Call of duty patch 1.5: Call of Duty 1.5 patch #war24.net

CoD Vanguard Season 1.5 update patch notes: Sniper buffs, Incendiary nerfs, more

  ❘   Published: 2022-01-12T00:05:32

  ❘   Updated: 2022-01-12T00:05:45

Shipment has featured in a number of CoD games.

Call of Duty: Vanguard developers Sledgehammer Games have released a major January 11 update with a number of weapon buffs, fire nerfs, and plenty of bug fixes all crammed into the Season 1.5 patch. We’ve got the full patch notes below to get you up to speed.

The CoD Vanguard Season 1.5 update was rushed out ahead of schedule at 4PM PT on Tuesday, January 11. From bug fixes to sizeable gameplay tweaks, there’s plenty to wrap your head around.

Notably, the update buffed a number of snipers, nerfed incendiary damage, and sought to fix a number of dreaded packet burst issues. After Season 1’s unideal reception, these changes appear to be a step in the right direction.

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On January 11, Sledgehammer broke down the full update that arrived as part of Vanguard Season 1. 5.

The #Vanguard Season 1.5 update goes live today at 4 PM PT!

✔️ Bug & stability fixes✔️ Weapon balancing✔️ Content updates

👇👀 https://t.co/F8rxwyNS2u

— Sledgehammer Games (@SHGames) January 11, 2022

CoD Vanguard incendiary nerfs

Fire ammunition rounds have become a serious cause for concern among Call of Duty players.

While this is particularly prominent in Warzone, the issue also exists in Vanguard. To address the controversy, incendiary damage was nerfed and Dauntless was buffed to counter fire.

CoD Vanguard Sniper buffs and Shotgun nerfs

Music to the ears of many players, a number of weapon balancing changes also arrived in the new update.

  • Read More: Major Vanguard visibility bug is making matches completely unplayable

Of note, the M1 Garand, Type 99, 3-Line Rifle, and Kar98 all received buffs. Additionally, Hollow Point also had its damage range buffed – likely in response to the close-quarters shotgun meta.

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Activision

Vanguard’s 3-Line Rifle was one of the snipers buffed in the Season 1.5 update.

CoD Vanguard Mortar Barrage & perk changes

The Mortar Barrage has come under fire as a seriously frustrating killstreak, with some players even begging for the streak to be removed entirely. Instead, Vanguard’s devs have opted to reduce the killstreak’s duration and the number of strikes in the latest update.

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Further, a number of perks have been tweaked to change the flow of games. High Alert received a nerf while Dauntless and Fortified were both buffed.

Control, bug fixes, spawn changes

Preparing the game for better competitive play, a number of changes were also laid out to fix bugs and issues with the Control mode alongside bug fixes elsewhere.

  • Read more: CoD Vanguard devs confirm Zombies pause feature finally coming

Spawn adjustments are sure to please competitive players, while a number of packet burst stability improvements and camo progression bug solutions should be of interest to everyone.

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CoD Vanguard January 11, Season 1.5: full patch notes

MULTIPLAYER UPDATES

  • Several sources of packet burst have been identified and resolved
  • Several sources of Multiplayer crash errors have been identified and resolved
  • Xbox Series X players will no longer experience game crashing with CDN setting enabled
  • Playing with keyboard and mouse will no longer result in ‘controller needed’ message
  • Spawn logic has been tuned to improve small maps with higher player counts
  • Adjusted spawn logic for Domination on Dome
  • Spawns in Control mode have been significantly adjusted to:
    • Prevent out-of-map spawns on Tuscan
    • Prevent spawning in the enemy’s line-of-sight on Bocage
    • Prevent players from spawning directly on teammates
  • Attack / Guard Dog kills now count towards Panzerfaust Camo Challenges
  • STG “Reptilian” Camo Weapon Challenge is now tracking Bloodthirsty kills
  • STG “Predatory” Camo Weapon Challenge is now tracking Multikills
  • Katana unlock Challenge is now tracking properly
  • 3-Line Rifle can now be reloaded with the ZF4 3. 5X Rifle Scope equipped
  • Addressed an issue that prevented the “Kill an Enemy While They Have a Spy Plane Active 5 Times” challenge from tracking in the Counter Measures career challenges
  • Addressed an issue where care packages would land out of reach when playing Armageddon on Tuscan and Daus Haus
  • Player selected camos will now appear during the match intro sequence
  • Locked Camos and attachments can no longer be swapped onto unlocked weapons
  • A bug resulting in missing Post-Match Flow has been fixed
  • A bug resulting in Type 100 Blueprint “Thunderhead” being invisibly in the pre-match countdown has been fixed
  • Weapons
    • M1 Garand
      • Reduced Recoil
    • Type 99
      • Reduced Aim Flinch
      • Reduced ADS Time
      • Retain One Shot Kill potential for chest shots when smaller caliber ammo is used
    • 3-Line Rifle
      • Reduced ADS Time
    • Kar98
      • Retain One Shot Kill potential for chest shots when smaller caliber ammo is used
  • Ammo
    • Hollow Points
      • Removed damage range penalties
  • Equipment
    • Stun Grenade
      • Reduced Stun Grenade damage in Hardcore modes
      • Reduced how long players are affected by Stun Grenades
    • Incendiary Grenade
      • Damage has been reduced
  • Killstreaks
    • Mortar Barrage
      • Duration of Mortar Strike has been reduced
      • Number of Mortar Strikes per streak has been reduced
      • Addressed issue where Mortar Barrage deployment was inconsistent
  • Perks
    • High Alert
      • Slight delay added before Perk activates after being seen by an enemy
    • Dauntless
      • Gives immunity to fire and burning effects including Incendiary Rounds, Flamenaut, and lingering fire on the ground
    • Fortified
      • Reduces fire damage taken by 30%
      • Reduces excessive damage of all explosives
  • Polish pass to improve and fix player collision issues with map environments
  • Overall polish pass on Destructibles throughout all maps
  • “Seasonal Challenge” menu is now present in the Challenges tab
  • Players will no longer experience visual rank swapping between players in Private Matches
  • The Objective progression bar will no longer clips into reticles
  • Unintended distortion of MVP images has been fixed
  • The continuous post-game level-up animation when players reach Prestige 3 has been fixed
  • Store: menu navigation has improved when viewing and toggling between Bundles

Here are the patch notes for Call of Duty: Vanguard’s season 1.

5 update

  • CoD

The update goes live in a couple of hours.

The first major update for Call of Duty: Vanguard in 2022 is just around the corner—and the patch notes are already available.

Sledgehammer Games revealed today that the Vanguard season 1.5 update will go live today, Jan. 11, at 6pm CT. The patch is set to feature a plethora of changes, including bug fixes, weapon balancing, and spawn logic adjustments.

The #Vanguard Season 1.5 update goes live today at 4 PM PT!

✔️ Bug & stability fixes
✔️ Weapon balancing
✔️ Content updates

👇👀 https://t.co/F8rxwyNS2u

— Sledgehammer Games (@SHGames) January 11, 2022

Most notably for fans of public multiplayer, Incendiary Grenades have been nerfed. The Dauntless and Fortified perks have also been adjusted to help players deal with the multiple sources of fire damage in Vanguard. Sledgehammer even “reduced how long players are affected by Stun Grenades,” which should be a welcome change for competitive and casual players alike.

In addition, the Mortar Barrage killstreak should be slightly less annoying moving forward since its duration and number of strikes have been reduced. The M1 Garand, Type 99, 3-Line Rifle, and Kar98k were the weapons that Sledgehammer targeted in this patch. The devs also “adjusted some of those crazy Control spawns and remedied a few issues resulting in packet burst.”

Sledgehammer made sure to let fans know that it has heard the community’s feedback and criticism of Vanguard. The devs said that we “can expect more updates coming to Vanguard before Season 2.”

Here are the full multiplayer patch notes for Vanguard’s season 1.5 update.

Stability

  • Several sources of packet burst have been identified and resolved.
  • Several sources of multiplayer crash errors have been identified and resolved.
  • Xbox Series X players will no longer experience game crashing with CDN setting enabled.
  • Playing with keyboard and mouse will no longer result in ‘controller needed’ message.

Spawns

  • Spawn logic has been tuned to improve small maps with higher player counts.
  • Adjusted spawn logic for Domination on Dome.
  • Spawns in Control mode have been significantly adjusted to:
    • Prevent out-of-map spawns on Tuscan.
    • Prevent spawning in the enemy’s line-of-sight on Bocage.
    • Prevent players from spawning directly on teammates.

Weapons and equipment: Bug fixes

  • Attack / Guard Dog kills now count toward Panzerfaust Camo Challenges.
  • STG “Reptilian” Camo Weapon Challenge is now tracking Bloodthirsty kills.
  • STG “Predatory” Camo Weapon Challenge is now tracking Multikills.
  • Katana unlock Challenge is now tracking properly.
  • 3-Line Rifle can now be reloaded with the ZF4 3.5X Rifle Scope equipped.
  • Addressed an issue that prevented the “Kill an Enemy While They Have a Spy Plane Active 5 Times” challenge from tracking in the Counter Measures career challenges.
  • Addressed an issue where care packages would land out of reach when playing Armageddon on Tuscan and Daus Haus.
  • Player selected camos will now appear during the match intro sequence.
  • Locked Camos and attachments can no longer be swapped onto unlocked weapons.
  • A bug resulting in missing Post-Match Flow has been fixed.
  • A bug resulting in Type 100 Blueprint “Thunderhead” being invisibly in the pre-match countdown has been fixed.

Weapons and equipment: Balancing changes

  • Weapons
    • M1 Garand
      • Reduced recoil.
    • Type 99
      • Reduced aim flinch.
      • Reduced ADS time.
      • Retain one shot kill potential for chest shots when smaller caliber ammo is used.
    • 3-Line Rifle 
      • Reduced ADS time.
    • Kar98
      • Retain one shot kill potential for chest shots when smaller caliber ammo is used.
  • Ammo
    • Hollow Points
      • Removed damage range penalties.
  • Equipment
    • Stun Grenade 
      • Reduced Stun Grenade damage in Hardcore modes.
      • Reduced how long players are affected by Stun Grenades.
    • Incendiary Grenade 
      • Damage has been reduced.
  • Killstreaks
    • Mortar Barrage
      • Duration of Mortar Strike has been reduced.
      • Number of Mortar Strikes per streak has been reduced.
      • Addressed issue where Mortar Barrage deployment was inconsistent.
  • Perks
    • High Alert  
      • Slight delay added before perk activates after being seen by an enemy.
    • Dauntless
      • Gives immunity to fire and burning effects including Incendiary Rounds, Flamenaut, and lingering fire on the ground.
    • Fortified
      • Reduces fire damage taken by 30 percent.
      • Reduces excessive damage of all explosives.

Maps

  • Polish pass to improve and fix player collision issues with map environments.
  • Overall polish pass on destructibles throughout all maps.

UI/UX

  • “Seasonal Challenge” menu is now present in the Challenges tab.
  • Players will no longer experience visual rank swapping between players in Private Matches.
  • The Objective progression bar will no longer clips into reticles.
  • Unintended distortion of MVP images has been fixed.
  • The continuous post-game level-up animation when players reach prestige three has been fixed.
  • Store: menu navigation has improved when viewing and toggling between bundles.

You can read about the upcoming Zombies content update in Sledgehammer and Treyarch’s blog posts.

All news about Stalker Call of Pripyat — Stalker-gsc.

ru

Stalker


Materials shown: 448
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Reflex sight for MP-5
Fashion Stalker: Clear Sky
Gameplay expansion

Reflex sight for MP-5 Also works with update 1.5.07.
Only the sight on the MP-5 has been added. Without new textures and thin for MP-5.
Modic Reflex sight for MP-5.

mod N.A.B.O.T.Hard — for «S.T.A.L.K.E.R. — Clear Sky»
Mods Stalker: Clear Sky
Fixes (configs)

mod N.A.B.O.T.Hard — for «S.T.A.L.K.E.R. — Clear Sky» versions 1.5.0.5 and 1.5.0.7 whose works and ideas are included in the mod many thanks !!! The very idea of ​​the mod, which I do not claim to be original, is to create an atmosphere of a stalker or bring it closer to it, to make the game more dangerous and difficult, to tweak the gameplay a little.

For 1.5.07
What’s included in the mod:
1 Completely reworked weapon balance, added ak-47, implemented Abakan test feature
2 Fixed a bug with a crash when upgrading Thunderstorms
3 Real weapon names
4 Enabled swaying of the sight when aiming
5 Increased the display radius of items lying on the ground
6 Reworked the economic part of the game, now junk merchants can be handed over «by weight» for a penny, raised prices for art, raised prices for searching for flash drives, raised prices for weapons, armor and upgrades
7 You can buy all or almost all weapons from merchants, depending on
mutual relations
8 Increased carry weight to 80 kg
9 Installed Postprocess mod, post-effects of hitting the player
11 Weapons are no longer removed at bases
12 Mechanics will upgrade all or almost all
13 Added blood loss to enemies
14 Translucent inventory
15 Installed GPS tags with swag
16 Changed the textures of weapons and sights from Pollux
17 Changed the voice acting of weapons from Mongol & MulleR
18 The flashlight became more powerful
19 Installed sleep + clock

For 1. 5.05
Included everything above, plus another Fixme 07.10.08.

The mod does NOT require you to start the game over!

After removing the mod, the game will have to start from the beginning or from earlier saves.

Not tested for compatibility with other mods.

If there are ideas, suggestions and comments, please unsubscribe.

FunnY MoD v.1.0
Mods Stalker: Clear Sky
Gameplay expansion

Changelog :
1) There are cigarettes and beer in the game! All this joy can be drunk and smoked, found in corpses, stash, and bought from bartenders or other stalkers.
2) Added new costumes that were in the game, but which could not be put on + their upgrades (cloak, bandit costume with armor, exoskeletons of Duty, Monolith. Mercenaries, scientific suit of Duty)
3) The CORRECT aiming of pistols was returned.
4) Changed the choice of equipment and weapons for merchants.
5) Partial change of textures: the textures of some costumes and weapons have been changed, as well as some NPCs have been changed.
6) Adjusted characteristics of armor and weapons.
7)Some sound files have been changed (voice of gun shots, main menu and credits).
8) Changed descriptions and names of food as well as descriptions and names of some items.
9)Stalker friends can be hired, they will run after gg and help. In order to hire a squad, you need to talk to its commander. Thanks Buck.
10) At the bases of groups and merchants, weapons are no longer removed.
11) Partially changed guitar music.
12) Added a sleeping bag + watch under the mini-map.
13)Changed the characteristics and prices of some artifacts.
14) Artifacts can be activated — thanks Ment13
15) Sakharov can sell and buy weapons.
16) Slightly changed HUD. (not that very beautiful, but cool)

WeaponHardAra mod
Mods Stalker: Clear Sky
Gameplay expansion

This mod is one of the best additions for stalker clear sky.
This mod completely changes the «weapon» part of the game. Here are the changes:
1. All weapons have been completely redesigned, the player will have to «get used» to the changed barrels.
2. All names of barrels, upgrades, cartridges have been completely changed.
3. Weapon textures and reticles, including binoculars, have been completely changed.
4. The sounds of many guns (shooting, reloading) have been completely changed.
5. Effects are enabled when bullets hit the main character.
6. Ammo boxes are hard to find now.
7. Sight swaying while aiming is enabled.

In this mod, I used the achievements of other mods, respect to their creators.
The mod goes great on version 1.5.05
The author of the mod is a novice modder-losk.

Unreleased patch 1.5.06
Clear Sky patches

A new patch for Stalker Clear Sky has just been released. The list of additions and changes is available under the cut.

Patch 1.5.06 changelog:

Saved games.

Saved games from versions 1.5.04 and 1.5.05 will work in version 1.5.06.

Changes.

— Fixed a bug where a wounded guide does not want to lead the player anywhere.
— Increased the number of items sold by the night merchant at the flea market.
— Added the ability to upgrade «SVDm 2» from the «Freedom» mechanic.
— Fixed a crash when trying to talk to a wounded character.
— Fixed a bug that blocked the storyline on Yantar (the door to the bunker to Sakharov did not open).
— Increased the amount of money from the bandit merchant.
— Fixed displacement of the map of military warehouses in the PDA.
— Added the ability to load the last save by pressing the space bar after the player dies.

Graphics:

— Added support for DX10.1.
— Added anti-aliasing for alpha test objects («alpha-to-coverage» for DX10.0, «alpha-to-coverage» emulation on DX10.1 for better performance, original DX10. 1 implementation for higher quality).
— Added a new, higher quality level for sun shadows (ultra).
— Added a new technique «min/max shadowmap» (takes advantage of DX10.1 on the respective video cards) increases the performance of the «sunshafts» effect for top video cards and at high resolutions.
— Increased the speed of the «sunshafts» effect for DX9.

Multiplayer:

— Numerous server and client side crashes have been fixed.
— Added maintenance of detailed statistics on the server.
— Changed the saving of the online dump of the server (periodically the dump is written to one file online_dump.ltx).
— Added the ability to change the keyboard layout (LCtrl + LShift).

FIX v 1.0 for SolinX 1.1.1 :: fix 10/29/08
Mods Stalker: Clear Sky
Addons, patches, mod fixes

FIX v 1.0 for SolinX 1.1.1::
fix 10/29/08

— Fixes Dialogue with Aley
— Fixes known crashes with weapon ranks

Update to version 1. 5.07
Clear Sky Patches

Update to version 1.5.07

Patch version 1.5.07, which brings a number of changes to the single player and online game.
We encourage everyone to read the changelog and other important information about the patch.

Saved games of versions 1.5.04 and 1.5.05 will work in version 1.5.07

Changes:
— Fixed a bug where a wounded guide would not want to lead the player anywhere.
— Fixed a bug that blocked the storyline on Yantar (the door to the bunker to Sakharov did not open).
— Fixed displacement of the map of military warehouses in the PDA.
— Added the ability to load the last save by pressing the space bar after the player dies.
— Added support for DX10.1.
— Added a new, higher quality level for sun shadows (ultra).
— Added the ability to change the keyboard layout (LCtrl + LShift).

Official patch for clubs.
Shadow of Chernobyl Patches

Official patch for clubs.

Patch for using the licensed version of the game « S.T.A.L.K.E.R. » in gaming computer clubs.

Below are the instructions for installing the patch and the text of the license permission to use the game in computer clubs.

Collecting in CHN
Fashion Stalker: Clear Sky
A-Life, AI

Collecting in CN

The mod is designed for NPCs. They collect all the things they see. Clean out the corpses and nychki.

Treasure MoD
Mods Stalker: Clear Sky
Spawn mods

Treasure MoD

A mod designed to fill the pouches. Like, if you don’t even know about the stash, it’s still full. They say so and so, but the stalker did it, which means he managed to add good to it before death.

Freeplay Start 0. 9672
Mods Stalker: Shadow of Chernobyl
Fixes (configs)

Description of the mod:

* A new game must be started.

allows you to start a game not tied to the plot.
— the plot is completely removed
— no one is holding you from the very beginning and does not limit your movement with excuses — «it’s not supposed to be like that, according to the plot», while the rest of the stalkers are free
— the player himself can choose a name and grouping before starting the game ( on the map, in the pda and in the dialogues, the GG is marked as a Player)

S.T.A.L.K.E.R. Easy Configuration Studio 2008 The One Beta [Full Pack]
Utilities

The long-awaited new version is out
programs.
The program has been completely rewritten from scratch. Main
work lay down not redoing. Remaking everything that’s bad
made.
This time the program has a completely new
interface. The power is directly felt.

History
changes

Added:
-Added powerful
child window management system
— Added long awaited
syntax highlighting. Based on a very powerful package
components.
Has full dynamics in work. Change
syntax at any time.
Includes huge
number of backlight types.
For highlighting *.ltx files
I made my own lighting.
— Implemented complete
multilingual application (except for texts in «About
program»)
Full dynamics in work. Simple and powerful engine.
Made several language files.

Changed:
— Complete program
rewritten from scratch, especially for the
engine -Changed
program engine. It has become faster, more convenient and resistant to
mistakes.
It is almost impossible to crash the program now.
(Unless of course there were no mistakes in the code)
-Changed
program interface. Single-window (SDI) was replaced by multi-window
(MDI.
Now you can not use unnecessary tools, but
those that are needed can be «multiplied»
in an unlimited
quantity (unless of course there are special restrictions. For example — no
meaning)
-Changed «Text editor». It’s just unrecognizable!!!
A beautiful and convenient toolbar appeared

S.T.A.L.K.E.R. Position Informer for CS
Utilities

Professional program consisting of a special mod for game
(which saves data in the log) and a log parser
that displays data about variables in a text field using
special scripts with Pascal language syntax.

Radioactive food, or «Eat, you can die» 🙂
Mods Stalker: Clear Sky
Fixes (configs)

Mod for CN adds realism to the game: makes sausage, bread and stew radioactive. Normal («clean») food can be bought from bartenders.

Decompiler for SDK and OGF 9 levels0016 Utilities

I’m shocked. Decompiler of levels into SDK and OGF format from the final and old builds into Maya-format. ..

Greetings!
I was just shocked when I saw this program.
Thank you very much Bardak.
Program plus interface (only FGD to OBZh interface converts so far):

1-15 16-30 … 151-165 166-180 181-195 196-210 211-225 … 421-435 436-448

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