Codes resident evil 2: Resident Evil 2 Remake: Every Safe Combination and Unlock Code

Resident Evil 2 Remake: Every Safe Combination and Unlock Code

Resident Evil 2

These codes might come in handy for you, the master of unlocking.

By Brendan Graeber

Posted: Jan 25, 2020 4:15 pm

Resident Evil 2 Remake faithfully restores many of RE2’s classic puzzles and locks, while introducing even more confusing conundrums to deal with. While not everything hiding behind a lock is mandatory, there are plenty of puzzles that you’re required to solve to progress in the story, not to mention the worthwhile rewards you can unlock along the way. We’ve compiled a cheat sheet below to help you solve every lock combination, and unlock every safe in Resident Evil 2 Remake.
Altered Codes and Combinations for RE2 Remake’s Second Run are listed in bold!

Police Station Safe Codes and Lock Combinations

  • Main Hall Lion Statue Lock Code: Lion, Branch, Bird (Contains Lion Emblem)
  • Main Hall Lion Statue Second Run Lock Code: Crown, Torch, Bird
  • West Office Leon’s Desk Dial Lock Codes: NED (Left Lock), MRG (Right Lock) (Contains High Capacity Pistol Magazine for Leon, and Speed Loader for Claire)
  • West Office Safe Code: Left 9, Right 15, Left 7 (Contains Hip Pouch)
  • Safety Deposit Room Codes: 106 (Roll Film: Commemorative), 109 (Handgun Ammo), 102 (Gunpowder), 103 (Combat Knife), 203 (Hip Pouch), 208 (Shotgun Shells/Flame Rounds)
  • Third Floor Stairs Dial Lock Code: DCM (Contains Magnum Ammo for Leon, Submachine Gun Ammo for Claire)
  • Lounge Unicorn Statue Lock Code: Fish, Scorpion, Vase (Contains Unicorn Emblem)
  • Lounge Unicorn Statue Second Run Lock Code: Two People, Scales, Uncoiled Snake
  • Waiting Room Safe Code: Left 6, Right 2, Left 11 (Contains Pistol Muzzle Break for Leon, High Capacity JMB Magazine for Claire)
  • Men’s Locker Room Dial Lock Code: CAP (Contains Shotgun Shells for Leon, Flame Rounds for Claire)
  • West Storage Room Maiden Statue Lock Code: Woman, Bow, Snake (Contains Maiden Emblem)
  • West Storage Room Maiden Statue Second Run Lock Code: Ram, Harp, Bird

Sewer Safe Codes and Lock Combinations

  • Monitor Room Chess Plug Solution: See Image Above
  • Control Room Dial Lock Code: SZF (Contains MAG Ammo for Leon, Submachine Gun Ammo for Claire)
  • Treatment Pool Safe Combination: Left 2, Right 12, Left 8 (Contains Shotgun Stock for Leon, Reinforced SLS Frame for Claire)

Laboratory Codes and Combinations

Use the corresponding image above for the number equivalent codes for the symbols found in the Laboratory puzzles.

  • Greenhouse Control Room Ladder Code: 3, 1, 2, 3
  • Greenhouse Control Room Second Run Ladder Code: 5, 8, 3, 1
  • Greenhouse Control Room Drug Testing Lab Code: 2, 10, 6, 7
  • Greenhouse Control Room Second Run Drug Testing Lab Code: 2, 10, 4, 8

If some areas still have you stumped, be sure to check out all the Key Item Locations, Puzzle Solutions, and Maps with every item location in Resident Evil 2 Remake.

For more on Resident Evil 2, check out our full walkthrough and wiki guide.

In This Article

Resident Evil 2

Capcom

Rating

ESRB: Mature

Platforms

Nintendo SwitchPlayStation 5Xbox Series X|SXbox One

Resident Evil 2: Remake locker codes, safe codes guide

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If you want to uncover Resident Evil 2: Remake’s locker codes, safe codes, and portable safes, you’re going to have to do a lot of exploring. But let’s face it: Resident Evil 2 is spooky and I’d understand if you’d rather not go scouring blood-soaked hallways looking for a tourist pamphlet with a series of numbers hastily jotted along the back. Rather than backtrack and risk a nasty encounter with a licker or, even worse, the Tyrant, why not just use this guide instead?

No one has to know.

We’ll update this article if we find any more locked containers in any of Resident Evil’s four separate campaigns, but this should be enough to cover you for the first two playthroughs.

Resident Evil 2: Remake Leon’s desk locker codes 

One of the first set of locks you’ll encounter is in the West Office, where a «Welcome Leon» sign is hanging. In this room, you’ll find Leon’s desk that has two locks keeping it shut. To open it, you’ll need to input the first letter of each of your would-be coworker’s first names. To figure this out, you can look at the sets of three desks on each side of Leon’s desk. On the right side of south-facing desks, you’ll find name plaques for three officers. They are Marvin Branagh (M), Rita Phillips (R), and George Scott (G).

So the combination for the first Leon’s desk lock is MRG.

On the north-side desks, only two of the plaques can be seen. They are Elliot Edward (E) and David Ford (D). You need the first name, but it’s nowhere to be found. Fortunately, you can just brute force the lock by trying every option.

The combination for that second Leon’s desk lock is NED.

Unlocking Leon’s desk will get you an extended magazine for Leon’s pistol or a speed reloader for Claire’s revolver.

Resident Evil 2: Remake laboratory and locker and safe codes

There are three other lockers to be found in the rest of Resident Evil 2: Remake. You’ll also need a few codes for the laboratory, Plant 43, and the greenhouse. Here are the required combinations to unlock each of them: 

  • Raccoon City Police Station 2nd floor shower room locker code: CAP
  • Raccoon City Police Station 3rd floor locker (by the stairs) code: DCM
  • Sewers Control Room locker code: SZF
  • Greenhouse Control Room ladder code 1: 3, 1, 2, 3
  • Greenhouse Control Room ladder code 2:  5, 8, 3, 1 
  • Greenhouse Control Room drug testing combo: 1, 0, 4, 8
  • Plant 43 Solution 1: Red, Green, Blue, Red, Green, Blue, Red, Green
  • Plant 43 Solution 2: Blue, Red, Green, Blue, Red, Green, Blue, Red, Green

Each of these lockers provides a different type of ammunition, which is very useful so don’t ignore them. 

Resident Evil 2: Remake safe codes 

Also found in three areas in Resident Evil 2: Remake are safes that require special combinations to unlock. They follow a pattern of turning the dial left, right, left to reach the required numbers and then pressing the «accept» button to open the safe. Here are their required combinations: 

  • 1st Floor, west office safe combination: left 9, right 15, left 7 (rewards hip pouch)
  • 2nd Floor, east wing waiting room safe combination: left 6, right 2, left 11 (muzzle break for Leon, extended mag for Claire)
  • Treatment pool room safe combination: left 2, right 12, left 8 (shotgun upgrade for Leon, hip pouch for Claire)

Resident Evil 2: Remake portable safes 

Unfortunately, there are no universal codes for the portable safes. Each one is randomized, but they’re easy to figure out with a little trial and error. Each button illuminates a green light on the dial, with the goal of pushing each button in order going counter-clockwise. You can start with any button, but you want to complete a full circle in order.

The best way to do this is to pick any button and start pushing keys to figure out the next one in that sequence. Keep doing that until you’re able to complete a full rotation without pressing the wrong button and the safe will open.

The portable safes can be found here:

  • Playthrough A: 2nd floor shower room, 2nd floor linen room
  • Playthrough B: 1st floor interrogation room, 2nd floor linen room

The reward for opening both of these safes are the replacement keys you can insert into the keypad located on the 1st floor safety deposit room. Now that these replacement keys are in place, you can use them to open a number of locked containers to get a hip pouch and some handy healing items.

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Resident Evil 2 Remake: All codes for safes and boxes

In Resident Evil 2 Remake, there are several locked safes, desk drawers, and vertical lockers that require the correct code combinations to unlock.

In one of the first additional puzzles in the game, you will find Leon’s desk located in the west office. To open it, you need to get rid of two letter locks.

How to open Leon’s desk

There is a note on Leon’s desk saying that Kennedy’s colleagues locked the table, but created a code from the first letters of their names. You can get confused here due to the fact that it is customary for the police to call each other by their last names, but the code must be assembled from capital letters of the characters’ names.

To open the lock on the right side, enter the code MRG.

You can get this code if you look at the other police desks on the right side of the castle. There are name cards: Marvin Branagh, Rita Phillips and George Scott (Marvin, Rita and George). George’s sign is on the floor.

To open the lock on the left side, enter the code NED.

You need to act according to the same logic as before: David Ford, Elliot Edward, but at the same time their names must be arranged in reverse order. The result is NED.

If you’re playing as Leon, you’ll get an extended clip for his standard pistol. If you’re playing as Claire, you’ll find a Revolver Reload Accelerator inside.

Locker combinations with letter locks

Third floor locker — DCM.

Locker in the shower room on the second floor of the west wing — CAP.

Cabinet in the sewer control room — SZF.

Combinations to safes

Safe in the west office on the first floor : turn nine times to the left, 15 to the right and seven to the left. Inside is a hip bag.

One of the safes.

Safe in the waiting room in the east wing : turn left six times, right twice and left 11. Inside is a muzzle brake for Leon’s pistol or an extended clip for Claire’s weapon.

Indoor safe with sewerage treatment pool : turn left twice, right 12 and left eight. Inside is a stock for Leon’s shotgun or a reinforced case for the SLS 60 pistol.

Portable Safes

Opening these safes will give you spare buttons for the panel in the storage room across from the West Office. This will allow you to open the rest of the lockers, in the serial number of which there are numbers «2» and / or «3». Drawer 203 contains a hip pouch.

First pass

— Inside the locker in the shower room on the second floor.

— In the laundry.

For the second pass

— In the interrogation room.

— In the laundry.

To solve the portable safe puzzle, you need to press the buttons in such a sequence that the green lights light up one after the other (only adjacent and only counterclockwise). You can start with any green light (button). If you can’t remember, then write down separately on a piece of paper the connection between the buttons and the light bulbs.


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all codes for safes and cabinets

In Resident Evil 2 Remake you will come across several locked drawers and cabinets. We’ll show you how to open them all.

Codes and passwords in Resident Evil 2 Remake

Office in the west wing of the police station. There is safe here. Turn the handle to the left nine times, fifteen times to the right, and seven more times to the left. Inside you will find weapon upgrades.

More Resident Evil 2 Remake

  • Resident Evil 2 Remake Walkthrough for Leon
  • Claire Walkthrough Resident Evil 2 Remake
  • Where to find weapons
  • How to solve all puzzles
  • How to get the true ending
  • Codes and passwords for all safes and lockers
  • FAQ
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  • Where to find all weapon upgrades
  • Where to find all the keys — red, blue, pink and green
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In the west wing office of the police station, there are two closed drawers in the desk. To open them, you need to use the capital letters of the names on the adjacent tables. For the left drawer — NED , for the right drawer — MRG . Inside are inventory upgrades.
Drawer in the shower room on the second floor. To open it, enter the code CAP . Ammunition is inside.
[adinserter block=»8″]
There is a portable safe in the shower room, inside of which there is an item that can be used to improve inventory . The code is always random, but the task is simple — you need to turn on all the green lights.
There is a locked locker on the third floor of the police station.