Counter strike source ps4: Counter-Strike: Source on Steam

50 Games Like Counter-Strike: Source for Playstation 4

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Counter-Strike: Source blends Counter-Strike’s award-winning teamplay action with the advanced technology of Source™ technology.

  • first-person

  • shooter

  • fps

  • team

  • competitive

  • online

  • tactical

  • classic

  • seattle

  • zombies

  • action

  • single-player

  • military

  • physics

  • multiplayer

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Source for PS4 – Games Like

#1 Star Wars: Battlefront

Star Wars: Battlefront developed by EA Dice and published by Electronic Arts is a First and Third-person Shooter video game supports both Single and Multiplayer modes. It is the third marvelous and significant entry in the series of Star Wars: Battlefront. It offers the similar gameplay to the previous entries and allows the player to switch the perspectives whenever he wants, except when guiding the protagonist. There are different planets available including Endor, Bespin, Sullust, Tatooine, etc. and the player can traverse worlds to fulfill his objectives. To explore the Planet, the player can use both land and air-based vehicles like AT-STs, and Speederbikes. There are two protagonists such as Imperial Stormtrooper and Rebel Alliance, and the player can choose one of them. The final task of the player is to manipulate the space environment, fight against enemies and accomplish his missions to earn points that he can use to unlock upgrades and a variety of weapons. With most prominent features, beautiful environment, exciting gameplay and realistic sounds, Star Wars: Battlefront is the best game to play and enjoy.

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#2 Sniper Elite 4: Deathstorm Part 1 Inception

Sniper Elite 4: Deathstorm Part 1 Inception is a Downloadable Content Pack for Sniper Elite 4, developed and published by Rebellion for multiple platforms. The game focuses on Third-person Tactical Shooter gameplay with an emphasis on Stealth elements and supports both Single-player and Multiplayer modes. The DLC pack comes with a new mission for Karl Fairburnem, in which the player must struggle to uncover the Nazi Atomic secrets, the evidence that the Germans are struggling to smuggle the package through Italy. The DLC pack is the one of three-part campaign for up to two-player continuing escapades of Karl. At the starting of the game, the player needs to select his character, pick up the loadout, and explore the world from a third-person viewpoint to fulfill the requirement of each mission to earn points. The setting of the game takes place in the detailed world where the player can use his sniper abilities to take down enemies while using stealth elements to kill enemies without being detected. With new features, missions, and improved gameplay, Sniper Elite 4: Deathstorm Part 1 Inception is the best game to play and enjoy.

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#3 Star Wars: Battlefront II

Star Wars: Battlefront II is a First-person and Third-person Shooter video game developed by EA Dice and published by Electronic Arts for Multiple Platforms. The game comes with Action elements, and it serves as the 4th major title in the series of Star Wars: Battlefront and 7th overall. It features Single-player Story mode, the new content based on movies such as The Last Jedi and The Force Awakens, and the customizable character class system. The game introduces the locations and vehicles from the sequel, prequel, and original movie trilogies. Heroes and villains can be played based on characters from the Star Wars movies, and the hero roaster includes Leia Organa, Luke Skywalker, Lando Calrissian, and more. In Single-player mode of the game, the player assumes the role of the protagonist named Iden Versio, the leader of an Imperial Special Forces called Inferno Squad, taking part in several events to take down foes. There are several Multiplayer modes such as Galactic Assault, Starfighter Assault, Strike, Heroes vs Villains, and more. With detailed graphics, smooth controls, and brilliant mechanics, Star Wars: Battlefront II is the awesome game to play.

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#4 Battlefield

Battlefield Game Series, co-developed by EA Digital Illusions CE and Visceral Games, published by Electronic Arts is a war based First Person Shooter (FPS) video game series created for PC (Microsoft Windows), Mac OS X, PlayStation 2, PlayStation 3, Xbox One and Xbox 360. The whole game series is a super thrilling and action packed fusion of greater world maps, Team and vehicular warfare and first person shooter gaming. Battlefield game series and its been played by over 50 million players worldwide and is still pacing on its way to the limitless path of development. With 11 main games and 12 expansion packs, this game series is an amazing one to play and get entertained. Every game in the series is filled with epic combination of large scale battles, longest running stories and First-person Shooting elements and offers loads of hours of entertainment for all the hardcore Action and Thrill seekers.

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#5 Sniper Elite III

Sniper Elite III is an Action, Military-based, Stealth, Co-op, Tactical Shooter, Single and Multiplayer video game created and published by Rebellion Developments. It offers the similar gameplay to its predecessor and it is the third entry in the series of Sniper Elite. It takes place after the event of V2 and revolves around the officer named Karl Fairburne and his struggle during World War II, in which he learns about mythical weapons by the Forces of Nazi. The game offers open world consists of the different environment such as forest, mountains, etc. According to the plot, the organization sent the protagonist on epic missions to uncover the secret project of General Franz. To earn points, you have to explore the game world from a third-person perspective and complete a series of missions at any cost to fend off devastation. You can use different military weapons and vehicles during battle and fend off foes using stealth elements. Other features will be unlocked as you progress through the game. Sniper Elite III offers key features such as Expansive Environment, Tactical, Vehicle Takedowns, Multiplayer Adventure, Five Unique Modes and more. Try it out, and you’ll love it.

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#6 Sniper Elite 4

Sniper Elite 4 is a Third-person Shooter, Stealth and Tactical video game developed and published by Rebellion Developments for multiple platforms. The game features both Single-player and Multiplayer modes and serves as the sequel to Sniper Elite 3. It takes place in the fictional Italy in 1943, and the story starts aftermath the Sniper Elite 3’s events. The player gets into the role of the protagonist, who is a sniper and equipped with a rifle. When the shot fire to slay an enemy using a rifle from a long distance, the system of X-ray will be activated, in which the camera of the game centers on the bullet and shows the bones, body parts, and organs being ruptured by the bullet. It offers detailed environments and provides physics-based elements. The player uses a third-person view to exploring the world and uses the first-person view while shooting enemies. He can interact with several objects and non-player characters to progress through the game. Sniper Elite 4 includes key features such as Expansive Campaign, Extensive Arsenal, Customization, X-ray Kill Cam, and more.

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TIPS FROM EA SPORTS

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Ships are broken, chests are open

A long time ago, the lighthouse keeper on the coast of Welsh Bridgend realized a simple idea: you can make money on ships, but only if they first break on the local rocks. In this enterprise, Williams Sr. was helped by a strange and pathetic creature — a siren found in the wreckage of one of the «accidents». Over time, her song was learned by Prudence, Elizabeth’s mother, and successfully lured visitors to the hotel built with «ship» money. But Prudence died, and in just two or three years the inn fell into disrepair. It was then that Isaac Williams, Elizabeth’s uncle, realized that the chant needed to be revived.

But this is all background. Maid of Sker begins in 1897, when Thomas Evans gets off the train at a forest station and finds himself in the prologue of Resident Evil 7 . He was called on the road by a letter from Elizabeth, who soon contacts him by phone and explains her request: you need to find four cylinders with fragments of his mother’s song in different parts of the mansion. The girl believes that if you play them in a certain way, you can disenchant the guests and staff.

The main entrance is in front of us, but getting into the Baker’s house… sorry, the Sker Hotel, can only be done in a roundabout way

After making his way to the hotel, Thomas finds himself in the police station from Resident Evil 2 — a source of inspiration is read quickly due to the style and architecture. Here we collect map fragments in the same way to understand the structure of the floors, and save the game in safe havens, only instead of the usual cassette players, there are old gramophones. And the building, of course, is patrolled by local «zombies», fascinated by the song of the siren — there is even a local Mr. X in a trench coat and a hat. The only pity is that the weapon is a little tight.

Wales Interactive’s largest and most expensive game looks unattractive, much dimmer than in the trailers. As Thomas walks down the sun-drenched forest path to the hotel, the scenery is endless, but the charm fades quickly. Modest textures of objects and interiors were tried to be disguised as «antique» with sepia, blurred with blur, covered with twilight and powdered with dust. This did not help much: everything just merged into a monotonous gray-ocher mass, and attempts to twitch the settings sliders do not change the picture. At the same time, despite the modest graphics, art designers clearly tried their best. The interiors of the hotel, especially the rooms of the Williams family, offer a glimpse into the simple stories of their occupants, and the interiors can be admired in detail for a long time.

The main theme of Maid of Sker is not horror, not domestic violence, not dangerous experiments, but music and only music

It’s a pity there won’t be time for that — soon after the start of the journey, the first guests arrive at the hotel. Under the influence of the song, people with bags on their heads purposefully stomp along the corridors and rooms. They are blind, like football referees, but they hear perfectly: all stealth mechanics are built on sound. The sentries look for Thomas by breathing, and he has to hold his mouth and nose in order not to give himself away. The most dangerous enemy is coughing, so clouds of dust and purple smoke from traps promise dangerous consequences. Moreover, holding your breath for a long time will not work: the screen gradually darkens, and after a minute the hero inhales loudly — and this attracts the attention of the bagheads.

Thomas will cough if he comes close to the fireplace

How did you find me?

Sound and breath mechanics are solid and well thought out. Everything would be perfect if the human factor did not intervene: artificial intelligence and bugs. The sentinels are stupid as traffic jams. Their route is laid on reinforced concrete rails, and it is theoretically easy to get around them — especially when the player explores the hotel like the back of his hand. But on the first playthrough, it doesn’t cost anything to run into a baghead in a locked room, in a narrow corridor, right outside the door of the safe room or around the corner: from time to time they freeze in place, and without the sound of footsteps it’s difficult to figure out where danger awaits.

Elizabeth’s father, Jebediah Williams, does not harm the player until the very end, but makes the player feel terrified. Enemies ignore Thomas as he crashes through bushes, crunches gravel, and trips over furniture. But if he sits quietly in a corner, there is a great chance that a bag-headed ten meters away will be noticed, sniffing the air, and rush into a fight. Or here’s another example: the mechanical gates in the garden work with a loud clang. It is logical to assume that all garden bobbleheads will rush to the sound — it is. But if, having opened the lock, you immediately jump to the side and hide nearby, then the sentries will ignore the gate and immediately attack you. Just because that’s how it’s meant to be.

Thomas is not supposed to have a weapon, so clearing the floor and then calmly exploring everything, as in Resident Evil, will not work — also because the bagheads are gradually multiplying and expanding the patrol zone. At the right moment, the hero will be able to get hold of a sonic bomb, which stuns all the surrounding sentries for several minutes, allowing him to run away. But, spoiler, towards the end of the game, she will be taken away. In addition, the device consumes already scarce cartridges. Also, the stunned bobbleheads spread out in a crouch and regularly block the passage. There are no survival mechanics in Maid of Sker as such. All Thomas is allowed to do is sip on a flask that restores health. Or morality. Or nerves — go figure out what kind of harm means a bloody frame around the edges of the screen.

After a couple of seconds, this savant will come to his senses and finish off Thomas.

Imagine the situation. You go down the corridor and see the door to a small storage room. Clearly, this is in order to hide from the oncoming sentry. You do what the game seems to suggest you do, but surprise: the enemy instantly notices the hero in a seemingly specially prepared shelter. On the other hand, huge closets are placed on all floors — surely in order to hide in them, like in Hitman? No, they’re just cabinets. Maybe the developers were thinking about introducing such mechanics, but it didn’t come to the point.

What to do when you can’t escape and the life-saving flasks have run out? There is only one thing left: to die and go to the last save. They are exclusively tame here: progress is recorded only by gramophones, and, in theory, one should often return to them. But there are exactly ten of them for the whole game! We consider: a basement, a garden, a first floor, a second floor, a third floor, an attic… For such a vast territory with complex geometry and enemies at every step, there are very few save points. In addition, it’s not guaranteed that everything will go as it should, even if you save regularly. Having reached the second floor, I joyfully poked at the nearest gramophone and went to bed. And the next day I loaded the game and found that Thomas was stuck in a greenhouse in the garden. Preservation stupidly disappeared, a few hours of passing down the drain.

The map shows all the important places that we might have missed and the save points. As you can see, there aren’t many of them.

The creators of Maid of Sker have come up with a dark and gripping gothic novel about the fate of the Williams family. They picked up great music and permeated the whole game with original, working sound mechanics. They came up with puzzles that fit naturally into the environment. But the elements of other people’s games, albeit transferred to new soil, did not bear fruit. Probably because their roots remained there, in the «homeland». Here, the gameplay, which was supposed to be intense, becomes monotonous and annoying due to constant backtracking.

Pleased

  • music and sound;
  • made a whole gothic novel out of a short ballad;
  • puzzles are neat and appropriate;
  • mansion is interesting to explore.

Disappointed

  • Stealth mechanics are weak;
  • no survival horror;
  • saves are not thought out at all;
  • plot fragments are easy to lose or miss;
  • secondary nature is too striking.

How we played

What: the key is provided by the publisher.

On what: RS.

What: 11 hours.

Editorial Achievement

«I was looking for your grave»

Cut twenty circles around the cemetery, managing not to notice the only active point

About localization

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