Metal gear rising test: Follow That Line: Metal Gear: Rising Revengeance Quiz

Metal Gear Rising: Revengeance Review

After an extremely rocky development where it almost got canceled, it’s a miracle that Metal Gear Rising: Revengeance is as good as it is at all. This was one of the titles that helped cement PlatinumGames’ reputation as one of, if not the best action game developers around.

How did they do it? Back when it was announced it was still being developed internally at Konami, but due to an inexperienced team with no vision, Kojima championed PlatinumGames to take over development. PlatinumGames had about two years to meet the deadline, and were still in the middle of developing other projects at the same time.

Despite the unbelievable crunch and rushed development, Metal Gear Rising: Revengeance became a beloved classic of the seventh console gen. After all these years, how well has it held up? Despite its troubled development and age, the action is still very solid. It was never a perfect game, even when it was new; but these days the signs of its rushed development are more apparent. Check out this Metal Gear Rising: Revengeance review to learn more!

Metal Gear Rising: Revengeance
Developer: PlatinumGames
Publisher: Konami Digital Entertainment
Platforms: Microsoft Windows, OS X, PlayStation 3, Xbox 360 (reviewed via Series S backward compatibility), Shield Android TV 
Release Date: February 19, 2013
Players: 1
Price: $19.99 USD (via Xbox Live Arcade)

Buy Metal Gear Rising: Revengeance on Fanatical (Affiliate)

Taking place several years after Metal Gear Solid 4: The Guns of the Patriots, a cybernetic private military company known as Desperado is seeking to destabilize nations in order to keep tensions high. Everyone’s favorite fair-haired cyborg, Raiden, will face the Desperado cyborg assassin unit known as “The Winds of Destruction,” if he hopes to prevent a hot war from escalating.

The cast is filled out with a lot of colorful characters that have become enduring memes as time marched on. Blade Wolf is a character who undergoes a significant arc; beginning as a cold killing machine and becoming an understanding and emphatic loyal companion to Raiden.

Even characters with very brief appearances like Monsoon make a big impression thanks to his dialogue and unusual design. For a game with so many fun characters, they still all manage to get upstaged by Senator Armstrong, who might be the most enduring meme from the entire franchise.

Everything about Armstrong is wonderful. He has a very understated design in a cast full of weirdo cyborgs. He’s balding, fights like a mix of a sumo wrestler with some moves of an American football player, and best of all; everything he says is weirdly agreeable. Even the heroic Raiden managed to agree with many of his points about “making America great again”.

Some people might even be tempted to put down the controller and let Senator Armstrong win the fight and consider the game won. You might have to turn off the volume when doing this, because Armstrong’s boss track is one of the greatest boss tracks ever composed for any game ever made, and just hearing it will get your blood pumping and itching for a huge showdown.

Every piece of music stands out as a whole, crowing Metal Gear Rising: Revengeance as the entry with the best soundtrack of the series. Not only is each boss track amazing listening on their own, the game has a dynamic soundtrack so that the action on screen will synchronize with the music to heighten the astonishing battles.

This kind of direction is such a stroke of genius, that every action game ever made should implement this feature. The lyrics, “TIME TO LEAVE THEM ALL BEHIND” kick off Blade Wolf’s final phase, intensifying the emotions and difficulty of the fight.

It is wonderfully over the top and flawlessly executed. Impressively, this effort has been applied to every boss battle in the game. This kind of feedback is rarely attempted, but in Metal Gear Rising: Revengeance, it proves to be extremely effective. It is one aspect where the developers did not cut any corners.

The overall feel of the combat and implementation of blade mode still feels as aggressive and stylish as ever. The parrying system was a risky design choice that ultimately paid off, and despite it sounding unreliable; the window of connecting a parry is very generous.

Raiden is so aggressive, he never dodges and only has either his parry or a side stepping attack that he can unlock. Admittedly it does take a little getting used to not having a traditional means of avoidance, after years of other video games conditioning us to accept certain inputs as a dodge. Like riding a bicycle, getting the hang of it means that it becomes second nature.

The way the parry is designed is to constantly keep Raiden on the offensive without him having to break his combo to block or dodge. It is probably why his side-step ability is also an attack; every move he makes keeps him connecting attacks in an aggressive manner.

Successfully executing a parry simply requires a nudge of the analogue stick in the direction of an enemy attack. This sometimes will also allow Raiden to perform deadly counter attacks which he can seamlessly switch to blade mode.

The free cutting blade mode and the patented “zandatsu,” or “cut and take” mechanic, is the core gameplay mechanic that defines Metal Gear Rising: Revengeance. All non-drone enemy types have a cyber spinal cord that Raiden can rip out from the stumps of their torsos for energy.

In order for Raiden to get to the juicy center of his targets, he will have to use kinetic energy to slow time down for him to accurately cut weak points that will expose a clean spine. A poorly aimed slice results in very basic item pick-ups that yield little restoration.

Getting the big points for buying upgrades or that fancy sombrero means having to avoid damage by mastering the parry and zandatsu-ing out perfectly carved out back bones. Pulling this off always looks incredible thanks to some impressive and quickly animated choreography; preventing it from getting stale or tedious.

The cracks in Metal Gear Rising: Revengeance are a result of the game’s tight two-year development cycle. There are some gameplay elements that lack refinement; like the subweapon switching that requires Raiden to stand still, which is something he really should never do in a game with combat as fast as lighting.

The “ninja run” technique has a bit of jank to it when it comes to vaulting over the more vertical obstacles; making Raiden get stuck in a flipping animation. The overall presentation of the levels are very bare, and almost have no details in them. Geometry of the stages tends to be very limited, with almost no round edges to be found at all.

Most notably, the pacing of the chapters is nonsensical and inconsistent. Chapter one is a reasonable length; has a mid boss with Blade Wolf, and climaxes with a battle with Mistral. Chapter two is set in Mexico, but is wasted by having a majority of the time spent in a sewer that could be anywhere.

Chapter three is set in Colorado, and is the longest stage in the game. It ends with Monsoon’s showdown who puts the player’s parrying skill to the ultimate test. Chapter four is tied with the sewer for having the most dull and boring looking level, but has an excellent battle with Sundowner, but not before recycling Mistral and Monsoon.

Chapter six can barely be considered a chapter at all, and is just a fight with Jetstream Sam. Regretfully, Sam is built up to be one of the best fighters in the game, but when facing him there is nothing terribly remarkable about him. His encounter is forgettable, and this is proven by how nobody remembers him years later.

Chapter seven seems like it might have had big plans early in development, but there is almost nothing to the level itself. It is a large military base with only a few cyborgs in it, who barely pose a threat. It feels empty and unfinished. The only redeeming factor of this chapter is that it climaxes with the final battle with Senator Armstrong; the most entertaining character in the game.

The boss weapons earned from beating them are the biggest indicator of a lack of rigorous plat testing. Sundowner’s enormous scissor machete looks so cool, but is so unenjoyable to use. It is extremely limiting in combat, and like the subweapons switching boss weapons around is slow and requires Raiden to stand still.

Monsoon’s sais also are cumbersome and are awkward to use. There is so little utility for it, that it may as well not exist. Mistral’s polearm fares better than the other boss weapons; it is fast and has a bit of reach, but it lacks the bite and satisfying feel of a katana.

These weapons are typically mapped to a secondary katana attack, which means equipping them locks out Raiden’s combo potential. The Battle Points can run scarce if you try to support all of these weapons, and it is just more efficient to focus on the katana since it is already the most versatile weapon in the game.

The bonus VR challenges seem suspiciously like scenarios designed for the main game, but could not be properly inserted into the core experience. Maybe this was not the case, but having to play the VR challenges is a chore due to the very slow and tedious starting animation sequence that can’t be skipped and has to replay for every retry.

Small annoyances like that is what prevents anyone from ever wanting to try to complete all the challenges. It’s a minor issue that compounds on itself, and should have been caught during play testing… Unless if there was no time to address it due to a looming deadline.

Metal Gear Rising: Revengeance is a short action game, even by action game standards. Thankfully, the boys at PlatinumGames cheekily ensured that this had high replay value. Maxing out all of Raiden’s stats, acquiring every technique, and getting all the cosmetic equipment will take many playthroughs across the many difficulty modes.

There is free DLC that allows the opportunity to play as Blade Wolf in his own stage and fight a new boss. He isn’t as fun as Raiden, and seems a bit unpolished. The DLC Jetstream Sam scenario is much more exciting, and has gameplay mechanics that make him almost better than Raiden. Much like Bayonetta, he is able to taunt enemies and make them more powerful.

These days, Metal Gear Rising: Revengeance can be found in most bargain bins across the world. Sadly, it never got a remaster and the likelihood of any HD treatment is remote due to Konami’s business practices. Playing it backwards compatible on a Series S does stabilize the frame rate to perfection, and eliminates load times; making it the best console version.

As time goes on, it is becoming less likely there will ever be a sequel to Metal Gear Rising: Revengeance. It does have some slight pacing issues towards the end, and useful abilities like the side-step shouldn’t be locked behind an ability store. As far as seventh gen action games go however; Metal Gear Rising: Revengeance was and still is one of the better options.

This Metal Gear Rising: Revengeance review was done on Xbox Series S using a personal copy. You can find additional information about Niche Gamer’s review/ethics policy here.

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METAL GEAR RISING: REVENGEANCE System Requirements — Can I Run It?

METAL GEAR RISING: REVENGEANCE System Requirements — full specs, system checker and the gaming PC setup you need.

METAL GEAR RISING: REVENGEANCE recommended requirements

  • Memory: 4 GB
  • Graphics Card: NVIDIA GeForce GTX 650
  • CPU: Intel Core i7-3770
  • File Size: 25 GB
  • OS: XP or Vista or 7 or 8

METAL GEAR RISING: REVENGEANCE minimum requirements

  • Memory: 2 GB
  • Graphics Card: NVIDIA GeForce GTS 450
  • CPU: Intel Core i5-2400
  • File Size: 25 GB
  • OS: XP or Vista or 7 or 8

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Can I Run METAL GEAR RISING: REVENGEANCE?

Provided that you have at least an NVIDIA GeForce GTS 450 graphics card you can play the game. Furthermore, an NVIDIA GeForce GTX 650 is recommended in order to run METAL GEAR RISING: REVENGEANCE with the highest settings. You will need at least 25 GB of free disk space to install METAL GEAR RISING: REVENGEANCE. To play METAL GEAR RISING: REVENGEANCE you will need a minimum CPU equivalent to an Intel Core i5-2400. However, the developers recommend a CPU greater or equal to an Intel Core i7-3770 to play the game. METAL GEAR RISING: REVENGEANCE system requirements state that you will need at least 2 GB of RAM. If possible, make sure your have 4 GB of RAM in order to run METAL GEAR RISING: REVENGEANCE to its full potential.

METAL GEAR RISING: REVENGEANCE will run on PC system with XP or Vista or 7 or 8 and upwards.

Additionally it has a Mac version.

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METAL GEAR RISING: REVENGEANCE FPS — what frame rate can you expect?

How many FPS will I get on METAL GEAR RISING: REVENGEANCE? Our FPS Monitor app can tell you exactly how the latest titles perform on your gaming PC, with live frame rate monitoring and detailed post-game insights.

The app is the perfect way to track METAL GEAR RISING: REVENGEANCE FPS drops and stutters. Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase METAL GEAR RISING: REVENGEANCE performance. Our app is compatible with hundreds of the best PC games and available now.

METAL GEAR RISING: REVENGEANCE System Requirements — Can You Run METAL GEAR RISING: REVENGEANCE?

METAL GEAR RISING: REVENGEANCE Mac OS system requirements (minimum)
  • Memory:4 GB
  • Graphics Card:NVIDIA GeForce GT 650M
  • CPU:Intel Pentium 4 2.00GHz
  • File Size:27 GB
  • OS:Mac OS X Mavericks 10.9.2 or higher

Player Count

:

1,334 Players (Last 24 Hours)

Review Score

:

83 / 100

Download

:

Via Steam

Developer

:

PlatinumGames

Publisher

:

Konami Digital Entertainment

Categories

:

Action
FPS

METAL GEAR RISING: REVENGEANCE Release Date

:

9th of January 2014

METAL GEAR RISING: REVENGEANCE PC price today:

$29. 99

METAL GEAR RISING: REVENGEANCE cheap deals:

The PCGB price tracker can try to predict the next official Steam METAL GEAR RISING: REVENGEANCE discount. The last offer was a 75% saving on the 23rd of December 2020.

What is METAL GEAR RISING: REVENGEANCE?

Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who…

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METAL GEAR RISING: REVENGEANCE Screenshots

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Metal gear for lifting mechanism planer Sturm, Energomash, etc.

Excellent mask, complete as in the description. Worked well, happy with the purchase. Special thanks for your courtesy.

01-03-2023 17:39

Today, I tried the lancet «Still» from you until I drank it. Kinda satisfied. Yakist vіdmіnna. Thank you for efficiency. Artem Viktorovich called back, clarified the promise, and already the next day I took the parcel. Dyakuyu.

01-03-2023 11:56

This kit was purchased to repair severely damaged areas of doors and door sills (the culprit is a domestic rodent).

Seller:

I was completely satisfied with the seller, I have no complaints. The interval between placing an order and receiving the product itself at the New Post office was less than 2 days, which is very acceptable. The product arrived complete, without damage.

If there were no problems with the seller, then the set itself has some flaws that can be considered subjective, so you should not fully listen to them.

Wax:

I have experience with natural and purchased wax, but the wax from this set is different. It is hard as hardened cement, making it impossible to sketch for severely damaged surfaces. Wax quickly hardens, which is both a plus and a minus at the same time. Mixing colors is also not an easy task: it is extremely difficult to mix on the spatula itself, and it is difficult to guess with a shade the first time, and subsequent attempts stain the wax, the shade of which we want to add. But trying to mix a large amount of wax in advance is a real test, after which you can become an underground chemist. Since the wax hardens quickly, it must be constantly kept in a molten state (I used a spirit lamp from a tin can), all this must be thoroughly mixed to get rid of lumps of the same color. But the most important test will be the extraction of wax from a vessel (an iron lid from twists), since the wax not only dries quickly, but is also very reluctant to peel off the material on which it is located (which, of course, is good).

Spatula and trowel:

My favorite part of the set. With its task, to make the surface the same and smooth, as well as to remove the remnants of the finishing system (or wax), it copes with a bang. Wax, from this set, removes very well from a smoothing spatula (with natural wax it is a little worse, but also good)

Unfortunately, I have nothing to say about the cleaning cloth and abrasive sponge — I did not use it.

Voskoplav:

Wax melter disappointed me. Thank you for the batteries in the kit, by the way. Firstly, the switch is a dubious solution, since the contact responsible for transmitting the signal for heating will fail faster than if it was connected directly.

Secondly, the button, which is very inconvenient, in comparison with more expensive wax alloys (many times more expensive than the whole set, by the way), which need to be plugged into a socket like a soldering iron for constant heating.

The wax trowel is very small, which is justified, because it is for small and minor defects, and not for large areas, as in my case. Due to its small size, it cools down very quickly and heats up slowly, which complicates the already not very simple work with wax, in several places at a time.

At some point, I decided to heat up the spatula with a lighter, which I advise anyone who will work with large volumes of wax at a time to do. This way you can concentrate on leveling and shaping the wax, rather than holding down that button to keep the heat going. Although I didn’t use traditional heating for long, it was enough for me to notice that the heating indicator sometimes blinked, which confirms that the connection between the button and the batteries is not the best.

I can’t say anything about the duration of work on one pair of batteries, for obvious reasons.

These flaws, as mentioned above, are subjective, so they should not be considered as specific disadvantages.

Total:

In general, in general, not bad, as for the money. There are many shades of wax, a set of two spatulas is generally the best. Voskoplav is average, but to expect something amazing and technologically advanced from a set for such money is disgusting. If you are thinking of buying it with the same problem as me, that is, you have very serious problems, then I would think twice, but still, I would recommend, because the tools are useful. If you have minor problems, for which this set was originally invented, then I can safely recommend it for purchase.

28-02-2023 20:30

Everything is great. It came on time. The quality is normal + the seam is welded and processed with high quality. The seller is in the right place. Thanks Artyom for the advice.

28-02-2023 20:09

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28-02-2023 19:47

Today I received a set of excellent quality restorer, everything works, the manager Artem is very polite, the service is at the highest level.

28-02-2023 19:26

Having closed the shaft, they pleased the brothers at once from the bushings. Dyakuyu for the price, otherwise we’ll fix the b sche and bushings. On zv’yazok the postal worker viyshov shvidko p_slya zamovlennya, the goods were delivered once. Everything went wrong, go ahead and do your job. Dyakuyu. I’m going to pronounce this post-chief.

28-02-2023 10:15

I want to leave a review about the nuts for the kraissmann 910 edging cutter, I found a website on the Internet that you can buy separately, contacted the seller and ordered it came quickly, started checking and putting everything on the cutter, everything is fine.

Thanks to Artyom.

27-02-2023 01:34

I bought a drill for drilling stone, it works well. Sent promptly. I recommend.

27-02-2023 00:08

Not the first river I work with this site! Satisfied service. Taking the foot on tda21. All vlashtovuє everything works! Dyakuyu for shvidke service.

26-02-2023 23:17

Production of gears in Moscow to order. Cost of services on the website profdetail.ru

Services

Cylindrical

conical

Helical

Spurs

Worm

hypoid

double row

Chevron

Internal

Slave

Leading

With internal tooth

splined

Split

gear block

Swivel

Intermediate

involute

Stars for any chain

Stars for conveyor

Stars for meat processing plants

For grader

for crane

For loader

for tractor

For machine

Gear kit

Gear reducer

Many devices and moving mechanisms have gears in their design. These gears are required for the production of automobiles, aircraft, trains, household appliances, manufacturing equipment, all kinds of power plants and much more. The scope of their application is almost unlimited, but in the event of a breakdown of these parts, the entire working unit fails. To solve such problems, we produce custom-made gears for any individual size.

Our advantages

Experience in import substitution In the shortest possible time we will develop and manufacture high-quality analogues of foreign parts

Post-payment and deferred payment We work on a post-payment system. For regular customers we provide a deferred payment of up to 30 days

Sample sample as a gift When placing a serial order, a free trial sample

Free storage Possibility of temporary storage of finished products in our warehouse for up to 2 months

Own technical control department Quality control at all stages of production and finished products

Compliance with deadlines The work is carried out strictly within the terms established by the contract

Types of gears

These parts are responsible for transmitting the torque, taking on heavy loads. Based on this, materials of sufficient strength and high-precision equipment are used in production. Any errors lead to the appearance of knocking, vibrations and lack of synchronism in the work of different moving elements. All this leads to a decrease in efficiency or a breakdown of the mechanism.

Our factory manufactures gears in series or individually to order. We work with different types of gears, including:

  1. Spur gears. Standard version used in various units.

  2. Helical. The teeth are machined at different angles to increase transmission power and reduce noise during operation.

  3. With internal gear. Small gears are found in various machine tools, while large gears provide rotation for construction cranes or tank towers.

  4. Screw. Provide power transmission to perpendicular shafts. They have a cylindrical shape with grooves along the length.

  5. Sector. Used in stepper structures, steering columns and other structures.

  6. Rounded teeth. They operate more smoothly and withstand heavy loads.

  7. Tapered. Used in engineering fields. There are straight, circular, curvilinear and tangential.

If your machine, production equipment or a separate part of the vehicle fails, and the manufacturer does not supply the necessary gears for repair, we will make them to order. We work according to ready-made drawings, sketches or samples, and we can also make all the necessary measurements and produce a gear wheel of the desired configuration.

Purpose of gears

These parts have a special configuration and are used in various mechanisms found in the food, mining, metallurgical and other industries, in the fields of mechanical engineering and shipbuilding.

Gears power drilling rigs, differentials, winches, cranes, gearboxes and many other mechanical components. Small gears are found in clockwork, small household appliances, power tools, and so on.

It is almost impossible to list all the ways or applications of gears, since these parts are very diverse and often unique.

Advantages of gears

The advantage of these specific parts is to optimize the performance of the mechanisms in which they are used. We use high-quality materials for the manufacture of gears and work with good equipment, so finished products receive a number of advantages:

  • perfect workmanship;

  • durability and wear resistance;

  • short lead times.

Production of gears in Profdetal

Production of gears in Moscow, manufacturing gears of various configurations to order. To take a leading position in the market, we have competently planned and organized production.

Innovative equipment, specific tools and experienced employees allow us to solve almost any task in the production of gears. All of the metal parts we produce meet stringent quality standards at a low price and withstand extreme operating loads.

How we work

1 Leave a request on the website or call

2 We will contact you to confirm the data

3 Calculate the order, discuss the details and deadlines

4 Complete the order strictly within the agreed time

5 Accept the work and pay for the order

Prices for the manufacture of gears to order

Manufacturing service Cost, from

The best place for metal processing. They did turning work on the gate. Metalworking is simply top notch. The best masters. They did everything with high quality and on time. I recommend this firm. No problem. Understood what I want from a half-word. I also liked the cost. Thought it would be much more expensive. Well done! Prosperity and success!

Elvira Zakharova

It was urgent to recreate the shaft for the elliptical trainer.