Firefall for PC Reviews — Metacritic
PC
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Publisher:
Red 5 Studios
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Release Date:
Jul 29, 2014
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Summary
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Critic Reviews
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User Reviews
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Details & Credits
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Trailers & Videos
Metascore
60
Mixed or average reviews
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based on
22
Critic Reviews
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User Score
6. 8
Mixed or average reviews- based on 240 Ratings
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Summary:
Earth will never be the same. After the Crystite Wars, humanity inadvertently invited the worst enemy ever conceived: THE MELDING. It surrounds us. It forces us to live in pockets of land protected only by the accidental discovery of repulsor technology. We continue to fight for land. ForEarth will never be the same. After the Crystite Wars, humanity inadvertently invited the worst enemy ever conceived: THE MELDING. It surrounds us. It forces us to live in pockets of land protected only by the accidental discovery of repulsor technology. We continue to fight for land. For technology. For power. For our very survival. JOIN THE FIGHT.Red5 Studios Red 5 Studios presents, FIREFALL, an online team-based action shooter. Join your friends in an epic online campaign across a vast open world to stop the Melding and fight for the survival of humanity against the army of the Chosen. Advance your army and character through technological upgrades. Level up different character classes. Compete for supremacy in various multiplayer game types. Push back the Melding. SAVE EARTH… Expand
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Developer:
Red 5 Studios
- Genre(s): Shooter, Sci-Fi, Sci-Fi, Action, Shooter, Third-Person, Arcade
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Cheats:
On GameFAQs - More Details and Credits »
Trailer
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Firefall — Dreadnought Trailer
Score distribution:
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Positive:
2
out of 22 -
Mixed:
15
out of 22 -
Negative:
5
out of 22
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At last Firefall came out from its everlasting beta period, as a solid MMO/TPS meant to be played with a small group of friend. It’s not a revolution, but has its interesting peculiarities.
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Fun, but grindy and lacking reasons to return. [Sept 2014, p.50]
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Firefall probably is the most innovative MMO of the last period, whose indisputable merits are, however, counterbalanced by significant technical gaps as well as a general flatness of end-game contents. Worth much, but it could’ve been even better.
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Firefall is middling. If you have free time to spare, the fact that it won’t cost you anything to try is a huge win. If it manages to sink its teeth into you over the first few hours, you might just be hooked. Personally, I’ll pass.
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It’s not a world that I want to stick around to save.
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In the end, the experience Firefall offers is one that’s almost there. It’s almost a fully engaging, entertaining shooter. It almost tells a fairly good story. Its systems almost feel worth the time, or money, you would put into seeing them through to their end. It’s almost there, but in the end, Firefall falls short.
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All Firefall’s opening does is shove your face right up against grubby textures, shoddy animations, and invisible walls. Your first two hours with it will see you retreading ground completing repetitive fetch quests for characterless NPCs in a world that does nothing to excite the eye…You have to wade through that swill of a beginning to understand Firefall’s potential.
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See all 22 Critic Reviews
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Score distribution:
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Positive:
86
out of 123 -
Mixed:
10
out of 123 -
Negative:
27
out of 123
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Really fun game. Like, really. Basically the third person shooter version of World of Warcraft. Except that you do not need to spend that muchReally fun game. Like, really. Basically the third person shooter version of World of Warcraft. Except that you do not need to spend that much time farming for things. I highly recommend everyone to try it out. By no means is this game pay to win, and the community is very mature.… Expand
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users found this helpful
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FireFall have delivered many great things since it was first released (closed alpha) and I can only say the game can be insanely fun, unlikeFireFall have delivered many great things since it was first released (closed alpha) and I can only say the game can be insanely fun, unlike other MMOs FireFall feels a little different, it’s a game that you can hardly compare to other MMOs, which is good. … Expand
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4
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7
users found this helpful
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Firefall’s finally launched, and it was worth the wait. Red 5 studios has completely remade the game that was known for it’s ‘eternal’ beta,Firefall’s finally launched, and it was worth the wait. Red 5 studios has completely remade the game that was known for it’s ‘eternal’ beta, and now has a real gem: It has the progression and content flow of an MMO, but the fun moment-to-moment gameplay of a shooter. I’m having a blast. Only question on my mind is: which battleframe (character class) to level up next?… Expand
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31
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51
users found this helpful
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Firefall is a Sci-Fi MMO FPS that grows on you. There are still missing elements here and there, but overall, it is a game on the verge ofFirefall is a Sci-Fi MMO FPS that grows on you. There are still missing elements here and there, but overall, it is a game on the verge of completion. Give it a try, it won’t disappoint.… Expand
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2
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users found this helpful
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Firefall is a free to play game with no pay to win scheme. The graphics looks fantastic, but the game still has bugs and glitches. controllingFirefall is a free to play game with no pay to win scheme. The graphics looks fantastic, but the game still has bugs and glitches. controlling your charter is smooth and responsive except when you melee.… Expand
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Enjoyed it, Has some decent gameplay perks. Nothing I’ve ever seen before in most RPGMMO’s! Sadly it has some really buggy features butEnjoyed it, Has some decent gameplay perks. Nothing I’ve ever seen before in most RPGMMO’s! Sadly it has some really buggy features but they’re nothing that can’t be changed in a future update. The level system is kinda bad, PvP is meh, AI is horrible and some missions/quests can be a real drag due to having very little mobs in the game. Graphics are nice but some of the particle and post-fx are just plain ugly. Transport around the map is very fluid and it’s a really good looking map. You can tell its very borderlands inspired.
6/10 from me for the game having some gameplay elements you can enjoy and very nice art-style, They should of spent some more development time just polishing off the game, but its a good concept to say the least!… Expand-
5
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8
users found this helpful
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Game was already tedious,lack of dev. and now comes with the most boring version called 2.0, where all the fun is gone, infinite respawn ofGame was already tedious,lack of dev. and now comes with the most boring version called 2.0, where all the fun is gone, infinite respawn of enemies, extreme boring grind, tedious and repetitive Aresjob(quests) every on same place (full of infinite and strong npcs), more nerfs on battleframes (players), 5 classes removed, pay to win lockboxes with high changes to get better end game content, players will die and die some times and quit bored when try this crap version, really RIP Firefall 2015/2016… Expand
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See all 123 User Reviews
Trailers
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Firefall — Dreadnought Trailer
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Firefall — Blackwater Anomaly Gameplay Trailer
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Firefall — Chosen Invasion Trailer
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Firefall — Verticality Gameplay Trailer
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Firefall — Launch Date Announcement Trailer
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Awards & Rankings
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#46 Most Discussed PC Game of 2014 |
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Firefall | Free-To-Play Games
Firefall is a massively multiplayer online team-based FPS game from Red 5 Studios with highly stylized artwork and an emphasis on tactical combat. It is currently in its open beta stage and it will attempt to mix elements from the MMORPG and MMOFPS genres when it is released. Escape linear quest lines and experience a story that is all your own with dynamically-generated content. Crashed Thumper Salvage wreckage of downed thumpers to recover rare items and minerals from the remains.
Plot
Firefall is an event that takes place almost 200 years in the future. An asteroid was predicted to fly right next to Earth and be a near miss. However, the asteroid instead entered the gravity well of the Moon and shattered. Many of these shards began to slam into the Earth while the bulk of the asteroid entered a low, descending orbit around the Earth, pelting it with even more debris that continued to break off of the asteroid. Eventually the asteroid itself crashed into the Earth, and with this event, plummeted mankind into a new dark age known as the Nine Year Winter. Many of the larger governments fragmented during this time, while other nations bound together, forming a strong, unified alliance.
However, during this dark age, scientists in Japan stumbled upon a new element called crystite. What they first observed was not real crystite, but seed crystite. Only later when sifting through the crash site were they able to find this new element, but only a gram or two was actually uncovered through the sifting of the earth. Many of the studies on crystite showed that it turns the known laws of physics on their head, and crystite quickly became a way to generate a massive amount of power with almost unlimited potential. Soon it became the primary power source in the world and a new golden age came to pass. However, crystite is a foreign element that came from the asteroid that impacted into the Earth, and although it is a resource potentially without limits, the world wanted more.
Humanity was able to plot the trajectory of the asteroid and figure out that the asteroid came from the star system of Alpha Centauri. Space-faring ships were then built and sent out on the long journey to discover the source of the original crystite. After four years of space travel, the first colonists arrive and find a world with an abundance of crystite. The first colony was created and established with the name Alpha Prime. As the first massive load of crystite arrived back on earth, seven more ships were created and began to ferry resources between the two star systems.
Despite this new source of energy, the world governments begin to fear that with their reliance on crystite, if there was ever a revolt on Alpha Prime, they could potentially bring Earth to its knees. Fearing this, they began to create and perfect a technology called arcfolding which effectively creates a wormhole capable of transporting matter large distances in a short time. The first tests, however, showed that whatever was moved using arcfolding technology would freeze to almost absolute zero. Eventually, an energy field was created and was able to shield organic life; the first successful test was a mouse sent from Cambridge to San Francisco with only a location deviation of 0.2 millimeters. With this technology, instead of ships taking an eight-year round trip voyage, a ship could do each leg of the journey in as little as eight days.
And so the creation of the Arclight came to pass. With the resources and collaboration of the entire world, the creation of the ship took only a few years from start to finish. A huge ship roughly the size of a small city with two massive crystite reactors to assist with safely arcfolding the crew and all those inside. It was meant to be a symbol of power over Alpha Prime and to serve as a headquarters from which Earth could secure its future. However, something went dreadfully wrong with its maiden launch.
The Arclight attempted its first arcfold from a Lagrange point in its orbit for stability purposes. As the Arclight began to fold space it created what seemed to be a large tear in the fabric of the universe from which The Melding, a giant energy storm, began to pour out of the rift. The Melding itself has now settled in swaths across the Earth, leaving only small pockets of the Earth habitable.
The Melding mutates and transforms all life and even the terrain of the planet. Recently, humanity has come under attack by a race calling themselves The Chosen, who have emerged from The Melding. The player takes on the role of a surviving member of the human race in the fight to push back The Chosen and to rid the Earth of The Melding.
At this point in time it is known that the Arclight itself crashed in Fortaleza, Brazil, but the field the Arclight generates from the seed crystite powering its still active engines has been able to keep The Melding at bay. Engineers are scared to cannibalize the Arclight because the field residue, known as a STIZ bubble, is vital to Fortaleza and doing so would surely jeopardize all those living under its protection.
Gameplay
Firefall features both a large, open-world cooperative campaign that can be shared with hundreds of other players as well as a competitive multiplayer component that will incorporate features such as ladders, tournaments, clans and leagues.
Players can gain equipment and level up in order to fight better. According to Mark Kern, the CEO of Red 5, the game tries its best to integrate both vertical and horizontal progression, meaning that at higher levels your character is still able to be threatened by a lower level player, but will still have an advantage in equipment. The guild equivalent that players can join are called armies, which can grant their members certain advantages and abilities. One example, the Thumper, is a mining drill which is dropped from orbit or by a shuttle, and allows a member of an army to gather crystite anywhere in the world. Certain areas appear to be more beneficial for mining than others. When a thumper is deployed it will attract multiple hostile creatures. This was one of a few demonstrated examples of the events or types of gameplay players will experience.
Classes in Firefall are called Battleframes, and in the playable demo at PAX East 2011 there were three available: Assault, Recon and Medic, with Engineer announced but not playable. A fifth Battleframe, the Dreadnaught, was announced on October 17, 2011. It is unknown whether more will be released, but it has been strongly hinted at. A player is not locked to one particular class on character creation; they can switch between Battleframes at certain stations throughout the game world. Another aspect of the game are modules and ability backpacks, which the player can use to customize their weapons and abilities to fit their play style. Each Battleframe must be leveled up separately, however.
Much of the combat centers around using jetboots to add a third dimension to the game, similar to the popular shooter Tribes (Scott Youngblood, the lead designer of Starsiege: Tribes and Tribes 2, is the current lead designer for Red 5 Studios). For further information see the Firefall site.
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Firefall game review, publications, guides, release date and other events MMORPG Shooter game Firefall
Publications Firefall
Shooter Firefall ceased to exist
July 07, 2017 at 12:45 Firefall multiplayer shooter servers closed
(author of the cult science fiction cycle «Ender’s Game») — a unique person,
which creates interesting and exciting games. And even despite this
a big name, Firefall’s multiplayer is fun and
Deserves attention. When creating the game, a lot of time was devoted to
plot, which is not a very common occurrence for militants. These little things are already set to
interestingness of the game and the love of users. nine0007
The plot of the game
The game is in a period after the fall of a large asteroid in
gravity of the Earth and enters the orbit of the planet, which causes debris to fall on
surface. Events take place at the end of the XXII century. After the meteor shower
on our planet has changed, all countries have been split and each region has
their minor rulers. After all these events, winter comes, which
lasts for a long nine years, and in order for humanity to somehow be saved, scientists began
look for cristite — a mineral from pieces of a fallen asteroid. Next begins
building an engine based on this mineral and launching a huge ship
Arclight, which, after falling to the ground, causes a kind of energy storm, with
which very smart, but unknown creatures climb out, and this is all very interesting
site team mmo13. nine0007
What’s new for the players?
The main difference between Firefall and many others
is that it is based on an open world rather than a corridor system.
There will be many different events that will take place in the Firefall universe.
The creators promise monster attacks on player settlements, a change for and night,
change of seasons. Also, players are waiting for adventure and the search for the mineral kristite, where
will have to fight with the aggressive fauna.
Playstyles
Firefall is more team-oriented. You can
fight alone or build a good army. The game has not only battles,
you will be able to search for the location of the cristite. About quests in the game is still known
very little, but there is already information that everything will be based on actions
player, and from events on the planet. In the game, a huge role was given to means
movement. At the moment, the number of vehicles is not known, but there is
information about a motorcycle that can fly and jetpacks that will
be in costume. And about the fights, they will be very similar to
real, and this despite the fact that all the graphics look like a cartoon. nine0007
Classes in the game
The main trophy in the game is the battleframe, get it
it will be possible in battles. This is a kind of costume that will put you in a class, as well as
absorb damage for your hero. You can have several such suits and in them
modules can be installed. Now there are four classes of heroes in the game: sniper (little armor, can jump and fly),
medic (there is also an inventory of a bioblaster and climbs into the fire), engineer (produces
protective screens) and an attack aircraft (there is armor and power that can be enhanced by the mode
afterburner). nine0007
Game perspectives
At the moment, Firefall is a bit like Borderlands and
Team Fortress. The main «rival» of the game can be considered Planetside 2,
but the creation of Sony is not very impressive and this can be a plus in development
firefall. At this time, the game does not show cons and has a chance of success, so
how Blizzard’s expertise works on it.
Write a review, post, or ask a question. Your review will help someone make a choice. Thanks for sharing your experience!
Reviews are pre-moderated. nine0007
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