Monster hunter news: Monster Hunter Rise: How to Invert Y-Axis

Monster Hunter Rise: How to Invert Y-Axis

By
William Parks

Players that would like to invert the camera in Monster Hunter Rise can find details on the settings that they must adjust here.

While Monster Hunter Rise‘s default camera will be suitable for many players, some fans will definitely want to make changes. More specifically, there are players that will be interested in inverting the camera’s y-axis, though the way that is done may not be immediately obvious. Fortunately, it is not particularly difficult to invert the y-axis in Monster Hunter Rise, provided that the player knows exactly what settings they need to adjust.

To begin, it is important to establish that players cannot invert the y-axis immediately upon starting Monster Hunter Rise, and they must play through the introduction with the default camera. This introduction is not extremely long, though, and fans should plan to adjust the camera just before leaving Kamura Village and tackling the game’s first mission.

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Upon reaching that point in the game, players should open the Start menu and tab over to System on the far right. Monster Hunter Rise fans should then select Options under System and navigate to the Camera tab. It is within this tab that players will invert the y-axis, and they should set these three settings to Type 3:

  • Camera Controls
  • Reticle Controls
  • Gunner Reticle Camera Controls

Upon confirming those changes, players will find that the camera’s y-axis is inverted at all times, including when using a Gunner weapon, Insect Glaive, or Wirebug in Monster Hunter Rise. It is not requisite that fans use an inverted camera for absolutely everything, though, as some of the aforementioned settings can be kept at Type 1 while others are changed to Type 3. For those players that would like to try out different camera combinations, the Camera Controls setting affects the standard gameplay camera, the Reticle Controls setting affects the camera when using a Wirebug or throwable item, and the Gunner Reticle Camera Controls setting affects the camera when using a Gunner weapon or Insect Glaive.

To note, Type 1 and Type 3 are certainly not the only options that players have to pick from when adjusting the game’s cameras, as there is also a Type 2 and Type 4. For full clarity, Type 2 inverts the horizontal axis, while Type 4 inverts both the horizontal and vertical axes, and again fans of RPGs with unique classes should feel free to experiment with different combinations of these settings. Indeed, with movement playing such a big role in Monster Hunter Rise, it is worthwhile to put some amount of effort toward finding camera controls that feel natural.

Monster Hunter Rise is available on PC, PS4, PS5, Switch, Xbox One, and Xbox Series X.

MORE: Monster Hunter Rise: Complete Guide for Tips, Tricks, and General Help (Updated for Sunbreak)

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  • Strategy Guides
  • Monster Hunter
  • Monster Hunter Rise
  • PC
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  • PS5
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About The Author

William Parks is an editor at Game Rant with a background in visual arts. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. All the while, William’s passion for games remained.
William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college.
Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible. So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers.

Monster Hunter Rise — Official PlayStation, Xbox and Windows Launch Trailer

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Monster Hunter Rise is available now on Xbox Series X/S, Xbox One, Windows, Game Pass, PlayStation 5, and PlayStation 4. Check out the launch trailer to see some of the features you can expect, including various filters, event requests, rewards, and more.

In Monster Hunter Rise, master a multitude of acrobatic hunting techniques as you rise to meet the challenge of rampaging monsters in order to save Kamura Village.

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In This Video

Monster Hunter Rise

Capcom

Rating

ESRB: Teen

Platforms

Xbox Series X|SPlayStation 4PlayStation 5Xbox One

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Monster Hunter Rise was released on Nintendo Switch back in March 2021 to critical acclaim. A little less than two years later, it was released on Xbox Game Pass for console, cloud, and PC. This is a great port based on the original Steam port released exactly one year ago. Its predecessor, Monster Hunter World, has been on Game Pass for a long time, so many of you may be familiar with it. Just know, I think Rise is better in every way. nine0003

Mechanical Masterpiece

Monster Hunter Rise challenges you to face increasingly complex monsters alone or with up to three friends along two different paths. The plot of the game takes place in a small village that suffers from the «Rampage», which happens once in a generation. During this event, the monsters that are hiding all over their homeland will go berserk and attack as one big angry dragon bear feasts on the enraged creatures. Your job is to become strong enough to stop the rampage by hunting monsters, butchering them and using those parts to create new weapons and armor. This cycle is the heart of the game. nine0003

To see the main story, you will have Village quests to complete alone. They are set up for a single player and it will take you approximately 30 hours or so to view the credits. The multiplayer side of things is the Gathering Hub missions. These missions can scale up to four players and you’ll have to face all the same monsters you’ll see when playing solo, but with much more health and slightly higher damage. It’s disappointing that one path is completely closed off from co-op play, but it’s a lot better than the weird system that MH World used. Instead of watching certain cutscenes and then being able to invite people in the middle of a hunt, you can just get together at the very beginning and work your way through the gathering center with much less annoyance. nine0003

Mission types come in several varieties. The main ones are your hunts, in which you have the main target in a certain zone. They are usually joined by a few other basic monster types and you will have fifty minutes to kill or trap your target. If you’re good enough, you can get in and take out all three monsters, although I found myself focusing on the target each time. The monsters will fight each other and it’s a lot of fun to be a part of that, and we’ll talk about that later. Other mission types include the new tower defense rampage mode, which is terrible. nine0003

Rampage missions require you to set up a very simple series of defensive countermeasures as a constant wave of attacks from powerful monsters. It’s not fun, it sometimes feels downright unfair, and it’s usually exhausting. The fact that rampage is how you advance to the next hunter rank every time is one of the game’s few major flaws. Finally, you have collection or delivery missions. When collecting, you simply walk around the map, finding certain objects, and the delivery is exactly what you think. There is also an exploration mode which can be fun to use to try and explore the layout of an area as it never changes outside of the specific missions for each zone. nine0003

These zones cover most of your standard biome types, such as forests, swamps, icy areas, lava caves, and so on. One nice change is that each zone has one area and you don’t have to constantly travel and hunt down monsters in between. Your new pet, the owl, is a playable story so you always know where every monster is in every zone. One of my least favorite parts of MH World was the constant chasing of the enemy because I’m so damn impatient. In Rise, your cahoot (owl) lets you always know where every major monster in the area is, although it won’t know which monster it is until you defeat it at least once. It’s a huge quality-of-life improvement that I really appreciate, and Rise has a ton of them. nine0003

A life full of quality

Now, when you play alone, two companions will fight alongside you. Palico and Palamut are a combination of cats and dogs that you can give a name, outfit, and customize their appearance, and I love that. They have different body types such as healing cats that build fruits that fill the area with a life restoring mist, and you can give your dog a chain whip with which they will attack like the manic mongrel they are with. You can also ride the Palamute by holding the b button while not in combat mode to move around the area faster. While on their back, you can still pick up items and even perform light attacks. nine0003

The village center area is divided into several zones with a friend zone where you can hire more and more palamutes and calicos. Once you have a small furry army, you can send your… Meowsenarios to collect items and drops from bosses for you. This game has a ridiculous amount of systems, and does a great job of slowly introducing you to each one, while also being simple enough initially that you can ignore some of them. Other areas are blacksmithing where you will upgrade your gear and get village quests, items and more. As always, there’s a diner where you’ll find Bunny Dango, a weird jelly-like treat that will give you up to three buffs of your choice per hunt. nine0003

You also have a house where your cat butler can customize things and everything can be quickly moved between them at lightning speed. In the switch version, the boot was not terrible, but after 10-20 seconds (or more), it was destroyed by the SSD Series X|S. Most downloads, whether fast travel or sent on missions, lasted no more than a second. They felt instant at times, and the Windows store version was like my 3rd gen NVME SSD and a decent gaming rig. Graphically, this is still a Switch game, and the smaller amount of memory helps make it one of the fastest loading games I’ve ever played. nine0003

A truly ridiculous amount of mechanical stuff happens both outside and in every mission. It would take 15,000 words to break it all down, including the sheer number of monsters, weapons, and more. Just know that the game does a fantastic job of learning at a moderate pace and I never felt overwhelmed during its incredibly enjoyable combat.

Clean, crisp combat

Anyone who has played the series prior to combat will immediately feel familiar. For those who don’t, it’s a mix of quick and deliberate weapons designed to keep you on your toes without feeling too hard, at least early on). All classic monster hunter weapons return and work similarly to World. I mainly used the Longsword and Insect Glaive and I immediately felt at home with both. The biggest change in Rise is Wirebugs. You have two of them by default and they boost all of your basic moves and special moves. While your weapon is stashed, you can hold down the left trigger at any time and then use the right trigger to release the bug, which will then pull you forward like a slingshot. You can find a third time bug during missions and I can’t imagine playing Monster Hunter without them. The flow of combat is much faster than before, and the additional platforming available also makes exploring each zone a lot better. Depending on the weapon, you will also have different special moves using wire beetles. My favorite was using the beetle to pull myself forward as I doubled down with my longsword. There is a practice zone linked to the friends zone to test and discover all the moves the game has to offer and you will need for higher difficulty levels. nine0003

Movement and combat seem tense, although there is no fixation for monsters. Pressing the left bumper will change your target to them, but only for a fraction of a second. It’s a reorientation, not some real blocking mechanic. You’ll be quickly taught how to prepare for every hunt, and once you’ve started a mission, you can visit the hut if you want to change gear, grab a bite to eat, or replenish your useful items. At first, it can be inconvenient to navigate the system for changing the currently used item. You will need to hold the left bumper while using the face buttons to move left or right. I eventually got used to all the quirks of the user interface, but I had a lot of practice with MH World. nine0003

The monsters themselves are a visual treat, with great textures and incredible animations. Learning their patterns was never cheap, and the difficulty spikes could be controlled thanks to the gear you got for free in the beginning. The credits will be awarded after you reach Hunter rank 5 in the village questline, which took me about 35 hours. This is just the beginning, as a full playthrough can easily take 100 hours as you work your way up the ranks and face the game’s actual final boss. Most of the hunts took me about 20 minutes or so if I focused on the main objective, and when two monsters collide with each other, chances are you’ll see yourself taking on a version of this game. Once the monster is stunned, you can use Wirebugs to easily get on its back and take control of it. Using light and heavy attacks while dodging will allow you to quickly take chunks away from any other monsters if they are fighting each other. If you manage to do it alone, you can press X and the monster will crash into the wall, dealing massive damage. It’s a lot of fun and keeps people from focusing on constantly trying to ride enemies like they did in The World. nine0003

Great art style and incredible music

Monster Hunter Rise looks like the most beautiful Xbox 360 game of all time. The geometry of each scene, the level of motion detail and some of the textures are indicative of the portable equipment it was originally designed for. I still think it looks great running Series X or PC. Much of this is due to the superb art style and near flawless execution. There are a number of amazing graphics options in the Series port of the title. Things like shadow spacing, texture quality, and more can be tweaked to your liking. Even after I maxed everything out, the game still seemed to either stutter or be close to 120fps on my console, and on my PC it was constantly running at over 200fps. The game always seems to be smooth. I’m not sure I’ve ever felt him twitching during a fight, which was a huge factor in fights that felt fair. nine0003

The only thing that struck me was the soundtrack. Every track in the game is great, both orchestral and vocal. You will be visiting the city often and every neighborhood is filled with musical bliss. It’s not the kind of music I usually like, but it’s great and counters the overly fun and cheesy mood of the game in a way that I need. You have three dialogue options: Japanese, English, and your own. The latter is, in my opinion, the best choice to match the strange temporal vibes of the setting. The quality of the English voice acting is decent, but the lines are so incredibly cheesy that it immediately annoys me. By default, your character talks non-stop to himself and to his buddies during missions, but you can reduce this number by using the wide range of available options. nine0003

As far as bugs go, I didn’t encounter anything other than all the local life that swarms around each zone during the mission. This game has been supported by Capcom for approximately two years, and it shows in the release of rich content and a technically sound package.

Completing the Job

Monster Hunter Rise benefits from more attention and significant quality of life improvements over its predecessors. The performance is excellent and your hunting will be more enjoyable than ever. With its release on Day 1 on Game Pass, this is a world worth visiting alone or with friends. nine0003

Monster Hunter Rise

Played on
Xbox Series X (primary) and Windows Store

PROS
  • Performance
  • gameplay
  • Music
  • nine0059
    Content amount

  • Variety of content
CONS
  • Raging Missions
  • Weak history

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  • Battle. net
  • BlizzCon
  • Behind Blizzard
  • Hearthstone

    Daxarri

    , Start Stewl The Witchwood DLC adds a new (free) single-player mode called «Monster Hunt». Hearthstone quest developers Paul Nguyen, Giovanni Scarpati, and Dave Kosak talk about how to succeed in it. nine0003

    Combat Ready

    If you’ve already played Dungeon Run in Kobolds & Catacombs, you’ll notice an eerie resemblance to Monster Hunt. But there are also significant differences. You don’t have to choose among the usual 9 Hearthstone classes, but play as one of four monster hunters. Each of the hunters is endowed with a unique ability that you need to master to perfection if you want to safely survive the hunt.

    Your hunter will go deep into the Witchwood in the footsteps of the witch Hagata. There he will have to defeat several terrible bosses blocking the path to the goal. With each victory, you will be able to replenish your deck with items obtained from a defeated enemy. Although you may encounter familiar and trusted equipment in the forest, most of the items you find will be completely new, while some of them are only given for defeating certain opponents. Hunters have their favorite tricks — a special hero power or ability that you need to master in order to return from the hunt alive. Each of the monster hunters has their own nemesis lurking in the forest — a unique boss that can only be hunted down and defeated by a specific hunter. nine0003

    You should try all four heroes, as each of them has their own task, for which you can get a free set of Witchwood cards. And if you have enough strength to complete the monster hunt with all four hunters, then you will have the opportunity to face the real forest witch — Hagata ! By ridding the forest of Hagatha’s curse, you will not only earn the gratitude of the people of Gilneas, but also receive card back «Monster Hunt» !

    We hope you enjoyed learning about what’s new in Monster Hunt! We can’t wait to hear your hunting stories — share your story of your adventures in the Witchwood using the hashtag #Witchwood.