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Game Index Buy Classic Games @ GOG.com! FAQ Favourite Links Impressum Disclaimer Archives Contact us This page is no longer being updated! Call of Duty 4: Modern Warfare Also known Developer: Latest patch: Please submit any corrections, additions, requests and missing downloads on this page to us through our Contact Page. MOD Tools MOD Patch 1.7.1 Macintosh english CD/DVD edition patch 1.7.1 (259MB) List of changes Patch Macintosh PC List Patch 1.6 CD/DVD List Patch 1.5 retail Patch 1.4 retail Patch retail Patch 1.2 Patch Patch 1.1 Patch |
AusGamers Files — — First Person ShooterCall of Duty 4: Modern Warfare Files
18-01-08 | AWE4.rar | Awe 4 Mod v1.0 for Call of Duty 4 | 566.3kB | 2105 |
16-11-07 | callofduty4_ahmadinejadreview.wmv | Call of Duty 4: Modern Warfare «Ahmadinejad Review» Trailer | 26.7MB | 185 |
30-07-07 | callofduty4_c4. mov | Call of Duty 4: Modern Warfare «C4» Trailer | 27MB | 244 |
23-07-07 | callofduty4_sleightofhand.mov | Call of Duty 4: Modern Warfare «Sleight of Hand» Trailer | 21.9MB | 166 |
08-05-07 | cod3dlarge.mov | Call of Duty 4: Modern Warfare 3D Screenshot | 47.6MB | 578 |
04-02-08 | cod4-linux-server-01312008.tar.bz2 | Call of Duty 4: Modern Warfare Linux Server v1.5 | 52.2MB | 439 |
01-07-08 | cod4-linux-server-06282008.tar.bz2 | Call of Duty 4: Modern Warfare Linux Server v1.7 | 265.6MB | 4489 |
27-11-07 | cod4-linux-server-11212007. tar.bz2 | Call of Duty 4: Modern Warfare Dedicated Server for Linux | 3.6MB | 2435 |
19-11-07 | CoD4MW-1.1-PatchSetup.exe | Call of Duty 4: Modern Warfare Patch v1.1 | 10.6MB | 82445 |
21-11-07 | CoD4MW-1.2-PatchSetup.exe | Call of Duty 4: Modern Warfare Patch v1.2 | 13.9MB | 64895 |
07-12-07 | CoD4MW-1.3-PatchSetup.exe | Call of Duty 4: Modern Warfare Patch v1.3 | 13.9MB | 68158 |
02-02-08 | CoD4MW-1.4-1.5MP-PatchSetup.exe | Call of Duty 4: Modern Warfare Patch v1.4 to v1.5 | 10.7MB | 11308 |
20-12-07 | CoD4MW-1. 4-PatchSetup.exe | Call of Duty 4: Modern Warfare Patch v1.4 | 69MB | 19004 |
28-06-08 | CoD4MW-1.6-1.7-PatchSetup.exe | Call of Duty 4: Modern Warfare Patch v1.6 to v1.7 | 38.1MB | 18825 |
05-06-08 | CoD4MW-1.6-PatchSetup.exe | Call of Duty 4: Modern Warfare Patch v1.6 | 282.6MB | 26496 |
02-02-08 | CoD4MW-ModTools-SPPatchSetup.exe | Call of Duty 4: Modern Warfare Mod Tools Patch v1.5 | 12.6MB | 1097 |
12-10-07 | CoD4MWDemoSetup.exe | Call of Duty 4: Modern Warfare Demo | 1.4GB | 34660 |
29-04-07 | cod4mw_HD720p_60fps. mov | Call of Duty 4: Modern Warfare Teaser Trailer [60 FPS mov] | 358.3MB | 886 |
20-01-08 | cod4mw_modtools_v1.zip | Call of Duty 4: Modern Warfare Mod Tools v1.0 | 603.4MB | 36599 |
29-01-08 | cod4mw_modtools_v11_update.zip | Call of Duty 4: Modern Warfare Mod Tools Patch v1.1 | 2.5MB | 382 |
31-03-08 | cod4_broadcastmultiplayer.wmv | Call of Duty 4: Modern Warfare «Broadcast Multiplayer» Trailer | 20.8MB | 41 |
21-11-07 | cod4_bts_multiplayer.wmv | Call of Duty 4: Modern Warfare «Multiplayer Dev Diary» Trailer | 54. 7MB | 108 |
02-11-07 | cod4_castro.wmv | Call of Duty 4: Modern Warfare «Fidel Castro Review» Trailer | 24.7MB | 181 |
06-08-07 | cod4_deadsilence.wmv | Call of Duty 4: Modern Warfare «Dead Silence» Trailer | 19MB | 214 |
02-07-07 | cod4_deepimpact.mov | Call of Duty 4: Modern Warfare «Deep Impact» Gameplay Trailer | 17.5MB | 63 |
10-07-07 | cod4_doubletap.mov | Call of Duty 4: Modern Warfare «Doube Tap» Gameplay Trailer | 22MB | 55 |
11-07-07 | COD4_E3_Trailer_LtRt_720p. mov | Call of Duty 4: Modern Warfare E3 2007 Trailer | 111.2MB | 413 |
20-10-08 | CoD4_E_DR_1.7.dmg | Call of Duty 4: Modern Warfare Patch v1.7 for Mac [Digital Download] | 259.8MB | 1426 |
20-10-08 | CoD4_E_SR_1.7.dmg | Call of Duty 4: Modern Warfare Patch v1.7 for Mac [Retail CD] | 259.3MB | 591 |
14-08-07 | cod4_ghillie.wmv | Call of Duty 4: Modern Warfare «Ghillie» Trailer | 45.4MB | 270 |
22-05-08 | CoD4_GunGame_v1.0.zip | GunGame Mod v1.0 for Call of Duty 4: Modern Warfare | 1.4MB | 4941 |
31-10-07 | cod4_kjmjongyu. wmv | Call of Duty 4: Modern Warfare «Kim Jong Il Review» Trailer | 21.5MB | 94 |
21-08-07 | COD4_perks_HI.wmv | Call of Duty 4: Modern Warfare «Perks» Trailer | 42.8MB | 180 |
29-10-07 | cod4_putinreview.wmv | Call of Duty 4: Modern Warfare «Putin Review» Trailer | 28.4MB | 78 |
13-11-07 | cod4_qaddafisgamereview.wmv | Call of Duty 4: Modern Warfare «Qaddafi Review» Trailer | 33.7MB | 38 |
06-07-11 | cod4_swm_gw1.zip | Star Wars: Galactic Warfare Mod for Call of Duty 4: Modern Warfare | 693.2MB | 239 |
18-10-07 | cod4_tv. wmv | Call of Duty 4: Modern Warfare «TV Spot» Trailer | 12.6MB | 94 |
22-06-07 | ModernWarfare_BogRescue_PreAlphaHD_ESR… | Call of Duty 4: Modern Warfare «Bog Rescue» Gameplay Trailer | 807.3MB | 657 |
26-06-07 | ModernWarfare_LastStand_High.mov | Call of Duty 4: Modern Warfare «Last Stand» Gameplay Trailer | 61MB | 48 |
29-04-07 | ZDNI7179HD_720p_8mbs.wmv | Call of Duty 4: Modern Warfare Teaser Trailer | 68.2MB | 4237 |
29-04-07 | ZDNI7179_720pHD_8mbs.mov | Call of Duty 4: Modern Warfare Teaser Trailer [mov] | 66. 9MB | 304 |
CoP: Modern Mod v 1.1 — Call of Pripyat — Mods
1. You can get weapons from merchants and bases.
2. MP-5, VSS «Vintorez», AS «VAL», sawn-off shotgun, AKSU-74 can be put into the pistol slot.
3. Now the flashlight shines farther and more clearly.
4. Replaced the textures of weapons, grenades, binoculars and their icons. Icons now match weapon visuals.
5. Changed the name of the main character and some characters.
6. Added new costumes: exoskeletons: duty, monolith, mercenaries, foreign contingent, broken, bandit, renegade, argali, Lyubertsy, military, clear sky, raincoats: veteran, masters, clear sky camouflage, urban camouflage, military camouflage, bandit camouflage, overalls: mercenary, mercenary in military camouflage, mercenary in NATO camouflage, bandit overalls, monolith, freedom M2, military, scientific suits: duty, monolith.
7. Replaced the music in the main menu, Play two tracks that are played randomly.
8. Samer mod was removed because the game was stupid because of it.
9. Real names of weapons.
10. Weapons and grenades, grenade launchers, explosives cause real damage. Now grenades are not crackers, and with PM you can kill NPCs with a few shots.
11. Made M2 Gauss gun and improved RPG-7 specially for large-scale war. The M2 Gauss cannon is rapid-fire and has a 100-round magazine.
12. Added new third-person view options: Default buttons F1, F2, F3.
13. Transparent inventory — now the GG will not be killed while you are looking for an anti-rad.
14. Another cooler GG icon by pollux.
15. Added music at the bases of Freedom, Duty, bandits, Clear Sky.
16. Replaced HUD.
17. You can sleep.
18. Added new weapon: Gauss pistol, Desert Eagle «elephant fighter», Remington 7600,AK-103,svu-export,ruger revolver,screw cutter under 7.62,svd-trucker,hell gun,gauss m3(assault) with steam spark , thunderstorm special forces under 5. 45, rg-6 NATO.
19. Added new grenades: smoke grenade, impulse grenade, thermobaric grenade, vacuum grenade, gravity grenade.
20. Groups and key NPCs rearmed. Now Duty is a well-armed grouping. He rearmed according to this standard: Duty is a domestic weapon, Freedom is a NATO weapon (with the exception of a few RG-6s), bandits are mixed, mercenaries with NATO weapons, renegades are mixed.
21. A balance has been made for merchants: you can buy NATO guns from freedom, Soviet guns from Duty, from bandits and stalkers, both. You can buy new grenades from Sakharov, the Debt/Freedom trader. You can buy the coolest equipment in the zone from a secret merchant in the agricultural industry. A balance has been made for merchants — they buy weapons for 50 percent of its value, and friends buy for 80 percent of its value.
22. You can trade with NPCs.
23. Replaced the main menu of the game, options screen, loading, saving, and loading the level.
24. The grouping Clear Sky is now really Clear Sky, it will no longer have stalkers in rookie costumes.
25. Models of Clear Sky stalkers are made as in the build. Thanks to Japanese friend gosuke.
26. The animation of the shotgun has been changed.
27. Renegades now have their own costumes — they no longer look like bandits.
28. Key NPCs have their own faces.
29. Ukrainian-Russian dubbing by the military.
30. Added the effect of hitting the main character.
31. When the main character is hit, he swears or screams.
32. Activation of artifacts from meHt13.
33. Artifacts have become more useful.
34. More NPCs have been spawned — now the faction war is more active and interesting.
35. Integrated guitar mod.
36. Fire sounds have been changed for all weapons. Now there is variety.
37. Replaced some general textures from mod rusty zone and photorealistic zone.
38. Added front sights for pistols and machine guns.
39. The main character jumps higher.
40. The protagonist starts in a veteran’s costume as in the screensaver, with 500 rubles in his pocket.
41. Removed all splash screens when entering the game.
42. Some dialogs have been added and corrected.
43. Upgrades corrected — some NPCs can upgrade new guns (not all).
44. Caches have been completely redesigned, now they are more useful.
45. Food textures were replaced — instead of a drink stalker — red bull, instead of canned food — canned spam, instead of vodka «Cossacks» — vodka «Stolichnaya».
46. Corrected the description of food and some costumes.
47. Reticles on binoculars, PSO/SUSAT sights and computer sights have been replaced with real ones. Including new sighting reticles for unique weapons and the PSO-1 NIGHT sight.
48. The standard knife has been replaced with an anomalous one, now it is really a knife.
49. The texture of the knife has been replaced — taken from the red dragon mod for PM.
50. Now you don’t have to worry about earning favor with the group, their merchant immediately has the entire assortment that should be.
51. Monsters have become more dangerous.
52. Corrected bullets — now the difference between regular and armor-piercing cartridges is noticeable.
53. A secret merchant in the agricultural industry has endless money, all merchants in terms of money have been corrected, now it will no longer be written that they do not have enough money.
54. Fixed some original developer bugs.
55. NPCs walk around in new costumes.
56. No floppy disk to retrieve.
57. Improved textures of the main character’s hands.
58. Replaced asphalt, sand and other earth.
59. Added swaying of the weapon sight.
60. Fixed all bugs of the old version and adaptation to widescreen monitors.
61. New monsters: byurer, kink, civilian zombies, cats.
62. The old skins of characters from tch are returned. Stalkers in knitted masks, etc. now there will be no more clones with the same faces, but there will be variety.
63. NPCs understand weapons and change them for newer ones if they sell them.
64. The bolt does not disappear.
65. Changed the cheat balance of the first version of the mod.
66. The game starts at night for even more difficult passage.
67. Fixed bugs with weapons of the old version of the mod and even more changed towards realism. (Now the machine gun is not a scarecrow scare).
68. Added beer. Including radioactive food and burnt vodka that will spawn at NPCs so that it makes sense to trade with bartenders.
69. The original text files of the game have been corrected. For example, now a stalker will be written over a stalker, and not a loner as in the original.
70. Added music to the location.
71. Changed the music during the battle.
72. The sound of footsteps is not as loud for quieter movement.
73. Now you won’t be shouted, come help to the point, but you will hear the sounds of shooting and the growl of monsters. No matter what distracts.
74. The weather is darker for atmosphere. Now the area is gloomy, as it should be.
75. Fixed distortion on direct x 10 bullet holes.
76. Enemies and monsters are not displayed on the pda except for the key attacking quads.
77. You can get information, for example, you can find out from Suslov that he buys anomalous type grenades more expensive than other merchants. And also information on monsters from Professor Kalanchi, etc.
78. Added explosives and a new artifact magic mine (can be bought from Sidor).
79. The clock is under the minimap.
80. Fixed glitches with the sound of some weapons. Now there is a normal reload sound for sp12, svd and pkm.
81. The SP-5 bulk sniper cartridge and the cartridge 7.62×54 bp were returned.
82. The machine gun has normal cartridges in the armor belt.
83. The Svobodovsky heavy suit that looked like beryl was replaced. More stalker-like, so to speak.
84. Replaced guitar texture.
85. Added dynamic costume hood.(GAS MASK)
86. The art of the costumes’ hands corresponds to the visual.
87. Changed cursor to clear sky style. (STATIC)
88. Added new icons for characters. (not all)
89. Changed sounds of some monsters for atmosphere.
90. The game is more optimized for weak machines and video cards like ATI Radeon.
91. Poltergeist no longer disappears after death.
92. Minor glitches with monsters have been fixed.
93. Added body parts of monsters. So far only burer and civilian zombies.
94. Reworked mechanics. Now you can upgrade freedom’s g36, etc.
95. The nights are darker.
96. Fixed bugs with g_script and errors when the game required non-existent NPCs.
97. Grouping quads will now not just go on the offensive, but will be generated according to the class of their weapons to capture more fortified points.