Cheat Codes — Heroes of Might and Magic 5
Cheat Pages Navigator
1. Introduction
2. Adding Skills
3. Adding Creatures
4. Adding War Machines
5. Adding Spells
6. Adding Artifacts to Heroes
7. Hero Names Chart
8. Miscellaneous Modifications
Since the game was released without traditional cheat codes, the following is achieved by manipulating the game’s script. To my knowledge and fair amount of testing, the commands covered should work as intended.
It goes without saying that these are intended to be used by individuals in a single player environment as a means to explore the game’s mechanics, fool around, have some fun, and help players that may be stuck or frustrated. They should not be used to gain an advantage in multiplayer environments, competitive or casual, unless all players are made aware and are in agreement. For the sake of fair play and in consideration of fellow players, please act honorably.
Note: for the reason of multiplayer honesty, version 1.2 of the game (and presumably beyond) has disabled all the codes that are NOT @ Commands (the @ Commands never worked in multiplayer, but always did for single player). As a result, unless your game version is pre-1.2, many of the cheats will no longer function. However, there is an @ equivalent for every code that no longer works.
Patching or upgrading the game usually rewrites the config files that enables cheating. You will have to reedit these files manually, as explained below.
Acknowledgements
Wrongusername for likely being the first to share some of this info.
Metathron for pointing out the error with the command add_army in my original document.
And of course Age of Heroes for hosting this!
Contents
- Introduction
- Activating Ability to Cheat
- The @ Commands
- Adding Skills
- The simple way (disabled in 1. 2)
- The @ Variant: @GiveHeroSkill()
- Skill Names / Numbers Chart
- Adding Creatures
- Adding a complete army (disabled in 1.2)
- The @ Variant: Adding Specific Creatures, Variable Amounts
- Removing Specific Creatures
- Creature Names / Numbers Chart
- Adding War Machines
- Adding a specific War Machine
- Removing War Machines
- War Machines Names / Numbers Chart
- Adding Spells
- Adding all spells at once (disabled in 1.2)
- Adding Individual Spells to Heroes
- Spell Names / Numbers Chart
- Adding Artifacts to Heroes
- Adding a specific Artifact
- Artifact Names / Numbers Chart
- Hero Names Chart
- Miscellaneous Modifications
- Adding Experience (disabled in 1. 2)
- Changing Hero Stats
- Clearing Resources (disabled in 1.2)
- Adding Gold Only (disabled in 1.2)
- Adding Gold and Resources (disabled in 1.2)
- Adding Specific Gold and Resources
- Seeing Movement Points
- Revealing the Map
- Instant Win and Lose
Activating Ability to Cheat
To enable the console in-game, you’ll first have to edit 2 text files (open them with Notepad or some better text editor — not Word!). H5, HoF and ToE each have their own files, so make sure you edit the correct ones. Applying patches will most likely reset the input.cfg file, and you’ll have to make sure the hotkey is still assigned.
Unlocking the console
The console requires a specific password to be unlocked. The file in which to add it depends on your game version (GAME_FOLDER is the game’s installation folder):
- GAME_FOLDER/profiles/autoexec. cfg
- GAME_FOLDER/profiles/autoexec_a1.cfg
- GAME_FOLDER/profiles/start.cfg
Paste this as the last line, after the line mainmenu:
setvar dev_console_password = schwinge-des-todes
Assigning the console’s hotkey
Now, you need to bind a specific key to open the console. Here, we suggest the upper left key (above Tab, left to 1, below Escape). It has the tilde ( ` ) symbol on english keyboards. It bears another symbol in other languages, but it doesn’t matter: it is the key. Alternatively, you might prefer to use another (less confusing) key, like ‘F12’. Just check that it isn’t used for something else.
The file to edit this time is in My Documents/My Games:
- Heroes of Might and Magic V/Profiles/YOUR_PROFILE/input.cfg
- Heroes of Might and Magic V/Hammers of Fate/Profiles/YOUR_PROFILE/input_a1.cfg
- Heroes of Might and Magic V — Tribes of the East/Profiles/YOUR_PROFILE/input_a2. cfg
Add this line in the «Common section» (in the beginning of the file):
bind show_console '`'
Again, this binds your upper left key to the console, whatever symbol it has on it.
Important: A common error when the console does not open is to edit the wrong input.cfg file: you should edit the one in your profile in «My Documents/…», NOT the one in «GAME_FOLDER/profiles/».
Note: While you’re editing your input.cfg file, you may want to add this binding as well:
bind hide_interface 'CTRL' + 'I'
It allows to completely hide the interface by pressing Ctrl+I (press again to show it back). Useful to take beautiful screenshots (with the PrintScreen key).
The Commands
Until version 1.2 of the game, there used to be two types of commands:
- the simple commands like add_skill
- the @ commands like @GiveHeroSkill()
The first, simple type of commands has been disabled in version 1. 2 of the game to prevent multiplayer cheating. We kept them here for reference, if you’re playing with an earlier version.
The second type of commands is the one used in the game lua scripts. They do not work in multiplayer, even in hotseat. They only work in single player mode, campaigns included.
Note that the commands have to be entered with the correct syntax, respecting lowercase and uppercase letters, parenthesis, quotes (‘simple’ ou «double» indifferently)… The semicolon (;) at the end of the line can be omitted, though.
When explaining each command, we will provide examples besides the generic code, and you may find it easier to understand the mechanics on examples. Note that the generic code will be written in italics, but of course, you don’t have to input it in italics in Heroes 5 console…
You can discuss this guide and ask more about the cheats in the Heroes Community dedicated forum.
Thanks to Curio for creating these pages!
Skill name in-game | Code constant | Numeric code |
---|---|---|
(Barbarian) Blood Rage | HERO_SKILL_DEMONIC_RAGE | 172 |
Might over Magic | HERO_SKILL_MIGHT_OVER_MAGIC | 173 |
Memory of our Blood | HERO_SKILL_MEMORY_OF_OUR_BLOOD | 174 |
Powerful Blow | HERO_SKILL_POWERFULL_BLOW | 174 |
Absolute Rage | HERO_SKILL_ABSOLUTE_RAGE | 176 |
(Demon Lord) Gating | SKILL_GATING | 14 |
Consume Corpse | PERK_CONSUME_CORPSE | 58 |
Hellfire | PERK_DEMONIC_FIRE | 59 |
Mark of the Damned | PERK_DEMONIC_STRIKE | 60 |
Urgash’s Call | DEMON_FEAT_ABSOLUTE_GATING | 98 |
(Knight) Counterstrike | SKILL_TRAINING | 13 |
Benediction | PERK_PRAYER | 56 |
Expert Trainer | PERK_EXPERT_TRAINER | 57 |
Retaliation Strike | PERK_HOLY_CHARGE | 55 |
Unstoppable Charge | KNIGHT_FEAT_ABSOLUTE_CHARGE | 85 |
(Necromancer) Necromancy | SKILL_NECROMANCY | 15 |
Banshee Howl | PERK_DEATH_SCREAM | 63 |
Eternal Servitude | PERK_NO_REST_FOR_THE_WICKED | 62 |
Skeleton Archers | PERK_RAISE_ARCHERS | 61 |
Howl of Terror | NECROMANCER_FEAT_ABSOLUTE_FEAR | 111 |
(Ranger) Avenger | SKILL_AVENGER | 16 |
Deadeye Shot | PERK_SNIPE_DEAD | 65 |
Imbue Arrow | PERK_IMBUE_ARROW | 66 |
Rain of Arrows | PERK_MULTISHOT | 64 |
Nature’s Luck | RANGER_FEAT_ABSOLUTE_LUCK | 124 |
(Runemage) Runelore | HERO_SKILL_RUNELORE | 151 |
Refresh Rune | HERO_SKILL_REFRESH_RUNE | 152 |
Greater Rune | HERO_SKILL_STRONG_RUNE | 153 |
Fine Rune | HERO_SKILL_FINE_RUNE | 154 |
Absolute Protection | HERO_SKILL_ABSOLUTE_PROTECTION | 167 |
(Warlock) Irresistible Magic | SKILL_INVOCATION | 18 |
Dark Ritual | PERK_DARK_RITUAL | 71 |
Elemental Vision | PERK_ELEMENTAL_VISION | 72 |
Empowered spells | PERK_EMPOWERED_SPELLS | 70 |
Rage of the Elements | WARLOCK_FEAT_ABSOLUTE_CHAINS | 150 |
(Wizard) Artificer | SKILL_ARTIFICIER | 17 |
Consume Artifact | PERK_MELT_ARTIFACT | 68 |
Magic mirror | PERK_MAGIC_MIRROR | 69 |
Mark of the Wizard | PERK_MAGIC_BOND | 67 |
Arcane Omniscience | WIZARD_FEAT_ABSOLUTE_WIZARDY | 137 |
Attack | SKILL_OFFENCE | 6 |
Archery | PERK_ARCHERY | 35 |
Battle Frenzy | PERK_FRENZY | 36 |
Cold Steel | NECROMANCER_FEAT_CHILLING_STEEL | 104 |
Excruciating Strike | DEMON_FEAT_CRITICAL_STRIKE | 91 |
Flaming Arrows | WIZARD_FEAT_WILDFIRE | 130 |
Nature’s Wrath | RANGER_FEAT_FOREST_RAGE | 117 |
Power of Speed | WARLOCK_FEAT_POWER_OF_HASTE | 143 |
Retribution | KNIGHT_FEAT_RETRIBUTION | 76 |
Tactics | PERK_TACTICS | 34 |
Offensive Formation | HERO_SKILL_OFFENSIVE_FORMATION | 160 |
Stunning Blow | HERO_SKILL_STUNNING_BLOW | 180 |
Dark Magic | SKILL_DARK_MAGIC | 10 |
Corrupted Soil | RANGER_FEAT_SOIL_BURN | 121 |
Dark Renewal | WARLOCK_FEAT_PAYBACK | 147 |
Fallen Knight | KNIGHT_FEAT_PARIAH | 83 |
Master of Curses | PERK_MASTER_OF_CURSES | 46 |
Master of Mind | PERK_MASTER_OF_MIND | 47 |
Master of Pain | PERK_MASTER_OF_SICKNESS | 48 |
Seal of Darkness | WIZARD_FEAT_SUPRESS_DARK | 134 |
Spirit Link | NECROMANCER_FEAT_SPIRIT_LINK | 108 |
Weakening Strike | DEMON_FEAT_WEAKENING_STRIKE | 95 |
Shrug Darkness | HERO_SKILL_SHRUG_DARKNESS | 164 |
Defense | SKILL_DEFENCE | 7 |
Chilling Bones | NECROMANCER_FEAT_CHILLING_BONES | 105 |
Evasion | PERK_EVASION | 38 |
Hellwrath | DEMON_FEAT_DEMONIC_RETALIATION | 92 |
Last Stand | RANGER_FEAT_LAST_STAND | 118 |
Power of Endurance | WARLOCK_FEAT_POWER_OF_STONE | 144 |
Protection | PERK_PROTECTION | 37 |
Resistance | WIZARD_FEAT_SEAL_OF_PROTECTION | 131 |
Stand Your Ground | KNIGHT_FEAT_HOLD_GROUND | 77 |
Vitality | PERK_TOUGHNESS | 39 |
Defensive Formation | HERO_SKILL_DEFENSIVE_FORMATION | 161 |
Preparation | HERO_SKILL_PREPARATION | 171 |
Defend Us All | HERO_SKILL_DEFEND_US_ALL | 181 |
Destructive Magic | SKILL_DESTRUCTIVE_MAGIC | 9 |
Cold Death | NECROMANCER_FEAT_DEADLY_COLD | 107 |
Fiery Wrath | KNIGHT_FEAT_ANCIENT_SMITHY | 82 |
Mana Burst | RANGER_FEAT_SUN_FIRE | 120 |
Master of Fire | PERK_MASTER_OF_FIRE | 44 |
Master of Ice | PERK_MASTER_OF_ICE | 43 |
Master of Storms | PERK_MASTER_OF_LIGHTNINGS | 45 |
Sap Magic | WIZARD_FEAT_MAGIC_CUSHION | 133 |
Searing Fires | DEMON_FEAT_DEMONIC_FLAME | 94 |
Secrets of destruction | WARLOCK_FEAT_SECRETS_OF_DESTRUCTION | 146 |
Ignite | HERO_SKILL_SET_AFIRE | 163 |
Enlightenment (except Barbarians) | SKILL_LEARNING | 3 |
Arcane Exaltation | DEMON_FEAT_MASTER_OF_SECRETS | 87 |
Arcane Intuition | PERK_EAGLE_EYE | 27 |
Dark Revelation | WARLOCK_FEAT_DARK_REVELATION | 140 |
Graduate | KNIGHT_FEAT_STUDENT_AWARD | 79 |
Intelligence | PERK_INTELLIGENCE | 25 |
Know Your Enemy | RANGER_FEAT_CUNNING_OF_THE_WOODS | 114 |
Lord of the Undead | NECROMANCER_FEAT_LORD_OF_UNDEAD | 101 |
Scholar | PERK_SCHOLAR | 26 |
Wizard’s Reward | WIZARD_FEAT_ACADEMY_AWARD | 127 |
Mentoring | HERO_SKILL_MENTORING | 169 |
Tap Runes | HERO_SKILL_TAP_RUNES | 157 |
Enlightenment (for Barbarians) | HERO_SKILL_BARBARIAN_LEARNING | 183 |
Bloodfire | HERO_SKILL_POWER_OF_BLOOD | 184 |
Battle Lore | HERO_SKILL_WARCRY_LEARNING | 185 |
Stamina | HERO_SKILL_BODYBUILDING | 186 |
Intelligence | HERO_SKILL_BARBARIAN_INTELLIGENCE | 212 |
Leadership | SKILL_LEADERSHIP | 4 |
Artifical Glory | WIZARD_FEAT_ARTIFICIAL_GLORY | 128 |
Aura of Swiftness | WARLOCK_FEAT_FAST_AND_FURIOUS | 141 |
Battle Commander | RANGER_FEAT_FOREST_GUARD_EMBLEM | 115 |
Diplomacy | PERK_DIPLOMACY | 30 |
Divine Guidance | KNIGHT_FEAT_ENCOURAGE | 75 |
Estates | PERK_ESTATES | 29 |
Gate Master | DEMON_FEAT_GATING_MASTERY | 89 |
Herald Of Death | NECROMANCER_FEAT_HERALD_OF_DEATH | 102 |
Recruitment | PERK_RECRUITMENT | 28 |
Empathy | HERO_SKILL_EMPATHY | 170 |
Runic Attunement | HERO_SKILL_RUNIC_ATTUNEMENT | 158 |
Battle Elation | HERO_SKILL_BATTLE_ELATION | 178 |
Light Magic | SKILL_LIGHT_MAGIC | 11 |
Fire Resistance | DEMON_FEAT_FIRE_PROTECTION | 96 |
Guardian Angel | KNIGHT_FEAT_GUARDIAN_ANGEL | 78 |
Master of Abjuration | PERK_MASTER_OF_ABJURATION | 50 |
Master of Blessings | PERK_MASTER_OF_BLESSING | 49 |
Master of Wrath | PERK_MASTER_OF_WRATH | 51 |
Refined Mana | WARLOCK_FEAT_ELITE_CASTERS | 148 |
Storm Wind | RANGER_FEAT_STORM_WIND | 122 |
Suppress Light | WIZARD_FEAT_SUPRESS_LIGHT | 135 |
Twilight | NECROMANCER_FEAT_TWILIGHT | 109 |
Eternal Light | HERO_SKILL_ETERNAL_LIGHT | 165 |
Logistics | SKILL_LOGISTICS | 1 |
Death March | NECROMANCER_FEAT_DEATH_TREAD | 99 |
Familiar Ground | KNIGHT_FEAT_ROAD_HOME | 73 |
March of the Golems | WIZARD_FEAT_MARCH_OF_THE_MACHINES | 125 |
Navigation | PERK_NAVIGATION | 21 |
Pathfinding | PERK_PATHFINDING | 19 |
Scouting | PERK_SCOUTING | 20 |
Silent Stalker | RANGER_FEAT_DISGUISE_AND_RECKON | 112 |
Swift Gating | DEMON_FEAT_QUICK_GATING | 86 |
Teleport Assault | WARLOCK_FEAT_TELEPORT_ASSAULT | 138 |
Snatch | HERO_SKILL_SNATCH | 168 |
Swift Mind | HERO_SKILL_QUICKNESS_OF_MIND | 155 |
Warpath | HERO_SKILL_PATH_OF_WAR | 177 |
Luck | SKILL_LUCK | 5 |
Dead Man’s Curse | NECROMANCER_FEAT_DEAD_LUCK | 103 |
Elven Luck | RANGER_FEAT_ELVEN_LUCK | 116 |
Magic Resistance | PERK_RESISTANCE | 31 |
Resourcefulness | PERK_FORTUNATE_ADVENTURER | 33 |
Soldier’s Luck | PERK_LUCKY_STRIKE | 32 |
Spoils of War | WIZARD_FEAT_SPOILS_OF_WAR | 129 |
Swarming Gate | DEMON_FEAT_CRITICAL_GATING | 90 |
Tear of Asha Vision | KNIGHT_FEAT_GRAIL_VISION | 80 |
Warlock’s Luck | WARLOCK_FEAT_LUCKY_SPELLS | 142 |
Dwarven Luck | HERO_SKILL_DWARVEN_LUCK | 159 |
Luck of the Barbarian | HERO_SKILL_LUCK_OF_THE_BARBARIAN | 179 |
Shatter Dark | HERO_SKILL_SHATTER_DARK_MAGIC | 195 |
Corrupt Dark | HERO_SKILL_CORRUPT_DARK | 196 |
Weaken Dark | HERO_SKILL_WEAKEN_DARK | 197 |
Detain Dark | HERO_SKILL_DETAIN_DARK | 198 |
Weakening Strike | HERO_SKILL_BARBARIAN_WEAKENING_STRIKE | 209 |
Corrupted Soil | HERO_SKILL_BARBARIAN_SOIL_BURN | 210 |
Shatter Destruction | HERO_SKILL_SHATTER_DESTRUCTIVE_MAGIC | 191 |
Corrupt Destruction | HERO_SKILL_CORRUPT_DESTRUCTIVE | 192 |
Weaken Destruction | HERO_SKILL_WEAKEN_DESTRUCTIVE | 193 |
Detain Destruction | HERO_SKILL_DETAIN_DESTRUCTIVE | 194 |
Fiery Wrath | HERO_SKILL_BARBARIAN_ANCIENT_SMITHY | 208 |
Shatter Light | HERO_SKILL_SHATTER_LIGHT_MAGIC | 199 |
Corrupt Light | HERO_SKILL_CORRUPT_LIGHT | 200 |
Weaken Light | HERO_SKILL_WEAKEN_LIGHT | 201 |
Detain Light | HERO_SKILL_DETAIN_LIGHT | 202 |
Refined Mana | HERO_SKILL_BARBARIAN_ELITE_CASTERS | 214 |
Storm Wind | HERO_SKILL_BARBARIAN_STORM_WIND | 215 |
Shatter Summoning | HERO_SKILL_SHATTER_SUMMONING_MAGIC | 203 |
Corrupt Summoning | HERO_SKILL_CORRUPT_SUMMONING | 204 |
Weaken Summoning | HERO_SKILL_WEAKEN_SUMMONING | 205 |
Detain Summoning | HERO_SKILL_DETAIN_SUMMONING | 206 |
Back to the Void | HERO_SKILL_DEATH_TO_NONEXISTENT | 207 |
Fog Veil | HERO_SKILL_BARBARIAN_FOG_VEIL | 211 |
Shout | HERO_SKILL_VOICE | 187 |
Shout Training | HERO_SKILL_VOICE_TRAINING | 188 |
Mighty Shout | HERO_SKILL_MIGHTY_VOICE | 189 |
Shout of Rage | HERO_SKILL_VOICE_OF_RAGE | 190 |
Mana Regeneration | HERO_SKILL_BARBARIAN_MYSTICISM | 213 |
Sorcery | SKILL_SORCERY | 8 |
Arcane Brillance | RANGER_FEAT_INSIGHTS | 119 |
Arcane Excellence | KNIGHT_FEAT_CASTER_CERTIFICATE | 81 |
Arcane Training | PERK_ARCANE_TRAINING | 42 |
Boneward | NECROMANCER_FEAT_SPELLPROOF_BONES | 106 |
Counterspell | WIZARD_FEAT_COUNTERSPELL | 132 |
Erratic Mana | WARLOCK_FEAT_CHAOTIC_SPELLS | 145 |
Magic Insight | PERK_WISDOM | 41 |
Mana Regeneration | PERK_MYSTICISM | 40 |
Soulfire | DEMON_FEAT_EXPLODING_CORPSES | 93 |
Distract | HERO_SKILL_DISTRACT | 162 |
Summoning Magic | SKILL_SUMMONING_MAGIC | 12 |
Banish | WIZARD_FEAT_UNSUMMON | 136 |
Elemental Balance | KNIGHT_FEAT_ELEMENTAL_BALANCE | 84 |
Exorcism | WARLOCK_FEAT_ELEMENTAL_OVERKILL | 149 |
Fire Warriors | DEMON_FEAT_FIRE_AFFINITY | 97 |
Haunted Mines | NECROMANCER_FEAT_HAUNT_MINE | 110 |
Master of Conjuration | PERK_MASTER_OF_CREATURES | 53 |
Master of Earthblood | PERK_MASTER_OF_QUAKES | 52 |
Master of Life | PERK_MASTER_OF_ANIMATION | 54 |
Wall of Fog | RANGER_FEAT_FOG_VEIL | 123 |
Runic Armour | HERO_SKILL_RUNIC_ARMOR | 166 |
War Machines | SKILL_WAR_MACHINES | 2 |
Ballista | PERK_BALLISTA | 23 |
Brimstone Rain | DEMON_FEAT_TRIPLE_CATAPULT | 88 |
Catapult | PERK_CATAPULT | 24 |
First Aid | PERK_FIRST_AID | 22 |
Imbue Ballista | RANGER_FEAT_IMBUE_BALLISTA | 113 |
Plague Tent | NECROMANCER_FEAT_LAST_AID | 100 |
Remote Control | WIZARD_FEAT_REMOTE_CONTROL | 126 |
Tremors | WARLOCK_FEAT_SHAKE_GROUND | 139 |
Triple Ballista | KNIGHT_FEAT_TRIPLE_BALLISTA | 74 |
Runic Machines | HERO_SKILL_RUNIC_MACHINES | 156 |
Goblin Support | HERO_SKILL_GOBLIN_SUPPORT | 182 |
Heroes of Might and Magic 5: Codes
Console must be activated to use codes. To do this, find the file autoexec_a1.cfg in the directory with the game, in the folder profiles .
Open it with Notepad and add the following line to the end of the file:
setvar dev_console_password = schwinge-des-todes
The end of the file should look like this:
//============ ======================
// Startup
mainmenu
setvar dev_console_password = schwinge-des-todes
After that, most likely, it will be necessary to insert the line into the file input_a1.cfg : looked like this:
// obsolete, but strictly need for compability with some interfaces
bind close_window ‘ESC’
bind confirm_action ‘ENTER’
bind confirm_action ‘NUM_ENTER’
bind show_console ‘`’
After that, the console will work. The line bind show_console ‘`’ must be added to two files ( input_a1. cfg ), the first in «Heroes of Might and Magic V/profiles»,
the second in «C:/Documents and Settings/Owner/My Documents/ My Games/Heroes of Might and Magic V/Hammers of Fate/Profiles/Owner» (Owner — account name)
The console will work, but the codes will not, in order for the codes to work, enter in the console enable_cheats you will receive a message about the fact that the codes are active, but the playability of the game is lost from this, but this is not important. nine0008
Save the file. Start the game. During the game, call the console with the [`] key and enter the codes:
add_all_spells — All spells for the selected player
add_gold # — Add # of gold
add_money # — Add # of gold
0 clear_money — Reset all resources to zero
0
set_hero_luck_morale X Y — Set fate (luck) to (X) and morale (morale) to (Y), ex: set_hero_luck_morale 5 3.
add_exp # — Add exp to the selected hero
show_player_money # — Show how many resources another player has, useful for spying, for example: show_player_money 2.
show_hero_mp — Show detailed information about the movement points of the selected hero
add_army town nTownID, bUpgrade — Fills the city with all the heroes. nTownID can be:
HEAVEN = 0
PRESERVE = 1
ACADEMY = 2
DUNGEON = 3
NECRO = 4
INFERNO = 5
bUpgrade 0 or 1, for example: add_army 5, 0
@Win() — Win the mission
@Loose() — Lose the mission (perks) or abilities (abilities). You can use a name or ID, for example: add_skill Sorcery or add_skill 8 will give a sorcery. The list of all skills is given below:
SKILLS:
SKILL_LOGISTICS = 1
SKILL_WAR_MACHINES = 2
SKILL_LEARNING = 3
SKILL_LEADERSHIP = 4
SKILL_LUCK = 5
SKILL_OFFENCE = 6
SKILL_DEFENCE = 7
SKILL_SORCERY = 8
SKILL_DESTRUCTIVE_MAGIC = 9
SKILL_DARK_MAGIC = 10
SKILL_LIGHT_MAGIC = 11
SKILL_SUMMONING_MAGIC = 12
SKILL_TRAINING = 13
SKILL_GATING = 14
SKILL_NECROMANCY PERKS:
PERK_PATHFINDING = 19
PERK_SCOUTING = 20
PERK_NAVIGATION = 21
PERK_FIRST_AID = 22
PERK_BALLISTA = 23
PERK_CATAPULT = 24
PERK_INTELLIGENCE = 25
PERK_SCHOLAR = 26
PERK_EAGLE_EYE = 27
PERK_RECRUITMENT = 28
PERK_ESTATES = 29
PERK_DIPLOMACY = 30
PERK_RESISTANCE = 31
PERK_LUCKY_STRIKE = 32
PERK_FORTUNATE_ADVENTURER = 33
PERK_TACTICS = 34
PERK_ARCHERY = 35
PERK_FRENZY = 36
PERK_PROTECTION = 37
PERK_EVASION = 38
PERK_TOUGHNESS = 39
PERK_MYSTICISM = 40
PERK_WISDOM = 41
PERK_ARCANE_TRAINING = 42
PERK_MASTER_OF_ICE = 43
PERK_MASTER_OF_FIRE = 44
PERK_MASTER_OF_LIGHTNINGS = 45
PERK_MASTER_OF_CURSES = 46
PERK_MASTER_OF_MIND = 47
PERK_MASTER_OF_SICKNESS = 48
PERK_MASTER_OF_BLESSING = 49
PERK_MASTER_OF_ABJURATION = 50
PERK_MASTER_OF_WRATH = 51
PERK_MASTER_OF_QUAKES = 52
PERK_MASTER_OF_CREATURES = 53
PERK_MASTER_OF_ANIMATION = 54
PERK_HOLY_CHARGE = 55
PERK_PRAYER = 56
PERK_EXPERT_TRAINER = 57
PERK_CONSUME_CORPSE = 58
PERK_DEMONIC_FIRE = 59
PERK_DEMONIC_STRIKE = 60
PERK_RAISE_ARCHERS = 61
PERK_NO_REST_FOR_THE_WICKED = 62
PERK_DEATH_SCREAM = 63
PERK_MULTISHOT = 64
PERK_SNIPE_DEAD = 65
PERK_IMBUE_ARROW = 66
PERK_MAGIC_BOND = 67
PERK_MELT_ARTIFACT = 68
PERK_MAGIC_MIRROR = 69
PERK_EMPOWERED_SPELLS = 70
PERK_DARK_RITUAL = 71
PERK_ELEMENTAL_VISION = 72
FEATS:
KNIGHT_FEAT_ROAD_HOME = 73
KNIGHT_FEAT_TRIPLE_BALLISTA = 74
KNIGHT_FEAT_ENCOURAGE = 75
KNIGHT_FEAT_RETRIBUTION = 76
KNIGHT_FEAT_HOLD_GROUND = 77
KNIGHT_FEAT_GUARDIAN_ANGEL = 78
KNIGHT_FEAT_STUDENT_AWARD = 79
KNIGHT_FEAT_GRAIL_VISION = 80
KNIGHT_FEAT_CASTER_CERTIFICATE = 81
KNIGHT_FEAT_ANCIENT_SMITHY = 82
KNIGHT_FEAT_PARIAH = 83
KNIGHT_FEAT_ELEMENTAL_BALANCE = 84
KNIGHT_FEAT_ABSOLUTE_CHARGE = 85
DEMON_FEAT_QUICK_GATING = 86
DEMON_FEAT_MASTER_OF_SECRETS = 87
DEMON_FEAT_TRIPLE_CATAPULT = 88
DEMON_FEAT_GATING_MASTERY = 89
DEMON_FEAT_CRITICAL_GATING = 90
DEMON_FEAT_CRITICAL_STRIKE = 91
DEMON_FEAT_DEMONIC_RETALIATION = 92
DEMON_FEAT_EXPLODING_CORPSES = 93
DEMON_FEAT_DEMONIC_FLAME = 94
DEMON_FEAT_WEAKENING_STRIKE = 95
DEMON_FEAT_FIRE_PROTECTION = 96
DEMON_FEAT_FIRE_AFFINITY = 97
DEMON_FEAT_ABSOLUTE_GATING = 98
NECROMANCER_FEAT_DEATH_TREAD = 99
NECROMANCER_FEAT_LAST_AID = 100
NECROMANCER_FEAT_LORD_OF_UNDEAD = 101
NECROMANCER_FEAT_HERALD_OF_DEATH = 102
NECROMANCER_FEAT_DEAD_LUCK = 103
NECROMANCER_FEAT_CHILLING_STEEL = 104
NECROMANCER_FEAT_CHILLING_BONES = 105
NECROMANCER_FEAT_SPELLPROOF_BONES = 106
NECROMANCER_FEAT_DEADLY_COLD = 107
NECROMANCER_FEAT_SPIRIT_LINK = 108
NECROMANCER_FEAT_TWILIGHT = 109
NECROMANCER_FEAT_HAUNT_MINE = 110
NECROMANCER_FEAT_ABSOLUTE_FEAR = 111
RANGER_FEAT_DISGUISE_AND_RECKON = 112
RANGER_FEAT_IMBUE_BALLISTA = 113
RANGER_FEAT_CUNNING_OF_THE_WOODS = 114
RANGER_FEAT_FOREST_GUARD_EMBLEM = 115
RANGER_FEAT_ELVEN_LUCK = 116
RANGER_FEAT_FOREST_RAGE = 117
RANGER_FEAT_LAST_STAND = 118
RANGER_FEAT_INSIGHTS = 119
RANGER_FEAT_SUN_FIRE = 120
RANGER_FEAT_SOIL_BURN = 121
RANGER_FEAT_STORM_WIND = 122
RANGER_FEAT_FOG_VEIL = 123
RANGER_FEAT_ABSOLUTE_LUCK = 124
WIZARD_FEAT_MARCH_OF_THE_MACHINES = 125
WIZARD_FEAT_REMOTE_CONTROL = 126
WIZARD_FEAT_ACADEMY_AWARD = 127
WIZARD_FEAT_ARTIFICIAL_GLORY = 128
WIZARD_FEAT_SPOILS_OF_WAR = 129
WIZARD_FEAT_WILDFIRE = 130
WIZARD_FEAT_SEAL_OF_PROTECTION = 131
WIZARD_FEAT_COUNTERSPELL = 132
WIZARD_FEAT_MAGIC_CUSHION = 133
WIZARD_FEAT_SUPRESS_DARK = 134
WIZARD_FEAT_SUPRESS_LIGHT = 135
WIZARD_FEAT_UNSUMMON = 136
WIZARD_FEAT_ABSOLUTE_WIZARDY = 137
WARLOCK_FEAT_TELEPORT_ASSAULT = 138
WARLOCK_FEAT_SHAKE_GROUND = 139
WARLOCK_FEAT_DARK_REVELATION = 140
WARLOCK_FEAT_FAST_AND_FURIOUS = 141
WARLOCK_FEAT_LUCKY_SPELLS = 142
WARLOCK_FEAT_POWER_OF_HASTE = 143
WARLOCK_FEAT_POWER_OF_STONE = 144
WARLOCK_FEAT_CHAOTIC_SPELLS = 145
WARLOCK_FEAT_SECRETS_OF_DESTRUCTION = 146
WARLOCK_FEAT_PAYBACK = 147
WARLOCK_FEAT_ELITE_CASTERS = 148
WARLOCK_FEAT_ELEMENTAL_OVERKILL= 149
WARLOCK_FEAT_ABSOLUTE_CHAINS = 150
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