Cyberpunk 2077 multiplayer: Everything we know
When will multiplayer come to Cyberpunk 2077? One of the most frequently asked questions regarding CD Projekt Red’s colossal RPG Cyberpunk 2077 is whether players have the option to play the game in multiplayer. Is multiplayer part of the main Cyberpunk game? If not, when can we expect it? And how will it work?
Cyberpunk 2077 has had rather an interesting journey so far, and the bumpy ride afforded by its sub-par launch has thrown the game’s future prospects up in the air — multiplayer included. But with the game’s new resurgence in players, that may soon change. Learn more about all this and everything else we know about Cyberpunk 2077 multiplayer below.
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CD Projekt Red recently announced that they’re working on a new Witcher trilogy as well as a sequel to Cyberpunk 2077.
Is Cyberpunk 2077 multiplayer?
Cyberpunk 2077 multiplayer was always part of the long-term plan for the game, but the feature was not included at launch — and, as of the Version 1. 6 Edgerunners update in September 2022, there’s still been no official word.
Some players believe that a statement by CD Projekt Red in March 2021 announcing their plans to «reconsider» CP77’s multiplayer aspect means that the mode has been cancelled. However, nothing has officially been stated outright.
Reddit user «Rubz8r10» noticed on 22 September that there is a section in the game’s end credits devoted to multiplayer (see the screenshot below). This may not mean much, since even if some preliminary work had been done on multiplayer, it could still have been scrapped later on. But it’s an interesting find nonetheless.
But with the recent release of Cyberpunk Edgerunners on Netflix, Cyberpunk 2077 has received a much-needed explosion in popularity, which may warrant a new look at the game’s roadmap for the next few years. It could be that plans for multiplayer were scrapped after Cyberpunk 2077’s rather disastrous launch, but the renewed popularity could give them the impetus to revisit those plans once more.
CD Projekt Red previously revealed that they would view the multiplayer component of Cyberpunk 2077 as its own AAA release, rather than a mode hastily tacked onto the singleplayer game. Think less Mass Effect 3 multiplayer, and more GTA Online. So it’s an ambitious project. Unfortunately, CDPR remain tight-lipped about the prospect of multiplayer so far, and whether it will ever see the light of day.
How will Cyberpunk 2077 work in multiplayer?
Back when CD Projekt Red were speaking on the subject, they said that Cyberpunk 2077’s multiplayer will arrive as a free download for anyone who already owns the game. As for what the multiplayer experience will be like, there aren’t many details to pick apart.
We know that during CP77’s initial development they hired Canadian studio Digital Scapes to work alongside them for Cyberpunk multiplayer. Digital Scapes are known for co-developing Dying Light’s Be The Zombie PvP multiplayer mode with Techland, and it’s a clear indication of just how large-scale and comprehensive Cyberpunk’s multiplayer is planned to become.
The best guess right now is that Cyberpunk 2077’s multiplayer is (or was) planned to be similar in some ways to GTA Online — a very large and open-ended sandbox-style online multiplayer experience, with lots of character customisation, and lots of activities and quests to partake in both alone and with friends. Many of them illegal, I’m sure.
Microtransactions are planned for Cyberpunk 2077 multiplayer, though we do not know exactly what form they will take. «Like always, expect us treating your money with respect,» was the last word from Adam Kicinski, President of CD Projekt. But of course, we should all reserve judgement until further information is revealed. Whatever the case, CDPR have hastened to reassure prospective players that only the multiplayer will feature microtransactions, and that the singleplayer Cyberpunk will remain a single purchase deal (aside from paid DLC expansions).
And that’s just about everything we know so far on the topic of Cyberpunk 2077’s hotly anticipated multiplayer mode. Now why not check out our guides on Cyberpunk 2077 character creation and the three Cyberpunk 2077 classes available in the game? You can also consult our handy guide on the different Cyberpunk 2077 weapons, and the best builds in Cyberpunk 2077. For everything else, check out our Cyberpunk 2077 walkthrough hub.
Former Cyberpunk, Witcher Dev Working on Riot Games MMO
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Michael Brandon Ingram
Former Cyberpunk and Witcher designer Mateusz Tomaszkiewicz announces he will be joining the Riot Games MMO’s team.
During the 10th anniversary celebrations for Riot Games’ League of Legends, the developer of the worldwide phenomenon announced a plethora of new projects it would be undertaking. Among the announced titles were the card game Legends of Runeterra and team shooter Valorant ,which have already released, alongside several other projects including a fighting game and an animated series by Netflix that’s still in development. One of the company’s other upcoming projects has recently acquired a major talent to aid in its development.
Riot Games has become one of the most recognizable names in the gaming industry in the 12 years since it released its flagship title, League of Legends. Over the years, League of Legends has grown into one of the biggest esports in the world with millions of concurrent players and fully organized professional leagues across multiple regions. Riot has shown its intentions to expand the League of Legends universe beyond the core game and, now, game designer Mateusz Tomaszkiewicz has officially confirmed his involvement with Riot Games’ upcoming MMORPG.
RELATED: New Riot Games Job Listing Mentions Mysterious ‘Unpublished R&D Project’
Mateusz Tomaszkiewicz formally announced through Twitter that he will be joining the Riot Games MMORPG’s development team. Tomaszkiewicz will bring nearly 13 years of experience with CD Projekt Red to the Riot Games’ MMORPG team. He previously served in several roles across some of the developer’s biggest games, including Quest Design Lead for The Witcher 3 and Quests Director for Cyberpunk 2077. There was no official confirmation of his role within the development team, though it can be inferred through his experience to be relating to the game’s quests.
The addition of Tomaszkiewicz to the MMORPG’s development team is the most recent in Riot Games’ efforts to expand the company’s offerings outside its flagship title. The company has already released two of the announced projects from the League of Legends 10th anniversary celebrations with Legends of Runeterra and Valorant becoming popular titles within their genres. Riot was reportedly beginning playtesting for the upcoming fighting game earlier this year and several of the company’s titles, including the previously-mentioned Runeterra and League’s Teamfight Tactics, have made the jump to mobile devices.
Beyond video games, the company has expanded into several different fields throughout its years working on League of Legends. Riot released a royalty-free music album for streamers to use earlier this year and its Netflix animated series Arcane is scheduled to debut this Fall. Earlier this month, Riot hired former Netflix executive Brian Wright to serve as Chief Content Officer for the company’s entertainment division.
Riot Games’ efforts to branch out from League of Legends have been largely successful so far and looks to remain that way into the future.
The Riot Games MMORPG is currently in development with no announced release date.
MORE: 10 Classic MMORPG Tropes That Aren’t Around Anymore
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About The Author
Michael Ingram is a writer and a gamer whose first memories with video games come from being a four-year-old playing Sonic the Hedgehog on his brother’s Sega Genesis and Pokemon Red on his Game Boy Color. He is a noted RPG buff whose lists some of his favorite franchises as Persona, Tales, and Fire Emblem. Alongside his lifelong love for video games, Michael is a passionate fan of anime, hockey, and card games, particularly Yu-Gi-Oh. Michael is also an avid hobby writer, regularly posting his fiction and a variety of others to his «lordtakuro» Twitter page.
Former Cyberpunk developer, Witcher, working on MMO Riot Games
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Former Cyberpunk and Witcher designer Mateusz Tomaszkiewicz announces that he will be joining the Riot Games MMO team.
During Riot Games’ 10th Anniversary Celebration League of Legends , the developer of the worldwide phenomenon, has announced many new projects he will be involved in. Among the titles announced were the card game, Legends of Runeterra , and the team shooter Valorant , which have already been released, as well as several other titles including a fighting game and an animated series from Netflix that are still in development. development. One of the company’s other upcoming projects recently acquired a big talent to help in its development.
Riot Games has become one of the most recognizable names in the gaming industry in the 12 years since the release of their flagship game League of Legends . Over the years, League of Legends has grown into one of the largest esports events in the world, with millions of concurrent players and fully organized professional leagues across multiple regions. Riot has shown its intention to expand the League of Legends 9 universe0020 outside of the main game, and now game designer Mateusz Tomaszkiewicz has officially confirmed his participation in the upcoming MMORPG Riot Games.
RELATED: New Riot Games Job Listing Mentions Mysterious ‘Unpublished R&D Project’
Mateusz Tomaszkiewicz has officially announced via Twitter that he will be joining the Riot Games MMORPG development team. Tomashkevich brings nearly 13 years of CD Projekt Red experience to the Riot Games MMORPG team. He has previously served in several roles on some of the developer’s biggest games, including head of quest design for The Witcher 3 and quest director for Cyberpunk.2077 . There has been no official confirmation of his role on the development team, although it can be inferred from his experience that it is related to the game’s quests.
The addition of Tomashkevich to the MMORPG development team is the latest in Riot Games’ efforts to expand the company’s offerings beyond its flagship game. The company has already released two announced projects from League of Legends dedicated to the 10th anniversary, with Legends of Runeterra and Valorant have become popular games in their respective genres. Riot reportedly began testing the upcoming fighting game earlier this year, and several of the company’s games, including the previously mentioned Runeterra and League’s Teamfight Tactics , have made the transition to mobile devices. .
In addition to video games, the company has expanded into several different areas over the years on League of Legends . Riot released a free music album for streamers earlier this year, and its Netflix animated series Arcane is scheduled to debut this fall. Earlier this month, Riot hired former Netflix chief executive Brian Wright as director of content for the company’s entertainment division.
Riot Games’ attempts to spin off League of Legends have been largely successful so far and look set to continue to do so in the future.
MMORPG Riot Games is currently in development with no release date announced.
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The developer of Cyberpunk 2077 commented on the claims about the linearity of the game
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Quest director of the studio CD Projekt RED Pavel Sasko expressed the opinion that some players are disappointed with the structure of Cyberpunk 2077 was driven by the high expectations set by the The Witcher trilogy. He spoke about this on his Twitch channel.
As Sasko noted, Cyberpunk 2077 has many branching sequences of game content that players can interact with at their own pace and order. However, when playing through, the structure of this design approach can be somewhat subtle or even invisible, which can make the game seem overly linear, says the developer .
Speaking about non-linearity, Sasko also added that players often expect several parallel gameplay and narrative scenarios at once, offering completely unique content — as was the case, for example, in the second act of The Witcher 2 or the expansion «Blood and Wine» for The Witcher 3. Cyberpunk 2077, on the other hand, follows a slightly different philosophy.
At the same time, Sasko also made a note that he understands criticism, and admits that there is still room for improvement in the non-linear nature of CD Projekt RED game design — the studio already knows how to apply this experience in new projects in the universes of The Witcher and Cyberpunk 2077 .
Recall that the world premiere of Cyberpunk 2077 took place in 2020. Phantom Liberty , a massive story expansion, is currently being prepared for the project.
See also: Insider: I’m not sure that Sony will release the PlayStation 5 Pro — I’ve already heard more about the PlayStation 6 .
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