Final fantasy 12 zodiac age tipps: Tips For Playing Final Fantasy XII: The Zodiac Age

Tips For Playing Final Fantasy XII: The Zodiac Age

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Whether you’re visiting Ivalice for the first time or you’re already an expert at being Captain Basch fon Ronsenburg of Dalmasca, Final Fantasy XII can be an intimidating game. Fear not—we’ve got lots of tips.

Here are some helpful suggestions for playing Final Fantasy XII: The Zodiac Age, which is now out for PS4. [UPDATE (2/1/18): And now it’s out for PC, so we’ve bumped up these tips for all you new players.]

Plan out your party in advance

This is the most important tip I can give you: Have a plan! Each of your six party members will be able to select two jobs (one at the beginning of the game, and a second once you get your first Esper), but once you pick each job, you can’t pick again. So it’s smart to go in with a plan, knowing exactly how you want to balance each character. Don’t worry about min-maxing or anything, but think a bit about how you want to distribute your healing, damage, and buffs.

Here’s my party, as an example:

Vaan: Monk/Shikari

Balthier: White Mage/Machinist

Fran: Red Battlemage/Archer

Basch: Uhlan/Knight

Ashe: Foebreaker/Bushi

Penelo: Time Battlemage/Black Mage

I use Balthier and Fran as healers, Vaan and Penelo as damage-dealers, and Ashe and Basch as tanks. Which brings me to this…

Level up all six of your characters instead of just three

Final Fantasy XII lets you swap party members in and out of combat at any time, although they’ll only get experience when they’re fighting. My advice is that you try to keep your party balanced. Rather than maxing out three super-powerful characters, try to keep all six of your heroes around the same level so you can sub in refreshments during tight spots (like, say, when an enemy bomb blows you all up). I recommend keeping at least two party configurations (like Vaan/Ashe/Fran and Basch/Penelo/Balthier) and rotating between them.

Do all of the hunts

Head to bars and check the hunt board as often as possible. Monster hunting is not only a fun way to play around with Final Fantasy XII’s unique combat system, it’ll get you lots of cash and good loot.

Visit the Clan Centurio Hall

It’s easy to miss, but early in the game you should stop at the Clan Hall in the northwest corner of Rabanastre. Talk to Montblanc regularly and he’ll hook you up with rewards and elite monster hunts.

If you’re having trouble finding it, go to the person marker here:

Buy gambits early and often

You can get them all at the gambit store (the orange diamond on your map). Focus especially on the ones for ally HP going below certain percents, enemy weaknesses, and allies getting hit by nasty status effects.

Sell your loot, but not all of it

Most monsters won’t drop gil, just items that you can take to a store and sell for cash. You’re safe selling pretty much everything, but hang on to Teleport Stones and Gysahl Greens. One thing worth noting: Every time you sell loot, it’ll get registered by the Bazaar. Certain combinations of loot will cause certain objects to show up on the Bazaar, ranging from mundane (two potions!) to the rarest weapons in the game. You can read this Bazaar guide if you want to learn all about the combos, but don’t stress too much—the game will automatically keep track of everything you sell.

Buy all of the Grimoires

Every time a Grimoire shows up at the Bazaar, buy it. It’ll turn into an item that makes enemies drop better loot.

Set up a Steal gambit early

Here’s a pro tip: put a “Foe: HP = 100 % -> Steal” gambit on at least one character. For tough fights you’ll want to turn this off, but while you’re grinding or exploring, it’ll help you make enough money to keep your characters properly equipped.

Set up Libra gambits, too

Libra is a technique that allows your party to spot traps and see enemy stats. Put a “Self -> Libra” on at least one active member of the party so you’ll always be able to see traps and determine enemy weaknesses. Stick this one way on the bottom of the gambit list, though—you don’t want Libra going off during combat.

Pay attention to buffs and debuffs

More than any other Final Fantasy game, FFXII asks you to pay attention to your status effects. Take advantage of buffs like Haste and Protect and make sure you have gambits in place just in case your characters get hit by debuffs like Poison and Stone.

Use Dispel on tough enemies

A mark with Haste or Protect can make your day way worse—cast Dispel (or use a Dispel Mote) whenever you see those buffs on a tough boss or monster.

Hoard your license points

It’s tempting to unlock new skills and abilities as often as possible, but it’s worth conserving LP while you’re out in the wild, just in case you pick up an awesome rare weapon or get to a new shop full of more powerful equipment. There’s nothing more annoying than reaching a new city full of weapon upgrades only to realize that you don’t have enough LP to unlock the licenses you’d need to use those weapons. That said…

Buy weapons and armor even if you don’t have the licenses yet

You can always unlock the license while you’re out in the wild.

If a license you want is far on one board, check your other board

One cool thing about the dual-job system (new to The Zodiac Age) is that you can flip between two license boards for each character. So if you want to hook up Balthier with, say, Accessories 10 but it’s far away on one board, you can always check the other board and see if he’s closer to unlocking it.

Use fast-forward liberally

Life is short and you can press the left bumper to fast forward the game at any time, either at 2X speed or 4X, which you can swap in the menu. (I prefer 2X.) Don’t be ashamed to take advantage of this feature while traveling, fighting, and going after hunts.

Talk to everyone

There are a surprising number of sidequests in Final Fantasy XII, and you’ll miss them unless you talk to everyone, from random Seeqs on snowy mountains to bartenders on your airship rides. Plus, the NPCs always have interesting things to say.

Explore everywhere

Final Fantasy XII is an enormous game, and there are quite a few zones that you won’t see unless you take the time to explore outside of the main story. Don’t worry about stumbling upon enemies that are twice your level—The Zodiac Age has an autosave feature that will prevent you from losing progress, even if you get stomped.

Don’t worry about the Zodiac Spear

Final Fantasy XII aficionados no doubt remember the Zodiac Spear, an ultra-powerful weapon that you can only get if you inexplicably decide not to open certain treasure chests. In The Zodiac Age, you don’t have to worry about the chests. You can get the spear regardless.

Final Fantasy 12: The Zodiac Age Guide — tips and tricks for mastering the complex systems of Ivalice

Part of what makes Final Fantasy 12 so special is that it’s the most complicated in the series.

In many ways FF12 resembles a full-blown tactical game more than a traditional RPG — and that makes sense, since it comes from many of the people behind Final Fantasy Tactics. It’s even set in the same universe of Ivalice, albeit in a fairly disconnected and solitary way.

All that means, however, is that FF12 can get very complicated — and many of the changes and additions in the PC and PS4 Remaster Final Fantasy 12: The Zodiac Age actually serve to make the game even more complicated. In our review we explained why that’s really a good thing, but it does also mean you might find yourself a little lost when you first start.

That’s why we’re here, however! After many, many hours exploring Ivalice both in the original PS2 release of FF12 and The Zodiac Age we know a thing or two about the job system, the license board, character strengths and all those other details — so listen up! Here are our top tips for those getting started on their Ivalice adventure. ..

Pick the best jobs for each of the characters in your party

This is a relatively small detail, but still one worth knowing: Final Fantasy 12’s characters all have natural stats which mean they’ll be good at certain things and less good at others. The job system is completely free-form, however, so when you’re picking a license board and job for your character you can choose whatever you want.

This means that you can make somebody more naturally meant for physical attacking into a mage and so on. The character differences aren’t as pronounced as in other FFs, so don’t let this influence you too much — but here are the important things to know:

  • The guys are better with combo-heavy weapons and jobs. Vaan, Balthier and Basch will all be able to combo faster and thus do more overall damage with weapons and jobs that use the game’s combo mechanic. This goes for the weapons used by the Bushi, Uhlan and Shikari classes. This also makes them the natural candidates to be given the super powerful Genji Gloves armor later in the game.
  • The natural mages are Ashe and Penelo. These two have the strongest base magic stats, making them a great starting point for the mage classes. Don’t be fooled by Ashe’s use of a sword or higher attack stat, either — she’s truly a mage at heart.
  • Vaan and Fran are jack-of-all-trades — but Vaan is better. Both Fran and Vaan don’t particularly excel in any area and are happily able to do a bit of everything. Vaan, however, is generally stronger and better across the board — so keep that in mind. He’s a very useful character.

Understand the twelve job roles and what they can do

FF12 features a job for each sign of the Zodiac (thus the name of the game), and each has its own unique strengths and weaknesses in battle. Before you make a choice on which to use for each character, which we’ll talk about more in the next point, you should make sure you’re approaching each the right way and understand what they all do.

Archer

The archer’s license board gives that job access to bows and light armor in gear terms and excel at being mid-range attackers with a range of support abilities that can weaken enemies. It’s ultimately best as an offensive support character.

Black Mage

A classic Final Fantasy class, the black mage has access to the highest forms of offensive magic in FF12 and can attack from range. They use staves and robes, and their license board supports that. Any team should have an offensive magic component.

Bushi

Bushi, which is basically short for Bushido, is exactly what you’d expect given the name — a samurai class. It can unlock katanas and mystic armor on its license board and can also use genji gear. It’s a high damage job whose damage output is determined by both magic and strength stats combined.

Foebreaker

The Foebreaker’s purpose is clear in its name — it breaks foes by reducing their abilities using special ‘break’ attacks that lower enemy stats. They can unlock heavy armor and shields and thus can tank, but they’re also vulnerable and are generally more suited to a support role.

Knight

The Knight fits the pretty standard sword-wielding, heavy-armor wearing role that you’d expect, though with some help from an Esper they can alsog ain access to some white magic. They start out as offensive-oriented, but can transition into a support role in the late game.

Machinist

The master of all machines, the machinist gets access to guns as well as light armor on its license board. The Machinist is better off supporting from a distance, and in the late game gets access to some Time Magic to bolster this.

Monk

Another all-time classic Final Fantasy job previously repped by the likes of Yang and Tifa, the Monk uses light armor and is a generally physical attacker who also has access to some magic skills as they progress and grow.

Red Battlemage

The Red Mage is another classic FF job dating back to the very first game, and here again it’s a physical/magic hybrid. Its license board can unlock maces, shields and mystic armor as well as a smattering of various magic skills.

Shikari

Shikari job users can unlock swords, shields and light armor and can end the game as one of the best offensive classes, especially when combined with some other roles.

Time Battlemage

The Time Battlemage is FF12’s version of the classic Time Mage class. It can unlock bowguns and heavy armor and has a high natural speed. The Time Battlemage is all about buffs and debuffs, and is a great support job for either your first or second choice for a character.

Uhlan

The Uhlan is similar to the Knight in many ways, but instead of swords gets spears to go along with its heavy armor. The Uhlan is more comfortable at a greater range than knights, but can get access to some breaks later in the game too.

White Mage

The White Mage barely needs any introduction and is your dedicated healer. Like the Black Mage this is a dedicated job that is great to begin with but can really come into its own once it combines with another job. They get access to rods and mystic armor, plus a complete range of healing and holy magic attacks.

Once you choose a job and license board there’s no going back or respec, so choose carefully

We can’t exactly attach much actual advice to this one, but it’s an absolutely key thing you should know before you start playing FF12 — there is no way to undo your job or license board pick for each character, and so once you’ve made your choices you’re stuck with them.

RPGs today tend to spoil you with respec options, but FF12 is not so kind — when I asked the devs directly about this they told me the best way to respec was to, er, use the fast-forward to finish the game quickly and start over. Yeah.

This means you should plan ahead. There are multiple directions you should think about this choice from….

Rules for picking the best first job in The Zodiac Age

  • Have your general intended party make-up and battle style in mind when picking. Generally parties will want a healer, an attacker and a support who can debuff at least — though some jobs straddle the lines between these categories and can do a bit of both.
  • Remember that later in the game you’ll be given the opportunity to pick a secondary job for each of the characters — so think about what sort of hybrid you want to create by mashing together two jobs when picking your first jobs.
  • Keep in mind the natural character strengths and weaknesses listed in the above point.
  • With the above two points in mind, try to be as forward-thinking as possible.

Rules for picking your second job / job combination in The Zodiac Age

  • Remember the points from your first job pic, but chief among those remember to factor overall team shape into your decisions.
  • Don’t think you have to use every class. There are twelve classes and six characters, which does make for a neat two each — but you may want to miss some classes entirely depending on the type of team you’re going for.
  • When picking a second class try to offset weaknesses rather than increase strengths — for instance mixing a mage and a tank class to make a high HP, hardy mage, or mixing a slow, heavy physical attacker with a speedy ranged one.
  • Remember that while there are ‘best’ choices, there is certainly no ‘wrong’ choice — FF12’s mechanics are broad enough that any job combination is viable. Don’t sweat it too much.

Learn the gambit system fully, and change gambits often

Gambits are where FF12 gets really, properly complicated. This system unlocks early on but will absolutely define your experience with the game. Without gambits, you’ll be stuck micromanaging every character manually and trapped pausing combat every few seconds — and this is absolutely not the way FF12 should be played. In fact, it’ll be miserable if you try to play it that way — so don’t.

Gambits are basically programming code that tells your characters what to do in battle. Gambits might tell a character to attack an enemy’s weakness, or focus on the weakest or strongest enemy in a group specifically. Your white mage might have an automated set of gambits so they’re constantly healing and buffing, prioritizing those who use it most.

When used properly, the player should be setting up detailed gambits before major battles and then hopping into the menu every now and then to change the gambits over or switch certain ones on or off depending on the battle conditions, while during the actual battle you’ll be far more hands-off. At first you’ll only have a few gambits, but as you progress through the game you’ll unlock more via your license boards.

The gambit system can seem overwhelming at first and it might put you off, but we can’t stress enough the need to embrace the gambit system early on. It opens up slowly, and if you start early it’ll be a lot less of an intense learning experience. Enjoyment of FF12 is almost entirely rooted in understanding this unique gameplay mechanic.

Libra is the most important skill in the game — grab its license and use it to start every battle

Far more than any other Final Fantasy, FF12 The Zodiac Age is full of enemies that absolutely need their strengths respected and their weaknesses exploited. In order to do this you need to know them, though — and yes, while you could hit up an enemy weakness guide on gamefaqs or something, there is one problem with that — your gambit-using characters can’t read that guide.

You can set gambits so that characters deliberately exploit enemy weaknesses, but to do that you’ll need to actually scan enemies to find those weaknesses out — that’s what Libra is. It also tells you an enemy’s total HP.

Libra is an absolutely vital skill, and casting Libra on new enemies should be the first gambit in battle for at least one of your party. It also makes traps visible on the battlefield. Libra is a Technick skill and only costs 20LP to buy — so you should grab it early.

The Archer, Machinist, Monk and Shikari jobs all have access to this technick naturally. The White Mage and Bushi can also gain access to it via the Cuchulainn Esper license and Belias license respectively.

Steal is almost as important as Libra, so do the same with that

FF12’s steal skill is particularly useful too, so once you have access to a job that can use it you should set it to trigger at the start of the battle, with one or two characters ideally using it on all enemies with 100% HP until another character does some damage — making it an opener. Enemies often carry great stuff that’s well worth having, just don’t forget to turn this off during fruitless, difficult encounters.

Vaan, Balthier and Fran start the game with this technick unlocked already, but if you need it on another character the Machinist, Archer or Red Battlemage classes can all learn the license for it naturally. Black Mage can also earn this license with the Esper Hashmal used to unlock that section of its license board.

Take care using the high speed mode around new enemies

Because of the focus on enemy strengths and weaknesses mentioned above in FF12, you should also be extremely careful using that high-speed mode that’s included as a new addition for The Zodiac Age. That move lets you speed the game up to double speed or quadruple speed with a press of L1, thus allowing you to speed through trash battles.

Be careful, however. Enemies that might look like trash mobs can very quickly turn the tables on you and utterly overrun you unless you’re careful. The way strengths and weaknesses work in FF12 mean that the tables can turn extremely quickly even when you’re focused on the game at regular speed, and you could zip towards a game over in high-speed mode in an instant.

When first encountering new enemies in new areas, slow things down, consider them, cast libra on them, and then set your gambits and the like accordingly. Only then hit that speed up button!

These signs of the zodiac are able to control other people and even you

It’s not a secret for anyone that each sign of the zodiac has certain predominant qualities: positive or negative. That is, the most vivid ones that characterize a person as a whole. And you can’t get rid of these traits so easily. If you think that you are ambitious and have leadership abilities, then you may be the bearer of one of these signs of the zodiac, a born leader. So who can be called the unspoken leaders who control everyone and everything?

Zodiac sign Aries

A person born under the zodiac sign Aries is likely to take a leadership position in any team. Photo © Freepik / Allexxandar

Aries belongs to the fire element. Therefore, the carriers of this zodiac sign have qualities that help them to remain cheerful, authoritative and active even in the most difficult times. Their determination and determination are often admired. According to some, Aries achieves success in part due to the energetic and restless character. After all, no obstacles will stop those born under this sign of the zodiac on the way to what they want. And by their own example, Aries inspire people around.

Zodiac sign Leo

Leo is the sign of the zodiac under which born leaders are born. Photo © Freepik / Allexxandar

The character traits of this representative of the element of Fire also made him an unspoken leader, showing the way to others. You can even say that Leo is able to control absolutely every sign of the zodiac. He generally dominates in all spheres of life. People notice this trait, admire it and sometimes begin to follow Leo unconsciously. What is so attractive in people born under this zodiac sign, for which the attention of everyone around is drawn to them? Leos are fiercely independent and original, they can do anything for love. They are also friendly, sociable and generous. It is pleasant to spend time with them, as well as to be under their direct influence.

Zodiac sign Scorpio

A person according to the zodiac sign Scorpio who can easily manage people. Photo © Freepik / Allexxandar

Scorpios are notorious for being the most evil and dangerous sign of the zodiac. But how much truth is there in such a stereotype? These people have a lot more leadership qualities than you suspect. Since they are representatives of the water element, they know how to be flexible, adapt to other people’s requirements at the right time. What can make others try to use Scorpions for personal gain. But the carriers of this zodiac sign do not trust everyone, so the chances of enemies are minimal. In general, Scorpios have many of the character traits that are inherent in the fire signs of the zodiac, due to the connections of their constellation with Mars — the planet of aggression and wars — and Saturn, which helps to adequately endure difficulties. As a result: it makes Scorpio is an extremely strong, courageous and independent personality.

Zodiac sign Aquarius

Owners of the zodiac sign Aquarius are born leaders. Photo © Freepik / Allexxandar

The sign of the zodiac Aquarius endows wearers with an incredibly developed intuition, which is why they manage to implement sometimes the most incredible decisions. They are meticulous planners who are good at working with details. Aquarians always think rationally, in some situations they even turn a blind eye to their own feelings. It is this trait that makes them another leader among the representatives of the zodiac circle. With an empathetic attitude towards others, Aquarians want to use their energy to make the world a better place. Especially when it comes to those in need — at such moments, the owners of this zodiac sign become almost altruists.

Zodiac sign Libra

Zodiac sign Libra gives a person a clear mind and purposefulness. Photo © Freepik / Allexxandar

A clear mind and a purposeful approach to desires is what makes a person with the Libra zodiac sign a great leader. Take a look at those around you. When you see a person who is not afraid of responsibility, inspires respect in the team and motivates it, charging it with optimism, this is definitely a representative of the air element. If you’re wondering which zodiac sign is most likely to be the best boss, the answer is clear: Scales . They can be a little self-satisfied, but in most cases people like them because they know how and love to bring out the best in others. The goal of those born under the Libra zodiac sign is to inspire and educate others or subordinates, wanting to help them grow.

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Magic horoscope.

Zodiac signs, what is your magical gift?

Author Great Picture Read 6 min Views 1.3k. Posted on Updated on

Magic horoscope. Zodiac signs, what is your magical gift? We bring to your attention our Magical horoscope, which will tell you what gift your zodiac sign can have. Find out what you are predisposed to, and what is your magic chip!

Magic horoscope: ARIES

With a strong desire, it can become a real all-rounder in magic. Everything is under his control! Of all the signs of the Zodiac, only he is able to use almost all types of magic to achieve his goals. He easily manages to charge water, food, clothes with both positive and negative energy. In addition, he, like no one else, knows how to read additional information from photographs, letters, personal belongings. All you have to do is practice this skill and you will be able to find lost things and indicate the location
missing people.

TAURUS

This zodiac sign has great respect for money, sees it as a way of self-expression, a source of self-confidence. Always strives to earn a lot in order to achieve financial independence and freedom. It is no coincidence that people from time immemorial worshiped the golden calf — a symbol of wealth. Therefore, representatives of this sign are best at divination to attract money. To enhance the effect, it is better to repeat any magical action several times.

Magical horoscope: GEMINI

Gemini are famous orators, masters of words. Therefore, any magical event during which speech is involved will eventually lead to the proper result. This means only one thing: Gemini can safely proceed to magical conspiracies, love spells, spells, prayers.

Another strong point of theirs is talking on the phone. Their voice often has special magical vibrations. Convincing anyone and anything for Gemini is not a question, the main thing is desire.

CANCER

If Cancer does not like animals, then he is an exception to the rule. Basically, he gets along well with our smaller brothers. Therefore, Cancers, better than others, remove damage and the evil eye from animals, treat them with the help of conspiracies and other magical techniques. And with some effort, they can learn to read the language of animals. By the way, a new Academy has recently opened in Brandenburg (Germany), where you can not only learn the intricacies of the art of communicating with horses and get an appropriate diploma, but also learn the language of these beautiful creatures.

LEO

Undoubtedly, representatives of this zodiac sign have a special charisma and charm, which in itself is a rare gift. If we add magical talent to this, such a person will be able to move mountains. Lions have the most developed abilities for love magic — you just have to set yourself the task of how to develop them.

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A spell for separation or from longing, a strong lapel, the removal of a spell on blood, amulets from a rival or rival, fortune-telling for a betrothed — the «king of beasts» any of these magical tricks can do it.

VIRGO

Virgo is a «home» sign. More than anything, she loves to build her own nest. Like ants, all year round they drag their “prey” to their native land — indoor plants, new curtains, paintings on the wall … Therefore, any magic associated with the house is subject to Virgos. With the help of conspiracies and spells, they will easily and simply drive away cockroaches and moths, “bring out” evil spirits, and take away a thunderstorm and a hurricane from home.

In addition, Virgos can use earth magic, which has great healing power. The earth can be charged and used at will for various purposes.

Magic horoscope: LIBRA

Libra is the best performer of rituals related to natural phenomena such as rain, sunrise, sunset, full moon, new moon. The second strong point of Libra is talismans and amulets with precious and semi-precious stones. Usually a certain stone corresponds to one or another sign. But not Libra! Different stones can serve them for different purposes. Some will attract good luck, others will protect from the evil eye, and others will keep love.

SCORPIO

To tell fortunes, to predict, to find out fate from the stars — Scorpios can do any kind of magic. They have such a strong energy that, if desired, they could become excellent psychics, sorcerers and magicians. After all, the mere presence of Scorpio in the house is enough for unkind people to bypass it. So if negative energy has accumulated in your home, invite a friend or girlfriend born between October 24 and November 23 to visit.

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SAGITTARIUS

Sagittarians are most subject to the element of Fire. And one of the strongest magical attributes is a candle. Magic rituals with candles can be used for various purposes. The possibilities of their use are as wide as your imagination. However, fire magic is also the magic of lightning and thunderstorms. And the latter is not only very effective, but also dangerous. Therefore, it must be treated with due respect and understanding. Before engaging as a backup, you should thoroughly study this technique. But with its help, you can achieve the fulfillment of any desire.

CAPRICORN

Capricorns can excel in astrology, numerology and palmistry. And like any earth sign, they are able to interact perfectly with the earth. Properly charging a handful of earth, you can ward off illness, get rid of excess weight, restore memory, attract rain during a drought.

And since Capricorns have a very strong connection with the earth, they need to be recharged from the earth with energy from time to time. Therefore, own six acres is not a whim, but a vital necessity.

AQUARIUS

Extroverts by nature, Aquarians are most open to everything new. Therefore, such a fascinating area of ​​\u200b\u200bhuman knowledge as magic sooner or later turns out to be in their field of vision. They plunge headlong into new knowledge and try to master it as quickly as possible.

At the same time, they are ready to embrace the immensity: to master tarot, divination on coffee grounds, astrology and numerology. But most of all, Aquarians manage to get along with mirrors. With their help, you will be able to look out for the betrothed or see the future without much difficulty.

FISH

They are masters of making love potions. They can even become an ordinary coffee drink, over which the corresponding conspiracy will be read. Pisces are very superstitious creatures. They believe in signs, and signs in their lives come true quite often.

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Pisces are great at guessing dominoes, playing solitaire games and conducting seances. But since it is easier for Pisces than for other signs of the Zodiac to cross the cherished line, the main thing for them is to stop in time.