Frozen throne walkthrough: Warcraft III: The Frozen Throne Walkthrough

Guide — Warcraft III: The Frozen Throne Wiki Guide

By IGN-GameGuides, IGN-Cheats, +74 more

updated

Introduction

For those who can’t get enough of Blizzard’s strategy games, (or in my case, the cool stories), Frozen Throne provides an excellent continuation of Warcraft III. With so many new levels as well as new tilesets, units, and a totally «cool» ending, Frozen Throne can be considered a completely different game from Warcraft III Who will defeat who? What is the Frozen Throne? Does good prevail over evil again? Or are the tides turned? Only one way to find out!

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And IGN Guides will help you on your way. With a detailed walkthrough, Unit descriptions, secrets and more, this guide will help you thaw the Frozen Throne faster than you can say «dragon turtle soup. » Have at it, young rogue!

Guide by: Henry Ng
With help from: Jason Bates

On to Basics…

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Warcraft III: The Frozen Throne Wiki Guide

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Guide part 2

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In This Wiki Guide

Warcraft III: The Frozen Throne

Blizzard

Rating

ESRB: Teen

Platforms

PCMacintosh

The Flash — Official Big Game Teaser Trailer

On June 16, worlds collide. Watch the full trailer now for The Flash. Worlds collide in “The Flash” when Barry uses his superpowers to travel back in time in order to change the events of the past. But when his attempt to save his family inadvertently alters the future, Barry becomes trapped in a reality in which General Zod has returned, threatening annihilation, and there are no Super Heroes to turn to. That is, unless Barry can coax a very different Batman out of retirement and rescue an imprisoned Kryptonian… albeit not the one he’s looking for. Ultimately, to save the world that he is in and return to the future that he knows, Barry’s only hope is to race for his life. But will making the ultimate sacrifice be enough to reset the universe?

Tomb Raider: Reloaded — Official Launch Trailer

Tomb Raider: Reloaded is available now on iOS and Android mobile devices via the Apple App Store and the Google Play Store. Check out the launch trailer for another look at Lara Croft in action.Tomb Raider Reloaded allows players to jump back into the boots of groundbreaking adventurer Lara Croft in an action-filled quest to obtain the ancient Scion artifact, clearing ever-changing rooms filled with new and familiar enemies as well as hazardous traps and puzzles. Along the way, they’ll acquire run-specific abilities alongside permanent rewards like new gear, collect resources to help improve Lara’s stats and unlock new outfits, such as her fan-favorite bomber jacket. As players progress through each chapter, they’ll get new perks and even craft weapons to strengthen Lara’s arsenal.

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How to Build a Display in Minecraft (Ft. WildEngineering)

Children of the Corn (2023) — Official Red Band Trailer

Possessed by a spirit in a dying cornfield, a twelve-year-old girl in Nebraska recruits the other children in her small town to go on a bloody rampage and kill all the adults and anyone else who opposes her. A bright high schooler who won’t go along with the plan is the town’s only hope of survival. Check out the creepy trailer for Children of the Corn, an upcoming movie starring Elena Kampouris, Kate Moyer, Callan Mulvey, and Bruce Spence. Based on the short story by Stephen King, Children of the Corn is a chilling new re-telling for a whole new generation. Children of the Corn, written and directed by Kurt Wimmer, opens in theaters on March 3, 2023, and will be available on Demand and digital on March 21, 2023.

Guide part 4 — Warcraft III: The Frozen Throne Wiki Guide

Alliance Campaign

Sentinel Alliance Scourge Bonus

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Chapter One — Misconception

Main Quest:

Have Kael’s troop head south to take out the mutants. From this point on, there’s only one path, with a few enemies here and there. When you reach the point where Kael informs you about the hidden caches, head left and up a little bit. Frag the enemies and break down the Gate. You’ll complete a quarter of your optional quest: retrieve the four caches. The items you get are also very helpful.

Head south and exit west until you see some grass. Hug the bottom side until you reach a group of enemies. Frag’em all and go right a little bit; frag this group of enemies as well and then use Kael’s Flame Strike ability to burn down the trees. Pick up your second cache and head back. You’ll enter a cutscene with some Naga.

By now, your first observatory is done, so bring the peasant to join you.

Hop into the transport ships and then head north to the island. Make this your base. Use all the items like Tiny Castles that Kael has picked up. Clear this island to claim it yours and then have your Peasants repair the second Observatory. Have some Towers to protect them.

Build up your forces to continue with your optional quest. The third cache is on the bottom left corner. Frag all these ogre freaks and grab the cache. Head back once you’re done.

An Undead base is just right next to the island you built your base on, so creat a line of defense to your left. The fourth cache can be reached by sailing all the way to the left and heading north.

To reach the third observatory, head up north from your island base and head left, while fragging any enemies you see. This completes the level.

Chapter Two — A Dark Covenant

Main Quest:

  • Crush and Destroy

You just have to crush and destroy the green Undead base. What you want in your attack group are Dragon Hawks and lots of them. Have your bases just get destroyed by the Undead troops. Have your own troops help them out to speed up gameplay.

After the cutscene, your optional quest of obtaining a gold mine is granted to you. Take it and head south. Bring your Naga units as well as your own south. Level the area and start building. Build a line of defense to the left of your base, as only a bridge is the only thing connecting you with an Undead base.

Having a group of Dragon Hawks and ground troops should suffice in destroying the green Undead base. Load up your troops and unload them onto the green base. Have your Dragon Hawks do major damage and have your Naga be the second wave of exterminators. Other than that, you should be fine.

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Chapter Three — The Dungeons of Dalaran

Main Quest:

  • Free the Blood Elf Lieutenants

  • Kael and Vashj must survive

Start this mission by going left and freeing your first lieutenant. Then break the south directly south of that to get more troops. Head west to get the Medallion of Courage from some spiders. Head back to the starting point and head east. Break the magic vault for another goody. Now head south from the starting point to continue onward. Frag the two troops, break open the gate, and watch the cutscene.

Your optional quest is to slay the Ghosts of Dalaran. Take the Tome of Power by stepping on the glowing runes. Step on the other set to open the gate, to slay the first ghost that lies to the right. Keep going south to view a battle between the Undead and Garithos’s troops. Flame Strike them to save yourself the trouble. Release your second lieutenant as well as the Blood Elf above the pink rune.

Step on the rune where the female Blood Elf was and have a unit head east to find another pink rune. It’s behind  a crate south of the bridge. The ghost will appear right next to the first rune. Frag the ghost. Steal from him and proceed across the bridge to the east. Hit the lever and watch the monsters and footman fight. After they’ve dealt enough damage to themselves, intervene and frag’em.

In the middle of the room are some War Golems. They are immune to magic. Save your mana and just use your regular attacks. Take the tome and head north. Do a Banish attack on the footman and frag the enemies. You can attain another tome by placing one of your troops on the yellow rune and have Vashj swim west and south to reach the second yellow rune. Retrieve it and destroy the gate and the people behind it.

There is a purple rune here and a red rune here as well. Head west and Banish another footman. Have Vashj head south into the water to step on the other purple rune.

Destroy the gate and head east. Keep going and frag all enemies here. Go south to break another gate. Free your third lieutenant to the left and the Blood Elves next to him. Continue south and witness another Human and Undead fight. Interrupt their battles when you feel like it.

For the last ghost, go to the right and into the hole in the side of the wall. There’ll be some blue specs of dust hiting you. It will lead you to a red rune.

Before you continue on to the east, break the gate to the west after the third lieutenant. There’s a secret level here. There’ll be three sheep. Step on the top sheep, the bottom sheep second, and finally, the middle one last. Head north and grab the secret level powerup.

Back to your path, head east and frag the Riflemen and Knights. Keep going until you reach a cutscene where you’ll have to face some monsters. An opening south west from the diagonal gate yields more enemies and your fourth lieutenant.

Main Quest:

  • Slay Jailor Kassan

Continue on your path. There’s only one path left. Break the gate, rescue your comrades, frag and you should be done without much trouble.

Secret Level — The Crossing

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Main Quest:

  • Build towers to stop Garithos’s men

  • The portal must survive

You can only build towers on grass. You’ll keep receiving lots of gold in this level. Just start building up defense towers in the middle of the map. When you have the ability to build Cold Towers, place them in front of your towers. Death Towers should be place behind your other towers. Build more workers to build the towers faster. After all 30 waves have been eliminated, you’ll see a «surprise» from Blizzard.

Chapter Four — The Search for Illidan

Main Quest:

  • Use your heroes to recapture Illidan’s cage

  • The cage must not reach the Night Elf’s base

You only control your heroes in this level. If you repelled all 30 waves from the secret level, you’ll have another hero to help you out with.

Some tips for this level—take the cage as soon as possible. Kill Maiev before you take control of the cage—your troops will halt once you do. Buy mana potions as well. Flame Strike will win this level very quickly. Once Maiev has been resurrected, let her take control of the cage again so your troops can build up again.

Chapter Five — Gate of the Abyss

Main Quest:

  • Close the four Dimensional Gates

  • Bring Illidan to the four Dimensional Nexus

  • Illidan must survive three minutes per gate

You start off the level already closing one gate. The gate will spawn out monsters until it is closed by Illidan. Hold out for three minutes before you move on. Your base should be properly defended here. You’ll be moving all about this map.

An optional quest is to destroy the orange Fel Orc Base. Doing so will create another place for base and reinforcements.

Build up on Dragon Hawks, Myrmidons, Archers, and Sirens. Head south from your base. Destroy the Fel Orc Base. Head east and then south from there to find the second gateway. Use your Dragon Hawks to battle it out with the enemies here. Have Illidan step on the circle of power to seal the Gate.

Travel up north to for another Fel Orc Base if you want, but you can completely ignore this base.

From your own base, travel north east to the third gate. The Bloodfiends and Overlords cannot attack air units, so frag’em. There are some Emptresses that can fight back with their nasty spells so you might want to eradicate them quickly. Once cleared, place Illidan to close the third gate. Again, three minutes of pain and agony.

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Head over to the final gate. A Fountain of Health lies slightly southwest of the purple base. Frag the enemies here and bust open the cage to open more Draenei troops. Make your way to the fourth dimensional gate and attempt to close it. You might want to set a rally point from your older buildings to directly to this point because you’ll have to deal with the enemies pouring out here. Build lots of Myrmidons to fight. Use mercenaries as well. They’ve been paid to die—it’s a shame you can’t steal their money. Anyway, struggle for three minutes and you’ll be done. Just remember to build lots of troops and overwhelm the gate.

Chapter Six — Lord of Outland

Main Quest:

  • Slay the Master of Pain

  • Slay the Mistress of Torment

The Draenei are extremely important to your success. Because they are permanently cloaked, they can perform the optional quest of destroying the four power generators quite easily.

Start off the level with the Draenei fragging the group of Fel Beasts. Grab whatever they drop and make way right to pick up gold. Make way back left for more gold and then head up the left side north. Break the first gate open and frag all the Fel Guards. Avoid the Abomination for now. Break open all the cages for reinforcements and remember to take the gold at the bottom of the room. Head back to the hallway outside and head north, passing the Infernal Juggernauts. Passing the green Orc base, destroy the pink power generator. You’ll be given another optional quest: slay the demolisher guards. By doing so, you’ll have sieges in your troops which will help you dramatically. Head back into the green orc base and go west and break open the gate. Kill all the guards. Take the two gold coins.

Attack the green Orc base now. Have your Draenei cast spells and use Flame Strike and Metamorphosis. Use Demolishers to bring the Towers down and then quickly level their base.

Recover your losses while you bring your Draenei on another stealth attack. Head up north again and head toward the dark green base. Find your way to the second generator and destroy it after summoning wolves with Akama to tear everything apart. Once done, regroup.

From the dark green base, head north. You’ll fight the Master of Pain. Watch out—he can resurrect himself. Once he dies, break open the cages of agony to free more of your troops. Step on the glowing platform behind him and head left for some goodies.

Now, it’s time to concentrate with Vashj. Build up some Naga troops. Go up to sink some ships. Head west for some Hydras and gold, and a Robe of Magi. Head back north. There’s a tower near the shore guarding a Fountain of Health. Eradicate all troops here and heal up. Once the base is cleared, continue on upward. Hug the right side of the map and head north. You’ll encounter more enemies and another power generator. The Mistress of Torment can be reached by Vashj by herself, but if you want to bring in a full force to frag her, have Vashj step on one side of the glowing platform and have your other troops step on the other one to raise the bridge. Plow your way through to her and like again, destroy the cages for more troops. The only force left to reckon with is the big guy, Magtheridon. He and his goons are all level 10, so be prepared to shower them with your troops. Stay near the Fountain of Health if you have the time to wait. You will need all the health you can to win.

It’s a heated battle. Focus everything you have on Magtheridon. Use all your skills and abilities to kill him. Using Flame Strike could very well wipe out your own allies as well, so use that one with caution. Other than that, Magtheridon should fall.

On to Scourge Campaign…

Up Next: Guide part 5

Previous

Guide part 3

Next

Guide part 5

Was this guide helpful?

In This Wiki Guide

Warcraft III: The Frozen Throne

Blizzard

Rating

ESRB: Teen

Platforms

PCMacintosh

The Flash — Official Big Game Teaser Trailer

On June 16, worlds collide. Watch the full trailer now for The Flash. Worlds collide in “The Flash” when Barry uses his superpowers to travel back in time in order to change the events of the past. But when his attempt to save his family inadvertently alters the future, Barry becomes trapped in a reality in which General Zod has returned, threatening annihilation, and there are no Super Heroes to turn to. That is, unless Barry can coax a very different Batman out of retirement and rescue an imprisoned Kryptonian. .. albeit not the one he’s looking for. Ultimately, to save the world that he is in and return to the future that he knows, Barry’s only hope is to race for his life. But will making the ultimate sacrifice be enough to reset the universe?

Tomb Raider: Reloaded — Official Launch Trailer

Tomb Raider: Reloaded is available now on iOS and Android mobile devices via the Apple App Store and the Google Play Store. Check out the launch trailer for another look at Lara Croft in action.Tomb Raider Reloaded allows players to jump back into the boots of groundbreaking adventurer Lara Croft in an action-filled quest to obtain the ancient Scion artifact, clearing ever-changing rooms filled with new and familiar enemies as well as hazardous traps and puzzles. Along the way, they’ll acquire run-specific abilities alongside permanent rewards like new gear, collect resources to help improve Lara’s stats and unlock new outfits, such as her fan-favorite bomber jacket. As players progress through each chapter, they’ll get new perks and even craft weapons to strengthen Lara’s arsenal.

Loading

How to Build a Display in Minecraft (Ft. WildEngineering)

Children of the Corn (2023) — Official Red Band Trailer

Possessed by a spirit in a dying cornfield, a twelve-year-old girl in Nebraska recruits the other children in her small town to go on a bloody rampage and kill all the adults and anyone else who opposes her. A bright high schooler who won’t go along with the plan is the town’s only hope of survival. Check out the creepy trailer for Children of the Corn, an upcoming movie starring Elena Kampouris, Kate Moyer, Callan Mulvey, and Bruce Spence. Based on the short story by Stephen King, Children of the Corn is a chilling new re-telling for a whole new generation. Children of the Corn, written and directed by Kurt Wimmer, opens in theaters on March 3, 2023, and will be available on Demand and digital on March 21, 2023.

Decks for completing the Icecrown Citadel

Hello, dear readers of hs-manacost.ru

Knights of the Frozen Throne will soon be available worldwide, along with the addition to Hearthstone will appear the first quarter of the adventure of the Knights of the Frozen Throne , in which each player will face three bosses . To access Icecrown Citadel Hearthstone and the first Lower Tier (the name of the district), you need to go to the «Adventure» section and select Icecrown Citadel, respectively, and also complete the Prologue.

In this article you will find budget (and sometimes basic) decks for completing the Lower Tier of the Knights of the Frozen Throne adventure, and some tips for passing each boss will also be attached.

And, of course, we should start with the prologue.

Hearthstone Icecrown Citadel Prologue Walkthrough

In Icecrown Citadel Prologue you don’t need to build your own deck or even choose a class. You will start the game as Jaina and face the Lich King himself. The battle, unfortunately for you, will be completely unequal, and you will not even have any good card for 1-2 turns in your hands. But don’t worry, your goal in the first step of the Prologue is to play beautifully, which can be done by simply pressing finish.

When the Lich King is victorious, the game will not end: Jaina will rise as a Death Knight and continue the fight against her former ally Tyrion. Here you will have to try, although not very hard: the opponent’s creatures are ridiculous, comical and weak, and your cards are very strong. Plus, you’ll have a new Hero Power that will give you a huge advantage in terms of pace and value.

Tip : Try to finish off creatures (enemies, but you can use your own) with your Hero Power to summon Water Elementals.

Lord Rebrad Icecrown Citadel Walkthroughs

This boss will require a deck to build, although in principle many of the ones you already have will do.

Battle Features

  • Opponent has Bone Whirl (similar to Rogue’s Blade Fan, but cheaper by one mana crystal)
  • Lord Rebrad restores health each turn to the maximum (30 counts)
  • Lord Rebrad has a dangerous creature Bonethorn in his deck, which must be destroyed immediately
  • To defeat this boss, all you need is to capture the table and deal 30 damage in one turn (the easiest way to do this is with the large threats on the table). At the beginning of the game, you need to focus on capturing the board at any cost, which will help with good creatures for the initial moves. Very useful cards will be Mad Alchemist and others like it, in order to get rid of the Bone Spike very easily. You can add creatures that destroy weapons to your deck, because Lord Rebrad can surprise you with the most powerful Bryntroll.

    You can turn a lot of whirlwind effects against Lord Rebrad by putting creatures into your deck that activate some kind of effect when they take a small amount of damage (Servant of Pain, Enraged Berserker, and so on).

    When your opponent runs out of cards, control of the situation will pass into your hands, secure yourself on the table and accumulate 30 damage for the final victorious attack. Up to this point, the opponent’s hero can not even be beaten.

    The author of this article defeated Lord Rebrad with this deck, costing only 140 arcane dust (however, both Treasure Collector and Argussian Defender are not required, you can take a couple of Acid Slugs instead). The main win condition for this budget Mage deck is Gurubashi Berserker, who can be pinged with your Hero Power and buffed with other cards. Lord Rebrad has no answer to your threats other than weapons and his own creatures on the table, so a Gurubashi Berserker deployed at the right time can easily accumulate the necessary attack points.

    Passage of Saurfang Deathbringing Icecrown Citadel

    The second boss has a very interesting hero power, so only heroes with weapons will suit you (the Druid will not be able to attack him). Saurfang the Deathbringer has 20 health.

    Combat features:

    • The opponent has a lot of weapons and effects of the whirlwind, as well as synergies with it
    • Opponent has Crush and Execution
    • Saurfang the Deathbringer has the most dangerous minion in this matchup, Bloodbeast
    • Deathbringer Saurfang will not take damage in any way other than weapons (fatigue, spells, etc.)

    The victory in this confrontation will naturally be brought to you by weapons. It’s best to choose a class that he always has access to (although the classic Pirate Warrior will do with his huge array of weapons), i.e. Rogue. Hero power alone can deal lethal damage with effort, although it will have to wait, however, the battle will hardly be fast.

    As in the first match-up, it is very important for you to gain a foothold on the table in all possible ways in order to instantly respond to the Blood Monsters, and in general to control the situation. The opponent will resist with point removals and whirlwind effects, be aware of them. You should try to attack with weapons every turn (this, of course, only applies to the Rogue), although sometimes they can help creatures control the board.

    The author of this article passed Saurfang the Deathbringer with such a basic deck for the first (!) level, in which there is not even a Assassin’s Blade (it appears in the set when the Rogue reaches the second level). Such tactics, of course, are quite slow, but victory is urgent after capturing the table, so long as you are not killed by fatigue damage.

    Of course, if your Rogue is already level 2, or if you have other cards, you can add more weapons and their buffs (any will do) to make the match easier.

    Saurfang Deathbringer Icecrown Citadel 9 deck0006

    Code of deck (click to open)

    Aaecaaihaa+Baim0Aveflg3gbpadgaza4TK2QLLA7QBAA ==

    Tips for this deck, use DEMENTIONAL INSENTS. with maximum safety margin.

  • Attack an enemy hero with a weapon every turn if possible
  • Calculate if you can kill the boss faster than fatigue will kill you
  • If you’re close to exhaustion and can’t deal enough damage, don’t play Dwarf Inventor
  • Proof of Victory

    Pass Lady Deathwhisper Icecrown Citadel

    At the beginning of your battle, you will have an allied creature Valithria Dreamwalker, which will become your main condition for victory. Of course, you can win without her help, but it’s much easier to deal 30 damage 4 times.

    Features of the battle:

    • The opponent has provocateurs and a lot of sticky creatures
    • Opponent has 30 health and 90 armor, meaning Valyria Dreamwalker must attack four times
    • Lady Deathwhisper’s creatures and spells will not interact with Valithria Dreamwalker unless she is taunted
    • Each turn, the health of all your creatures (including Valithria Dreamwalker) will become equal to one
    • Opponent has Pitch Spirit and Power Word: Tentacles — these cards are rather inconvenient in many cases

    In this battle, you will need healing, a lot of healing, as well as the ability to survive the opponent’s aggression and defense at the initial stage (pass through provocateurs, not get 30 damage — that’s your task). Don’t forget that Valithria Dreamwalker needs to be healed for four damage per turn, no more, no less. In no case should you buff her health and give her a provocation. And, of course, remember that your point spells will not work on her.

    The author of this article was unable to build a base deck for this boss, but the one below is incredibly cheap. Moreover, it can remove two spells ( Binding Heal or Flash Heal of your choice) if you don’t have them in your collection. You can also add additional healing effects for 2+ units, Madness Potion , silence effects, Dark Visions and other cards will also help.

    An incredibly effective card against this boss is Circle of Healing, especially when combined with damaged Northshire Cleric + Circle of Healing

  • Take care of point removal for provocateurs
  • Do not use Power Word: Shield on Valithria Dreamwalker
  • With all your other creatures, try to control the table and destroy the provocateurs
  • Proof of Victory

    Completion Rewards

    Completing the Icecrown Citadel Prologue will grant you a Death Knight for a random class. And when you defeat the three bosses of the first quarter, you will get one set of cards of the Knights of the Frozen Throne.

    «Non-budget» decks for the first quarter

    Don’t want to worry about trying to pass? Worried that a budget deck might not work? Or just don’t want to strain once again? We offer you powerful and effective decks with which you can easily go through the First Quarter of Icecrown Citadel.

    Priest Deck for Lord Rebrad

    Deck Code (Click to open)

    Conclusion

    This article presented decks for completing the first quarter and prologue of the Icecrown Citadel adventure in the Knights of the Ice Throne expansion. In the comments, you can share your decks with which you defeated the guardians of Icecrown Citadel in Hearthstone.

    And, of course, tell us about your impressions of PvE content of the Knights of the Frozen Throne, did you like the bosses? Are you looking forward to the next quarters, and what do you expect from them?

    When the Lich King is victorious, the game will not end: Jaina will rise as a Death Knight and continue the fight against her former ally Tyrion. Here you will have to try, although not very hard: the opponent’s creatures are ridiculous, comical and weak, and your cards are very strong. Plus, you’ll have a new Hero Power that will give you a huge advantage in terms of pace and value.

    Tip : Try to finish off creatures (enemies, but you can use your own) with your Hero Power to summon Water Elementals.

    Lord Rebrad Icecrown Citadel Walkthroughs

    This boss will require a deck build, although most of the decks you already have will work.

    Combat features:

    • The opponent has a lot of whirlwind effects and cards that synergize with it
    • Opponent has Bone Whirl (similar to Rogue’s Blade Fan, but cheaper by one mana crystal)
    • Lord Rebrad restores health each turn to the maximum (30 counts)
    • Lord Rebrad has a dangerous creature Bonethorn in his deck that needs to be destroyed immediately

    To defeat this boss, all you need is to capture the table and deal 30 damage in one turn (the easiest way to do this is with the large threats on the table). At the beginning of the game, you need to focus on capturing the board at any cost, which will help with good creatures for the initial moves. Crazed Alchemist and others like him will be very useful cards in order to get rid of the Bone Spike very easily. You can add creatures that destroy weapons to your deck, because Lord Rebrad can surprise you with the most powerful Bryntroll.

    You can turn a lot of whirlwind effects against Lord Rebrad by putting creatures into your deck that activate some kind of effect when they take a small amount of damage (Servant of Pain, Enraged Berserker, and so on).

    When your opponent runs out of cards, control of the situation will pass into your hands, secure yourself on the table and accumulate 30 damage for the final victorious attack. Up to this point, the opponent’s hero can not even be beaten.

    The author of this article defeated Lord Rebrad with this deck, costing only 140 arcane dust (however, both Treasure Collector and Argussian Defender are not required, you can take a couple of Acid Slugs instead). The main win condition for this budget Mage deck is Gurubashi Berserker, who can be pinged with your Hero Power and buffed with other cards. Lord Rebrad has no answer to your threats other than weapons and his own creatures on the table, so a Gurubashi Berserker deployed at the right time can easily accumulate the necessary attack points.

    Lord Rebrad Icecrown Citadel deck

    AAECAf0EAvsF+wEO8APxBZYNxgSABlq0AuAE+QqLA027AqsElgUA

    Tips for this deck:

    • Keep 9052 in your starting hand
    • Try not to deploy Gurubashi Berserker before you have secured the board
    • Give Gurubashi Berserker all buffs and heal him

    Icecrown Death Saurfang Walkthrough

    The second boss has a very interesting hero power, so only heroes with weapons will suit you (the Druid will not be able to attack him). Saurfang the Deathbringer has 20 health.

    Combat features:

    • The opponent has many weapons and effects of the whirlwind, as well as synergies with it

    Blood Beast

    • Opponent has Crush and Execute
    • Saurfang the Deathbringer has the most dangerous minion in this matchup, Bloodbeast
    • Deathbringer Saurfang will not take damage in any way other than weapons (fatigue, spells, etc. )

    The victory in this confrontation will naturally be brought to you by weapons. It’s best to choose a class that he always has access to (although the classic Pirate Warrior will do with his huge array of weapons), i.e. Rogue. Hero power alone can deal lethal damage with effort, although it will have to wait, however, the battle will hardly be fast.

    As in the first match-up, it is very important for you to gain a foothold on the table in all possible ways in order to instantly respond to the Blood Monsters, and in general to control the situation. The opponent will resist with point removals and whirlwind effects, be aware of them. You should try to attack with weapons every turn (this, of course, only applies to the Rogue), although sometimes they can help creatures control the board.

    The author of this article defeated Saurfang the Deathbringer with such a basic deck for the first (!) level, in which there is not even Assassin’s Blade (it appears in the set when the Rogue reaches the second level). Such tactics, of course, are quite slow, but victory is urgent after capturing the table, so long as you are not killed by fatigue damage.

    Of course, if your Rogue is already level 2, or if you have other cards, you can add more weapons and their buffs (any will do) to make the match easier.

    deck for the survey of the deadly queen of the ice crown

    AAECAIAA+BAIM0AVEFLG3GBPAZA4AT5CTK2QLLA7QBAA ==

    Tips for this deck, always use it, use it for the enemy’s enemy.

  • Attack an enemy hero with a weapon every turn if possible
  • Calculate if you can kill the boss faster than fatigue will kill you
  • If you’re close to exhaustion and can’t deal enough damage, don’t play Dwarf Inventor
  • Walkthrough Lady Deathwhisper Icecrown Citadel

    At the beginning of your fight, you will have an allied creature Valithria Dreamwalker, which will become the main condition for victory for you. Of course, you can win without her help, but it’s much easier to deal 30 damage 4 times.

    Features of the battle:

    • The opponent has provocateurs and a lot of sticky creatures
    • Opponent has 30 health and 90 armor, meaning Valyria Dreamwalker must attack four times
    • Lady Deathwhisper’s creatures and spells will not interact with Valithria Dreamwalker unless she is taunted
    • Each turn, the health of all your creatures (including Valithria Dreamwalker) will become equal to one
    • Opponent has Tar Spirit and Power Word: Tentacles — these cards are quite inconvenient in many cases

    In this battle, you will need healing, a lot of healing, as well as the ability to survive the opponent’s aggression and defense at the initial stage (pass through provocateurs, not get 30 damage — that’s your task). Don’t forget that Valithria Dreamwalker needs to be healed for four damage per turn, no more, no less. In no case should you buff her health and give her a provocation. And, of course, remember that your point spells will not work on her.

    The author of this article was unable to build a basic deck for this boss, but the one below is incredibly cheap. Moreover, it can remove two spells (Binding Heal or Flash Heal of your choice) if you do not have them in your collection. You can also add additional healing effects for 2+ units, the Potion of Madness, the effects of silence, Dark Visions and other cards will also help.

    An incredibly effective card against this boss is Circle of Healing, especially when combined with a damaged Northshire Cleric, you will get a lot of resources in your hand, so victory will be very close.

    Lady Deathwhisper Icecrown Citadel Deck

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    Tips for this deck:

    • Search Mulligan for Northshire Cleric + Circle of Healing
    • Take care of point removal for provocateurs
    • Do not use Power Word: Shield on Valithria Dreamwalker
    • With all your other creatures, try to control the board and destroy the provocateurs

    Queen Lana’thel Passage of Icecrown Citadel

    This boss has the death knight ability Gul’dan. Deals 3 damage anywhere and heals the hero for 3. You also have the advantage that your hero power pumps your creature, +2/+2.

    I decided to make the most of my hero power, so I put together a Shaman that summons several creatures with 1 card so that I always have a creature to level up.

    The strategy is simple, mulliganim creatures for 1 and 2 mana, fill the table, pump creatures and hit in the face. Instead of the Magic Smith card, you can use Murk Whirls.

    As soon as the boss’s health goes below 30, he gains 15 armor, changes hero power to all weapons cost 1, and also summons a 3-5 minion that deals 3 damage to all our characters at the end of the turn.

    After that, you again knock down 15 of his armor, his Hero Power makes all cards cost 5, and also summons the Warrior’s legendary creature, Rotface.

    In my opinion the best idea is to leave the Keeper of Secrets and a lot of secrets, grab the table and take your time walking in the face, you should be ready to change the boss’s abilities. When you have a fairly strong board, you can move the boss into the second phase, it is desirable to have Acid Slug at this point. Next, our strategy is to have Savannah Tallmane in response to Rotface. Once you have enough creatures on the board and you have Lion, you can safely face it and end the game. If you don’t have Focus Catus then use Dire Wolf Leader or Dagger Juggler

    The plan is this: we leave the parts of the combo, that is, the Divine Spirit, Inner Fire and Dark Visions, as well as any ways to draw cards. We scroll through the deck as quickly as possible in search of a combination: Creature with a lot of HP + 2x Divine Spirit + Inner Fire and kill the opponent with one attack. If you don’t have a Dark Visions card, then replace it with Dwarf Inventor. You may need more attempts, but you will succeed.

    Sindragosa Icecrown Citadel Deck

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    Lich King Passage

    Against each class, the Lich King will use different strategies. Your attention is a selection of decks for the passage of the Lich King by all classes.

    Don’t forget that when you beat the Lich King with every class, you will be rewarded with a new hero: the young prince Arthas Menethil. For completing the boss with at least one class, you will receive a set of cards of the Knights of the Frozen Throne.

    Defeating the Lich King with each class deck is not an easy task, so please be patient. If you don’t have any cards to create the proposed decks for the passage of the Lich King, you can show your imagination and slightly change your assembly. The developers encourage each player to create and think for themselves.

    Before you can fight the Lich King, you must complete the bottom two blocks of the adventure.

    Knights of the Frozen Throne

    General features of the battle with the Lich King

    At the start of his first turn, the Lich King will cast a special spell that is completely different for each class. This is where all the differences will lie in opposing the Lich King with all nine heroes. Someone, for example, a Priest, is very lucky, and the spell does not do anything important for him, but the Mage or Paladin will have to be quite tight.

    In the illustration below you will find the spells that the Lich King uses against all nine classes.

    Lich King’s abilities against classes

    After this spell, the Lich King will not make particularly powerful moves until he has 7 mana crystals. In turns 1-7, try to capture the table, not take extra damage on the hero, generate the necessary resources in your hand.

    When the Lich King has 7 mana crystals, he will always cast Frostmourne, summoning a lot of 2/6 minions at the same time, destroying all his minions and becoming invulnerable. When you deal with all 2/6 threats, the Lich King will lose his weapon, become vulnerable, summon all allied creatures destroyed by Frostmourne, and gain a new Hero Power: it will be applied automatically every turn and deal one point of damage to you on the first turn, two points damage on the second turn, three damage on the third turn, and so on, until either you or the Lich King himself is dead. You can’t prevent the Lich King from using a Hero Power with, for example, Mindbreaker.

    A very useful card for the Lich King is Doomsayer, which can be put on the table before the Lich King plays Frostmourne on seven mana crystals.

    After all 2/6 creatures are destroyed, the final phase will begin, in which you will need to finish off the Lich King without taking too much damage from his hero power and creatures. The Lich King will have the following cards in hand: Anti-Magic Shield, spell to gain +6 armor and 3 cards, Black Knight, Bone Mare, Slime Belcher, Grim Necromancer, Convict Draenei, Blizzard and others.

    Tip: for a comfortable passage for each class, except for the Shaman, you can build a deck on Murlocs.

    Tip: Create any deck in Wild, more useful cards will be available to you. For example, the same murlocs.

    Knights of the Frozen Throne

    Several decks d for the passage of the Lich King.