c400.ru CS:Source Deathmatch Server v6630498 » Server info
SERVER INFO
SERVER VARIABLES
bot_quota: | 34 |
coop: | 0 |
cronjobs_version: | 2.0 |
crontab_version: | 2.0 |
cssdm_enabled: | 1 |
cssdm_ffa_enabled: | 0 |
cssdm_version: | 2.1.6-dev |
deathmatch: | 1 |
decalfrequency: | 10 |
dedicated: | d |
ffcr_version: | 0.1 |
game_descr: | Counter-Strike: Source |
game_dir: | cstrike |
hostname: | c400.ru CS:Source Deathmatch Server v6630498 |
kb_announce: | 1 |
kb_enabled: | 1 |
kb_headshot: | 10 |
kb_hegrenade: | 10 |
kb_hp: | 5 |
kb_knife: | 20 |
kb_maxhp: | 100 |
kb_version: | 1. 0.4 |
map: | de_dust2_unlimited |
max_players: | 64 |
metamod_version: | 1.12.0-dev+1149V |
mp_allowNPCs: | 1 |
mp_autocrosshair: | 1 |
mp_autoteambalance: | 1 |
mp_c4timer: | 35 |
mp_disable_respawn_times: | 0 |
mp_fadetoblack: | 0 |
mp_falldamage: | 1 |
mp_flashlight: | 1 |
mp_footsteps: | 1 |
mp_forceautoteam: | 0 |
mp_forcerespawn: | 1 |
mp_fraglimit: | 0 |
mp_freezetime: | 0 |
mp_friendlyfire: | 0 |
mp_holiday_nogifts: | 0 |
mp_hostagepenalty: | 13 |
mp_limitteams: | 1 |
mp_match_end_at_timelimit: | 0 |
mp_maxrounds: | 0 |
mp_respawnwavetime: | 10. 0 |
mp_roundtime: | 2.5 |
mp_scrambleteams_auto: | 1 |
mp_scrambleteams_auto_windifference: | 2 |
mp_stalemate_enable: | 0 |
mp_stalemate_meleeonly: | 0 |
mp_startmoney: | 1000 |
mp_teamlist: | hgrunt;scientist |
mp_teamplay: | 0 |
mp_timelimit: | 0 |
mp_tournament: | 0 |
mp_weaponstay: | 1 |
mp_winlimit: | 0 |
nextlevel: | |
num_bots: | 0 |
num_players: | 35 |
os: | l |
password: | 0 |
protocol: | 17 |
r_AirboatViewDampenDamp: | 1. 0 |
r_AirboatViewDampenFreq: | 7.0 |
r_AirboatViewZHeight: | 0.0 |
r_JeepViewDampenDamp: | 1.0 |
r_JeepViewDampenFreq: | 7.0 |
r_JeepViewZHeight: | 10.0 |
r_VehicleViewDampen: | 1 |
sb_version: | 1.6.3 |
sbchecker_version: | 1.6.3 |
sbpp_report_version: | 1.6.3 |
sbr_version: | 1.6.3 |
secure: | 1 |
sm_advertisements_version: | 0.6.2 |
sm_afkm_version: | 4.1.5 |
sm_nextmap: | |
sm_noblock_version: | 1.4.2 |
sm_sourcesleuth_version: | 1.6.3 |
sm_spawntools7_version: | 0.9 |
sm_updateradar_version: | fix |
sm_vip_core_version: | 3. 0.1 R |
smac_version: | 0.8.5.1 |
sourcecomms_version: | 1.6.3 |
sourcemod_version: | 1.11.0.6687 |
steamappid: | 240 |
sv_accelerate: | 5 |
sv_airaccelerate: | 10 |
sv_allowminmodels: | 1 |
sv_alltalk: | 0 |
sv_bounce: | 0 |
sv_cheats: | 0 |
sv_competitive_minspec: | 0 |
sv_contact: | |
sv_enableboost: | 0 |
sv_enablebunnyhopping: | 0 |
sv_footsteps: | 1 |
sv_friction: | 4 |
sv_gamedesc_override: | default |
sv_gravity: | 800 |
sv_mapname_override: | default |
sv_maxspeed: | 320 |
sv_maxusrcmdprocessticks: | 24 |
sv_noclipaccelerate: | 5 |
sv_noclipspeed: | 5 |
sv_nostats: | 0 |
sv_password: | 0 |
sv_pausable: | 0 |
sv_qcache_logging: | 0 |
sv_rollangle: | 0 |
sv_rollspeed: | 200 |
sv_specaccelerate: | 5 |
sv_specnoclip: | 1 |
sv_specspeed: | 3 |
sv_steamgroup: | |
sv_stepsize: | 18 |
sv_stopspeed: | 75 |
sv_tags: | bots,csdm,cssdm,de_dust2_unlimited,deathmatch,dm,dust,dust2,increased_maxplayers,no-steam,startmoney |
sv_voiceenable: | 0 |
sv_vote_quorum_ratio: | 0. 6 |
sv_wateraccelerate: | 10 |
sv_waterfriction: | 1 |
teamswitch_version: | 1.3 |
tf_arena_max_streak: | 3 |
tf_arena_preround_time: | 10 |
tf_arena_round_time: | 0 |
tf_arena_use_queue: | 1 |
tv_enable: | 0 |
tv_password: | 0 |
tv_relaypassword: | 0 |
version: | 54 |
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Below you will find a list of the best / most popular servers in the world. The list includes the server rank, name, player count, location (distance from your computer), and other game-specific information.
Server rank is based on the objective popularity of a server. We calculate rank based on the amount of time players have spent on the server in the preceding seven (7) days. Ranks are re-caculated daily at 01:00 UTC. We do not take player votes or any other factor into account.
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Using the «Players» filter, you can set a minimum or maximum number of players you want the server to have.
The «Max Distance» filter allows you to set a limit on how far away the server is from your location. We use a GeoIP database to determine both the server’s physical location as well as your location. This is a useful approximation for how low your latency / ping to the server should be. Most games do not provide ping information via the query protocol, so our «Max Distance» filter should provide you with a good approximation. You can also use this to help you locate more regional servers.
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Sort:RankNamePlayersLocation
Order:AscendingDescending
Rank | Name | Players | Address | Location | |
---|---|---|---|---|---|
#1 | [Free VIP] Zombie Escape ● NiDE. GG ● Rank|FastDL|SSD
Status: invalidMap: ze_atix_helicopter_i3d_c1 |
0/65 | 149.202.65.122:27072 | 264 km | |
#2 | ▅ ▆ ▇ DEATHMATCH #3 // c2Play.de ★ Ranked
Map: de_dust2_unlimited |
32/64 | 185.236.8.18:27015 | 248 km | |
#3 | ▅ ▆ ▇ US | DUST 2 DEATHMATCH #1 // c2Play.de ★ Ranked
Map: de_dust2 |
38/64 | 45.76.231.190:27015 | 6804 km | |
#4 | ▅ ▆ ▇ DEATHMATCH CLASSIC #1 // c2Play.de ★ Ranked
Map: cs_office |
32/64 | 185.236.8.3:27015 | 248 km | |
#5 | ▅ ▆ ▇ DEATHMATCH #2 // c2Play. de ★ Ranked
Map: de_dust2 |
28/64 | 185.236.8.13:27015 | 248 km | |
#6 | ▅ ▆ ▇ DEATHMATCH LARGE #4 // c2Play.de ★ Ranked
Map: de_dust2_unlimited |
28/64 | 185.236.8.19:27015 | 248 km | |
#7 | ▅ ▆ ▇ DEATHMATCH #5 | NO AWP // c2Play.de ★ Ranked
Status: invalidMap: de_dust2 |
0/64 | 185.236.8.11:27015 | 248 km | |
#8 | =(eGO)= | DUST2 | NO AWPS/AUTOS | EdgeGamers.com
Map: de_dust2 |
24/64 | 104.128.58.206:27015 | 6793 km | |
#9 | RUS|Москва*ONLY Dust2*|БезМата|
Status: invalidMap: de_dust2 |
0/64 | 46. 174.54.161:27015 | 2079 km | |
#10 | ▅ ▆ ▇ DUST 2 (ONLY) // c2Play.de ★ Ranked
Map: de_dust2 |
18/64 | 185.236.8.5:27015 | 248 km |
[#0] INTECH DEATHMATCH [CLIENTMOD] — Counter-Strike: Source server
Status: Online
Server ID: 117520
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Points: 262
Premium points: 0
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VANTEQ | 29 | 00:05: The code: The code: Banner 160×75
The code: The code: Banner 350×20 Settings: Choose your color Background color
The code: The code: Image showing only server status 56×15 Settings: Choose your color Background color
The code: The code: HTML Web module 1. Settings: Width Height Show map Show players Display statistics Font size Game link Active link to the game background Information background Information text Server name boundaries Information headers Server name 2. Save Dark design
JSON and JSONP Only available for servers with PLUS Server status JSONP usage example and example source code
The code: URL: Server monitoring for VKontakte group Install server monitoring directly in the VKontakte group (community). In order to install monitoring of your server in your group, follow the link: https://vk.com/add_community_app?aid=5792972 More details about how it works and looks, as well as how to install the widget: Application for communities in VKontakte
Player statistics for 24 hoursThis feature is only available for servers with Premium Points. [v34] GameShot [DeathMatch] | Classic
9000 9000 9000 9000 9,0002 Banner 160X120 The code: Banner 160×75
The code: The code: Banner 350×20 Settings: Choose your color Background color
The code: The code: Image showing only server status 56×15 Settings: Choose your color Background color
The code: The code: HTML Web module 1. Settings: Width Height Show map Show players Display statistics Font size Game link Active link to the game background Information background Information text Server name boundaries Information headers Server name 2. Save Dark design
JSON and JSONP Only available for servers with PLUS Server status JSONP usage example and example source code
The code: URL: Server monitoring for the VKontakte group Set server monitoring directly to the VKontakte group (community). In order to install monitoring of your server in your group, follow the link: https://vk. com/add_community_app?aid=5792972 More details about how it works and looks, as well as how to install the widget: Application for communities in VKontakte
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