Ghost sniper 3: Sniper Ghost Warrior 3 on Steam

Sniper: Ghost Warrior 3 Review

Playing Sniper: Ghost Warrior 3, if you’ve played games from similar series like Far Cry and Sniper Elite, gives a constant sense of deja vu. Its mechanics mostly competently echo those more popular franchises, but it doesn’t do any single thing notably better. Most of the time a new game in a thriving genre has a unique idea that distinguishes it and gives it a reason to exist, but not Sniper: Ghost Warrior 3. Yet, despite this lack of innovation, it still executes its open-world stealth combat well enough that it ends up being a fun and tightly constructed game that doesn’t overstay its welcome. Or it would be, if not for numerous graphical and technical problems.

As a literal army of one, I used various familiar mechanics to take down my targets at will, including tagging enemies, conducting interrogations and hacking and destroying security systems. From time-bending “scout vision” to deploying remote drones straight out of Ghost Recon: Wildlands, nothing about Sniper: Ghost Warrior 3 feels novel or unique. Loading

It’s a martini short of being a decent James Bond game.


Then I realized this is a game that’s aiming backward, not forward. In many ways, it feels a little like a throwback to games I enjoyed on the original Xbox – it’s a martini short of being a decent James Bond game, a la 2002’s Nightfire. Strip Sniper: Ghost Warrior 3 of it’s open-world environment and what’s left is series of linear missions that are fairly short, objective-based, and generous with checkpoints – things that made action-adventure games satisfying before most of the genre went open-world.Variety keeps these tight missions from getting repetitive. In one, I was covering an agent on the ground. In another, I had to steal a wine truck to infiltrate a mob wedding. No two missions felt exactly the same. Throughout Sniper: Ghost Warrior 3, there’s a good amount of stealth, platforming, and gunplay to keep everything fresh.

Of course, a linear menu of missions would be too old-school, so Sniper: Ghost Warrior 3 scatters these adventures over various regions full of things to collect, outposts to clear, hostages to rescue, and side missions to complete. A Most Wanted list also keeps you on the lookout for targets of opportunity. I never felt overly compelled to tackle any of these items, out of interest or necessity, though I appreciated that there is more to do once the 26-mission campaign is over after about 12 hours. To its credit, Sniper: Ghost Warrior doesn’t force you to complete any of this side stuff to unlock the next phase of the main campaign. It also populates the map with fast-travel points, so even the very dull driving isn’t a constant necessity.

LoadingWhat kept me coming back, mission after mission was the basic action. On the default difficulty, taking down a sniper from 200 meters or two unaware soldiers with one shot really gave me the feeling of an action movie hero. There is something very cool about lining up a shot, making small adjustments for wind and elevation, slowing time by “holding your breath,” and pulling the trigger. A slow motion “bullet cam” shot is the finale to most sequences of this type; these were repetitive, but never got overly annoying.

Even when I had to go loud, the assault weapons felt appropriately powerful; most unarmored enemies can be downed with one or two hits. Likewise, the tension was elevated thanks to my own fragile health. While not as slick or exact as established first-person shooters, the assault-style action was always satisfying. Again, thanks to the varied mission structure, you’re coerced to occasionally leave your sniper’s nest to engage troops directly.

Usually, the enemies provided some good, convincing moments.


Usually, the enemies provided some good, convincing moments, except for when the AI has them acting strangely. Once, a missed shot alerted a guard who then proceeded to spin in circles looking for me. Largely, though, the AI is competent and offered a reasonable challenge. Enemies tended to only find me when I made an overly aggressive move or if I accidentally blundered into an impromptu ambush. Those looking for a very difficult challenge might be disappointed, but I found that the AI was generally fair and didn’t cheat by magically finding my hiding spot. LoadingBeyond the combat, the other elements of Sniper: Ghost Warrior 3 were adequately playable. Even something as tricky as first-person platforming, which can be a nightmare when done poorly, was fine – with one sizable exception. Three times during my campaign I fell into inescapable parts of the landscape, forcing me to reload. And that’s an especially harsh penalty because load times can be excessively long, especially when you open up a new region. I clocked a load from the main menu at over four and half minutes. It also straight-up froze three times, which is unusual for a console game.

I never felt that being stealthy was ever out of my control.


Like the platforming, the stealth elements weren’t normally frustrating. In general, sneaking around in Sniper: Ghost Warrior 3 is easy enough with patience. A small map indicates where enemies are looking and an on-screen alert warns when you are in view. By paying attention to both, I never felt that being stealthy was something that was ever out of my control. Even elements like hiding spots and noise distractions went largely unused because they usually weren’t necessary.

In fact, a lot stuff in of Sniper: Ghost Warrior 3 is underutilized. Most parked vehicles are “locked,” meaning I typically drove the same SUV throughout most of the campaign (though I preferred fast-traveling). A set of skills, appropriately named “Sniper,” “Ghost,” and “Warrior,” unlock based on your gameplay style. For instance, long distance kills give you XP in the Sniper category, while a kill streak nets you points in Warrior. This is a neat idea, but with only nine skills in each area, it feels shallow.Loading

I never needed much more than the starting sniper and assault rifle.


In addition to a broad selection of sniper rifles, assault rifles, and pistols, a nice mix of grenades and gadgets round out what you can play with. I liked going low tech with some throwing knives and gas grenades. Despite this decent array of weapons, I never needed much more than the starting sniper and assault rifle with a few mods tacked on. The modification system is pretty basic, allowing the swapping of scopes, magazines, attachments, and camo. Despite these limitations, I was usually excited to see what upgrades I unlocked at the end of each mission.

Graphically, Sniper: Ghost Warrior 3 can look underwhelming at times, specifically when looking at cartoonish character models and textures. For a game that takes place entirely in a remote and barren part of Georgia (the country, not state), trees and vegetation look particularly bad. I also experienced some minor frame rate drops, usually when jumping into a scoped view. And, while the draw distance is respectable, the detail of the surrounding areas isn’t remarkable. On the other hand, the few weather effects and dynamic lighting looked good enough to help create a believable environment.LoadingAlso unremarkable is the campaign’s story, which is full of standard action tropes and fairly predictable. In fact, the entire premise of the plot reminded me of the Bond film Goldeneye, where two agents get separated during a flawed infiltration mission. Of course, there is also long-lost love interest who gets thrown into the mix, reminiscent of Raiders of the Lost Ark. But honestly, I’m doing a disservice to those films by mentioning them here, because all of them execute on those ideas better than Sniper: Ghost Warrior 3’s limp story does. Thankfully, there aren’t many cutscenes, which again keeps the focus on the most enjoyable part – completing the missions.

As enjoyable as these missions can be, they’ll be enjoyed alone for the time being. As of release, there is no multiplayer of any kind, despite being a previously advertised feature. While there is a lot to collect and do, the lack of multiplayer definitely hurts Sniper: Ghost Warrior 3’s long-term replayability.

Sniper: Ghost Warrior 3 is by no means a great game, though its value is raised by short and varied missions, fun action elements, and an ability to make me feel like a legit action hero. Regardless of how much it borrows from other games, I can’t deny that I had a good time blowing through missions and enemy troops. However, the poor graphics and technical issues like long loading times and crashes occasionally ruined the fun. And, minus any sort of multiplayer, there’s not a lot of reason to go back.

Sniper Ghost Warrior 3 – Destructoid

During one of Sniper Ghost Warrior 3‘s early missions, a covert agent refers to protagonist Jonathan North as a “badass killing machine.” It’s meant to be a compliment, one that reaffirms the player’s role as the sole arbiter of change amid the chaos of a war-torn Georgian countryside. But after completing the game’s 26 core missions, I can’t help but feel like it’s the most insincere piece of dialogue I’ve heard in a video game. There’s nothing special about North, just like there’s nothing badass about Sniper Ghost Warrior 3

Sniper Ghost Warrior 3 is dull. It’s a boring open-world shooter stitched together with half-baked gameplay systems and incongruous storytelling. The game sets out to explore the concepts of “brotherhood, patriotism, and betrayal,” but instead stumbles for a dozen hours, falling back on by-the-numbers narrative beats and flaccid shooting.  

Sniper Ghost Warrior 3 (PC, PS4 [reviewed], Xbox One)
Developer: CI Games
Publisher: CI Games
Release Date: April 24, 2017
MSRP: $59.99 

Most of Sniper Ghost Warrior 3 revolves around North’s efforts to topple a force of Georgian insurgents while searching for his previously captured brother. It’s a threadbare plot to begin with, but stilted dialogue, shallow characters, and an insistence on a self-serious approach to storytelling make for a muddled mess of a game that limps forward with reckless and misguided abandon.

Even outside of narrative shortcomings, Sniper Ghost Warrior 3 disappoints. Like in other open-world shooters, players can approach any given mission in a handful of different ways. North’s training makes him no slouch with a sniper rifle, but he has other proficiencies too. He’s also a capable silent infiltrator and he’s more than equipped to rush into a firefight guns blazing. Performing actions nets experience points, which are then used to unlock skills in either the Sniper, Ghost, or Warrior upgrade trees. Both the Ghost and Warrior paths do little to elevate the game, as there’s rarely a reason to leave a vantage point before picking off any enemies who might get in your way. Playing as a sniper is not only the path of least resistance, it’s the fastest way to complete the game.

There are a smattering of tools at North’s disposal that can spice up what would otherwise be a glorified long-range shooting gallery. Launching a drone skyward affords players a safe way of scouting ahead as it can mark targets and other places of interest on the map. Night vision goggles and grenades function as assets during an assault, but they’re never a necessity. I threw one grenade during my time with the game, simply to see what would happen. It bounced off a rock, rolled backward, and killed me. That was the most enjoyable part of the game.

Much like the unnecessary skill trees and mostly useless equipment, Sniper Ghost Warrior 3‘s open-world structure is a detriment to the game. After starting a mission from one of North’s safe houses, it’s inevitable that players must drive across vast stretches of Georgia. You will never see anything interesting on these drives. Not a car. Not a random NPC. Instead, you’ll listen to thirty seconds worth of bland dialogue (“this is American justice!”) or a single song on the radio before the game falls silent, hoping that its geography is enough to hold your attention. It’s not.

All of this is a roundabout way of saying that Sniper Ghost Warrior 3 is not a good game. Even before mentioning its egregious technical issues, I can’t in good conscience recommend picking it up. At time of publication, Sniper Ghost Warrior 3 is plagued by absurdly long loading times. I averaged around four-and-a-half minutes just to load up the map. On top of that, it freezes and crashes fairly often, and many of North’s first-person animations result in him clipping through the level geometry. Developer CI Games has stated that addressing many of these issues are its top priority, but I doubt that will make the game much better. Eliminating long loads doesn’t excuse boring gameplay and bad writing.

The view from a sniper’s scope has the potential to tell a compelling and meditative story about the nature of armed conflict without the boom and bravado of video game warfare. It can also magnify issues and expose glaring flaws. In the case of Sniper Ghost Warrior 3, the later is true. It’s a sloppy, uninspired game at its best. At its worst, it’s — to quote Jonathan North — “one fucking long exercise in triage.”

[This review is based on a retail build of the game provided by the publisher.]

13 GAMES AS SNIPER: GHOST WARRIOR 3 FOR MAC OS

Sniper: Ghost Warrior 3 developed and published by CI Games. This is an Action-Adventure tactical first-person shooter and multiplayer video game. The game puts the player in the role of sea captain Jonathan, who, along with his brother named Robert, goes to the Russian border to destroy abandoned stock weapons before the terrorists steal them. The game is planned to be less linear than Ghost Warrior and Ghost Warrior 2 and is the first video game in the series to feature an open world environment for the player to freely explore. The world of the game is spread out with various activities and side missions, which are also known as crimes. They can be completed if the player is not playing the main mission. Sniper: Ghost Warrior 3 is based on three different pillars such as Survive, Target and Execute. The player is allowed to use various methods to complete a series of missions and defeat enemies. It offers different maps and each map of the game consists of several missions. The most interesting thing about this game is that it offers a huge number of weapons to achieve its goals. Sniper: Ghost Warrior 3 features excellent game setting, a well-written storyline, and improved mechanics.

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Ghost Warrior 3 Discount on PC

59

Metacritic

  • Available

in the basket

499 ₽

699 ₽

-29%

Genre

ACSHE

Platform

PC

Exit date

April 24, 2017

Ci Games

CI Games

Screenshots

659 ₽

34%

in the basket

Sniper Ghost Warrior Contracts

799 ₽

20%

to the

basket to become a sniper, you need to not only have the appropriate skills, but also have a certain storage warehouse. Snipers are nature photographers from the world of war. On duty, they have to stay alone for a long time and watch what is happening from afar. Wise men on the mountain with good optics and a cannon at the ready. The Sniper: Ghost Warrior series just tells from such a lone warrior, who is not easily thrown to different parts of the globe to put things in order there.

Sniper: Ghost Warrior 3 continues the tradition of the series. This time the main character will have to go to Georgia, to the border with Russia. Cruel local commanders have taken over the territory, and only you, the American sniper, can stop the bloodshed that will plunge the country into chaos.

Sniper: Ghost Warrior 3 has an open world that allows you to complete missions in a variety of ways. You can become a canonical sniper who destroys opponents from afar with sniper rifles. Here you will have to take into account many factors: wind speed and direction, body position, type of weapon and ammunition. Do you prefer to move more? There is a ghost mode for you. Track down the enemy with your drone and destroy them stealthily. For the most penetrating ones, a “fighter” mode is provided. Everything here is like in the good old shooters — you rush ahead with a bunch of guns at the ready.

Sniper: Ghost Warrior 3 is a unique project where you have to act as a sniper in the occupied enemy territory. Or not a sniper. Be who you want. The main thing is to complete the task.

Minimum system requirements

OS

Windows 7/8.1/10 64-bit

Processor

I3 3240 3.4 GHZ Or AMD FX-6350 3.9 GHZ

RAM

8 GB

Video Cart

NVIDIA GEFORCE GTX 660 2GB or AMD Radeon HD 7850 2GB

Disk space

50 GB

Recommended system requirements

  1. Copy the key of the purchased game from the «Orders» section in your account.
  2. If you don’t have the Steam client installed, download and install it.
  3. Sign in to your Steam account or register a new one if you don’t have one.