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Tales of Monkey Island: Chapter 5 — Rise of the Pirate God Walkthrough

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Welcome to Gamezebo’s walkthrough for Tales of Monkey Island: Chapter 5 – Rise of the Pirate God.

General Tips

Controls

  • Hold down the left mouse button and then move the mouse in a direction to make Guybrush walk in that direction. In most areas you can also hold down the right mouse button while Guybrush is walking to make him run.
  • Alternatively, the keyboard keys W, A, S and D can be used to make Guybrush walk, and the shift key can be held down at the same time to make him run.
  • Single left click when the cursor is over a hotspot to interact with an object or character.
  • Right click to skip a line of dialogue.
  • Hold down the F4 key to identify all the hotspots in an area.
  • Press the I key to open the inventory.
  • Press the Escape key to return to the menu.

Saving and Loading

To save, press ESC to bring up the menu and then click Save & Load. Use the red arrows to scroll through to a blank saved game and then click the Save Game button. Saved games are given a location, date, time and description of what has happened in the adventure so far. To load, press ESC to bring up the menu and then click Save & Load. Use the red arrows to scroll through to a previously saved game and then click the Load Game button.

Inventory

Press the I key to bring up the inventory. Left click to select an item and it will be tagged onto the cursor. The item will glow green when it is moved over an object in the playing area that it can be used on. Some objects can also be combined by using them on another item in the inventory window. To combine objects, place an object in each of the circles at the left side of the inventory window and then press the plus sign between the circles to try and combine them. Objects can also be examined by selecting the magnifying glass at the top-left corner of the inventory window and then selecting the item.

Item List

Blindfold

Found in the bar after Guybrush has regained his body. After finding the diet of the senses spell, the blindfold is one of the items that is used on La Esponja Grande at the crossroads center.

Bone

Found by selecting the skull and crossbones on the sign at the treasure hunt location. It is given to the dog near the tombstones at the gateway.

Bottle o’ Grog

Found by using the pirate bucks on the money slot on the grog machine at the crossroads and then pressing the grog button. After LeChuck’s crossroads spell has been found, the bottle o’ grog is one of the items used on the crossroads center.

Bugeye’s Diary

Found behind the loose brick in the left jail cell. It is read to discover how Bugeye escaped from the manatee.

Diet of the Senses Spell

After Guybrush has found the feast of the senses menu, the diet of the senses spell is found by talking to Galeb about reversing the spell. It is examined to see the ingredients that are needed to shrink La Esponja Grande.

Dog

Found by giving the bone to the dog near the tombstones at the gateway. He is combined with LeChuck’s sock in the inventory. The dog is then used with the ground full of Xs at the treasure hunt location. The dog is found again at the crossroads center, where he helps Guybrush get LeChuck’s chest after LeChuck’s sock has been used on Galeb.

After LeChuck’s chest has been given to the thief at the thieves’ den, talk to the thief to distract him and then use the dog on the pile of totally unguarded scrolls. The dog is next found at the treasure hunt location, where he has buried the treasure under one of the Xs. The dog is then used on the ground full of Xs to find LeChuck’s crossroads spell. After LeChuck’s crossroads spell has been found, the dog is one of the items used on the crossroads center.

Elaine’s Ring

Available after arriving in the left jail cell. After Guybrush has been blasted by the cannon through the rip above LeChuck’s ship and the shred of life has been used on the rip, Elaine’s ring is used on the rip.

Feast for the Senses Menu

Available after arriving in the left jail cell. It is replaced with the diet of the senses spell after talking to Galeb about reversing the spell.

Fishnet

Found at the bottom of the ocean after Guybrush has regained his body. It is used to capture the tiny pyrite parrots after they fly to the top of the sign in the treasure hunt location.

Ghost Photo

Found by giving the pirate bucks to Galeb at the crossroads center. It is used on the locket on Winslow’s raft.

Ghost Sword

Found in the swordfighter’s head at the top of the mast in the swordfight location. It is used on Morgan to challenge her to a sword fight.

Gold Coins

After the pirate buck has been used on the money slot on the grog machine at the gateway, the change button on the grog machine is pressed to get the gold coins. They are given to the ferryman at the gateway.

Grave Dirt

Available at the start of the game. It is used on the ferryman’s boat at the gateway to distract him.

Hook

Available after arriving in the left jail cell. It is used on the chest in the jungle. It is used on the mainsail near the crow’s nest on LeChuck’s ship to make a rip in the sail. It is used on the rope leading down from the crow’s nest  to land on the tower.

Jar of Tiny Pyrite Parrots

Made by combining the tiny pyrite parrots with the tip jar in the inventory. After finding the diet of the senses spell, the jar of tiny pyrite parrots is one of the items that is used on La Esponja Grande at the crossroads center.

Jeweled Anchor

After asking the treasure hunter how the treasure hunt works, the jeweled anchor can be taken from the bottom of the pile of treasure. After LeChuck’s crossroads spell has been found, the jeweled anchor is one of the items used on the crossroads center.

LeChuck’s Buckle

Found by using the seagull feather on the chest in the jungle. It is used on the thief at the thieves’ den so that the secret can be taken.

LeChuck’s Chest

After the dog has been used on the ground full of Xs at the treasure hunt location, LeChuck’s chest is found by using the dog on Galeb at the crossroads center. It is given to the thief at the thieves’ den.

LeChuck’s Crossroads Spell

After the dog has stolen LeChuck’s spell from the thief at the thieves’ den, the dog is used on the ground full of Xs at the treasure hunt location to find LeChuck’s crossroads spell. It is examined to see the ingredients that are needed for the center of the crossroads.

LeChuck’s Sock

Found above the tombstone at the right side of the thieves’ den. It is combined with the dog in the inventory. After the dog has been used on the ground full of Xs at the treasure hunt location, LeChuck’s sock is used on Galeb at the crossroads center to get LeChuck’s chest.

Old Brute Deodorant

Found on Winslow’s raft after Guybrush has regained his body. After finding the diet of the senses spell, the old brute deodorant is one of the items that is used on La Esponja Grande at the crossroads center.

Pirate Buck

After the grave dirt has been used on the ferryman’s boat at the gateway, the pirate buck is found by selecting the tip jar on top of the turnstile. It is used on the money slot on the grog machine.

Pirate Bucks

Found after Guybrush has taken the tip jar on the turnstile at the crossroads. They are used on the money slot on the grog machine at the crossroads. They are given to Galeb at the crossroads center to buy the ghost photo.

Ring of Keys

After telling Elaine to attack LeChuck on the deck of LeChuck’s ship, the ring of keys are found in the hand of the skeleton below the ship when Guybrush is being keelhauled by LeChuck. They are used on the locked gate on the deck of LeChuck’s ship.

Root Beer

After the tin mug has been found in the jail cell, return to the bar as a ghost and scare Grindstump so that he throws a dart at the barrel above Guybrush’s body. When Guybrush returns to the bar in his body, he will now be holding the mug of root beer. It is used on the chewed gum in the right jail cell.

Seagull Feather

Found near the dead seagull in the jungle. It can be found after Guybrush has regained his body. After finding the diet of the senses spell, the seagull feather is one of the items that is used on La Esponja Grande at the crossroads center.

Secret

After finding the diet of the senses spell and also after using LeChuck’s buckle on the thief at the thieves’ den, the secret can be taken from the table at the thieves’ den. After finding the diet of the senses spell, the secret is one of the items that is used on La Esponja Grande at the crossroads center.

Shred of Life

Available at the start of the game. After Guybrush has been blasted by the cannon through the rip above LeChuck’s ship, the shred of life is used on the rip.

Tin Mug

Found after arriving in the right jail cell. After the tin mug has been found in the jail cell, return to the bar as a ghost and scare Grindstump so that he throws a dart at the barrel above Guybrush’s body. When Guybrush returns to the bar in his body, the tin mug will be replaced in the inventory with the mug of root beer.

Tiny Pyrite Parrots

After selecting the ground full of Xs at the treasure hunt location, the tiny pyrite parrots will fly to the top of the sign. The fishnet is then used on the tiny pyrite parrots to capture them. They are combined with the tip jar in the inventory to make the jar of tiny pyrite parrots.

Tip Jar

Found on the turnstile at the crossroads, the tip jar can be taken after Guybrush has given the gold coins to the ferryman. It is combined with the tiny pyrite parrots to make the jar of tiny pyrite parrots.

Well-Used Gum

After finding the diet of the senses spell, the well-used gum is found by selecting the gum stalactite in the right jail cell. After finding the diet of the senses spell, the well-used gum is one of the items that is used on La Esponja Grande at the crossroads center.

Walkthrough

Gateway

The episode starts in the grave on top of the hill. Select the dirt twice to escape from the grave. Walk east toward the ferryman and use the dirt on the boat. When the ferryman turns around to start cleaning his boat, select the tip jar on top of the turnstile to take a pirate buck:

Run west and select the grog machine to examine it more closely. Use the pirate buck in the money slot and then press the change button to take the two gold coins. Give the gold coins to the ferryman and the boat will travel to the crossroads.


Crossroads Center

Galeb takes a photograph of Guybrush after he arrives at the crossroads and says he wants money before he hands it over. Talk to Galeb and say “I can’t stay here. Has anyone ever returned to the living world?”: He mentions a powerful voodoo spell that was locked away in a treasure chest. Enter the boat and select the treasure hunt location on the map.


Treasure Hunt

Select the skull and crossbones on the sign to take the bone:

Talk to the treasure hunter and say “Can you show me how the treasure hunt works?”. When the treasure hunter walks away to demonstrate, take the jeweled anchor at the bottom of the pile of gold. Enter the boat.


Gateway

Take the tip jar on top of the turnstile. Run west and examine the grog machine. Use the pirate bucks on the money slot and then select the grog button to take the bottle o’ grog. Run west to the fence and then south along the path to see the dog:

Give the bone to the dog and Guybrush will add him to the inventory. Run east and return to the boat.


Thieves’ Den

Run to the right side of the thieves’ den and take the sock above the tombstone:

Return to the boat.


Treasure Hunt

Combine the dog with LeChuck’s sock in the inventory and he will get the scent. Use the dog on the ground full of Xs and the dog will run away. Enter the boat.


Crossroads Center

Guybrush sees the dog run up to Galeb and start barking. Use LeChuck’s sock on Galeb and the dog will dig to find LeChuck’s chest. Enter the boat.

Thieves’ Den

Give LeChuck’s chest to the thief: He says that nothing was inside the chest, but then Guybrush sees him kicking something into the pile of scrolls. Talk to the thief and say “What are all these things?”: He turns around to let Guybrush steal something. While his back is turned, use the dog on the pile of scrolls:

The dog dives into the pile of scrolls. Select the pile of peglegs at the right side of the scrolls and the thief will return Guybrush to his boat, removing the pegleg from Guybrush’s inventory on the way.


Treasure Hunt

Guybrush arrives at the treasure hunt location to see that the dog has buried the treasure somewhere. Use the dog on the ground full of Xs and he will dig up the treasure, which turns out to be LeChuck’s crossroads spell. Enter the boat.


Crossroads Center

Examine LeChuck’s crossroads spell in the inventory:

The spell mentions a guide, an anchor, courage and a sacrifice. Use the dog, the jeweled anchor and the bottle o’ grog on the crossroads center. Enter the boat.


Swordfight

Run up the stairs to the platform and then climb up the mast:

Guybrush sees Morgan LeFlay and a headless swordfighter at the top of the mast. Take the ghostly sword from the head of the swordfighter:

Use the ghost sword on Morgan to challenge her to a fight. The aim here is to insult the swordfighter while complimenting Morgan at the same time. The correct answers are shown below:

Morgan: “I died a failure. I used to dream that somebody would call me the greatest Pirate Hunter in the world.”
Swordfighter: “You make me want to puke.”
Answer: “I bet people say that about YOU all the time!”

Swordfighter: “I once owned a dog that was smarter than you.”
Morgan: “It’s hopeless. I can’t believe I once studied under the greatest swordsman in the Caribbean.”
Answer: “He must have taught you everything you know.

Swordfighter: “I’m the most cunning pirate on the seven seas! Do you know what my IQ is, boy?”
Morgan: “Seriously, on a scale of one to ten, how terrible a person am I?”
Answer: “Negative One. If that.”

Morgan: “I’m useless. I can barely even lift my sword.”
Swordfighter: “There certainly is a foul smell comin’ from this fight!”
Answer: “See, in some ways you ARE stronger than me!”

Morgan: “My career as a pirate hunter was about as successful as my career as a marathon runner.”
Swordfighter: “Nobody’s ever drawn blood from me and nobody ever will.”
Answer: “You run THAT fast?”

Swordfighter: “Smaller men quiver at my unmistakably masculine swagger.”
Morgan: “The way I wave this sword around… it’s like I’m a little boy.”
Answer: “Believe me, you’re all woman.”

After choosing three correct answers, Morgan agrees to help Guybrush. Talk to Morgan and say “I found a spell!”: She will ask what ingredients are needed. Say “A ‘Sacrifice. ‘”: She tells Guybrush to focus on the other items first. Say “That’s enough, thanks.”. Say “I still need some kind of sacrifice.” to travel to the crossroads center.


Crossroads Center

Morgan agrees to use her reputation as the sacrifice that Guybrush needs. Guybrush falls through the rip and lands on LeChuck’s ship.


LeChuck’s Ship

A cutscene is shown where LeChuck throws La Esponja Grande into the rip. Keep talking to LeChuck until Elaine agrees to become LeChuck’s bride. Select the enchanted cutlass in the main mast:

Elaine squirts Guybrush with voodoo root beer and he is returned to the crossroads.


Crossroads Center

Morgan tells Guybrush to find the voodoo lady’s locket. Enter the boat.


Gateway

Give the pirate bucks to Galeb to buy the spirit photo. Run south along the path and then select the rip to pass through to Winslow’s raft.


Winslow’s Raft

Select the ocean to dive down to the seabed.

Seabed

Run east to the cave entrance to talk to Anemone. Say “Can I get you to come out?”: The only person that she trusts is Winslow. Exit the conversation and return to the surface.

Winslow’s Raft

Talk to Winslow and say “Anemone could use a sign of affection.”: He writes a haiku to Anemone and drops it into the ocean. Return to the seabed.

Seabed

Run east to the cave entrance to talk to Anemone again. Say “Winslow dropped a note down to you!”. She swims past the seaweed, causing it to to bend more than usual. Select the clam and it will close. Wait for the locket to move above the clam:

When the locket is above the clam, move away from the clam and it will open. If you timed it correctly, an air bubble will catch the locket and it will float up to the surface. Guybrush returns to the surface.

Winslow’s Raft

Winslow puts a bottle of Old Brute deodorant down on the raft. Use the ghost photo on the locket:

Talk to Winslow and say “Would you mind pushing the button on that locket?”. Guybrush returns to his body in Club 41.


Club 41

Guybrush is confronted by W.P. Grindstump and Bugeye. Say “I surrender!” and Grindstump will take Guybrush to the jail cell.


Jail Cell

Select the loose brick:

Guybrush finds Bugeye’s diary behind the loose brick. The diary mentions that Bugeye escaped from the manatee when the manatees were kissing. Wait in the cell for about a minute and Guybrush will return to Winslow’s raft.


Winslow’s Raft

Select the rip to return to the gateway.


Gateway

Run east and return to the boat.


Swordfight

Guybrush sees a group of crabs that start talking with the voice of the voodoo lady. Select any topics when talking to the voodoo lady and she will tell Guybrush to possess his body and to find some spirit gum. Run east up the stairs and go through the rip to enter Club 41.


Club 41

Talk to Bugeye and say “How did you get out of the Manatee?”. When Guybrush says he can guess, say “You slipped out on the tongue?” as the first guess and “Rode a mer-person to Flotsam?” as the second guess. When Bugeye asks if Guybrush is mocking him, select the stinky, tweaking, meanie expression:

Select the go option and Bugeye will accidentally punch Grindstump. Enter the rip to return to the swordfight location.


Swordfight

Go down the stairs and enter the boat.


Gateway

Run to the left side of the gateway area and go through the rip.

Winslow’s Raft

Talk to Winslow and say “Would you mind pressing the button again?” to return to Club 41.


Club 41

When Grindstump confronts Guybrush, say “I surrender!” to be taken to the jail cell. As Bugeye is in the left cell, Guybrush is locked in the right cell.


Jail Cell

Take the mug in the cell window:

Keep waiting until Guybrush returns to Winslow’s raft.


Winslow’s Raft

Select the rip to return to the gateway.


Gateway

Run east and return to the boat.


Swordfight

Run up the stairs and go through the rip to return to Club 41.


Club 41

Guybrush’s body will now have the mug in its hand from the jail cell. Talk to Grindstump and say “BOOOO!!! I’m a scaaaaary ghost!”, then select any facial expression to distract Grindstump. The dart hits the barrel above Guybrush’s body and root beer pours into the mug. Enter the rip to return to the swordfight location.


Swordfight

Go down the stairs and enter the boat.


Gateway

Run to the left side of the gateway area and go through the rip.


Winslow’s Raft

Talk to Winslow and say “Would you mind pressing the button again?” to return to Club 41.


Club 41

When Grindstump confronts Guybrush, say “I surrender!” to be taken to the right jail cell again.


Jail Cell

Use the root beer on the chewed gum in the cell window:

Guybrush eats the spirit gum and is now able to stay without being transported back to Winslow’s raft. Select the poster on the right wall of the cell to see a hole in the wall. Go through the gaping hole to board LeChuck’s ship. After the cutscene where Guybrush realises that La Esponja Grande must be made smaller, Guybrush returns to the crossroads center.


Crossroads Center

Enter the boat.

Gateway

Go through the rip at the left side of the area.

Winslow’s Raft

Take the bottle of Old Brute deodorant on the raft:

Select the ocean to dive down to the seabed.

Seabed

Take the fishnet in front of the bones:

Return to the surface.

Winslow’s Raft

Go through the rift to return to the gateway.

Gateway

Talk to Galeb and say “Can you help me reverse this spell?” to receive the diet of the senses spell. Run to the right side of the area and enter the boat.

Treasure Hunt

Select the ground full of Xs to see the tiny pyrite parrots fly to the top of the sign. Use the fishnet on the tiny pyrite parrots to catch them. Combine the tiny pyrite parrots with the tip jar in the inventory to get the jar of tiny pyrite parrots. Go through the rip.

Jungle

The voodoo lady starts talking through the seagull when Guybrush arrives in the jungle. Exit the conversation and take the feather at the left side of the seagull:

Use the hook on the chest to take LeChuck’s belt buckle. Enter the rip to return to the treasure hunt location.

Treasure Hunt

Run to the left side of the area and enter the boat.

Thieves’ Den

Use LeChuck’s buckle on the thief and then take the secret on the table:

Enter the boat.

Swordfight

Run upstairs and go through the rip to enter Club 41.

Club 41

Take the blindfold at the right side of the bar:

Talk to Grindstump and say “I surrender! Take me to jail!”.

Jail Cell

Select the gum stalactite at the top of the window:

Select the gaping hole to return to Club 41.

Club 41

Select the rip to return to the swordfight area.

Swordfight

Go downstairs and enter the boat.

Crossroads Center

Examine the diet of the senses spell in the inventory:

The spell mentions sight, sound, touch, sixth sense, smell and taste. Use the blindfold, jar of tiny pyrite parrots, seagull feather, secret, Old Brute deodorant and well-used gum on La Esponja Grande.

LeChuck’s Ship

After the lengthy cutscene, Guybrush lands on the crow’s nest. Use the hook on the mainsail to create a large rip in it. After Guybrush lands on the deck, talk to Elaine and say “Attack LeChuck!”. Wait for LeChuck to lower Guybrush under the ship. When Elaine attacks LeChuck, quickly select the ring of keys held by the right skeleton:

LeChuck next throws Guybrush into the cabin, which causes the door to break. Wait until LeChuck appears and launches Guybrush up to the crow’s nest again. Wait until LeChuck throws Guybrush down to the deck. Use the ring of keys on the locked gate:

The gate opens and a barrel rolls toward the broken cabin door. Wait until LeChuck sends Guybrush under the boat again. Select the broken cabin door and then select the loose barrel:

Wait until LeChuck launches Guybrush up to the crow’s nest. This time, use the hook on the rope to slide down to the tower. Wait until Guybrush returns to the deck, then talk to Elaine and say “Light the cannon again!”. Select the broken door. When LeChuck arrives, Guybrush will automatically step onto the broken door and is launched into the cannon. The cannon then shoots Guybrush back to the crossroads.

Crossroads Center

Use the shred of life on the rip and the rip will disappear. Use Elaine’s ring on the crossroads center to return to LeChuck’s ship.

LeChuck’s Ship

Select any topic when talking to Elaine to complete the episode.

“;

How To Solve The Code Wheel In Act 5 Of Return To Monkey Island

Quick Links

  • Beneath The Monkey Head
  • How To Be An Organized Pirate
  • How To Be An Observant Pirate
  • How To Be A Bloodthirsty Pirate
  • How To Solve The Code Wheel
  • The Final Task

So you traipsed all around the Carribean looking for Golden Keys, only to have the Secret of Monkey Island stolen from under your nose, huh? Well, that’s just how Return to Monkey Island does it. Luckily, you have Elaine on your side to help you get back to Monkey Island and pursue your foes.

RELATED: Best Video Game Pirates

This is a shorter act than the others but still has some devious puzzles! You’ll have to use all of your wit and quite a few of the items you’ve been lugging around for the last few hours (we’re looking at you, ceremonial dagger!) to finish the game.

Beneath The Monkey Head

And we’re back! Yet another Return to Monkey Island.

You can’t return back to the surface, so your only option, for now, is to progress deeper into the cavern beneath the giant monkey head.

Walk over to the right and you’ll meet up with Wally, who’s hanging from shackles attached to the ceiling. Have a chat with him if you like, but you can’t free him from his shackles — Wally is doomed to hang there for the rest of the game.

That is, of course, unless you had the foresight to make a note of the shackles’ serial number earlier in the game and had a key made! The shackles are found on LeChuck’s ship, and if you have the key, you can rescue Wally.

Continue on through the cavern until you are rudely interrupted by Flambe. He’ll warn you that you’re making a mistake pursuing LeChuck, but we’ll press on anyway — you can give any response to Flambe, it doesn’t matter.

Get to the end of the path and jump off the cliff. Enter through the only doorway.

How To Be An Organized Pirate

After the cutscene, examine the sign on the door that just slammed shut. Only the organized pirate will pass, apparently. Ignore that for now, and head one screen to the left. There will be a statue of a monkey with a parrot – use your crackers on it.

Go left again and you’ll encounter a statue of a frustrated monkey. There’s a pebble on the ground in this room, pick it up. Guybrush will remark that it looks like a piece of eight. Give the frustrated monkey statue your ceremonial knife.

On the next screen to the left, give the squinting monkey statue your double monocle, and on the next screen with the statue of a jolly monkey, pick up another stone coin from the floor. Give the jolly monkey statue your empty mug, and the screen will start shaking – you’ve unlocked the door!

How To Be An Observant Pirate

Head down to the next floor through the new doorway, and the next door you need to progress will shut. This new sign tells you that you have to be an observant pirate, and there is another set of rooms you’ll need to solve puzzles in. While in this room, pick up the stone coin on the floor.

The first screen to the left has a cabin monkey and a stone coin on the floor in the middle of the circle of mushrooms. Pick up the stone coin and put it in the cabin monkey’s chest. On the next screen, there’s a stone coin next to the first mate monkey on the floor – pick it up. The first mate monkey needs two coins, so put them in the chest. You can tell that the monkey needs more coins as it has a bigger chest.

The next room has a statue of Captain Monkeybeard, who has a huge chest, but there are no stone coins to find. This statue needs three coins, but you’ll only have two – for the third coin, use your final real piece of eight.

How To Be A Bloodthirsty Pirate

Head down the next flight of stairs. You get the drill by now. This time, you need to be bloodthirsty – to assist with this, head back up to the first floor and take back the ceremonial knife from the frustrated monkey statue. While you’re here, you’ll also need to grab the empty mug from the jolly monkey statue. Head back down.

You can only head right this time, so do so. Stab the hurt monkey statue with the knife, and then do the same with the statue in the next room. The statue in the third room, however, is too broken to stab. To solve this, use the empty mug on one of the bleeding statues and then empty the newly filled mug into the grate in the third room. This will open the final locked door.

Walk through the newly opened door into a huge cavern with yet another puzzle to solve.

How To Solve The Code Wheel

While the situation seems extremely dangerous, Guybrush can take as long as he likes to solve this puzzle, which involves getting the right combination of settings on a massive stone wheel.

First, though, walk to the bottom of the screen and to the right, beneath Captain Madison’s hat. Examine the stone slab in the lava until you hear a poem, which is a hint. The relevant excerpts are:

  • Four extra years out at sea.
  • Three steps right.
  • Two left.

There are three moving parts to the wheel – a date in the center and two rings. They must be arranged in a certain configuration before Guybrush can pull the lever on the left. The solutions to this puzzle are on previous screens, hidden atop the doorways that you unlocked: you’ll find the top half of the face above the first doorway, the bottom half on the second, and the date is written above the third doorway.

There are two steps to this puzzle:

  • First, arrange the code wheel as the doorways would suggest. The face that you have to make should be in the top section of the wheel.
  • With that done, you now need to follow the steps of the poem.
    • Rotate the outer wheel three times as it moves to the right.
    • Rotate the inner wheel twice as it moves to the left.
    • Change the date in the middle four times.

Solving this puzzle reveals a door – enter, of course.

The Final Task

This final section is hidden in an expandable to prevent any spoilers for those reading ahead! However, we recommend solving this one on your own to preserve the experience.

After taking a short moment to appreciate the ridiculousness of these events, pick up the popcorn on the floor if you want. Head out of the alley and into High Street to meet up with a familiar, friendly face. He will hand you his key ring before skedaddling.

If you want, you can pick up another key from Locke’s hand on the left and use it on the gaudy chest nearby to get the true Secret of Monkey Island.

You don’t have to do this, though. It’s totally up to you how to end the game.

Chat to Elaine if you like, but you can’t leave until you’ve turned all the lights off. Use Stan’s key ring on all of the light switch levers around the place.

When you are ready, and only when you are ready, you can leave.

read more

With the game beaten, don’t forget to check out the Scrapbook in the main menu! There’s an extra note at the end.

NEXT: Ron Gilbert And Dave Grossman Talk Monkey Island, Working With Disney, And Internet Toxicity

Parade of walkthroughs — Return to Monkey Island / Return to Monkey Island

Shop «Maps and stuff»

We give the extracted chip to Wally. Ten minutes later we get a map to the mop tree.

We unfold the received map and understand that we need to go to the forest. On the interactive map we move to the forest.

At the museum

First turn right. We don’t go to the museum. We select a card from the ground. Let’s answer the question. We return to the sign at the edge of the dark forest.

Way through the forest

We go deep into the forest.

Examine the carnivorous plant. Using a ritual knife, we take a sample of the plant.

Note . The path to the mop tree through the forest is random, i.e. each player will have an individual path. In easy mode, you can simply go through the drawn map. In hard mode, you will have to concentrate and walk through the forest carefully on your personal map.

Open the map and see which landmark is marked on the map. We see flowers, we follow in their direction.

From the flowers we go in the direction of the mushrooms, leaving the carnivorous plant behind.

Move right towards the carnivorous plant, leaving the mushrooms behind.

We move to the right passage to the flowers, leaving the carnivorous plant behind.

Go to the left passage to the carnivorous plant, leaving the flowers behind.

We move to the left passage to the flowers, leaving the carnivorous plant behind.

We arrive at the designated place, we find a mop tree in the clearing.

We decide to cut off a branch from the mop tree with a ritual knife. After a while, we get a mop handle. We look at the impressive result of our work.

We leave the forest in a short way. Many hours later we reach a clearing at the edge of the forest. We go to the museum.

Pirate Lore Museum

Meet the curator of the museum, Konrad. He is also the editor of the Pirate Herald. We get a business card from Conrad. We examine all active objects in the room. We learn a lot about ourselves.

We stop our eyes on the plate attached to the display case. We read the information on it.

We decide to talk to the curator of the museum. We inform him of our intention to find the Secret of Monkey Island, ask the remaining questions.

We study the display lock, then examine it with a monocle. The numbers are so small that they cannot be seen even when magnified.

In inventory combine monocles with each other. With a double monocle we examine the display lock, write down its serial number.

We go into the pantry, pick up a bag of cracker mixture from the shelf.

Note . In easy mode, the pantry will be closed, and there will be no need to pick up the cracker mixture. At our request, Key Nice will give the crackers without replacing them.

We leave the museum and leave the forest. On the map we move to Upper Street. We go to the castle shop.

Locksmith shop

We show the Key to Nice written serial number on a piece of paper and ask her to make a key for us. We get the key.

Offer Key Nice cracker mix. We pick up crackers from the counter. We return to the museum.

Pirate Lore Museum

We feed the parrot with ready-made crackers.

While the parrot is busy with treats, use the finished key on the display lock.

We are watching a video insert about the events in the governor’s mansion.

After stealing the eye patch from the museum showcase, we automatically leave it. On the map we move to Lower Street. We go to the voodoo lady shop.

Mojo International House

We give Korina a bandage for magical recharge. We give her an additional ingredient in the form of a sample of a carnivorous plant for magical recharging.

Note . In easy mode, no additional ingredient is needed to magically recharge the Camouflage Bandage.

The voodoo lady performs the appropriate ritual, as a result of which we get a recharged eye patch. We leave the store and go outside.

In one of the dark corners we notice the former pirate leaders and communicate with them on all available topics.

Note . You can meet random pirate leaders only if you have the «Author’s version: more words — less actions» option enabled.

After meeting with the pirates, we hurry to the pier.

Wharf

We pass the quartermaster to the left, hiding behind the boxes. We save the game. We make a personal mop. In inventory, you can attach to the mop handle:

— sponge;

— soft toy;

— rope;

— dried head.

After making the mop, we put on the charmed bandage. Now you can go and get hired. To get the achievement, you need to hire a ship with all four attachments. To do this, we make a personal mop, show it to the quartermaster and go on board the ship. When we find ourselves in the hold during the briefing (we don’t ask questions), but load the save behind the boxes. We make a new mop with a different nozzle and so four times.

Note . We get achievement «Hire with all the nozzles for a mop»

We approach the quartermaster. We ask her about work. We present the finished mop. All our work. We follow the quartermaster to Le Chak’s ship.

We are watching a video insert about the events in the Skamm Bar tavern.

  • Page 6 of 18

    Depending on the caste, the first-born will always be called: Wayan, Putu or Gede.
    The second child in the family will be named Made or Kadek.
    The third child will be named: Nyoman or Komang.
    The fourth child will be named: Ketut.
    After the fourth child, the naming logic resumes and everything starts over.

    2. Volcanoes in Bali

    The island of Bali, located on the Ring of Fire, arose as a result of several volcanic eruptions. Among the 12 Bali volcanoes, only 2 remain active: Gunung Agung and Gunung Batur.

    Here are the 5 highest volcanoes in Bali:
    1) Agung 3031m (active)
    2) Batukaru 2276m
    3) Abang 2152m
    4) Catur 2096m
    5) Sangyan, 2087m
    Pohen 1909m), Lesung (1885m), Adeng (1826m), Batur (1717m), Merbuk (1386m), Klatakan (698m)

    in Amed they are engaged in the extraction of sea salt. This production requires a lot of energy and labor. As a rule, about four to five bags of salt are produced in two days of work. So if you’re passing through this poor region of Bali, don’t hesitate to pick up a few bags of hand-harvested salt.

    4.

    Dutch invasion of Bali (1906)

    In order to establish their complete control over Bali and neutralize the kings of Denpasar, Tabanan and Klungkung, on September 14, 1906, the Dutch army landed in Sanur. At this time in Denpasar, the King of Bandung (and his followers) committed a bloody Puputan (collective suicide), resulting in the death of about 1,000 people.

    5. Babi Guling — the most popular pork dish in Bali

    Babi Guling — translated as «upside down pig». Traditionally, the piglet is cooked as follows — stuffed with spices (sometimes tapioca leaves), richly covered with turmeric sauce, the piglet is roasted on a spit over hot coals for several hours. A real treat for meat lovers!

    Read about Indonesian cuisine here.

    6. Lesser Sunda Islands

    Lesser Sunda Islands — a group of volcanic islands in the Malay Archipelago. They include: Bali, Lombok, Sumba, Sumbawa and Timor. The highest point is the Rinjani volcano (3726 m), located on the island of Lombok. These islands are bordered by the Indian Ocean to the south and the Pacific Ocean to the north. They are inhabited by about 12 million people.

    7. Pasar — traditional Balinese market

    Every village in Bali has a market traditionally known as Pasar. This is the ideal place to discover the many local dishes of fruits, vegetables, as well as meat and fish. Here you can also find all the items needed for daily offerings: flowers, incense and even clothes. The atmosphere of these markets is truly exclusive and unforgettable. Definitely worth a visit!

    8. Nyepi — Day of Silence in Bali

    Every year in Bali there is a “Day of Silence” called Nyepi. For 24 hours after the “Oho-hoo” parade, all activity on the island ceases and everyone must remain in their homes. It is forbidden to use electricity and make fire. This day is conceived for reflection and meditation.

    9. Balian — traditional healers of Bali.

    In Bali, every village has its own Balian, a traditional healer. By tradition, they do not directly take money for healing. Your donations must be placed in a special offering (a basket of flowers or fruit), which you put on the altar in the healer’s home temple before the session.

    The worldwide hit movie Eat Pray Love has made yoga, meditation and spirituality very popular in Ubud.

    10. Mapantigan — traditional martial art of Bali

    Little-known mapantigan, in terms of technique, is more like wrestling than kung fu. Designed for men only wearing a sarong. In addition to physical fitness, this practice includes the spiritual aspects of developing inner strength to achieve higher goals. However, this martial art has been suppressed for many years by Pencak Silat, an Indonesian martial art practiced by both men and women in black «kimonos».

    11. Road traffic in Bali

    Like 1/3 of the world’s population, drivers in Indonesia (and therefore in Bali) must drive on the left side of the road. This law was founded by Thomas Stamford Raffles in 1811. At that time he was the English governor of the island of Java, and left-hand traffic was widespread throughout Indonesia (as in Thailand and Malaysia).

    12. Main Jail in Bali

    The main prison in Bali is located in Kerobokan, south of Denpasar, on the outskirts of Seminyak. The prison is built for approximately 300 inmates, but typically holds more than 1,400 inmates. About 1000 men and over 400 women. Non-Indonesian prisoners are about 10%. In 2009In the same year, the book Hotel Kerobokan became a best-seller describing the conditions of detention and gave its nickname to this institution.

    13. Reincarnation

    Reincarnation is present in many beliefs and religions in Asia. Karma usually determines in what form, animal or vegetable, the next life will take place. For many Balinese, dogs are the reincarnations of thieves and criminals. Which explains the disinterest of locals in a large number of stray dogs.

    On the other hand, dogs must «see» the surrounding evil spirits and thus warn of their presence with their barking.

    14. Nusa Lembongan and Nusa Penida, Bali

    Both islands are administered by the Klungkung district and as tourism in Bali has developed, they have become a dream destination — white sandy beaches, rocky coves, diving and abundant marine life.

    Gili Air, Gili Meno and Gili Trawangan are the 3 paradise islands administered by the island of Lombok.

    15. Ubud and the Monkey Forest

    Meeting the monkeys living in the “Monkey Forest” in Ubud is always an amazing experience. The Balinese take care of these animals, believing that monkeys protect sacred lands from evil spirits and other misfortunes. And monkeys, feeling complete impunity, often bite and steal from people everything that is possible.

    Local macaques feed mainly on sweet potatoes with papaya leaves, corn, coconuts, cucumbers, which are given to them three times a day by park workers. Also, the monkey diet includes bananas, which they receive from tourists.

    Advice: don’t look them in the eyes, monkeys interpret your gaze as aggression towards them.

    16. Tanah Lot, 16th-century Indian Ocean temple

    Visit Tanah Lot at sunset to marvel at the magnificent contrast of this black volcanic stone temple in the middle of the ocean illuminated by the rays of the setting sun.

    This is one of the six main Balinese temples — Besaki, Lempuyang Lahur, Goa Lawah, Luhur Uluwatu, Luhur Batukaru, Pusering Jagat, but it is this temple in Bali that attracts the most attention and tourists.

    17. Bahasa Bali — the language of Bali

    In 2000, the number of speakers of Balinese was about 3,300,000 people. A few years later, this number has dropped to around 1,000,000 as the Balinese increasingly use Indonesian, the common language of all the country’s citizens.

    18. Makepung Traditional Buffalo Race in Negara, Bali

    Buffalo cart racing is well known in the Negara region to the west of Bali. Makepung (buffalo running) attracts all residents and many tourists. Races are held in rice fields for plowing. You can place bets in each round of the competition.

    19. Banyan

    Banyan is the most sacred tree in Bali (as well as in India). Usually, this is a huge tree that hangs over the temple in the center of the village and is distinguished by its huge roots above the ground. Banyan from the ficus family (more precisely, the Bengal ficus). Take some time to admire this magnificent and gigantic tree!

    20. Between the sea and the ocean

    While the south of Bali is washed by the Indian Ocean, the north of Bali is washed by the Bali Sea, which reaches all the way to the Java Sea in the west and the Flores Sea in the east. To the west the Bali Strait and to the east the Lombok Strait complete Bali’s marine topology.

    21. Puputan or ritual collective suicide in Bali

    The last official Puputan in Bali took place in 1946 in Marg near Sangeh, where 100 people died. But for local residents, one of the most important Puputan remains Paputan in Badung in 1906, when more than 1000 people died. Ritual collective suicide, usually organized by the king and his retinue, demonstrates the fierce will of the Balinese and unwillingness to accept defeat. Only by an act of collective death could they accept the humiliation of defeat.

    22. Jatiluwi Rice Terraces

    Batukaru (2276 m), Bali’s second highest volcano, dominates the stunning Jatiluwi Rice Terraces, a UNESCO World Heritage Site. The words «Jati» — Truth and «Luvi» — Good, perfectly define this unique place of 600 hectares in the center of Bali. Rice terraces grow regular rice, as well as brown and black rice.

    23.Uluwatu — the world’s surfing mecca

    Uluwatu is the legendary surf spot in Bali, located in the southwest of the island.

    Here you will find 5 main surf spots: Secret, Temple, Bomby, Peak, Outside Coner, Rystrak.

    Uluwatu is distinguished not only by the quality of the waves, but also by the coral bottom, which is dangerous during falls.

    24. Amazing Kecak dance

    Kecak is a meditation dance, because the men who perform the dance are immersed in a trance to the sound of their own voice, and the dance is performed without musical instruments. The tempo of Kechak is set by the many-voiced shouting of dancers who imitate monkeys — “Chak-chak-kechak-chak”. From 1930 years Kecak is becoming more and more popular in many villages.

    The dance is based on the traditional epic struggle between good and evil.

    The most popular place to visit the Kechaka performance is Uluwatu temple in the south of Bali.

    25. What is Mahi-Mahi?

    Mahi Mahi is a fish commonly caught in the waters around Bali (and also in Hawaii or the Gulf of Mexico). This is one of the most delicious and popular fish with a very characteristic high forehead.

    The market in Jimbaran will offer you the best selection of fish and the juiciest sauce.

    26. Kite Festival

    The annual kite competition is held in Bali from July to August.

    Initially, this action was of a religious nature: the Balinese flew kites to thank heaven for a rich harvest. Now it is a popular entertainment. You can watch kites of various shapes and sizes at Padang Galak Beach, north of Sanur, where the festival takes place.

    27. Kintamani dog (Anjing Kintamani)

    Kintamani is a local breed of dog, originating from the local street dogs of Bali, which are rather wild. These dogs have always lived very close to people, but at the same time remained independent. Usually, these dogs are white or cream in color, less often — black. Kintamani are affectionate and have a good disposition.

    In 2019, the FCI officially recognized the Kintamani breed.

    Read more about dogs in Bali here — Dogs in Bali

    28. Children’s heads and connection with gods

    Why is it forbidden to touch children’s heads in Bali?

    In Bali, as in all of Asia, it is strongly discouraged to touch the heads of children.