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FAQ —

GENERAL QUESTIONS

What is Alan Wake (2010)?

Alan Wake is a critically acclaimed cinematic action thriller inspired by classic horror with some mystery at its core. The game is developed by Remedy Entertainment, the studio behind the award-winning Control game.

Alice, wife of famed writer Alan Wake, mysteriously vanishes while on holiday in the serene town of Bright Falls. Alan starts finding pages from a thriller he doesn’t remember working on, and with each page he finds, Bright Falls gets creepier. An ominous dark entity begins to take possession of the inhabitants of the city and teases Wake, pushing him to the brink of insanity, and the writer himself tries to uncover its secrets and find Alice.

What is Alan Wake Remastered?

Alan Wake Remastered is a remaster of the original Alan Wake game that was released for PC in 2012. The remaster will give our longtime fans the opportunity to re-live the game they love, and for those who are not familiar with it, it will be a great opportunity to experience the classic version of Alan Wake on new platforms with next-gen technology.

The Alan Wake Remastered edition includes the original game and two story expansions previously sold separately: The Signal and The Writer. The main game also comes with new commentary from head writer and creative director Sam Lake, which will be of interest to all fans.

Will the content of the game change in the remaster?

It will remain the same as before. We have improved the graphics and updated the interface design, making it more modern. We think the original game still looks good due to its outstanding visual style, but the increase in resolution and frame rate will give the remaster some extra depth.

What awaits us in the comments that will be available in the remaster?

Alan Wake Remastered features new developer audio commentary, including Sam Lake, Alan Wake’s lead writer and Remedy’s creative director. In them, we will talk in detail about the plot of the game and how Remedy organizes the process of writing scripts for games.

Turn on comments in the options menu and they will automatically appear as you progress through the game.

What platforms will Alan Wake Remastered be released on?

Alan Wake Remastered is coming (deep breath) to PC on the Epic Games Store, PlayStation 5, PlayStation 4/Pro, Xbox Series X|S, Xbox One, Xbox One S, Xbox One X, and Nintendo Switch.

If I buy a game for one console, such as PS4, will I get the PS5 version for free, and vice versa?

Yes. When you purchase Alan Wake Remastered on one platform, you will have access to all versions of the game for that platform.

If I buy the PS4 disc version, will it be possible to upgrade to the PS5 digital version later?

Yes.

If I buy the Xbox One disc version, can I later upgrade to the Xbox Series X|S digital version?

Yes.

TECHNICAL QUESTIONS

What are the main technical improvements in Alan Wake Remastered?

  • Enhanced graphics in 4K at 60 fps*

  • Remastered cinematic cutscenes with improved facial animation and lip sync

  • More detailed environment elements (improved textures and geometry)

  • Improved character models with updated hairstyles and shaders

  • Improved visuals and lighting

  • *for PS5 and Series X 60fps in 4K resolution

  • *PS4/Xbox One outputs 60 fps. in the «Performance» mode and 30 frames / sec. in Quality mode (included in the first day patch)

Does Alan Wake Remastered HDR support?

No.

Since the remaster was made on the existing Alan Wake engine, we felt that adding HDR support would take too long. To implement it, we would have to transfer employees working on other critical areas of the game to this project.

We’re sure the game looks great without HDR support.

Technical details / screen resolution / frame rate

Render resolution is the size of the internal resolution. The output resolution is the resolution of the image after temporal upscaling. Between versions of the game for different platforms there are slight differences in rendering, post-processing and a number of other parameters.

Platform / Render Resolution / Output Resolution / Target Frame Rate

  • PlayStation 4: 1080p / 1080p / 30fps

  • PlayStation 4 Pro (Performance Mode): 1080p / 1080p / 60fps

  • PlayStation 4 Pro (quality mode): 1296p / 2160p (4K) / 30fps / 4 x MSAA

  • Xbox One: 900p / 900p / 30fps

  • Xbox One X (Performance Mode): 1080p / 1080p / 60fps

  • Xbox One X (quality mode): 1440p / 2160p (4K) / 30fps / 4 x MSAA

  • PlayStation 5: 1440p / 2160p (4K) / 60fps / 4 x MSAA

  • Xbox Series X: 1440p / 2160p (4K) / 60fps / 4 x MSAA

  • Xbox Series S: 1080p / 1080p / 60fps

  • PC — 4K/Unlimited

  • Nintendo Switch with Dock — 1080p / 594p / 30fps
  • Nintendo Switch Without Dock — 720p / 396p / 30fps

What are the features of the PlayStation 5 version?

  • Activity cards (task progress tracking)

  • Trigger feedback

  • Vibration controllers

How much data will need to be downloaded for this game?

  • For PlayStation 4: approx. 29 GB

  • For PlayStation 5: approx. 27 GB

  • For different versions of Xbox consoles: approx. 39 GB

  • For PC: approx. 36 GB
  • For Nintendo Switch: 12.9 GB

How does Alan Wake Remastered use DualSense controllers?

As Alan said, “I clutched the flashlight so tightly, as if my life depended on it, wishing with all my heart that it would not let the creature come closer. Suddenly something happened, and the light seemed to become brighter.

The PlayStation 5 version of Alan Wake Remastered supports vibration and haptic feedback for the PlayStation 5 DualSense controllers.

The right trigger is used to fire a weapon, but when using a pistol and a rifle, the response will be completely different.

Features of the PC version

  • PC version will be released for 64-bit systems and will only support DX12

  • No ray tracing

  • DLSS
  • Nvidia DLSS: Off, Ultra Performance, Performance, Balance, Quality

  • Wide screen support

  • Yes, the game supports 21:9 aspect ratio

  • Warning: Pre-rendered cutscenes will be displayed in 16:9 aspect ratio

  • No frame rate limit

  • Yes, as in the original game

  • Display full screen / windowed / borderless?

  • All variants supported

Graphics settings

  • Volume Shading: Yes (Nvidia’s HBAO+ Volume Shading Technology)

  • Screen resolution: listed resolutions

  • V-Sync: On/Off

  • On consoles, vertical sync is enabled by default with no option to disable it

  • HUD: On/Off

  • Brightness

  • Motion Blur On/Off

  • Film Grain: On/Off

  • Field of view: slider

Advanced options

  • Graphics Quality: Low/Medium/High/Custom

  • Render scale: slider (100% default)

  • Anisotropic filtering: off/2x/4x/8x/16x

  • Shadow Quality: Low/Medium/High

  • Surround Light Quality: Low/Medium/High

  • Surface quality: low/high

  • Draw distance: slider

What are the minimum and recommended requirements for Alan Wake Remastered on PC?

Minimum requirements
Processor: i5-3340 or Ryzen 3 1200
Video card: Nvidia GeForce GTX 960 or AMD RX470. 4 GB video memory.
RAM: at least 8 GB
Operating system: Win 10 (64-bit)

Recommended requirements
Processor: i7-3770 or Ryzen 5 1400
Video card: Nvidia GeForce GTX 1060 or AMD 5600XT. 6 GB video memory.
RAM: 16 GB
Operating system: Win 10 (64-bit)

Is it possible to transfer saves from PS4 to PS5 / Xbox One to Xbox Series X, etc.?

Yes.

When you launch the game on Series X|S, the console will automatically look for saves from previous generation consoles and prompt you to use them. This will allow you to pick up where you left off on the previous generation console.

If you have a PlayStation 4 save on your PlayStation 5, the game will automatically detect it during startup and prompt you to continue from there. You can transfer your save from PS4 to PS5 via cloud storage if you have an active PlayStation Plus subscription. Otherwise, use the good old manual file transfer method: copy your PS4 saves to a USB stick and import them to your PlayStation 5. Let’s hope this works!

It is not possible to transfer a save from a new generation console to a previous generation console. You will not be able to use a PS5 save to continue playing on PS4.

GAME CREATION

Who was the developer of the original Alan Wake game?

The original Alan Wake game was developed by Remedy Entertainment. It was released in May 2010 for the Xbox 360 and in the fall of 2012 for PC.

Who is Remedy Entertainment?

Remedy Entertainment is an award-winning video game company based in Finland.

Remedy Entertainment Plc is a world famous video game development company. We have released such famous story games with great graphics as Control, Alan Wake and Max Payne. The company was founded in 1995 in Finland. At the moment, more than 280 gaming industry professionals from 27 different countries are cooperating with us. Remedy is considered one of the fastest growing Nordic companies from Finland according to Nasdaq. More information available at: www.remedygames.com

Who else was involved in the development of Alan Wake Remastered?

Remedy has partnered with D3T, a UK-based studio that specializes in creating remasters. Detailed information about D3T is available at: https://d3tltd.com/

Also involved in the creation of Alan Wake Remastered were several key Remedy people from the original Alan Wake team, such as the CTO and VFX lead.

Why didn’t you make a full remake?

We want to give new audiences the opportunity to experience the original Alan Wake, not create a remake. We are happy with how the game turned out, even ten years after its release.

GAME PROCESS

Will Alan Wake Remastered have difficulty settings?

Alan Wake Remastered will have the same difficulty settings as the original Alan Wake game. Each of the three difficulty levels (Easy, Normal, and Nightmare) changes the number of enemies, their health level, the amount of ammo available to the player, and how quickly health regenerates.

The Nightmare difficulty level will only unlock after beating the game for the first time.

Has the gameplay of the original changed?

We haven’t changed the gameplay in any way.

We decided from the beginning that we wanted to do a remaster, not a remake. And while we know that many people were unhappy with some of the gameplay features of the original game (for example, the fact that Alan often ran out of breath), they are what give Alan Wake its unique charm, so we did not change anything.

More stable framerates and higher resolutions are beneficial, as are the vibration and haptics of the PS5 and Xbox Series X|S controllers, for example. All this helps to dive deeper into the story.

OTHER ISSUES

Will the achievements and rewards stay the same as in the original game?

Yes.

Will the game be released as both digital and physical copies?

Yes. Alan Wake Remastered will be released both digitally and on physical media available in stores. There is no difference in content between these versions.

What languages ​​does the game support?

  • Interface translation and subtitles: English, German, French, Italian, Korean, Spanish, Russian, Japanese, Polish, Traditional Chinese and Latin American Spanish

  • Audio: English, German, French, Italian, Spanish, Japanese and Latin American Spanish

Is this a remake or a remaster?

This is a remaster.

Our primary plan was to let a new audience experience Alan Wake, not remake a game that we’re happy with even ten years after it was released. Prior to this, Alan Wake was not released on PlayStation consoles.

PUBLISHER AND GAME RELEASE DATE

When will Alan Wake Remastered be released?

Tuesday, October 5, 2021 on PC, Play Station and Xbox and Thursday, October 20, 2022 on Nintendo Switch

Who publishes Alan Wake Remastered?

The game is published by Epic Games Publishing.

How much will Alan Wake Remastered cost?

$29.99 / £24.99 / €29.99 / €1,280

77

Not a lake, but an ocean

Authors:

Semyon Strandov (SomeRetard)

Editing:

Denis Korolev (SkyerIst)

Date:
04.10.2021 16:02

38

19

eleven

popular emotions article

Platforms:

PS5
XSEX
PS4
ONE
PC

Developer:

Remedy Entertainment

Publisher:

Epic Games

Genres:

action
Adventure
horror

As if by the law of the genre, the story of the writer Alan Wake always ended in mid-sentence. Dubbed in 2010, Finnish studio Remedy Entertainment’s original Alan Wake was the result of a complex production cycle — the concept went through many iterations. By the time it got to release, the game had rallied a confident fan base around itself, unfolding a fascinating and dark universe in front of them, leaving plenty of tails for a potential sequel. And the continuation was really planned — first in an episodic format, and then in the form of a full-fledged sequel.

Unfortunately, the idea of ​​episodes stopped after two small mini-chapters and a stand-alone add-on Alan Wake’s American Nightmare . And all we have from the failed sequel to Wake is a small concept demo, the footage of which the Remedy team posted to the public a few years ago.

But even the darkest night is always followed by dawn, and the promised return of the writer, lost in the darkness, has become much more tangible over the past couple of years. First, Wake was remembered in the mystical action Control — Launched in 2019, Remedy is launching its own multiverse with this game. Without going into details, relying on his own screenwriting talent, creative director Sam Lake tried to bring together all the previously invented artistic creations under one roof. The culmination of this action was the plot expansion AWE , where Alan Wake again appears before the player, reminding of himself and his failed attempts to return to the light.

However, every story has its beginning, to which it is sometimes useful to return. So 9 comes on stage0301 Alan Wake Remastered is a remaster of the classic game, available tomorrow on all current PlayStation and Xbox consoles, as well as PC .

Alan Wake’s re-release was based on the PC build of the original, restored and improved in small but good proportions, which significantly affect the perception of the picture as a whole. Specialists from the British studio D3T and the Remedy team paid the most attention to character models, scenery and textures.

Almost all the central characters have noticeably prettier — added in detail and geometry. Wake himself got a new appearance, which is now somewhat closer to the prototype of the hero — actor Ilkki Willy . In cutscenes, this artistic change works very well, but in gameplay segments, the new face can look a little strange, especially in certain lighting and in the absence of detailed facial animations. Fortunately, the camera almost always keeps behind the character’s back, capturing only the back of his head, and there are no complaints about him at all.

In relation to the elements of the environment, various assets were subjected to point adjustments — advertising signs, cars, vegetation, household and interior items. From memory it may seem that the changes are quite minor, but comparing the picture with the original in 2010, you immediately notice how much nicer the reissue looks. Complementing the impression of technical improvements and performance of the new version on the PlayStation 5 and Xbox Series X consoles — here the game runs in 4K resolution at 60 frames per second. By the way, the PS5 also uses the capabilities of the controller DualSense — The triggers resist being pressed when the weapon is fired.

Original

Remaster

Lighting remains the star of Alan Wake Remastered’s visual show. Most of the game takes place at night, which allows you to enjoy hypertrophied contrasts of light and shadow, volumetric effects of fog hiding in the foliage and bright red signal flashes piercing the darkness.

What speaks the most about Alan Wake’s age in the new re-release is the animations. The developers did not overwrite or edit the movements of the characters for the re-release, so some roughness of the choreography of virtual actors requires some getting used to.

Project history

  • 02.02.2023
    Remedy Calls Alan Wake 2 Its Biggest Project — New Horror Art Has Arrived

  • 01/02/2023
    Sam Lake reminded about the release of Alan Wake 2 in 2023

  • 12/15/2022
    Every day a new game for free: Epic Games Store launched a New Year’s giveaway

  • 02.11.2022
    Still hasn’t paid off: Remedy Entertainment made nothing from the Alan Wake remaster

  • 23. 10.2022
    Alan Wake Remastered tested on Switch — low resolution, reduced graphics and FPS issues

  • view all

Alan Wake is a stylish storytelling, a whole cast of bright characters, expressive voice acting, serial pace, touching musical accompaniment from composer Petri Alanko and a strong selection of licensed tracks.

Beyond the visual updates, Alan Wake Remastered remains the same game. The content of the re-release (omitting a few surprises) is as identical as possible to the original release, both in terms of gameplay elements and storytelling.

Alan Wake’s narrative, as befits the name, is based on the fate of the writer Alan Wake, who is going through a big creative crisis. Trying to escape from the two-year stagnation, the author and his wife go on vacation to the small mountain town of Bright Falls, located in the northwestern United States. Having got acquainted with the local eccentric inhabitants, the writer finds himself in a terrible trap in ignorance — he is “interested” in an ancient otherworldly entity that has been lurking in the dark waters of Lake Koldron for centuries. Having survived an unexpected crisis, the hero’s wife is kidnapped, and he spirals deeper and deeper into the abyss of madness, losing sight of the boundaries of reality and fiction.

The story described above falls on the gameplay in a fairly simple form. Divided into several episodes, the project is made up of a combination of peaceful daytime interludes and fast-paced nighttime action segments. During the first, you most often communicate with other characters, admire the views and passively move the story forward. But as soon as the night comes, Alan is armed with a faithful flashlight and gives battle to the creatures of darkness.

Alan Wake’s combat system is based on the use of various lighting devices. Since most of Alan’s opponents are dark-possessed people and inanimate objects, in order to inflict at least some damage on them, you first need to burn out the darkness. You can do this with a hand flashlight, large spotlights, lamps, car headlights, stun grenades and other objects. Weakened enemies become vulnerable to firearms — a revolver, shotgun or rifle.

Trying to maintain the atmosphere of a horror-thriller, the vast majority of combat episodes draw the same scenario — scary lumberjacks with axes come out of the shadows of the trees, there are a lot of them, and you just want to run away from them. For the same reasons, the game offers easy resource management — you collect ammunition, lighting tools and batteries for a flashlight. Occasionally, developers put Alan behind the wheel, which is explained by the plot context. Of course, there is no talk of any open world. However, you are free to stop at optional locations, for example, in order to collect some of the additional items.

Those «collections» are designed to slightly dilute the gameplay monotony. They range from obtuse thermoses, which have already become a local meme, to more interesting things, like Wake’s own manuscripts. Finding scattered sheets of his unpublished work, the writer discovers in them frightening details of his unenviable position — both descriptions of events that have already happened and warnings about the upheavals of the near future. Through manuscripts, bizarre TV shows, and radio broadcasts, Sam Lake not only plays with pop culture references, but also adds vivid meta-devices to the script.

Visual overview

Atmosphere — it envelops and absorbs

Cool hero

cinematic gameplay

fucking graphics

This soundtrack makes you want to listen to holes

Popular series — this game already has millions of fans

Famous developer — we love and respect him

Twisted plot — impossible to put down

Violence and blood

Subtitles for the deaf and dumb

Translated into Russian

Visual overview based on the main features of the game and
is
addition to the main review.

In addition to the base game, the new re-release also includes two DLC episodes — The Signal and The Writer . Each of the chapters continues Alan’s story after the end credits of the central plot, experimenting a bit with gameplay systems and level design along the way. Here, Alan navigates his way through the intricate designs of his own fantasy, relying on writing talent to change the game on the go.

Alan Wake’s slightly repetitive gameplay hasn’t gone away in the latest edition. If walking through the night forests of North America bored you ten years ago, then don’t expect the remaster to give you completely different emotions.

But at the same time, it is possible that while playing Alan Wake Remastered you will again or in a new way imbue the charming charisma of Remedy Entertainment’s unique handwriting.