Destiny 2 Hotfix 6.2.0.6 > News
Destiny 2 Hotfix 6.2.0.6 > News | Bungie.net
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Crucible
- Adjusted map frequency weighting for Disjunction and Cathedral of Dusk.
- Fixed an issue where Players could not progress the weekly Crucible challenge in Crucible Labs.
King´s Fall Raid
- Fixed an issue where the Daughters of Oryx were taking extra damage from Rocket Launchers and other sources.
- Fixed an issue where players were able to survive certain wipe mechanics throughout the activity.
- Fixed an issue where players could sometimes spawn behind doors during the Warpriest encounter.
Gameplay & Investment
Armor
- Fixed an issue where the Seasonal mod Improved Sword Scavenger and leg armor mod Sword Scavenger would stack. If you equip one of these mods you no longer can equip the other.
- Additionally, the regular and artifact Machine Gun Scavenger mods were able to stack as well. This has been fixed.
Weapons
- Fixed an issue where Touch of Malice blight projectile could affect allies, blinding them and causing them to take increased damage from Weapons of Sorrow.
- Fixed an issue where the Touch of Malice final round was incorrectly doubling its damage when hitting a Divinity field.
Abilities
- Fixed an issue where the Spark of Feedback Fragment could cause abilities, buffs, and debuffs to stop functioning in rare cases.
Platforms & Systems
- Removed embedded links in Korean purchase dialogs that are not functional on Xbox and PlayStation consoles.
- Fixed a crash that could occur at startup on PlayStation 4 when users own a large number of platform entitlements.
- Fixed an issue where the 120Hz refresh rate option was missing on PlayStation 5 and Xbox Series X.
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Destiny 2 Update 2.62 Patch Notes
Posted By: Emre Ozdoganon: In: Gaming, News, PC, PS4, Xbox OneTags: Destiny 2, Patch NotesNo Comments
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Update 2.62 has arrived for Destiny 2, and here’s the full list of changes and fixes added with this patch. Since the game became free, hundreds of thousands of players have been playing the game at the same time. Destiny 2 is currently one of the most popular online games, and the game owes that to its fun gameplay. Many excellent details reflect the game’s theme, and the developers are still adding new features. It’s a fact there are a few annoying bugs and glitches in the game; they’re on the table of the developer team. Here’s everything new with Destiny 2 update 2.62 and the patch notes.
Destiny 2 2.62 Update Patch Notes
EXPEDITION:
- Fixed an issue where the treasure object could be duplicated. This was contributing to inflation across the intergalactic economy, and we can’t have that.
DUALITY
- Fixed an issue where A Single Thread quest did not complete if players completed Duality on Master difficulty.
KING’S FALL
- Fixed an issue where DPS for Golgoroth sometimes didn’t end properly.
- Fixed an issue where King’s Fall Carries stat tracker mentions Seasonal carries instead of weekly carries.
- Fixed an issue where total badge count was incorrect.
ARMOR
- Reduced damage resistance tiers in PvP (used by Omnioculus and Whisper of Chains) Tier 1: 10% to 2.5%
- Tier 2: 15% to 5%
- Tier 3: 20% to 7.5%
- Tier 4: 25% to 10%
WEAPONS
- Fixed an issue where certain Bows would reload themselves while stowed.
- Fixed an issue where having Quicksilver Storm in grenade mode could cause excess recoil on other weapons and other badness.
- Fixed an issue where the Season 18 Seasonal Machine Gun and Sidearm had two Masterwork slots.
- Fixed an issue where most Heavy Grenade Launchers were doing significantly more damage than intended.
ABILITIES
- Fixed an issue where the Combination Blow melee ability was able to continually stagger boss combatants.
- Fixed an issue where Combination Blow’s melee damage scalar was also applying to Tempest Strike.
- Fixed an issue where Combination Blow’s melee energy regeneration bonus was also applying while Tempest Strike was equipped. Developer Note: Typically, we do not normalize melee ability regeneration rates for melee modifications like
- Tempest Strike or Consecration, as most of our melee abilities have a relatively small delta in base cooldown times between them. However, because the cooldown reduction on Combination Blow is so significant and integral to the base melee’s behavior, we chose to do so here in order to have a better grasp on where Tempest Strike lies in terms of efficacy and uptime, which would have been difficult with a potentially 15-second cooldown time.
- Fixed an issue where the damage resistance provided by the Flow State Aspect and Arc Staff Super while dodging was significantly higher than intended in PvP.
- Fixed an issue where the Striker and Stormcaller subclasses were not benefiting from resilience-based PvE damage resistance and incoming flinch reduction.
- Fixed an issue where Tempest Strike could retain its energy when activated after sliding off of a ledge.
POWER AND PROGRESSION
- Fixed an issue where completing the Master Ketchcrash weekly challenge didn’t award gear.
STOREFRONT
- The Loyal Companion charity emote is available for purchase in the archive.
PLATFORMS AND SYSTEMS
- Fixed an issue on Stadia where some settings labels were missing under the Vehicles section.
GENERAL
- Fixed an issue that would sometimes show ornaments as owned, even though they were not.
- Fixed an issue where some players were unable to claim Prime Rewards from Amanda Holliday.
- Fixed an issue where a very loud sound plays when a team wipes to Golgoroth’s Drained of Light mechanic.
Destiny 2 2.62 Update Patch Notes
There are many bug fixes with this update; this looks like another improvement from the last update. We kept our eyes open for the next updates, and we hope to see more new features. Destiny 2 is available now on PC, PS4, PS5, Xbox One, and Xbox Series. For more information regarding this patch, visit the official Destiny 2 site.
Tags: Destiny 2Patch Notes
The Last of Us: Part II received a 60 FPS patch for PlayStation 5
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Studio Naughty Dog has officially announced the long-awaited update for The Last of Us: Part II under PlayStation 5 . Patch 1. 08 is out now and available for free.
The main innovation of the update is a mode with improved performance. It is available through the options menu and allows you to choose between the standard 30 fps and the increased speed of 60 FPS .
The developers have also reduced the download time and increased the resolution. All changes were made as part of backward compatibility.
Digital Foundry specialists have already tested the update. Briefly, the result is:
- Visually, the game is unchanged from the PS4 Pro version. The resolution, despite the words of the developers about some improvements, has not changed either — it’s still the same 2560 x 1440 pixels with the use of temporal anti-aliasing;
- 60 FPS mode is enabled by default, but it can be changed through the settings;
- The claimed 60 FPS stays stable without any dropouts, except for a single case in the shooting scene on the roof of an abandoned skyscraper, where the performance for some reason floats around 56-58 FPS. In other sequences of the game, such manifestations were not observed;
- Bootstrap time has been halved from 91 seconds on PS4 Pro to 43 seconds on PS5.
See also : Streaming release is not canceled: Denis Villeneuve’s Dune will be released on HBO Max along with theaters.
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A Plague Tale: Requiem attracted a million people in two weeks — the game is available on Game Pass
PlayStation 5 owners complained about the impossibility of a free update of Resident Evil 7 from the PS Plus Collection catalog
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Resident Evil: Code Veronica
03. 11.2022 10:12 from
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Anime (Japanese animation)
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mokujin -
Batman: the Court of Owls
03.11.2022 09:50 from
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dredd6 -
Resident Evil 4 — can YOU survive the HORROR?!
03.11.2022 09:05 from
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At the launch of PlayStation 5 subscribers of PlayStation Plus got access to the catalog of iconic games from PlayStation 4 called PlayStation Plus Collection . Among the hits added there are Resident Evil 7: Biohazard by Capcom — any subscriber can download the horror movie at a convenient time and run it on the new console under the backward compatibility program.
Recently, Capcom released a free PlayStation 5 update for this game , and PS Plus subscribers have noticed that it can’t be applied to the PlayStation Plus Collection copy of Resident Evil 7. For those who want to get an improved version of horror, the system simply offers to buy it at PlayStation Store .
PS Plus subscribers think this is unfair, because this is not a game from Sony’s regular monthly giveaway, but a project from the PS Plus Collection catalog, which is available to users with an active subscription on an ongoing basis.
Users feel that it would be more fair to offer them an inexpensive paid upgrade option without having to purchase a separate game.
However, right now Resident Evil 7 is on sale at a big discount — in the US PS Store they ask for only $19.99.
Resident Evil 2 and Resident Evil 3 remakes received updates simultaneously with Resident Evil 7. On PC, some players had problems with them .
Read also : The Last of Us 3 or a brand new game? Naughty Dog has been working on the secret project for at least two years now.
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Fans of Henry Cavill created a petition calling for the actor to remain in the TV series «The Witcher» -
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