hunter 4 Ultimate Review
amazing
Monster Hunter 4 Ultimate’s intense boss battles, deep combat, and awesome loot will keep you busy for hours.
Jose Otero
Monster Hunter 4 Ultimate for 3DS Reviews
3DS
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Publisher:
Capcom
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Release Date:
Feb 13, 2015
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Summary
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Critic Reviews
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User Reviews
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Details & Credits
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Trailers & Videos
Metascore
86
Generally favorable reviews
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Critic Reviews
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User Score
8. 6
Generally favorable reviews- based on 429 Ratings
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Summary:
Take off on an epic journey, traversing a vast world hunting larger than life beasts as you look for the source of a mysterious virus. Travel with a caravan of fellow hunters and merchants as you make your way across multiple locations, each with its own unique look and feel.
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Developer:
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- Genre(s): Role-Playing, Action RPG
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Monster Hunter 4 Ultimate — Animal Crossing Trailer
Score distribution:
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Positive:
75
out of 80 -
Mixed:
5
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Negative:
0
out of 80
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Monster Hunter 4 Ultimate is utterly magnificent. Newfound vertical freedom, extraordinary new monsters and native 3DS multiplayer makes for the best game in the series to date, coupled with a much more compelling storyline and some killer new features.
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Monster Hunter 4 Ultimate is one of the best games in 3DS history. It has a powerful online multiplayer, lots of monsters and some new mechanics that make the franchise climb one more step in the evolutionary chain.
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While Monster Hunter 4: Ultimate is still Monster Hunter (and thank goodness for that) Capcom has put a great deal of effort into improving the overall experience, and I’d say that their revamp has been a wild success.
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Monster Hunter 4 Ultimate is the pinnacle of the series thus far on the handheld platform as long as you are a fan and able to overlook the repetitive nature of the game.
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Monster Hunter 4 Ultimate finally hooked me into the entire Monster Hunter series. I now understand why this franchise has so many die-hard fans, and I get why hundreds of hours are spent roaming the hills and deserts looking for new prey.
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Monster Hunter 4 Ultimate takes the best the franchise has to offer turns it up to 11. More quests, more areas to explore, more items to collect, more items to craft, more weapons to choose from, more combat techniques, and more ways to play with your friends. This game will be a must have for fans of the Monster Hunter franchise but may do little to move the needle for players that are not already interested in the series.
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The great aspects of the game are crushed beneath the monumental weight of it’s frustrating gameplay. While some of this pain is eased by the multiplayer, it isn’t enough to make up for the fact that the game just shouldn’t have been released on the 3DS. This is a console game trapped in a handheld body, and it’s really a shame that a game with so much potential is limited by such small but ever-so-important design problems.
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Score distribution:
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Positive:
83
out of 97 -
Mixed:
6
out of 97 -
Negative:
8
out of 97
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I’ve played the Japanese version for quite some time, so I’ve put in a solid 300 hours into the game, and I’ve STILL got much more contentI’ve played the Japanese version for quite some time, so I’ve put in a solid 300 hours into the game, and I’ve STILL got much more content unseen.
This game is by far the best Monster Hunter. It’s more refined, polished, expansive, and it still stays true to it’s roots. Veterans and newcomers will both be satisfied with it’s changes, as it’s much easier to play than the other Monster Hunters, but still offers more difficulty than Mh4U, especially post G-Rank.
Taking out water combat and adding vertical combat into it’s formula was a huge success, and adds yet another strategic element into the game.
It really is a masterpiece this time, just like MHFU.… Expand
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Truly incredible. Im 10 months late to the wonderful world of Monster Hunter 4 Ultimate and wish i would’ve gave it a shot back in February.Truly incredible. Im 10 months late to the wonderful world of Monster Hunter 4 Ultimate and wish i would’ve gave it a shot back in February. Everything about this game is just wonderful. The weapons, armor, combat, graphics, landscapes and of course the MONSTERS are just utterly brilliant. I played Monster Hunter Freedom Unite for the psp very recently and loved it even if it was relentless to newcomers. I played it for about 10 hours and realized I needed the best version of monster hunter. I decided to get Mh5U for the 3ds and so far have not regretted it one bit. First off, this game is so great for newcomers. Way easier than Freedom Unite at first which is a major plus. When playing, you’re going to be gathering items, farming monsters for parts to craft armor and weapons, and upgrading said armor and weapons all so you can beat the next monster threat. You can buff your character with skills that are attached to armor and weapons and you can also attach skills to them with things called decorations. Eventually, you’ll have armor and weapons that are suited for certain situations and certain monster encounters. It may be overwhelming, but if you get over that hump, you’ll be hooked. Its, in my honest opinion, amongst the greatest games ever made. And its on a handheld! I couldn’t recommend this title more… Expand
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If there’s one game to get in 2015, it’s Monster Hunter 4 Ultimate!
Having played Monster Hunter 3 Ultimate, I welcome this new version,If there’s one game to get in 2015, it’s Monster Hunter 4 Ultimate!
Having played Monster Hunter 3 Ultimate, I welcome this new version, which mercifully removes the horrible underwater battles and replace it with climbing, jumping and mounting monsters!!! I played 100+ hours on Mh4U, but after just 10+ hours, boy I can see myself playing even more Mh5U due to its much more fun gameplay, seamless online multiplayer gaming, beautiful graphics and of course, the crazy as monsters! I’m glad I took the time to learn Mh4U so with Mh5U it’s a lot easier for me to just pick up and go.
There is SO much replay value, and hunting the same monster species feels different each time because of the monster AI, location where it is, etc. The new weapons (my favourite being Insect Glaive, having used Long Sword in the past) are just super fun to use. And of course, I often get hit by the monsters as I get distracted on trying to mount them…! Fun fun fun!
If you haven’t tried it Mh5U is actually much more newbie friendly in that it guides you through most of the stuff so you don’t fumble (like in Mh4U). Get on the hunt and see you online!… Expand
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+Continuous downloadable content
+Ongoing challenges
+Dynamic jump action
+Monsters such as the movement of real living things
-Strange+Continuous downloadable content
+Ongoing challenges
+Dynamic jump action
+Monsters such as the movement of real living things-Strange weapon balance
-Stuffy movement(use item,hit a huge damage)
-harder singleplay
-Terrible Ultimate stories
-Difficult skill set… Expand -
Somehow the Monster Hunter series always surprises me. One iteration after another I’m blown away by how Capcom can make a mostly unchangedSomehow the Monster Hunter series always surprises me. One iteration after another I’m blown away by how Capcom can make a mostly unchanged formula feel fresh. I’m one of those guys who loves the idea of Monster Hunter and gets hyped up by my friends to play, only to play for a few hours before leaving it to gather dust on my shelf. I think that streak has ended with Monster Hunter 4 Ultimate, however.
Whether you’re a long time fan or someone looking to get into the series, Mh5U is the pinnacle of the MH series. The tutorial has been streamlined and doesn’t get in the way of veterans while also providing a deep and superbly paced learning curve for newbies. You are only taught what you need to know at any point in the game. No longer are you bombarded by jargon and features you don’t understand all at once.
The combat is mostly the same methodical weighted combat that has existed over each other version of the series, which is good. Much like the Dark Souls franchise, every swing, hit, and miss is felt. And it makes you want to get better at the weapon you choose. And boy are there weapons to choose from. What’s great about MH is that every weapon is so different and unique in playstyle, that it completely changes the way you play the game. A great sword user’s experience in MH for example will be greatly different from that of a bowgun user, and so forth. It makes you feel that much more unique when you master a single weapon style. And in Mh5U, they’ve added two more brand new weapon styles; the insect glaive and the charge blade, adding even more diversity to the line-up. The insect glaive being the most fun addition (in my opinion) as it allows you to vault and potentially mount monsters with a new mechanic that I think was inspired by Capcom’s other franchise Dragon’s Dogma.
The new mount mechanic sounds simple but it adds a whole new layer of fun, especially when combined with a more intuitive and easier way to climb ledges and cliffs. Jumping off of a giant cliff and landing on the back of a giant flying monster beneath you while stabbing and simultaneously trying to hold on is exhilarating. It is by far my favorite new mechanic of the game. It also seems to have replaced swimming. Which is a welcome removal.
Along with the change in environmental traversing, the environments themselves have been redesigned to cater to the new mounting mechanic. Not only that, but the new approach to the «storyline» of the game means that you will travel to many new areas and locales. On top of this, there are new things called «Expeditions». Expeditions allow you to travel to a new «area» without leaving your current hub. These have an infinite time limit and are a bit more linear in nature. Your ultimate goal being to get from the start to the end and completing objectives along the way. It’s a nice change of pace from the normal large map hunting and a great location palette cleanser. Expeditions along with the «caravanning» story arch make for a great way to make each area feel fresh and new.
Add a streamlined multiplayer experience that makes finding games easier than ever, along with a new hunter card sharing system and quest trading system, and you have the most complete and fun Monster Hunter yet. I can’t recommend Mh5U enough. Go grab it!… Expand
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Looks good on paper but at the end of the day I prefer Mh4U. I miss the water levels and don’t get any joy out of leaping onto monsters inLooks good on paper but at the end of the day I prefer Mh4U. I miss the water levels and don’t get any joy out of leaping onto monsters in this one.
It’s still a very good game and online play is great but from someone that has played all the PSP versions of the game and Mh4U on 3ds this one is the least inspiring.I might come back to it once I’ve finished Mh4U using all weapon classes. But that’s going to take a long time to achieve.… Expand
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I just failed a 2 hour long time line quest for the 5th time cause of the «boss» (G. jagi) just ran away when i came close to killing it, onceI just failed a 2 hour long time line quest for the 5th time cause of the «boss» (G. jagi) just ran away when i came close to killing it, once it started to run it was impossible to stun it. impossible to catch up to it. it was immune to all kind of crowd control whatsoever. mines didn’t work, nothing worked. i’ve literary spent 10 hours straight chasing a boss that only runs away… Expand
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Trailers
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Monster Hunter 4 Ultimate — Animal Crossing Trailer
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Comic-Con 2014: Monster Hunter 4 Ultimate — Weapon Design Contest Winner (Americas)
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Comic-Con 2014: Monster Hunter 4 Ultimate — Link’s Equipment
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E3 2014: Monster Hunter 4 Ultimate Trailer
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Monster Hunter 4 Ultimate — Metroid Collaboration
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Monster Hunter 4 Ultimate — Nintendo Direct Trailer
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Monster Hunter 4 Ultimate — May DLC Pack
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Awards & Rankings
6 |
#6 Best 3DS Game of 2015 |
2 |
#2 Most Discussed 3DS Game of 2015 |
5 |
#5 Most Shared 3DS Game of 2015 |
Monster Hunter Generations 3DS Review
Like an expensive slasher, like a game of a completely different genre . .. the first
video Monster Hunter X was just incredible! Is it possible to
was to imagine that Capcom is capable of such a drastic
change the mechanics of the game by adding a lot of new elements to it. Already
After the first Japanese trailer, Western fans held their breath
waiting for the announcement of the game for Europe and North America. And fortunately he
didn’t have to wait long. Success Monster Hunter 4
Ultimate outside of Japan proved to be undeniable and of course
well, Capcom understood this, so a new game arrived to us
series, changing its name to Monster Hunter Generations .
The subtitle Generations is present here for a reason. The thing is
that the new project is very closely related to previous games. As
exactly? Let’s take a closer look.
Monster Hunter 4 Ultimate offered quite an interesting system
villages between which the player could move, receiving quests and
using the services of certain masters living in these
villages. nine0003 Monster Hunter Generations continues this
tradition, but in its own way, because the game opens the doors of three villages from
previous games in the series, as well as one new one, which is
key.
Kokoto — settlement from the very first
monster hunter. Very quiet and peaceful place, which is nothing
stands out, it resembles a typical village in the understanding of any
normal person.
Pokke — the mountain village of one of the best games in the series —
Monster Hunter Freedom Unite. There are a lot of felines and snow here, and also in
it hides a gigantic sword, from which you can get
useful materials. nine0011
Yukumo — a very beautiful place with hot springs from
Monster Hunter 3rd, a game that never made it to the West, so everyone
hunters who missed this project will surely be interested
visit this cozy settlement for the first time.
Berna – a nomadic hunting village that first appeared
specifically in Monster Hunter Generations. There is a cat farm here,
as well as a hunter’s center where everyone gathers to hunt together. AT
in general, this is the main village in the game. nine0011
Each village is unique, and we are talking not only about external differences.
People and felins living in villages strive to give out to hunters
a couple of hunting or gathering errands. And
it would be very reminiscent of what was in Monster Hunter 4 Ultimate,
if not for one «but». Monster Hunter Generations does not have
plot, as in Mh5 Ultimate. Capcom decided to take a step back and
just give the players the opportunity, as before, to help
villages without any plot background. And that would be sad
if the Japanese developers had not revised the task system. nine0011
From now on, every quest completed for a certain village,
brings cooperation points. Points affect the appearance of new
quests, which, in turn, allow you to unlock
ingredients for the kitchen of cats, hunting arts and more.
A very viable system is looming, which is not weak
so motivated to help the villagers. It is noteworthy that
requests apply not only to solitary hunting, but also
open tasks for online play. Entire lines of quests can
lead to very interesting results. For example, to fight
all four new headliner monsters in the game, you need to help
each village with a special line of tasks. To understand what —
You need to read the dialogues carefully. Interesting? But all these
change is just a drop in the ocean. nine0011
Further it is impossible not to mention the updated power system. At Monster
Hunter Generations players can unlock ingredients and
combine them, forming ready-made dishes for the menu. Of course the list
pre-registered and no perverse combinations a la “lobsters,
boiled in condensed milk «we will not be allowed to build, but the presence of such
simple and uncomplicated interactive cannot but rejoice.
You can still eat for money, for vouchers and for special points.
By choosing a dish that gives an effect to both the hunter and the cats, the player also
should season it with a sauce that affects the skills that will give
food. The concept is similar to other games in the series, but a little new in
it is, as there are much more combinations. nine0011
This Capcom did not stop there. Another equally important aspect
farm games. With their help, you could grow mushrooms for yourself yes
herbs to feel more confident in battle. In Monster Hunter 4
Ultimate, this game element has been simplified to a minimum. Enough
It was easy to place an order and then pick up everything you need.
Generations follows the same rules perfectly, which is good, so
how to dig in the beds, watering everything with fertilizer from excrement
a dragon is not a job for a real hunter. But instead of the usual
farms now have a cat ranch that replaced the island
felines from Mh5 Ultimate. nine0011
The palico hiring scheme at their own secret bases is gone,
now everything is much easier. In every village you can find a master,
which offers for a small fee a frail cat of 1-3 levels.
You can look at his innate talents without leaving the box office, because
no one wants, pardon the pun, to buy a pig in a poke.
Cat masters can be asked to look for certain species
fluffies, because they differ in type (thief, fighter, bomber,
defender, etc.), by variety (felin, melinks, etc.), as well as
on a set of characteristics, skills and abilities. nine0011
As before, a player can take two striped mustaches with him at once
fighters, and leave the rest to do other useful things.
For example, go hunting in a small group. In Mh5 Ultimate
there were also similar units called Meownster Hunters. Their raids
on certain territories were made in the form of a small
mini-game that went under the knife… but now there is
another, much simpler. Having chosen a zone and from 1 to 4 cats, the player
launches them with a cannon onto the playing field, divided into sections
with resources. What sign the pussy landed on, such a bonus
She will bring the item. The number of buns depends on the indicator
enthusiasm. nine0011
However, the ranch is not famous for the flights of cats launched from cannons.
palico, but with their training programs. Here you can
prepare a whole garrison of fluffy Rambos and Chuck Norris.
Self-learning is the key to success. You can assign training at once five
cats, and three more can be sent to the feline dojo, where they can
either train intensively themselves, or actively relax, sniffing in
two
holes. But the most interesting thing is spiritual practices with a mentor,
who can transfer his experience in the form of any skill. AT
In general, a very interesting idea with excellent implementation. nine0011
Palico skills in Monster Hunter Generations are more important,
than in any other game in the series, and all because the players were allowed
get into the skin of cats and play for them. Looking ahead is
incredible experience. Some bad deeds of purring warriors
now you can find an excuse. Sometimes they hide underground, and
sometimes lose control of themselves — all this and even more players
will be able to experience
on myself. Palicos who go hunting on their own are called
marauders (prowlers). They can complete tasks available
hunters, moreover, they have a set of their own
unique quests. And, of course, they will not only
gathering, although they generally do not need special things for this
devices, because they have an unlimited net, pick and
fishing rod. nine0011
Marauder cat can take partners with him, because together they are much
it’s easier to twist monsters’ tails. Preparing for the hunt
goes its own way. Unlike hunters, marauders can equip
only two elements of armor — helmets and underwear. Their weapons
its own, and it fundamentally differs only in the type of damage — shock and
cutting. They can eat in the kitchen, receiving bonuses, but items
cannot use. Can you imagine? Not at all! No potion or
whetstones, no cartridges. Their main trump card is movement and
attacks depending on the type. Love bombs? Can leave barrels with
TNT. Treatment professional? So in his arsenal
there will be pipes with buffs. The list of moves and attacks is huge, and you can
create such a beast that even giant monsters will be creepy
with one appearance. Everything is possible with a cat ranch.
Skills like scream immunity and wind immunity are also unlocked
in parallel with the increase in the level of the furry marauder. nine0011
But don’t get too excited! Throw bombs endlessly
will not work, since skills require filling a special scale.
Let’s say you don’t need glasses for a healing tune, but it can take a bomb
from 1 to 3 points depending on its size. In case of appearance
dangers, felins can simply hide underground and move around,
remaining unnoticed. And although marauders are very fast and able to
not bad to dodge, they are still not as good fighters as
hunters, so you have to act very hard playing for them.
neatly. However, they are allowed, like hunters, to fall in battle
repeatedly. nine0011
If we talk about the advisability of adding a game mode for
marauders, then, of course, I want to praise Capcom , since
step was very risky. They could just do a series of tasks
“for show”, but they allowed cats to pass absolutely everything
quests in the game, moreover, they worked out their skills and special
strikes, having come up with an excellent working system with an interesting and at the same time
time for a simple fight. However, there is something in this direction
fix and change, for example, you can expand the arsenal of weapons
furry fighters by creating several classes. But whatever you say,
vector is correct, and we hope that Monster Hunter
Generations will be just the beginning of the path for the marauders, because they
very cool diversified gameplay.
The innovations, of course, do not end there, because in Monster
Hunter Generations added something else incredibly spectacular and
exciting — hunting styles and hunting arts. What it is?
Styles — the manner of fighting, tactics that constantly have to
stick to the hunter. And hunting arts are attacks, skills
and skills that simplify the process of hunting. Styles in total 4:
Guild style — used by hunters
guilds. Suitable for all situations thanks to the versatility
set of attacks. Two hunting arts can be equipped with it.
Drum Style — This style is very simple as it
focuses on the use of arts and allows you to equip immediately
three of them. In addition, it is easier to charge the application scale with it.
arts.
Air style — makes it possible to carry out a unique
a roll that allows you to push off monsters, other hunters and
even barrels in order to jump high up and then bring down
powerful blows from heaven. Only one is equipped with this style.
hunting art, but this is not a problem, because with its help it is very
it is easy to saddle almost any monster, knocking down. nine0011
Adept style is a style for true professionals who
are not afraid to take risks. The adept waits until the last, and then
dodges or defends against a monster’s attack by retaliating
counterattack with a special move. With this style too
equipped with only one art of the hunter, but this does not interfere
him to be one of the most interesting and sought after
directions.
And although there are only four styles, there are quite a few hunting arts in the game.
many, while they can be divided into «general» and «sharpened under
certain weapon. The first type of art works at any moment,
and the second only with the selected weapon. Combination of styles and arts
gives rise to truly unique combinations that turn hunting into one
a solid experiment to find your own unique manner of conducting
fight. nine0011
Just imagine if a shooter who chose an air style
constantly shoots the monster right in the head, making over him
spectacular pirouettes, while landing he uses art,
reinforcing protection, which allows him to calmly withstand
some attacks. And how powerful is the strike of an adept hunter,
who counterattacks with a hammer in response to any inaccurate attack
monster. Equally interesting is a swordsman with an attacking style,
which continuously covers the body of the monster with blows, illuminating everything
bright special effects of lights and sparks. The most extraordinary experience ever
series history. nine0011
At this moment, you begin to understand that the franchise has stepped into a new
a stage whose name is Monster Hunter Generations . Mechanics
games have changed dramatically. This piece is a great choice.
for both experienced hunters and beginners. After all, people only
familiar with Monster Hunter , it will be convenient to study
updated combat system, and experienced hunters will be able to take a look at
familiar hunting from a different angle. Styles and arts are fundamentally changing
approach to gameplay. A Capcom and don’t think
stop, continue to surprise. How? New crafting system
of course. Weapons and armor now have a pumped level,
however, the armor was not affected by so many changes. From now on pumping
not only stones are required, but also any ore of your choice. But with
weapons are much more interesting. Pumping not only increases
weapon characteristics, but also unlocks the ability to transform
available tool in another subspecies. The higher the level, the more
options open.
No equipment from standard monsters in Monster Hunter
Generations is not as highly valued as a deviant weapon and
armor. In order to dress like a needle in such equipment
you need to hunt special monsters. Who got on
such quests are not sent. First you need to open them in the local
hunter center by completing easier tasks. And then licenses
will be available for special Wycademy points,
earned in quests. As for the most deviant monsters,
then they are more ferocious and powerful subspecies already
famous monsters. nine0011
Previously, Capcom sinned by repainting the beasts. Take Rathiana,
repaint it pink, add a few attacks and that’s it — a new monster
ready. Now this simple method has been put aside and decided
make really interesting varieties of monsters. deviant
beasts are huge modified monsters with a bunch of new attacks.
Each redesigned monster truly surprises and tests
player skills. However, the hunter’s reward awaits the appropriate —
rare ingredients that give the weapon an additional
property — the scale of arts with them fills up much faster. nine0011
In general, determining the value of weapons and armor has become a little more difficult.
due to the fact that the game has practically removed the ranked quest system
(although the rarity of the equipment itself was not ruled out). Well, by
at least in the village, because in the center of the hunters you can still go
from «low» rank to «high», but there is no question of any «G». Despite
to this, Monster Hunter Generations will not let the player get bored,
because the number of monsters does not depend on the rank at all
quests.
If we’re talking about the bestiary, it’s just huge here.
Almost all significant and interesting monsters are in this part.
Old «stars» from different villages hit Monster Hunter
Generations , but there were some new monsters too. If
throw away a pack of unique varieties, remember 4
headliner, which is the main hunt in the village, as well as
Wyvern Melfestio. The dangerous quartet looks like this:
Gammoth is a huge mammoth, Mizutsune is a leviathan covered with foam,
Glavenus is a feisty wyvern whose body is kind of like a sword, well
and, of course, Astalos, the flying wyvern associated with
living lightning. By the way, even among peaceful animals there was a replenishment,
but it makes no sense to consider harmless herbivores. As always,
see all the monsters by completing the main quest line in the village,
will not work, since the most interesting and dangerous monsters, according to tradition,
settled in the most difficult quests designed for multiplayer
races. nine0096
Network play is one of the main charms of the series. Capcom just doesn’t
could afford to change something in it! Or could? Felina like
it turned out that in Monster Hunter Generations are available not only in solo,
but also in multiplayer! Moreover, the party can be formed not
only from some hunters or marauders, just the same more interesting
look at the hodgepodge group. One hunter and three marauders or three
hunter and one pussy. Combinations of cat skills, coupled with styles and
arts of hunters turn cooperative races into unrestrained
fun carnival. It is impossible even to partially convey the emotions that
gives joint hunting with other people (or cats controlled by
people). nine0011
In general, all the features available in solo mode in the village,
are also available in multiplayer, so if you want to play with
friends, you can do it, but only in the village quests you can
discover the lion’s share of useful things, such as recipes, arts and
other. But in multiplayer there are also exclusive buns — guild
hunter cards. With their help, you can hire familiar hunters for
for them to help and go on quests for ingredients —
similar was in Mh5 Ultimate. You can fight with your friends
in the arena, where hunting styles and arts also work. To
it is not enough to describe the situations that arise during the hunt, even a few
reviews, so we can safely say that the multiplayer in the game is like
always succeeded. nine0011
Obviously in terms of gameplay Monster Hunter
Generations offers just a colossal amount
changes, but there are other little things that are noticeable only to an experienced
eye. The animation of picking up items, skinning monsters has always been
long and tedious. The hunter squatted down, did the necessary
actions, and then got up again. It was terribly annoying, ate time,
and everyone just slept and saw when they would fix this annoying
omission. It’s done! If you press the button continuously, the hunter will not
gets up, he continuously cuts or collects. For old-timers of the series —
this is a real gift. nine0011
Monster Hunter Generations did not lose face in plan
soundtrack, and it’s also impossible not to note that this is the most beautiful
from the handheld game series. The effects in the game are literally on the spot.
Monster Hunter has never been so spectacular — blur,
modified animation, tons of highlights, lights and more.
We sharpen weapons — sparks fly, apply abilities — around
amazing special effects appear. Explosions, shooting, monster attacks —
everything has become so beautiful and colorful that you can’t even believe that it is
series 9 game0003 Monster Hunter . Screenshots will never
convey the beauty of the game. Conservatism clearly did not go well
hunting for monsters. After Mh5 Ultimate and Generations it seems that
The series has been stagnating for a long time. All these experiments with
spearfishing and other trifles turned out to be unnecessary and
uninteresting. The game could have been diversified for a long time like this
way, and now you should be glad that Capcom is finally
came to this.
And now let’s talk about a fly in the ointment in this chic stew from
dragon. The visual effects could not but affect
performance, so the game is more focused on
nine0003 New 3DS , as old revisions occasionally skip
slight drops in frame rate, to which, however, quickly
you get used to because of their insignificance. This is not the worst. old
revisions do not have a second analog stick, so camera rotation
you have to rearrange it on the touch screen, it’s convenient on it
there is a map and a button to center the camera on the monster. AT
as a result, there is no room for several buttons to activate the arts,
only one gets in. You can move the map to the top screen, but it
looks bulky. As a result, a slight discomfort in terms of
controls on old revisions 3DS without CPP.
It is impossible to say for sure whether it was the right decision to abandon
well-acted plot, which, despite its simplicity,
fit well into Monster Hunter 4 Ultimate. It was unusual and
freshly. Due to the lack of a single history, the effect reappears
«entertain yourself.» Yes, the villagers give the player quests, but this
incoherent chains of tasks that are not so stimulating to
passing, as a plot. However, the main thing in the game is hunting in
company of friends, and in this regard, the game is more than in order.
You can still try to defeat all the monsters by making yourself
various equipment and striving to earn all 100 in-game
awards. This is the value of the game, which Capcom enhanced with styles
and hunting arts, as well as an incredible game mode for marauders
and a host of other equally significant changes.
FenixBK verdict
Have you waited?
The most unusual game in the series offers not only a beautiful picture,
but also a huge number of important changes that radically change the foundations
series. Amazing gaming experience and new gameplay will blow your mind
depths of the soul. The looter cat mode is something truly
unique, it is not just a game element created «for show».
In addition, the opportunity to see a more dynamic and spectacular hunting
thanks to the updated combat mechanics — it’s worth a lot. break away
from Monster Hunter Generations is very difficult, and in the near future
there is nothing on the horizon as powerful and interesting for
3ds. By right, from now on it is one of the best exclusives of the platform.
Therefore, despite a few minor shortcomings, I would like to name
game of the best in the series, since it is not known when Capcom will
will decide on such a huge number of changes at once, however
I would like to believe that if this happens, these changes will become at least
half as high quality and useful for the franchise as in
Monster Hunter Generations. nine0011
Verdict Varyag_Ericsson
Monster
Hunter Generations is a new confident step within
beloved by millions of players of the hunting cooperative series. This
the game is great for both monster hunting veterans and
newcomers who want to join the colorful community — she
has most of the main features of the franchise and adds
a large number of new elements, both visual and
mechanical nature. New game pieces such as combat
styles and abilities of the characters, will appeal to experienced
hunters, and the game mode for cats and beautiful graphics with
many new effects, will definitely attract beginners. nine0012 However, there is something to note in reproach to the CAPCOM team. So,
developers for the n-th number of games in the series have not been able to
implement skipping tutorial and tons of dialogues that
extremely annoying. Further, for me it remained a mystery for the family
locks, the reason for removing the storyline from the game is in the fourth part
she was cool and was accompanied by traditionally cool for the series
rollers. And thirdly, the game sags on regular Nintendo 3DS.
This does not happen often, but drops within 10-15 frames are noticeable,
the image starts to float. The duration of subsidence fluctuates
from fractions to several seconds. I dare to assume that on NEW 3DS
everything works as it should. And I recommend it to all owners
classic 3DS, no built-in right stick, get
miracle device Circle Pad Pro. It helps a lot in hunting.
monsters. nine0011
This review is based on the digital version of the game for Nintendo 3DS,
edited by Nintendo Russia. Screenshots in
The review is made directly from the specified system.
Monster Hunter 4 Ultimate: Monster Hunting Features
A huge number of monsters, an amazing variety of types of equipment and hundreds of hours of hunting solo or as part of a party.
A unique phenomenon. The game, which was released ten years ago, was far ahead of its time, but was met by critics rather cool. With each new part, Capcom expanded its project, adding many elements and multiplying the army of fans, mainly in Japan. As a result, the fourth Monster Hunter is now almost one of the primary reasons to buy a console from Nintendo. nine0171
A newcomer who has looked at Monster Hunter 4 Ultimate from the corner of his eye will not see anything interesting here. Some group of players beats a big dragon or other monster. We’ve seen all this over and over again, given that many other studios have tried to copy the successful formula. But the progenitor was and remains the highest quality game of this genre. It’s all about the huge amount of content, a lot of interesting little things and features.
This time we take on the role of a young hunter traveling with a Caravan (yes, with a capital K) on a ship across the sandy sea. A huge monster decides to feast on a dish. The attack is repulsed, but the travelers have to stop in a small town. nine0011
This time Monster Hunter has a story! Don’t expect a JRPG-style revelation, but the story still motivates and fills the monster hunt with meaning. Each member of the caravan has its own character. The guys joke and talk about the purpose of the trip, revealing the details of the fairy-tale world. As tasks are completed, new items appear in shops, merchants, services, and more. However, endless battles with monsters still remain in the first place.
After an introductory video and a simple tutorial on the basics of management, we set off on our first task. With each new mission, the player will learn more and more details about the mechanics of battles. But this will not help the beginner to quickly get used to the difficult rules. It is better to carefully read a separate section, which describes in detail the abilities and other aspects of the gameplay. nine0011
The main pastime in the game is gathering. All kinds of ores, herbs, bones and other materials are located in various locations. They are needed to create and improve equipment and weapons. Many items can be combined with each other, getting a variety of auxiliary items such as traps, flash grenades and much more. Without thorough preparation, the monster cannot be defeated, so resource management has to devote a lot of time. Given the lack of normal sorting, it sometimes takes an extremely long time to do this. nine0011
In addition to the routine of peaceful life and gathering, hunters naturally fight. They do this for the sake of skins, fangs and other body parts of monsters in order to complete the next mission or open the next tasks.
The battles are staged in a fairly traditional way. The hero chooses weapons, armor according to size and goes to the duel. However, the Japanese developers have added a considerable number of inconspicuous little things. For example, each piece of your armor gives you extra points in the skill table. If you hit 10 points or more, you’ll get a significant boost to some stats or a passive ability like a stun or improved stamina regen. nine0011
Many types of weapons determine your role in the battle. After all, hunters with small arms can not only deal damage to the enemy, but also heal and strengthen allies. Guys with shields act as tanks. The game also has transforming weapons, allowing you to perform several functions at once in the party. There are few tricks and blows for each sword, ax or club, but this is compensated by their huge number. Some can be forged, others are only available by upgrading old ones. nine0011
The world of Monster Hunter is inhabited by creepy and cute creatures, but they are all dangerous to humans. Ordinary enemies are not able to compete with the player, but larger monsters can deal with an inexperienced hunter in no time. Dragons, dinosaurs, giant insects and many others have many tricks and unique habits. The first meeting with such an enemy rarely turns out to be a success. In each mission, the player has three attempts to destroy the enemy, otherwise they will have to start over. nine0011
With experience comes an understanding of where the monster is, where he goes to lick his wounds, what he is most afraid of. The game features more than a hundred types of creatures. Many have migrated from past parts, but the changed locations and reworked weapons make us perceive fights in a new way. The new levels are especially good. The ability to quickly climb almost any obstacle makes it possible to better maneuver during battles. Arenas no longer look like wastelands. In addition, hunters have learned to ride monsters, making a special attack from a height, while causing them serious damage. nine0011
Having dealt with all the plot tasks, you can go to the online hall and try yourself in cooperative missions. You can also go to the local arena, where certain equipment is issued and one of the monsters is put up as an opponent. Some quests are not immediately available, but only open to high-ranked hunters. To get them, you need to complete missions again, only with more severe conditions.
The technical side of the project does not cause any complaints. The graphics aren’t far from their PSP predecessor, but the pleasing art style, unusual gear and enemy designs make you forget about anti-aliasing quality or polygon count. nine0011
What exactly cannot be praised for the game is the management. Thanks to the second touch screen, many actions have become easier to perform. The interface can be customized to your needs by saving the settings. But the lack of a second stick left its mark on the perception of the game. Camera rotation has also been moved to the bottom screen. It’s inconvenient, but better than nothing. In addition, the developers added the ability to center the camera on the main boss, which allows you to turn the operator in the right direction with one button.