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25 Things Most Fallout 4 Players Dont Realize Theyre Doing Wrong

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Many people play Fallout 4, but aren’t getting the most out of it. Here are some essential tips for all players.

You Are Reading :25 Things Most Fallout 4 Players Dont Realize Theyre Doing Wrong

Fallout 4 is Bethesda’s most recent numbered sequel in the franchise. After the release of Fallout 3 and New Vegas, gamers hoped that the developer and publisher would improve on the franchise. For some, the story left more to be desired. Many felt that the storyline was too predictable, but enjoyed some of the unique side quests.

Gamers who didn’t enjoy the story complimented the gameplay. The game deviated towards action-adventure more than role-playing but offered several more features. Players could now enjoy rebuilding settlements, companion romances, modding weapons, and smoother battles. These elements kept gamers coming back for more. Since there’s no time limit to complete the main plotline, players could take tens or hundreds of real-world hours base-building. They wanted to make their home in the Commonwealth the best ideal place to live.

Fallout 4 is an open-world where almost anything can happen. Most gamers take on the suggestions that the tutorials pop-up, but don’t take it upon themselves to maximize their gameplay experience. There are several ways to enjoy Fallout 4, and most only scratch the surface. VATS is vital during action-sequences but can be easily manipulated to ensure you always win against your foes. Cooking is not just there for show either; instead of scrambling for one product, it can be cooked in a kitchen.

If you’re curious about what you may be doing wrong in Fallout 4, review our list on how to make the best out of your journey in the Commonwealth. Before continuing, beware that our list contains some spoilers if you haven’t completed the game yet.

25 Careful Where You Sleep At Night

While out in the Commonwealth, you may find empty camps or sleeping bags in abandoned buildings. Don’t feel tempted to sleep in the first mattress you see. Take the time to travel to a settlement or a rented bed.

After sleeping for at least 7 hours, you’ll receive the “Well Rested” perk.

As a bonus, you’ll temporarily receive +10% XP for the next 12 in-game hours. Though a random bed in the Commonwealth may appear tempting, it’s worth the wait to rent a room for the night.

24 Create Unique Names For Every Weapon

Fallout 4 allows players to customize their weapons in a variety of ways with the weapons workbench. They require the Sole Survivor to have the “Gun Nut” perk for ballistic mods, “Blacksmith” for melee weapons, and “Science!” for energy weapons or a combination of two for more complicated mods. The weapons all have basic names which may become confusing when you’re trying to find your favorite new toy. Solve the confusion by renaming your weapons when you’re at the workbench.

23 The Best Dog Trick Ever

Dogmeat has appeared in almost every Fallout game. In Fallout 4, the loveable canine can not only do tricks, search for enemies, and retrieve items. If you’ve ever encountered a locked safe or longingly stared at the Cryolator trapped behind glass, don’t fret. You won’t have to worry about raising your Lockpicking skill, then coming back to retrieve it. Dogmeat has the magical ability to open hard to open locks. If Dogmeat isn’t available, Cait has a high enough lockpicking skill to free the unique weapon.

22 Maybe You Should Help Another Settlement

Many consider the Minutemen’s Preston Garvey to be the most repetitive quest giver in the game. Garvey always has a new settlement that needs help again. Don’t ignore his requests.

After helping Preston Garvey protect other settlements a few times, he’ll open up new places for you to explore.

These settlements will first have to be cleared out, but they’re new locations for the Sole Survivor to rest after a long day. Helping the Minutemen will eventually unlock the Castle, which is a giant fort overlooking the ocean, along with a new type of defense firearm: the artillery cannon.

21 Don’t Pass By Special Items

Since Fallout went from isometric to first and third-person, you may notice there’s an increase in loot. Most of the items you’ll discover in the Commonwealth are junk. It’s easy to walk past anything that isn’t a weapon. However, there is some loot that should always be picked up.

Anything that has a unique name, such as the Silver Shroud costume and firearm, shouldn’t be ignored. These items will likely be used for a quest down the line. Even if you don’t have enough room to carry them, place them in a storage trunk at a settlement for easy access later.

20 A Quicker Way To Reload

VATS slows down time so the Sole Survivor can land that perfect shot. It has more uses than to target a specific point on an enemy. There are other ways VATS can be utilized. When an enemy suddenly appears behind a tree, you may feel panicked if your weapon isn’t loaded. When your firearm is empty, take the shot anyway. Your character will not only hit their target but reload in the process. It’s a much more efficient way to defeat your enemy instead of manually reloading after each shot.

19 Cooking Can Replace Missing Ingredients

Fallout 4 opens several modification options, such as weapons, building furniture, and cooking. Some crafting ingredients are more difficult to find, such as Adhesive. This ingredient is vital to many upgrades in the game.

Luckily, you don’t have to buy overpriced Adhesive or wait until it respawns.

If your settlement has a thriving vegetable garden, pick three each of tato, corn, mutfruit, and ask Codsworth to supply you with Purified Water. These items will create Vegetable Starch, which has the value of five adhesive.

18 They Won’t Assign Themselves

Settlements can be fun to rebuild, especially when you watch new settlers move in. Some will ask you how they can help, but others are much shyer. Assigning all of your settlers to various tasks is essential. They will be responsible for guarding the settlement while you’re away.

Settlers must also be designated as “Supply Lines” who travel back and forth to your other settlements. They will help supply smaller settlements with much-needed items. It’s unfortunate they don’t have the initiative and assign themselves to the task.

17 Hone Into Their Weaknesses

Fallout 1 and 2 included a helpful perk called “Awareness.” This perk gives essential information about an enemy. Fallout 3 and New Vegas skipped this valuable perk, but it was re-added in Fallout 4.

In the most recent game, the Sole Survivor can see what their resistances enemies have, along with their current level. The Nuka-World DLC increases the power of this perk to level 2 with a 5% increase. With so many enemies in the game, knowing what they’re weak to will make your battles easier.

16 Take Cover!

Most enemies in Fallout 4 have a firearm. If attacking from a long range, will try to fire at you first. They’ll only take out a melee item if you get too close.

If you’re a better long-range fighter than getting close, there are ways to utilize your environment to your advantage.

If your enemy is on the corner of a wall, have the Sole Survivor press against it, aim down your sight, and your character will lean out. This gameplay tip is only mentioned at the beginning of the game and is something most players never discover.

15 Get The Brahmin Back On Land

Fallout 4 may run much smoother than previous games, but some still encounter glitches. Bethesda does their best to fix them as quickly as possible in updates, but they don’t catch everything. One of the issues happens within settlements.

After entering a house, a Brahmin may waiting inside. If it’s not inside, it may be stuck on someone’s roof. Instead of feeling frustrated that you have to live with a loud pack animal, save and reload. Once the game restarts, the Brahmin should safely be back on land.

14 Increase Your Carry Weight By Cooking

Cooking has several benefits in Fallout 4. Not only can you create crafting ingredients, but also make delicious meals that restore your HP. Cooked items also come with side-effects that act as temporary perks.

If you find yourself carrying too much, cook up a hearty meal of Grilled Radstag. This meal will increase your carry weight by +25. If you don’t have any Radstag handy, consume a bottle of an adult beverage. It will increase your carry weight by 10+ and stack with Grilled Rag. You’ll have enough time to head back home to store your valuables or sell them.

13 Recycle Those Spare Weapons

Weapons are the difference between surviving and reloading your game in the Commonwealth. The Sole Survivor will find several stray weapons during their journey. There’s more you can do with extra firearms other than selling them.

The “Gun Nut” perk is essential in upgrading your firearms at a workbench.

This perk also means that you can take weapons you’ve found and strip them down for parts. By breaking down the firearms, you can use mods that you haven’t created yet.

12 Protect Your Power Armor

Power Armor gives the player an advantage during gameplay. While walking around a settlement, you may find it’s easier to wander around on your own two feet. If you’re going to take a break from wearing Power Armor, take special precautions first.

Many players make the mistake of leaving a power core inside the armor. Any NPC or enemy can use Power Armor. If you make the mistake of leaving your armor powered up, don’t be surprised if you see a Raider inside.

11 Use VATS To Speed Up Time

VATS can be used for more than just targeting an enemy. It slows down time but speeds up explosives. After throwing an explosive projectile, you will have to wait for it to detonate. The enemies can run past it, meaning that your valuable weapon is lost for good. To always make your mark, throw your projectile, then immediately bring up VATS. Target your enemy, then launch your attack. The projectile will explode, even if you didn’t fire at it. This is an effective way to attack your enemies with both firearms and explosives.

10 Save That Attack For Later

Every time you attack an enemy in VATS, the Sole Survivor’s critical hit meter will rise. This meter will continue to rise until you manually use it in battle. Don’t feel pressured to use your crit attack before you’re ready.

The crit meter won’t decrease or increase until you decide to use it in an attack.

This becomes essential when a powerful Legendary creature comes along. The Sole Survivor will want to save their most powerful attacks for the most lethal creatures. When it comes to VATS crits, it’s better to be prepared than sorry.

9 Cook A Meal Before Buying An Antidote

The Fallout series doesn’t want its players to go overboard on aid. If you take too many substances, there’s a risk of becoming addicted. Typically, the only way to cure addictions is by paying a hefty sum of bottle caps at a clinic or buying aid that removes the dependence.

Curing your addiction can be expensive. Before buying Addictol, head to a Cooking Station instead. Cooking up various meals, such as a Radscorpion egg omelet, will not only restore HP but has the positive side-effect of curing an addiction.

8 A Less Lonely Journey

The Sole Survivor may decide to stay solo during their journey to find Shaun. The “Lone Wanderer” perk will make up for a missing companion by adding +50 carry weight and 15% less damage. The perk doesn’t work if you bring along a humanoid companion. There is a workaround for those who need extra carry weight. The perk does not count Dogmeat as a companion, even though you can’t bring him plus another friend along. You can still bring Dogmeat and use him as extra storage.

7 Sneaking Is Easier Than You Think

There are several ways to make it through Fallout 4’s many abandoned buildings. The Sole Survivor can bring their favorite essential companion and take out everything inside, or plan ahead. Stealth can be used to get past almost anything.

While crouching, you are practically invisible unless you get too close to an enemy.

After taking down an enemy, their friend will be shocked and begin searching for you. All you have to do is run away and crouch, even when wearing Power Armor. After a few seconds, their friend will completely forget what happened.

6 Don’t Panic After Exiting VATS

Many players prefer to use VATS when attacking in battle. VATS slows down time, making it easier to aim at specific parts of your enemies’ bodies. There is only a limited time to use VATS for each attack.

Attacking in VATS doesn’t always mean the end of your enemies. Instead of racing to enter VATS again, take a breath. After exiting, your firearm will be centered on the center of your target’s body. Though you won’t have VATS to help, it’ll give you an advantage when facing your enemy.

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Link Source : https://www.thegamer.com/things-fallout-4-players-realize-doing-wrong/

Doom 4 review — what’s good and bad about the new shooter

Everyone is used to the fact that really powerful, energetic, interesting and intense games come out of the high-quality id Software pipeline. This is confirmed not only by the third part of DOOM, but also by the entire Wolfenstein line, which pleased gamers with its high level. But the release of the Rage game shook the faith of gamers in good and attractive games from the company. However, everyone was waiting with great interest for the release of the DOOM reboot, which was supposed to be either a new masterpiece or a real unfortunate point in the entire history of the legendary game. nine0003

Effective reboot

When you get into the game, you immediately notice the absence of the same horror vector, which was one of the priorities in the third part. The reboot seemed to reset all the set development parameters and returned to the wild, cruel and bloody battle with monsters. Today, many are accustomed to the softness of shooters, constant long videos. But starting to play DOOM, from the very first seconds, gamers are speechless and look at the screen in surprise. Yes, not even a minute will pass, as you will already thresh demons and other hellish creatures with everything that comes to hand. nine0003

And just at that moment you begin to understand that you are not in a fairy tale story with strong fighters, not in a movie where the main character always has “god mode” on, but in real hell. It is worth noting that you need to get used to this hell right away, because you won’t have to relax further. Even without the «hardcore» level, the player will feel on the edge of the abyss: one wrong step, and you again frantically press «download game».

The developers decided not to escalate the situation, but to immediately charge the gamers with a whole storm of problems. So, a severe shortage of ammo will begin to remind of itself literally from the first minutes of the game. In the future, there will be more of them, but unreasonable shots or a lot of misses will quickly lead you to a loss. Thus, the game seems to be pushing players not just to shoot in all directions, but on the contrary, to hone shots from each type of weapon in order to save as many rounds as possible for «sweaty» situations. nine0003

Combat capabilities

With the arsenal in the game, as before, everything is in order. Initially, the player is introduced to the shotgun, which will accompany him until the end of the game. At the same time, the weapon fully justifies itself: it is loud, powerful and really effective. You can also pick up a rocket launcher that smashes all living things to shreds. But beginners will have to get used to it, because large-scale shots often catch the character himself, thereby taking away part of his health or killing him. There is also an improved version of the shotgun — a double-barreled shotgun. Its upgrade will allow you to pierce enemies through. For ranged combat, it is better to use an assault rifle. And the highlight of the entire combat set is the Gauss cannon, which has the best accuracy and damage parameters, but has a rather long delay. nine0003

Thanks to additional upgrades, the guns can be significantly modified and their efficiency increased by an order of magnitude. But the real disappointment is the chainsaw. She does a great job of taking down enemies, tearing them apart and looking great. But the shortage of fuel greatly affects the frequency of its use. As a result, the chainsaw is reserved for hot situations when you run out of ammo. Such a system is reminiscent of the transition to the Counter Strike knife, when the entire magazine is fired from the weapon. nine0003

Constant action

Unlike purely linear games or those in which developers try to predict the actions of gamers, in DOOM everything is completely different. There are no trodden paths in the game that the player must follow. He himself creates his own path, walking across a huge field. In each scene, the character is in the very center of events, the enemies prop him up from all sides. Through complete improvisation, the player and his unique actions always create original scenes and epic battles. nine0003

Additional features that are relevant for the game of this format also help in this. So, gamers are offered to destroy enemies not only with powerful weapons, but also with all kinds of “finishers”. At the same time, all combinations do not slow down the action, but, on the contrary, complement it.
It is worth noting that in the game you need to be able to maintain a fast rhythm. To do this, you need to pump certain perks that best suit your style of play. To plunge into the atmosphere of old developments will help additional bonuses scattered in different corners of the maps. Some speed up your movement, others damage. nine0003

Enemy characteristics and atmosphere

Unprepared players should immediately expect tricks and surprises. In places where everything should be calm, there may well be a threat lurking. And vice versa. And along with this unpredictability, a pack of monsters is running around, which is just waiting for the moment to attack the character and take him by surprise.

It is worth noting that the creatures in the game are not passive. The developers have a good AI that makes the demons follow the player, act unexpectedly or paired with other monsters, thereby creating an uncomfortable situation for the gamer. Naturally, different mobs have their own individual abilities, thanks to which they cause a lot of trouble. nine0003

It is unusual that against the background of such a successful organization of the gameplay, the ending pumps up. Still, this is not the first DOOM, so modern players expect an epic conclusion from the game. But, the finale of the shooter is extremely simple, even too simple. When killing the last boss, the dialogue is listened to, after which the credits appear. The end of the Dendy format, although unexpected, does not spoil the overall attitude to the game, because the main cherry of DOOM is the gameplay, action, blood and struggle.

The DOOM that never was: how the fourth part almost killed the series and studio id Software

On May 13, 2016, DOOM was released — a restart of the cult shooter series. Five years after its release, everyone understands that the game turned out to be extremely successful, but in the early 2010s, both the series itself and the id Software studio that created it could have died. The reason for this is the fatal development of DOOM 4.

  • Review of Doom Eternal

Dive into Hell

DOOM 4 was intended to be a reimagining of the classic Doom 2: Hell on Earth 1994th year. The canceled shooter also told about the Earth of the near future, attacked by the legions of Hell. Only in DOOM 4 it was not the legendary warrior from the first two parts that fought them, but an ordinary member of the resistance. An ordinary, weak person, with difficulty killing demons. We learned these and other details in 2015, when the game had already died.

But let’s move on from the end of the story to its beginning — to the meme 2007. It’s August and Dallas, Texas hosts QuakeCon, id’s annual game festival. The hot summer got hotter when John Carmack first spoke about plans for DOOM 4. The official announcement followed in May 2008, when they announced that the project was based on the new id Tech 5 technology. The developers were proud of the engine with which the games produced all 60 frames in give me a sec. But not DOOM 4: it did not show more than «thirty» — Carmack announced this in July. ZATO graphics had to surpass the first RAGE, which was then in production. nine0003

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Just when players will be able to appreciate these graphics was a mystery: as of June 2009, the game had not even entered pre-production. Todd Hollenshead, president of id, spoke about this: according to him, the project has not yet reached the preparatory stage, when developers are considering ideas and trying to see if they can implement them. It’s much scarier that Hollenshead couldn’t explain what DOOM 4 is. Sequel, restart? He couldn’t know: like all the management, he was busy with the first Rage and didn’t see what was happening with the new part of the «hellish shooter». nine0003

At the end of Doom 2, the player kills the Icon of Sin: a biomechanical hulk with an open brain, from which demons crawl out.

Now, from a distance, it is clear that all three problems — with the frame rate, the concept of the game and its production — are the harbingers of fate. The first hints that something is wrong with DOOM 4. At that moment, however, they were invisible against the backdrop of a high-profile deal: in July 2009, ZeniMax bought id Software. From now on, the studio and all its games belonged to the publisher known for The Elder Scrolls and Fallout 3. It would seem great news: ZeniMax expanded its library, and id received additional resources to create DOOM 4. No one could have imagined how this event really happened will affect development. nine0003

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A year later, in the summer of 2010, DOOM 4 was not shown at the next QaukeCon. Todd Hollenshead apologized to the fans, and John Carmack assured that everything was in order with the shooter. Nevertheless, the «father» of Doom again had to reassure the audience at the next QaukeCon, already in 2011.

The essence of the message: “Now we’ll finish Rage, but how will we transfer everyone to DOOM 4! Wow, let’s live!»

Ironically, in October of the same year, Official Xbox Magazine announced the cancellation of DOOM 4. Allegedly, ZeniMax was so disappointed in the ratings and sales of Rage that the studio decided to “freeze” another game for the time being. The publisher denied everything: “The development of the game ends when the developers see fit. No project id has been shelved.»

This statement was debunked two years later when Jason Schreier, editor of Kotaku, released an investigation into DOOM 4. He said that the game and its creators were in a difficult position. According to four sources close to id, the studio’s management took a look at DOOM 4 in late 2011 and was horrified by the result of three years of work: it can’t be released, only redone. nine0003

  • 15 brutal and atmospheric Doom Eternal screenshots

How did it happen? Sources spoke of communication problems: different departments were reluctant to share development information with each other and with superiors. It got worse when the Rage team was transferred to DOOM 4. Some of the developers wanted to return to the classic Doom formula, others wanted something radically new. Disunity and disputes interfered with work and even led to the fact that all those who disagreed left: some “on their own”, and some — in a bad way. nine0003

DOOM 4 gameplay screenshot.

It didn’t help that Todd Hollenshead and John Carmack left the studio. ZeniMax also added fuel to the fire: according to Schreier, she demanded that the new DOOM be «as big as Skyrim.» In other words, the fourth part of the cult shooter series was also supposed to win the hearts of the players and achieve the same success in sales. Let me remind you that in the first two days after the release of The Elder Scrolls 5: Skyrim sold more than three million copies. Repeating this or even approaching such indicators was difficult in itself, and for a “decimated” id, it was impossible. nine0003

«Consequences» awaited her if she failed. What, Schreier’s sources didn’t know — they only assumed that id would have turned from a game developer into an id Tech 6 engine team. The idea, apparently, was that if it could not release its games, at least help other ZeniMax studios .

Call of DOOM

Why was DOOM 4 so bad that they decided to cover it up? The game is too far gone from the standards of the series, and it did not justify itself.

«We took a direction that the fans wouldn’t like,» id executive producer Kevin Cloud told the noclip DOOM 4 documentary.

He and other «survivors» of the staff explained how the canceled shooter was planned and how it differed from 2016’s DOOM. The first major difference is the main character. In the released game, we control an incredibly strong and fast Doomslayer in cool armor. The hero of DOOM 4, as I noted above, could not boast of the same. He fought like a mere mortal: he hid and fired back from enemies from behind cover.

Since the hero was weakened, he needed the appropriate enemies, which are within the power of an ordinary person. And because the demons in DOOM 4 have become much weaker. At the beginning of the game, the marines were completely opposed by ordinary zombies — Marty Stratton, executive producer of id, told about this in the mentioned documentary. nine0003

In general, the gameplay was made more realistic — this approach was generally popular in the late 2000s. However, not only he was in fashion, but also the ubiquitous cinematography. In pursuit of spectacular, «Hollywood» scenes, game directors increasingly took control from the player. Otherwise, he won’t see anything, he’ll go the wrong way, ruin everything! Scripting went with Call of Duty, but was wildly perceived in Doom. So much so that the developers dubbed the resulting chimera Call of Doom.

Do I need to say how different Doom (2016) is from the above? The developers returned to the original formula of the series: as few screensavers and cutscenes as possible, more action and violence. The player always controls the fighter and creates epic moments himself, running through the levels at exorbitant speeds and tearing demons. Such a soldier does not know fatigue, unlike the ever-reflecting rebels from DOOM 4: according to the scenario of that game, earthlings were in constant shock, because familiar streets turned into ruins due to the invasion of evil forces. nine0003

In DOOM 4, the most courageous have united in resistance to reclaim the Earth. From the leaked videos, it is difficult to understand something about their personalities, drama and other “snotty” details. It is only known that among the characters were the wise old man August, a certain war veteran with an eye patch, like Naked Snake, and a girl with short hair, pushing inspiring speeches. How many of these characters were in DOOM 2016? At least some? I’m sure you won’t even remember three: except for Dr. Olivia Pierce and the robotic Samuel Hayden. In the classic parts of the series, which id was guided by when creating the restart, there were even fewer actors. nine0003

There is one significant character in DOOM 2016, but the camera doesn’t show him.

  • Doom 2016 review

True, there is one detail that unites these dissimilar games. Finishing moves! Spectacular «fatalities» that can be performed on exhausted enemies appeared already in DOOM 4. «Very slow, cinematic and cautious,» Marty Stratton described them. The surviving footage of DOOM 4 shows that the hero really kills demons slowly and with difficulty, as if with the last of his strength. A surprising contrast to 2016’s DOOM, where Doomslayer takes down a demon in a second, if not faster. nine0003

Where does he want to go?

As much as I love the game that came out, I want to see another DOOM. More linear, but human, with a story about the agonizing Earth and its inhabitants, suffering under the yoke of Hell. With a slower hero, but one that fights like we would all fight in his place — he knocks the demon to the ground and finishes it off with the first armature that comes across.

In an ideal world, both versions of DOOM could probably exist: the diabolical and the more human.