Coole miis: MiiCharacters.com — MiiCharacters.com — Famous Miis for the Wii U, Wii, 3DS, and Miitomo App

MiiCharacters.com — MiiCharacters.com FAQ — Make Famous Miis

MiiCharacters.com — MiiCharacters.com FAQ — Make Famous Miis

  • Are you affiliated with Nintendo?
  • How do I make those hats (or other facial features)?
  • What if I followed the steps in the instructions and it still doesn’t look right?
  • In the instructions, why are the instructions for some body parts missing?
  • How do I submit my own Miis?
  • I submitted a Mii. Where did it go? I can’t find it on the site.
  • What happened to the Check Mii Out channel codes?
  • What are the black and white scannable images?
  • How can I scan the QR codes when they have watermarks on them?
  • How do I generate images and QR codes for my Miis?
  • How do I put the Miis I made on the Wii onto a 3DS?
  • Can I get instructions for other Miis not found here or Miis that don’t have instructions?
  • What’s a Mii Binary file?
  • Why are some Miis lacking instructions?
  • I found some inappropriate stuff on the site. What should I do?
  • What if I have questions not answered here?
Are you affiliated with Nintendo?
No. Nintendo has provided a great platform for creativity and this site is simply a fan site and user guide for Mii Characters on the Wii, Wii U, and 3DS.
Everything found on this site is for information purposes only and does not necessarily reflect the views or opinions of Nintendo in any way whatsoever.
How do I make those hats (or other facial features)?
If you see a mii that has a part which doesn’t exist in your mii editor on your Wii, that’s because it is a clever combination of other components. For Miis originally created on a Wii, the instructions are there for you to follow. Follow along and it will all make sense.
What if I followed the steps in the instructions and it still doesn’t look right?
Umm… Well you got me there. The steps are generated straight from the Mii file by our software. It’s possible, although unlikely, that the thumbnail was matched to the wrong Mii during upload or there may be a bug somewhere. Give it another try, and don’t be afraid to use your instincts. If a step doesn’t seem right, it may be that you’re misunderstanding the directions. Double check. If it still doesn’t turn out right, please contact us.
In the instructions, why are the instructions for some body parts missing?
When you start a new Mii character from scratch, sometimes certain parts are already selected by default. If you don’t have to move it, switch it, or change its color, it will be left off of the instruction list. Just follow the listed steps carefully and you’ll recreate the Mii perfectly.
How do I submit my own Miis?
Click on the share tab. If you’re not logged in, sign in or sign up. Then simply fill out the submission form following the notes and instructions.
I submitted a Mii. Where did it go? I can’t find it on the site.
After being submitted, all Miis must be approved before they are published to the site. Approvals often happen within a day or two, but may take a week or longer in certain circumstances. Please be patient. If your submission did not adhere to the guidelines of the submission form, it was probably deleted. Also if your submission was a copy of another Mii it was probably deleted and your account may have been suspended. Miis of yourself, your friends, or characters you made up are generally not sought-after by others, so those Miis are only visible to the user who submitted them when signed in. The only exception is an artist’s self-mii, which is still visible to everyone as the first Mii result when viewing Miis by that artist.
What happened to the Check Mii Out channel codes?
Nintendo ended service for the Check Mii Out channel on the Wii on June 27, 2013. At that point, Check Mii Out codes were removed from the site as they could no longer be used as a way to access Mii characters.
What are the black and white scannable images?
The black and white scannable images are called QR Codes and are used for transferring the Mii directly onto a Wii U or 3DS.
How can I scan the QR codes when they have watermarks on them?
All QR codes on the site can be scanned with a Wii U or 3DS. The QR code format is designed to be scanned even if parts of the image are obscured.
How do I generate images and QR codes for my Miis?
For this you’ll need a Nintendo 3DS or Wii U. If your Mii was created on a Wii, first transfer it to the 3DS or Wii U (see the question below). Then, on the 3DS or Wii U open the «Mii Maker» channel and click QR Code/Image Options. From there, there are buttons labeled Save Mii as QR Code and Save Mii as Image. Click those and then select the Mii of your choice. Note that when generating images for submission to the site, be sure you generate a Face image, not Entire Mii. The images will be saved to the SD card in the console. To get them to your computer, you need to remove the SD card and put it into your computer (SD card slot required). Browse the contents of the SD card. Inside the DCIM subfolders you’ll find your newly generated images.
How do I put the Miis I made on the Wii onto a 3DS?
Open the Mii channel on the Wii and the Mii Maker channel on the 3DS. On the 3DS, select Send/Receive, then select Mii Channel (Wii). Follow the instructions that appear on the 3DS to connect your Wii. After the consoles are connected it’s just drag and drop using your WiiMote.
Can I get instructions for other Miis not found here or Miis that don’t have instructions?
Maybe, but you’ll need the Mii binary file. Once you have one, load it on the main page at the bottom of the left panel side panel. Please note that there is currently no way to generate instructions for Miis originally made on a 3DS or Wii U.
What’s a Mii Binary file?
Every Mii character on the Wii is represented by a file that contains all of the information needed to reproduce that character.
When you transfer a Mii to your WiiMote from your Wii Mii Plaza, the Mii binary file is the information that is sent and stored.
If you’re technologically savvy enough, it is then possible to then transfer this file from your WiiMote to your computer using bluetooth and a third party miitransfer program. MiiCharacters.com takes no responsibility for the use of a third party program or executable and does not provide support for doing so.
Why are some Miis lacking instructions?
Currently, a Mii Binary file is required to generate instructions. As such, instructions cannot be made available for any Mii submitted without one. Since only Miis which were originally created on a Wii can possibly be stored as Mii Binary files, it is not yet possible to generate instructions for Miis created on any of the newer consoles.
I found some inappropriate stuff on the site. What should I do?
Please report it to us. This is a site for all ages. We don’t want any of that stuff here. Please note that we do allow a certain amount of veiled references to adult topics, much like popular children’s movies do. This is at our discretion.
What if I have questions not answered here?
If you’re sure the answer is not in this FAQ, contact us.

Cool | Miitopia Wiki | Fandom

in:
Personality

View source

This page uses data from the Miitopia Param Info spreadsheet, compiled by PibPasquale, Kobazco, and UglyFrenchFry.

Cool personality action.

Cool (Japanese: クール; Kūru) is a personality in Miitopia, giving the Mii several nonchalant quirks.

Contents

  • 1 Quirks
    • 1.1 Outside battle
  • 2 Quotes
  • 3 Gallery
  • 4 Names in other languages

Quirks

Quirk name Description Activation rate First time example
Pressure Point The Mii decides they are too cool for the skill they were about to use, and aims for a target’s weak point with a regular attack, doing 1. 5x more damage. 50%

Pressure Point (Cool Quirk)

3DS version

Nintendo Switch version

Indifference The Mii ignores a status effect, simply looking away from it.

Functionally identical to a Laid-back Mii’s «Nah…».

50%

3DS version

Nintendo Switch version

Avoid The Mii dodges an attack, taking no damage from it, regardless of the enemy’s speed. Only has a chance to activate if an enemy uses a regular or physical attack. 30%

3DS version

Nintendo Switch version

Shan’t The Mii refuses to cover an ally, but this does not cause resentment even if the targeted survives the attack. 20%

3DS version

Nintendo Switch version

Outside battle

  • Cool Mii characters will immediately give up after only one digging attempt during the «buried treasure» event.
  • When a Mii’s face is about to be put on a monster, Cool Mii characters will glare at the monster.
  • In one of the Library outings, Cool Mii characters will not respond after the other Mii asks to read together.
  • When a Cool Mii is singing, they stomp in place and clap their hands.
    • This shares the same animation as Cautious Miis.
  • When offered a sip of Goblin Soup at a Cafe outing, a Cool mii blinks and scowls.
  • They also blink and scowl when reading at the library when a Mii is offering to read with them, and when praised at the Cafe outing.

Quotes

  • «What’s the plan?» (Not selected)
  • «Got it.» (Selected)
  • «The journey continues…» (US) / «Let’s get this done.» (EU) (Starting adventure)
  • «…Not bad.» (War cry event response)
  • «New clothes? Cool.» (Complimenting for new Clothing)
  • «…Meh.» (US)/ «…Heh.» (EU) (Complimented for new Clothing)
  • «. ..My pocket feels heavy.» (Friend Mail event, feels mail in pocket)
  • «Yeah, I left this HP Banana in your pocket. Just throw it away if you don’t want it.» (Mailing a friend)
    • «Thanks, (Mii). I’ll keep it in mind.» (Receiving letter, Kind Mii)
    • «You win this round, (Mii).» (Receiving letter, Laid-back Mii)
    • «Huh. Thanks.» (Receiving letter, Stubborn Mii)
    • «Didn’t mean to worry you, (Mii)…» (Receiving letter, Cautious Mii)
    • «That’s cool. Thanks, (Mii)!» (Receiving letter, Energetic Mii)
    • «Huh.» (Receiving letter, Cool Mii)
    • «…That’s our (Mii).» (Receiving letter, Air-headed Mii)
  • «Already on it.» (Standing guard at camp)
  • «…Ahem.» (Camp event, waking up to a sleeping Mii)
  • «G’morning.» (Camp event, Greeting good morning)
  • «Ayup. Mornin’.» (US) / «Likewise.» (EU) (Camp event, waking up to a Mii who stayed awake)
  • «. ..They’re here!» (Camp event, ambushed)
  • «Mind if I join you?» or «Eh, I couldn’t sleep.» (Camp event, joining a Mii stand guard)
  • «Morning, all.» (Camp event, reacting to two Miis who quietly kept watch)
  • «Morning.» (Camp event, reacting to two Miis who chatted long into the night)
  • «Ha!» or «Grrrr…» (Using a regular attack)
  • «Got em.» (US) / «See ya.» (EU) (Defeated monster)
  • «I’m melting…» (In a Mii-eating monster)
  • «Think (Mii) will be OK?» (US) / «Think (Mii)’s still alive?» (EU) (Reacting to teammate being in a Mii-eating monster)
  • «Whew…» (US) / «Phew…» (EU) (Out of a Mii-eating monster)
  • «Believe in yourselves.» / «I’m not done yet.» / «Victory is ours.» / «Stay sharp.» (When exiting the Safe Spot menu)
  • «Guess it’s time to clean up this mess.» (When exiting the Safe Spot menu and is alone)
  • «Who wants some?» / «You just don’t learn, do you?» / «You’re going down. « (When exiting the Safe Spot menu on a solo adventure)
  • «Not like this…» (When exiting the Safe Spot menu on a solo adventure and has low HP)
  • «Hmph…» (When exiting the Safe Spot menu and is in a cranky state)
  • «Not good.» (When exiting the Safe Spot menu and has low HP)
  • «Boo Hoo…» (When exiting the Safe Spot menu and is in a crying state)
  • «Whatever.» (US) / «Haaargh!» (EU) (When exiting menu and is an angered state)
  • «HAHA!» (When exiting the Safe Spot menu and is in an excited state)
  • «*chuckle*» (US) / «(Chuckle)» (EU) (When exiting the Safe Spot menu and is in a gleeful state)
  • «Ha…» (When exiting the Safe Spot menu and is in an laughing state)
  • «*cackle*» (When exiting the Safe Spot menu and is in a spiting state)
  • «(Mii)…» (When exiting the Safe Spot menu and a teammate has fallen)
  • «That’s the spot!» (Pressure Point quirk)
  • «Too slow. ..» (Avoid quirk)
  • «Could this be it…? Pah!» (Teammate’s response, before Shan’t quirk)
    • «…» (Shan’t quirk)
  • «Maybe I’ll stop…» (US) / «…Bored now.» (EU) (Treasure event, giving up)
  • «Saw that coming.» (Defeated)
  • «Nice one, (Mii).» (Praise assist)
  • «No HP Bananas/MP Candies?» (Out of HP Bananas or MP Candies)
  • «Gotcha covered.» (US) / «You’ll be needing this.» (EU) (Charity assist)
  • «…» (US) / «Oh no you didn’t…» (EU) (Avenge assist)
  • «Hmph.» (US) / «Whatever.» (EU) (Complimented at the Cafe outing)
  • «Have at it.» (US) / «Here…» (EU) (Offering a Mii food, Cooking School outing)
  • «…Meh!» (Cleaning event)
  • «…OK, fine.» (Cleaning with another Mii)
  • «You’re pretty good at cleaning.» (Watching a Mii cleaning)
  • «…Yay. Go you. « (Cleaning event, cheering on the sidelines)
  • «There was a sale. So I picked this up.» (Giving a present)
  • «Wow. Thanks.» (US) / «Cheers.» (EU) (Accepting a present)
  • «Cheers.» (US) / «Nice.» (EU) (Present event, kind of likes it)
  • «I’ll treasure this.» (US)/ «Nifty!» (EU) (Present event, very pleased)
  • «…I’ll keep it forever.» (US) / «Not…half…bad…» (EU) (Present event, amazed)
  • «Hrm.» (Present event, dislikes it)
  • «…» (Present event, hates it)
  • «Hmmmm, mmm-mmm!» or «Na na na!» (Singing)
  • «Na nanana na!» (Singing with another Mii)
  • «…You’ve got a good voice.» (Singing event, cheering)
  • «I owe you one.» (Getting revived/healed by another teammate)
  • «…Meh.» (Face saved)

Gallery

The Cool personality’s exclusive pose in the profile.

The Cool personality’s pose after getting their face back.

The Cool Mii when leveling up.

A Cool Mii during the New Clothing Talk event.

The Cool Mii’s response when complimented during the New Clothing Talk event.

The Cool Mii’s dialogue when not selected.

The Cool mii when selected.

A Cool Mii singing.

An Cool Mii during the Present event.

A Cool Mii accepting the present from their Teammate roommate.

The Cool Mii kind of happy with the gift.

A Cool Mii very pleased with a gift.

A Cool Mii who isn’t too pleased about the gift.

A Cool Mii amazed by the gift.

The Cool Mii during the Cleaning Event.

The Cool Mii’s dialogue at the start of exploration.

A Cool Mii performing their Indifference quirk.

A Cool Mii gives up after the first attempt of finding something during the buried treasure event.

A Cool Mage stuck inside an Extra Spicy Burger.

A Cool Mii out of a Mii-eating monster.

A Cool Mii chosen to Night Guard, during the Campfire event

The Cool personality’s default catchphrase.

The Cool Mii when defeated.

A Cool Mii responding to a letter they received from a teammate.

A Cool Mii reacting to their secret being revealed.

When in the Safe Spot, Cool Miis sit with one hand out to the side.

A Cool Mii (circled) reacts to faces being put on two bosses.

Names in other languages

Language Name Meaning
Japanese クール
Kūru
Cool.
French Assuré Assured, confident.
German Lässig Cool.
Italian Sicuro Assured, certain.
Spanish Indiferente (US)

Guay (EU)

Indifferent (US), cool (EU).
Korean
Kul
Cool.
Dutch Cool
Chinese
Cool.
Personalities

Community content is available under CC-BY-SA unless otherwise noted.

Players smash Marvel’s Avengers at Metacritic

©

King of Games


News

Players who purchased Marvel’s Avengers Special Editions received access to the game three days early on September 1st. Two days later, user reviews were allowed to be published on the Metacritic portal. The first feedback from the players turned out to be quite negative. PS4 version has 4.9/10 points, the Xbox One version is even less — 3.6/10 points. Also, the network has the first review from professional critics. Portal Gamers Heroes rated the game 8/10 points.

Terrible bugs throughout the game, Iron Man and Hulk are uncontrollable, the gameplay is awkward. This game doesn’t cost $60

Silly mobile game. 7 hour game? 7 o’clock? What? Don’t buy this garbage!

Boring gameplay. Terrible camera. A permanent network connection is required.

The screen shaking is unbearable, the camera is terrible at times, and the fights are like in a mobile game.

To be honest, before I got the chance to play this game, I thought it was going to be awesome, but it turned out to be one of the most frustrating games I’ve ever played. Trust me, don’t waste your money.

I pre-ordered the game out of trust in Crystal Dynamics. This is one of the most frustrating games I have ever played. And I didn’t even expect something super-amazing from her.

The gameplay is so boring that the plot of the game becomes uninteresting. Most of the time is spent on weak enemies without any challenge, and being in this cycle is frustrating.

This is why gaming is dying. Companies get greedy and start extorting money from the players. Don’t buy this game.

The game is filled with micro-transactions. Waste of time and money.

This game is terrible. Technical problems, boring gameplay, annoying bugs. The only plus of this game is the presence of popular characters. nine0015


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Scout from the atomic front

His operational biography would be enough for several fates of the fighters of the «invisible front», and his services to the Fatherland become more and more obvious every year. This year, on March 9, A.S. Feklisov. Alexander Semyonovich belongs to that legendary galaxy of Soviet intelligence officers, which contributed to the disruption of the US monopoly on atomic domination. Moreover, Alexander Semenovich, by the will of circumstances, thanks to his experience and personal qualities, turned out to be an active participant in the settlement of the Caribbean crisis 1952 years that brought the world to the brink of nuclear war.

Alexander Semyonovich Feklisov, like many prominent pre-war conscription scouts, comes from a working environment. He was born in a large family of a railway switchman in Moscow near the Rogozhskaya Zastava. After him, four more children appeared in the family. After graduating from the seven-year railway school, he entered the factory school. Then he worked as an assistant driver on a steam locomotive and studied at the workers’ faculty in preparation for entering the Moscow Institute of Communications Engineers. On the 5th year, and it was already 1940 years old, he was summoned to the Central Committee of the All-Union Communist Party of Bolsheviks and offered an “interesting” job, without revealing its essence. Feklisov agreed.
In October 1938, for the centralized training of intelligence personnel, the so-called Special Purpose School (SSS) was created, where in 1940, after graduating from the institute, young Feklisov was sent. In his book “Across the Ocean and on the Island”, Alexander Semyonovich recalls: “… My introduction to the world of intelligence was a complete surprise for me. Now, casting a glance into the past, I must say that I clearly understand how unexpectedly there was a sharp turning point in my life. nine0151 At that time, education at the SHON was in the nature of individual education (in addition to the hero of our story, there were only nine people at the school), the teachers were experienced intelligence officers — foreign intelligence officers who had successfully established themselves abroad. Among them are such aces as V.M. Zarubin, V.I. Pudin, P.M. Zhuravlev, P.A. Sudoplatov.
A flurry of completely new, unfamiliar information, concepts, terms fell upon the listeners. For the upcoming work, everything was extremely necessary — a deep knowledge of the political processes taking place in the world, mastering a foreign language, one of the main tools of a new profession, and even more so the so-called special disciplines — the theory and practice of operational activities abroad. nine0151 Feklisov had to practice for many hours in transmitting and receiving using a telegraph key by ear digital and alphabetic text, after which he had suggestions that he would probably work abroad as a reconnaissance radio operator.
He used to approach his studies very conscientiously, his memory was good, tenacious, which helped him to successfully master the English course, and he had to start from the basics.
The year of study flew by quickly, and after the vacation, Alexander was enlisted to work in the American branch of the 5th department (foreign intelligence) of the NKVD. Alexander Semyonovich recalls: “I didn’t have time to properly engage in operational work, as the head of the department, Budkov, led me to the deputy head of intelligence, Maxim Borisovich Prudnikov. After a short conversation, he said: “We do not have a lot of personnel suitable for strengthening residency in the United States. And so we decided to send you to New York, although we understand that you are not yet sufficiently prepared to complete all the tasks. However, we hope that on the spot, with maximum effort, you will quickly get up to speed, activate your English, study the situation and get involved in intelligence work. At the end of the conversation, Prudnikov mentioned that I was entrusted with the task of establishing radio communications between New York and Moscow. nine0151 Preparations for the trip abroad were led by the most experienced intelligence agent I.A., who had just returned from the United States. Akhmerova. All subsequent years, Feklisov recalled Iskhak Abdulovich with deep gratitude, who carefully, paternally prepared him for the first trip.
After an internship at the American Department of the People’s Commissariat for Foreign Affairs on January 17, 1941, A.S. Feklisov left for New York to work at the Consulate General of the USSR. The journey at that time was long — by train to Vladivostok, by ship to Japan, then across the ocean to San Francisco — and again by train to New York. For forty days the journey, which today takes hours, continued. nine0151 Since Alexander Semyonovich did not have a diplomatic passport, he did not receive any reconnaissance assignments for the first months. During this period, all attention was focused on mastering a new area of ​​work for him, getting to know the giant city, improving the English language, and studying the operational situation. Official duties included rendering assistance and assistance to Soviet citizens sent and permanently residing in the territory of the consular district and teams of Soviet sailors arriving in American ports. nine0151 It was not until April 1941 that he was received by Pavel Pastelnik, who was acting as a resident in New York. Asking if Feklisov knew his plan-task, he himself read out the tasks set by the Center: establishing two-way radio communication between the residency and the Center and performing reconnaissance missions at the direction of the resident.
Alexander Semenovich began to fulfill his tasks on the eve of the attack of Nazi Germany on the USSR. He managed to establish a stable radio connection with Moscow and use it almost daily until the summer of 1943 years old, when, on instructions from the Center, it was discontinued.
It should be recalled that until June-July 1941, relations between the USSR and the USA were rather tense. The American media, referring to the Non-Aggression Pact signed in Moscow in 1939, set the public against the USSR, arguing that the Soviet Union was a friend of Germany and supported the aggressor in every possible way. The US Congress adopted laws aimed at curtailing trade and economic relations with Moscow. Counterintelligence actively developed almost all Soviet citizens. nine0151 The Nazi attack on the Soviet Union changed a lot both in the atmosphere and mood of the US public, and in the life and work of our missions. Resident staff worked 16-18 hours a day. One of the main tasks of Soviet foreign intelligence was to obtain information about the strategic plans of the United States and Great Britain in World War II, to influence government and industrial circles in terms of accelerated assistance with the supply of weapons and food to the Red Army fighting on the fronts. nine0151 It was extremely important to obtain information about the development and production in the USA and Great Britain of the latest types of weapons — and primarily atomic weapons.
Until the return of A.S. Feklisov was actively engaged in intelligence and information work. During the years of the Great Patriotic War, he completed a number of important tasks to obtain secret information in the field of electronics, radar, and jet aircraft. The scout made an important contribution to obtaining information on the atomic problem.